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  1. Hello! Since the project ws-db.ru was closed, we decided to create a new topic. At the moment on our site are available: Calculator Items catalog Skills catalog Interactive map (the site may not work correctly/display in older versions of browsers, Internet Explorer and Edge are not supported) Calculator Skills, knowledges and temporary effects still in development. (character level limits the choice of items) Map The map now only adds bosses and instances, we do not have enough time to complete the adding interface, and accordingly add monsters themselves. Also on the map are added videos about the passage of bosses/instances, if you want to add a video - send the link in a personal message on the forum or in Telegram/Kik/VK . Video requirements: HD/FullHD (please do not stretch the video in the editor) Duration up to 16 min. (speed up the boring moments of the fight) Upload only on YouTube Also on the map is the ability to create "links to locations" with a long tap/mouse press. I wired the ws-db theme to notice the request to make it an application. No, no one will do this, but you can independently make the site look like an application following the instructions in the video. (Sorry we don't have english version of video, but it's simple enough to do it without translate) It's all. We hope that there will not be strong criticism, we tried not to make it worse.
  2. During the development of classes, some classes became outdated or simply do not fulfill the role for which they were originally created. This is the case with Death Knight and Paladin. Both classes have skill kits and relics that do not favor their second role, or simply fail to reach their full potential due to class limitations. The Paladin is currently a Tank / Magic Support and the Death Knight is a Tank / Magic DMG (if we take the skill kit of both classes and interactions with relics and buildings mostly Magic). This leads me to the question, what's the point of both classes wearing Light Armor instead of Cloth Armor? Firstly, the Kit of both classes benefits much more from the parameters acquired through Cloth Armor. An example of this is the Set 32 Mermen which would be much more useful than the current Set. If both classes do a build based on auto-attack, their kit becomes almost useless in the PvE aspect, which makes both the first and second skills of the set almost useless. There are some Paladins and Knights who attempt such a feat, but it is clear that it is not something that benefits the class's kit 100%. Paladin's Magic Healing and Death Knight's Magic Damage constructs would be extremely more effective and viable. I would like to know the opinion of other players who use the class on the subject. Do you think Cloth Armor would be more useful or the current Light Armor is good?
  3. Please, suggest me a survival and good damage build Need to know which expert skill to buy. I need stun and health steal too Also please do mention some good relics Server : Sea Pearl Name : Urervenon (19) If you want I can give a ss of my armour and attributes. Thanks for reading.
  4. Oi :D eu tenho o peitoral da armadura escamada de Berengar porém não sei onde consigo as outras peças do conjunto :/ alguém pode me ajudar? Ao menos dizendo onde posso encontrar essa informação:/
  5. When i use red item gears FULLSET DARK SKIES ITS ONLY GIVE MAX HP IT HALF ,257x4 =1k+maxhp , but its only give me 500maxhp ????? What wrong ,., it is an bug??
  6. Hello i believe i deserve a drop,from lower lvl bosses. Im lvl 28 and i cant farm islenort bosses to make quick gold. Im EXTREMELY TIRED OF PAYING FOR MCOIN
  7. The directions (Actual/Simpler version) are posted under the intro. Intro: Don't you think sometimes when you create a new player, you tend to stress so much about what color and/or hairstyle should you pick for your character. Or maybe you just brought one fresh off the market. Be it the Miracle Shop or the Second-hand Dealer. And then you ended up not being able to show them off for like the entirety of game 'cause you always have to wear a headgear? Well, thankfully I bumped into a specific game feature that will fix that problem. Actual directions: ● Click the "Menu" button (Lower right) ●Then click the "Character" button (Upper left) ●Then click the "Equipment" button (Upper left (Just as where the "Character" button is before you clicked it)). ●After that, all of the Items that your Character have been Equipped should show up. ●Then you'll see a "Menu" button at the lower right side of your screen (It seems similar to the first menu button that you've clicked but this one have different options in it) CLICK IT. ●Once you've done all that, click the "Look Settings" button. It's under the "Amplify" button and beside the "Repair Items" button (It's very hard to miss). ●Then you have to click/uncheck the "Show Helmet" text (Make sure that the Check inside the Box is gone). ●Click the "Apply" button at the lower right side of the screen (Just as where the "Menu" button will always be but this time it's the "Apply" button). Simpler version: 1.) Click "Menu". 2.) Click "Character". 3.) Click "Equipment". 4.) Click "Menu" (It's different than the first one). 5.) Click "Look Settings" 6.) Click/Uncheck "Show Helmet". 7.) Click "Apply". Notes: *You may consider looking back and forth on the Actual Directions and the Simpler Version of the tutorial for you to have a broad idea on where to go. *You'll just remove it visually (as it is said on the title) so the whole item will still be equipped by your character including it's bonsuses whatsoever. It will just become invisible. *If you have any questions, suggestions, clarifications. Feel free to join in the thread. Just keep it as close to the topic as possible. *And also I'm currently playing on android while I'm making this tutorial so I'm not very sure if the settings on the IOS/iphone version of this game is different. *I also think this is a feature that most RPG / MMORPG lacks and must have. Doesn't matter if it's Modern in Gameplay or Modern in Graphics this needs to be a famous feature in this type of genre (Totally just my own opinion).
  8. Самом начало игры, у героя имеет 70 физическая защита это получится 1% игнорировать физ атаку, но почему после прокачки до 26 уровня иметь 6т защиты то показатель становится уже где то 50%. Думал формула такой (Защита * 100 / 7000) но мне казалось что нет, кто нашел формула показателя???
  9. Hola hace poco se hacia publicado en el foro internacional la lista de bosses, mapas y hasta que nivel dropeaban reliquias, el problema es que lo eliminaron. Me podrían dar una lista de los bosses y hasta que nivel y como ¿detecto un boss, miniboss o súper boss?, otra cosa ¿cuando termina el evento de hallowen?
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