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After around 5 years of playing, on and off ive decided to quit the game. For a few reasons. 1. Unbalance, yes the game has been balanced quite a few times with classes being nerfed and buffed accordingly, but the unbalance that im talking about is the difference between spenders and non spenders. I know you need money to develop the game and i know many more companies which have spending issues much more insane than AiGrind so i applaud you on that. But despite this, it is still very diffult for new players to progress in the game, not only is getting new items very very diffcult, there are no proper guides or walkthroughs on hoe to play warspear. Sure, the game help you in the first few quests, by directing you in ehat to do, but aside from that its very difficult. The game is unable to keep players, most players probably quit before they even get to irselnort. I personally enjoy late game much more when your gear is well amped and in general its much more fun than being low level. But to get to a decent position in the game takes way too damn long, players quit because it takes so much effort, time and frustration just to complete a town's quests. 2. Community, the warspear community is somewhat less toxic when it comes to communities especially when comparing them to games like League of legends and World of Warcraft. But despite this, the game community is still very unfriendly and promotes a dog eat dog world/society. MMORPG's are places where players collaborate to help each other, but the game doesnt offer many places where people are needed for their ability to connect and doesnt award people who help others. The game doesnt encourage helping in many ways, no drops for high levels in low level dungeons (Even spheres and pots), Takes lots of time to walk to different maps, switching islands takes gold that accumulates easily into a lot of it. Thus, players who are new feel a sense of disconnection and unwant in general, not able to gain help to defeat a boss on the first isle and the game gets uninstalled. One way that developers could correct this eould be to give terrible drops or achievements in helping others. Not only would this bring the community together with newbies but also promote more positive gameplay. Because the current game status is where the overpowered players spam with their own guild. While regular players are never invited or rarely ever participate. basically. if you arent in the top guild, you wont get anywhere very quickly. World chat is also a big problem for the game, where racial slurs and constantly mumbled with no consequences, very surprising since the same word could get your channel banned on twitch. The profanity filter should be on NO MATTER WHAT, and constantly swearing or being racist should be penalised with chat bans or perma account bans. Action has to be taken against those who share accounts, and promote a negative gameplay style, more has to be done to keep players from leaving this very quittable game. 3. Boredom/ Repetition, warspear online rarely has event nowadays, one at spring, halloween and christmas, with a double drop event every 2 months or so. But in between these time periods there is nothing interesting to do, after you have maxed reputation, completed all crafts, done all quests, maxed gear, there is simply nothing to do. There is no goal to attain after a certain level as nothing grabs your attention. Few people actually continue to quest at t1~t2 avyondil after reaching 1.8k reputation as the grind simply isnt worth it, and doing marakosh/ pelion (elf) every single day becomes repetitive especially when you go with similar people each day. Not only are quests, dungeons and maps uninteresting as the game goes on. Classes also become boring, nothing is ever experimented in warspear as they are never viable to begin with. There is a reason nobody maxes explosive trap on ranger, because it sucks. There is a reason there are never any full block paladins, because they get outscaled, outclassed and outdamaged by so many better options. Why are there no full dodge rangers, or full parry bladedancers? Because these stats are completely overruled by much more overbearing stats like damage, defence and lifesteal. 4. Effort, skill capping. The game becomes very boring for most people because this game does not reward players for skill, this game is almost 99% pay to win because as long as you have good gear stomping the enemy is much easier. You will never see a +5 mage defeat a +9 kage or same items, not only because is no skill required in casting spells but also because the damage a +9 mage does is significantly higher than a +5 one. It does not matter how well the weaker mage plays, he will still be called a noob for losing. Sure, you may have to be able to cast your stuns on deathknight in the correct order but do you think a +5 dk could kill a +9 dk of same items? No, Impossible. One way devs could fix this issue would be to make skills non targetting, thus eliminating a continuos stun if the enemy could dodge them. Not only would this bring much more skill based gameplay, it would cause fights to become much more intense, reward players for skill, and better amped players would still have an advantage though less important because of it. Ive ranted for quite a bit now and my fingers are beginning to hurt from this typing. Ill probably move to a game that rewards skill much more than power, a game that encourages good behaviour, a game that treats all players fairly, a game where players feel glad to be a part of. Ill still roam these forums for unsuspecting fools to assassinate, but apart from that, i will rarely ever login again to my account, i wish you guys all the best of luck. Thanks for making these past 5 years a good experience, Daria, Julie, Peter_Munk, R0land, and all other admins, for the other dedicated players and forum stalkers, to in game friends and those who i have spent time with. My name is urscrewed, the best free ranger on eu emerald, and for the final time, peace out. p.s. Also love how im finishing on 420 posts. xD
