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I've been testing different relics on warlock pool and life drain and I noticed when I use the skill on rage with the relic, the dmg doesn't crit on the enemy. In the video you can see it failed also that the minion is getting crit but not the player Screen_Recording_20250316_195049_Warspear Online_1.mp4
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The English time symbol is incorrectly displayed as the Chinese symbol format. Error: XX。XX。 Correct: XX: XX
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In Progress Bug with excessive use of artifacts, and how they work
Chielo posted a topic in Bug Reports
Well, some may already know, but let's get straight to the point. Using massive amounts of artifacts in the same area is causing a bug that disconnects everyone from the location until the artifacts disappear (stopping the bug from working). Let's watch a video below to see it in action, then we'll proceed with the explanation. Bug Acontecendo.mp4 Anything strange? Notice the mouse cursor—when I select a specific pixel to use an artifact, others are activated first. First - Scarab Totem Second - Totem of Mardudin (Superimposed) There are probably many more, but since the visuals are identical, they are not easily noticeable. 1 - 2 - Already in the game, when trying to use one artifact on top of another, it is blocked—the game itself doesn't allow it. However, there is a way to do this, and the excessive use of this method is what's causing everyone in the location to disconnect. Let's see how it happens; 2025-03-31 23-33-30.mp4 The problem occurs when a large number of artifacts are used in a short space and at the same time by players. This overloads a single pixel (which should contain only one artifact) with multiple artifacts, causing everyone in the location to disconnect. Note: We are not the only ones affected. There are reports of castle defenses being completely rendered useless due to this bug, as defenders couldn't hold their ground because of the massive number of disconnections. Thank you for your attention! -
Idk if this is the correct topic for this, but idk what happend when attack more than 5-6 mobs in same area, my fps drop below 10 fps maybe. I can stay with many ppl, or cast skills in areas without ppl or many mobs normaly, only happends when are more than 5-6 entities in same area. (Look the video for see the problem) I was playing normally, when i get phone update, after this, the problem appeared. I have a Redmi Note 13 Pro 5g - 8 gb ram and Snapdragon 7s Gen 2 (I think this is enough for run the game) If any moderator can help me, contact to me. Really thanks for help. Edit: i already restart, uninstall, clear cache, and install other version allowed on the web site, and the problems persist. I dont have this fps issues in other games tho Video de WhatsApp 2025-03-25 a las 19.40.18_d40b0710.mp4
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I was doing spring dungeon level 34 normally, once i was disconnected, and when i logged on again, i missed all mirror room's buffs. Screenshots: This was when the connection started to drop. Then, when i connected again, my character probably died, and i was near the ressurect point inside dungeon. This was me trying to kill the boss, without yet noticed that i had lost all the buffs XD. Then went back to try catch the scrolls again by the mirror' room's, But it was not possible as they were broken, and inaccessible. Finally, I decided to cancel the dungeon progress, and leave, as the world event was about to begin in 3 minutes.
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Olá ? O tornado do druid tá. Com um bug removeram a skill o stun e esqueceram de corrigi a interação dele com a relíquia de sono que quando joga o tornando ela da sono como tá no vídeo !!
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Непролазная темень уже вовсю гуляла по лесу, когда Трюггви очнулся по уши в снегу. К голой руке намертво примерзла пустая бутылка эля. Неаккуратная кипа надломленных веток лежала рядом. Громогласно икнув, он огляделся по сторонам: заснеженные ёлки да звездная высь. Еще недавно этот пейзаж ласково лелеял его сон, а сейчас стал причиной отчаянного недоумения. Что он здесь делает, если еще при свете дня обязался собрать дрова и хворост для семейного очага? Снова напился и упал в забытии, на произвол судьбы оставив все обязанности. А вдруг час праздника уже давно минул, и он оставил их всех без источника тепла и света в самую сакральную ночь в году? В этот предновогодний вечер (да и вечер ли? может, уже давно за полночь?) он вынужден бесконечно корить себя за свою рассеянность. Источая призрачный пар, соленые капли стыли у него на щеках. Нужно скорее собрать хоть какие-то жалкие веточки и спешить домой в Гнездовье Орлов. Пасть ниц пред отцом и стерпеть всё его душераздирающее разочарование. На самом деле он пламенно любил их всех. Перед мысленным взором мелькали дорогие воспоминания... ** ... Блаженно прикрытые глаза после маминого поцелуя в лобик в благодарность за неказистый букет юной любодейки... ... Предсонные бабушкины сказки о далеких островах в метелистые вечера. ... - Погляди на эти рога, пап! Я собственноручно заколол одного из этих буйных козлов! Это ни больше ни меньше сам вожак! - и отец нежно ерошил повзрослевшему Трюггви шевелюру... ** Он больше не то милое дитё гор - лишь пьяница, неспособный исполнить малейшего отцовского поручения. Праздник Миророждения свято чтили во всем Аринаре, и не иметь к нему должной подготовки - равноценно плевку в лицо самому Белобороду. Спешно собирая любые хворостинки на пути, Трюггви скользил по мёрзлым склонам гор. Подняв со снега последнюю заледенелую палку, он вышел из леса с вполне увесистой охапкой топлива для камина. Скромные домики мерно попыхивали дымом из своих труб. В мутных оконцах уютно сиял оранжевый свет. В том числе был и дом Трюггви. Мгновение, и слёзная печаль была вытеснена теплом облегченной радости: они все же не остались без очага! Поспешив открыть дверь дома, он обнаружил осунувшиеся лица семейства, которые, заметив еле дышащего и раскрасневшегося на пороге Трюггви, вмиг раскрылись как бутоны цветов поутру. - Где ты был? Я уж про себя решила, будто тебя эти дьявольские пауки поели!! - запричитала бабуля - Не уж то в лесу заблудился, бедный? - ласково обратилась к Трюггви его мать. Только отец понимающе смерил сына полуухмыляющимся взглядом и ничего не сказал. Как оказалось, в доме догорали последние сучья, и то, что принес Трюггви, было весьма кстати. Как же ошибался он, когда расчувствовавшись предавался слезам в лесу! Полночь праздника настала только сейчас, и вся семья была в сборе.
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I noticed something wrong with the Steam achievement system. All my progress in the game isn’t being counted toward unlocking achievements. Back in 2024, the achievements worked correctly, but it seems there has been some change in the code that interacts with the Steam achievement system or perhaps something outdated in the code. How did I come to this conclusion? Simple: I created a new Steam account with no achievements unlocked. I tried completing the first achievement, "Easy One: Complete 1 quest" So, I created my first character on this new Steam account, completed my first quest, and the achievement was unlocked, but only in Warspear Online. On Steam, the achievement wasn’t unlocked. Image 01 - Mission completed. Mission completed, now it's just a matter of waiting for the achievement to unlock on Steam... Image 02 - The achievement was not unlocked. I don't know why the achievement system is broken, and I also don't understand why Titulum/Aigrind hasn't fixed this issue. It seems they've forgotten that there are players on the PC/Steam platform. This problem likely started around mid-2024. Surely, many players have already contacted the game's support, but so far, nothing has been resolved. I hope this issue can be addressed as soon as possible...
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Summons don't get damage increase from buffs that increase character or skill damage. Most of bms damage is made by cat and any talent that buffs skill damage or characters damage doesn't work on it. Same with charmer, druid and templar. Priests and Necros now have multiple talents that increase damage and none of those work. It has been years that we have complained about this and none of the devs have said anything. Could some dev finally say if this is intended and if there any plans to change it? Feels dumb to play a class where your skills aren't considered as your damage or your skills.