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Found 3 results

  1. We should have mounts like horses and maybe even tanks. I don't know how to do their stats though. Examples of such
  2. Otherwordly Power Type: Mana Consumption Skill Mana Cost: 6-8-10-12 Summons a Dragon of Shadows and enters the Mounted State. Mounted State: Increases Movement Speed by 25-40-55-60% Can't use abilities, only the Call and Help of Chaos The basic attack changes Staff: The basic attack becomes: Fire Breath: The Dragon deals magical damage in a 3x3 area around the enemy every basic attack. Mace and Shield: The basic attack becomes: Dragon's Bite: The Dragon deals high physical damage on the enemy.
  3. Dark March The character gets the Dark March buff, increasing movement speed, dealing physical damage to the enemies that the character passes through and leaving behind a trail of cursed fire that deals magical damage. The damage from this skill doesn't stop enemies. Skill with a constant energy consumption. Level by Level: 1/4: 2/4: 3/4: 4/4: In all levels: Animation: Dark March buff = A dark horse with a knight on the top. Since it would be too hard for develolers to adjust the character sprite in the top of the horse, during the effect, the character would be replaced by the default Death Knight Novice's costume, maybe just a bit more detailed. Cursed Fire Trail = Just... fire? Like Knight's Curse fire but purple or green so it wouldn't confuse the players.
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