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Showing results for tags 'Raids'.
I would like to suggest a new type of territory war where instead of players killing flags there are instead a certain number of waves of mobs or bosses that players have to kill and defend. This is how I imagine my suggestion. There are 5 waves in this fight for survival 1st wave will be mobs of high hp and many of them 2nd wave will be mobs and a mini boss 3rd wave will be all mini bosses 4th wave will be mini bosses and 1 boss 5th and final wave will be maybe 3 bosses. (Mobs and bosses can be chosen randomly by developers and their hp can be increased due to the large amount o