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  1. A physical Charmer has the highest damage of the game. Change my mind. Obs: I can prove it. Here's the prove. Using this as example: Warspear Calculator - Full CDR, Critical and Accuracy Physical Charmer Focus only on what is written in the link. Now let's imagine: The Wolf attacks every 2 seconds. In 5/5, it lives for 30 seconds. So in 5/5, it does 15 attacks. Ignoring Penetration, Critical, Physical Defense, Dodge, Block, Parry, etc, it deals 15.000 physical damage (in total). Here enters the Cooldown Reduction: With 35-50% CDR, the cooldown of Call is 19-22 seconds. Let's say it is 20s. So, for 10 seconds you have 2 Wolfs at the same time. In 1 minute, you can summon 3 Wolfs: The first Wolf will do 15K damage. The second Wolf will do 15K damage. The third will do 10K damage (because the other 5K are done after completing 1min). So in 1 minute you do 40K damage. Now with a Grand Relic of the Continuous Effect: The Wolfs will live for 42 seconds. 42/2 = 21 Now the Wolf do 21K damage (in total) The interval where 2 Wolves live now is 22 seconds. Let's change the time range to 1 minute and 30 seconds. The first Wolf will do 21K damage. The second Wolf will do 21K damage The third Wolf will do 21K damage The fourth Wolf will do 15K damage. In 1m30s you do 78K damage. BUT, there is the Summoner Skill, the new Charmer's expert skill that increases the time of the Wolf in 160-180% (i don't remember) And it's combo with Goading, that increases 80% damage. And his base skill that decreases Defense. So yeah, that's a lot of damage.
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