Everyone knows that dmd reflection is the most useless attribute in warspear.
Even if you would have 100% it would still be nothing
So I am asking for a change of the mechanism.
The attribute should work before the dmg is being cut down by other players.
Example : 10% dmg reflection
Player with 1000 dmg hits other player with 600 dmg = 100 dmg reflection and not 60.
Let me know what you think about this