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  1. Hi my name is Gary i play on server US Sapphire. My hero name is Kingzi and this is my boss with a short story hope u guys enjoy vote for my boss if u like the idea of a small secret get away map from nadir and i may upgrade my drawings and maybe do a sketch in pencil too LOCATION - To reach the Skull Demon boss you have to go to north nadir where a ship of the damned will be waiting to take you over to the Dead Citidel where the Skull Demon resides in the great chamber of this new tiny island. Hundreds of years ago Berenger crafted a truly [diabolical staff of power] which was so powerful he feared it would consume him so what he decided to do was to take this new staff to the top of his tower and lock it away in a hidden chest but on that same night his tower was under attack by an enemy faction from far away named the Damned. The leader of this disgusting army of the dead was named the Skull Demon who had found out about the all new powerful staff from a spy who works along side the chainless league. The battle lasted almost 2 days and as Berengers gaurds all came to the aid the army of the damned was pushed back till there was a handful of soldiers were left then suddenly the Skull Demon pushed hard off the ground into the air and his wings spread out carrying him higher into the sky where he noticed a glimmer come from the top of the tower in one of the tiny caged windows. So then the Skull Demon tucks in his wings and dives towards the window then a giant magic blast casted by Berenger himself whizzes past the skull Demons head then a second blast from the Skull Demons staff hits the tower opening up the tower wall revealing the room that the staff resides in so then suddenly the Skull demon swoops in and grabs the shiny chest unlike no other and flies off into the distance over the sea along with the newly crafted staff inside the chest. The Skull Demon now uses the staff of power for his own and has been consumed by the power within and now he wants to show the world of Arinar what he can do with it so he sends his ship through Irselnort to the shipping port of north Nadir so you new challengers can reach him and battle. Thanks for reading hope you enjoyed the story vote fr my boss if you like the idea of a boss just a boat ride away from Nadir. BOSS SKILLS SLEEP -multiple targets/random targets like 3/5 of the party. FORCE BLAST -pushes all attackers back 3 spaces even casters stood further away from the boss. WINGED SHIELD - wraps his wings around himself and recovers 1000/2000 HP lasts 5/6 seconds. BLOW OF SILENCE - disables all skills for some time. BEHAVIOR The Skull Demon will be central to the map he is in and if he is pulled/blinded or moved in any way he will just teleport back to the centre of the map and also every now and then he will randomly teleport to a random target and hit that target just once then will teleport back to the centre of the map and return to the original/previous target. BOSS HP /Defence/Mag. Defence etc. ( whatever the Devs make it cos they know best) : I know its a bit last minute guys but as i have been looking at other peoples designs for the boss competition i have finally designed some minions to go along with my boss i hope you guys enjoy the new sketches and im gonna leave it upto the Devs to make it better because like i said already they do know best .
  2. Imperious was once a glorious commander of the Forsaken Army. He fought through many hardships with his men and eventually became a living legend amongst the people. Always at his sides were his two dragon companions, Shadow Strike and Whispering Death. Some say his valor was unmatched likewise to his stature. Imperious came to an unfortunate end during the battle against the Chosen. The battle was long and hard with no apparent winner due to such a major loss of life. Imperious was chopped down during the climax of the Chaos alongside his dragon companions. A proper burial was never arranged as their remains were never found.His name, Imperious, lives on in legend. Over the years there have been stories of a dark figure who still roams the streets of nadir along with two shadowy figures walking by his side. Perhaps this figure is the legendary Imperious, or just another lost soul who hasn't come to terms with their departure. BOSS DESCRIPTION: Imperious Twice the height of the player(s) Drags a longsword by his side Almost transparent with a black aura emitting from him ATTACKS: IMPERIOUS Killing blow: Regular boss attack with a 1% chance of slaying-always active Shout of the Ancients: Summons his 2 dragon companions for 20k life each-2min cool down. Lunge: Lunges at the player dealing 400 damage+stun-35 second cooldown Colossal Blow: Swings sword above head then drops onto the player dealing 200 damage. (unavoidable) -30 second cool down. Give me life: Constantly replenishes 30 hp every 3 seconds-(passive)always on Health AI control: IMPERIOUS Health (hitpoints): 1.2 million AI control: Same boss mechanic for the normal WS bosses. Will target the player dealing the most dos or the one who agrros (pulls). MINI BOSS: DRAGON COMPANIONS Two skeletal dragons resembling the Avenger. Spawn animation will be them fading in. Half the player height. MINI BOSS ATTACKS: DRAGON COMPANIONS Each dragon will play a key role for this boss fight. Different abilities and skills will be in place. Imperious must summon first. SHADOW STRIKE: Fire Jump: Taking the elusive jump concept from the rogue and making it deal 200 fire damage. (flame animation when performing) - 30 second cooldown Power drain: Negates all player boosts and decreases player damage by 5% while Shadow Strike is still up. -passive/always active Mangled Bite: Bites the player dealing regular damage (approx 100) but with 50% pierce. -15 second cooldown Whispering Death: Death from Above: Attack consisting of flames falling from the sky and staying on the ground for 4 seconds. 100 damage for each consecutive hit- 17 second cool down. Deathstroke: While Whispering Death is up all player will receive a negative 5% to all defense. -passive/always on Tail lash: Death uses his tail to impale the player causing 250 damage plus 100% chance to bleed. (bleed damage base per second 20) bleed lasts till skill cool down or dragons death-10 second cool down. HEALTH AND MINIBOSS AI: Dragon health:20k BOSS AI: Dragons will try and divert the players from attacking Imperious. If Imperious is dead and the dragons remain then they'll target the first to aggro. BOSS DROPS: As I'm no game dev I can't promise specific drops. I'd like to see recluse weapons along with a new costume drop, etc. BOSS LOCATION: The boss's planned location would be in a neutral nadir zone. I'm sure we're all tired of the enemy faction evading the boss or stealing. BOSS RESPAWN: Another peeve of mine is the boss respawn time. I'd like to implement an area or statue that you can activate which will spawn the boss (like the Hydra in the swamps). This boss is designed to match or be harder than the Avenger/Snorlar. Please keep in mind it will be for the more powerful and experienced players. A picture will hopefully be uploaded in the next day or so. I'll constantly try and improve this boss fight with new ideas.
  3. Nimrod the Colossal Before the war of spear Nimrod was a king of Mountain Clans. All the faction was ruled with peace and fairness, but one day while hunting Nimrod found a mysterious cave. That cave was ruled by death and fright. The cave led to the Moraktar the island of Forsaken. Nimrod had never been there and did not know that this place is cursed. He was trapped there by king Orin. Much time has passed and king Nimrod‘s appearance was changged by black magic. He became huge and cruel giant that helps king Orin in the war of spear. Nimrod the Colossal has high deffence and hp what is more he can heal him self also he detects healers and attacks then first (dmg doen‘t matter). He got skill called wasting that deals highly increased dmg also he can pull enemies away and stum them.
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