first i would like to praise the work that was done with the charmers in the last update. @Holmes @Akasha @Nolan
Charmers are a very populous class on the legion side, but with the launch of the gvg mermen last year the class lost its place in larger guilds. this is due to the fact that the class has no reliable use or damage in the area, which does not help in gvgs.
I talked to other charmer players, and the class is already at the limit between acceptable and OP in other game content.
charmer sup was very good with the buff in the blessing and the demonic pact ability, being able to put several passes in the pt.
charmer tank for me it's still not a good option, but it's better than before
charmer dmg improved a lot, giving pets reliable damage and area damage. besides the reduction of the wolf's recharge, allowing you to have more freedom when crossing the maps
but for gvg, none of these features are important. moreover we cannot count on pets in a gvg, as they die very quickly.
what I propose here is simple, add the demonic pact ability, the ability to do a little damage when any of your pets die.
maybe that doesn't help so much, but it would be better than we have today.
Demonic Pact
increases the life time of monsters summoned by the challenge and chaos aid skills, and reduces the damage they receive for the duration of the skill.
when a monster buffeted by this ability dies it deals 50% of its attack power and magic power as damage over a 2m area.
pacto.mp4