Dear Everybody! First of all, congratulations to all the winners of the Let's Play contest! Not seeing my name among the winners fills me with a little sadness, a few coins would have come handy to me as a complete FTP player Good job, Zeus, Julia and the others as well! Use your money wisely! Now that the things turned out like this, it is time for me to say goodbye to the world of Arinar. Here I would like to say goodbye to some of my good fellows, and would like to explain why I decided this way. Well. I must say Warspear Online is one of the best mobile games I have ever played with. Its graphics, the gameplay, the people, the ideas are awesome! I liked it so much, when I got the opportunity to travel to Germany and Italy last year, I was up until 2-3am, and I played Warspear Online everyday a bit. I liked the events also, although I had bad luck with them, they were still funny and entertaining. And the people I got to know here... I would like to say thanks to Huboycsabi, who became a friend of mine in game and we also met in real life. We played a lot together. he was the one, who literally introduced me the game. He explained everything I asked, and it was an epic work with a 50 character limit private chat Unfortunately he has quitted the game a long time ago. Huskinhead, on elf Gintessne, who played the traitor in my video for the contest... To be honest, I don't even remember how we got to know each other, it was so long ago. Bro, you are an awesome guy, keep it up with being this cool! Julie aka Xbluebirdx is someone I got to know here on the forum. She was my first friend here. We unfortunately play on a different server, but sometimes I visit US-Sapphire and we chat a bit Farewell, Sis! Veracuz brother. I heard you are barely online nowadays, have you quitted the game? How's our faceless poet? Will miss the long conversations we had Roland, you are an epic-cool admin here, a worthy representator of your bosses. And you are really a funny dude! Mecha Bro, and Xylia Sis, you are my ingame parents! You picked me up to your guild! You showed me the Lab, I got the opportunity to defeat Kronus, and you were good talking partners, too! Haven't seen you in a while, but hope one day you will also return! Now... Why do I quit the game? I will be fullly honest now. Everything is because Warspear Online has become fully profit orientated. Everyone knows that. Look at an ordinary FTP player of level 26, and then inspect a Dubai guy. The difference is so huge, it doesn't even worth to PVP or to go arena for instance, because it takes so many sleepless nights of farming mobs and then demanding arena fight to finally acquire an equipment that actually worth something. All because you get together with these guys. I don't know where is the problem, but the last weeks everyday I demanded arena, I got together with spamming gold asses. I lost a lot of fights, but I still barely got together with anyone I could match up with. And other people already have all new costumes, all new weapons from arena vendor, while I am left with almost nothing. After you finally recieved an eliglibe piece of equipment, you still need to amplify it. Many of you may ask where is the money I got from Hassn for my suit of Elm, well.. 90% of it went for amping, and I still don't have everything maxed. The chance of positive amping is so low, and the Sign of Imperishability is so damn high priced. It cost me 800 000 gold only to max my mace. I didn't max all my stuff, I gave only little money to my brother, I didn't buy any costumes nor open hundreds of chests, but I have not a piece of gold from the 5 million left. The game just eats up money. Why did I try so hard to amplify? Because I have no chance of doing anything without highly amped equipment. Have everything maxed, have everything new, that's the law of the game. It is very nice from you to implement new updates in the game regularly, that you colour the gameplay with constant events. But everything you do is only for the high level, for the rich. The Kronus update, the Elm update are only for the rich. You add so much new stuff that many get maxed in so short time... I am sorry guys, I just cannot keep up with this. I posted a numerous of suggestions here on forum that helps the newbie or adds some cool feature to the game, but never received any official answer to them. And I am not alone. I barely see any officials' post in the suggestion menu. the new arena system was also only done, because so many people were demanding and complaining about the previous system, also after years of waiting. You guys are not opened for any new stuff, and you don't even let us help you. I would give all this year's events and updates for one update that finally FTP guys can also enjoy fully. Let's admit, as a poor Middle European nobody guy I just cannot afford any paid content in the game, and without it I am really a nobody ingame, too. I am not from Dubai where 12+ men get $2000 monthly without doing anything. Playing with Warspear Online has become a struggle for me. It causes a huge addiction, but I am really tired of playing yet not being able to develop my characters normally. Back then I started playing with this game, because I hoped I found a game that I can finally enjoy playing. I don't want to farm long hours for little gold, I don't want to beg others for some stuff, I don't want to get destroyed in arena inmediately. I want to ENJOY the game. Unfortunately, under the current circumstances, I am not able to. I don't say there shouldn't be any payment opportunity in the Warspear Online, since that's the main income flow of the company. However, opportunity should stay opportunity, and not become a "pay or struggle" option. and THIS IS MY MAIN PROBLEM. I am really sure these words of mine will just not interest anyone. Maybe not an official will read this. I am just sad that I had such hope and fun at the beginning, and now it completely died out. What I would like to ask you, dear Reader, if you read this topic and agree with any part of it, please show it by liking it. Maybe a huge number of them can call the attention of the Gods up there. Thanks AIGRIND for this epic nearly three years, I hope I can ever return. But not now, that's sure. Farewell! ＼(°o°；） Benjamin