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Showing results for tags 'balancing guild choices for gvg and member control'.

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  1. Dear guys, I'm bringing a suggestion for this new gvg mechanic that was implemented in update 8.4. This suggestion consists of creating a score called '' guild power '' or '' guild damage '' (name created by me) in which it sums based on the status of the guild members the damage, as in the example mentioned in the image below. I bring this idea with the simple intention of balancing the expenses at the event, and bring the balance in which the players have been claiming so much. Thank you and have a great day. #DeliciousLock Example: my Warlock has 744 dmg, with 50% more ferocity, this damage would be calculated adding up with the ferocity attribute, in this case it would be: 744 + 50% = 1,116 dmg. This damage would be adding up exponentially based on the status of the other members and thus would give rise to '' guild power '' or '' guild damage ''
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