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What is the best form of skill-set for a Magic dmg paladin at lvl 28? (2-handed primarely, but I'd be glad to hear if you have specific thoughts on 1-handed aswell). I am just wondering about some stuff as I am coming closer to the higher levels on my Paladin. For magic dmg Paladin do you put points in you Aura? Does the damage over time from Purifying+Fetters increase with more skill-points and magic dmg? What Expert skill do you max except for Banner. Illumination skill? I guess I'm really asking for what skill-set you guys would use for in your Magic dmg pala
Just an idea... For a new 1h or 2h weapon (most likely only 1h because 2h might escalate too quick, with banners dealing like 2k per tick) [404 NAME NOT FOUND] The [404 NAME NOT FOUND] is a magical weapon not being arcane and physicly useless at the same time - Not like those staffs. Fancy wood, not more, no. [404 NAME NOT FOUND] gets its main power from its Magical Crystal, yes, but wolden in heaviest metals there are. [404 NAME NOT FOUND] will most likely be a 1h weapon- but with magic as 1st stat, not the phys dmg. The purpose of it existing is for the amping spheres not hardening