Hey everybody.
I want to suggest a change for shaman's earthquake. Some of you may have played shaman. You were maybe fighting a bird with your shaman. You used eartquake, and the bird got hit and died. Pretty normal or what?
But...
Have you ever thought about that you just hit something that was hovering above the ground? How is that possible? I mean, it's called EARTHquake, not quake, airquake or earthandairquake. And if the bird didn't die, it would get trapped in the air by an EARTHquake.
Or elementals. It's big pieces of an element levitating above the ground. Still hit by earthquake.
My suggestion is that earthquake becomes a real earthquake. That it won't affect flying mobs (Like birds, dragons and wyverns) and levitating mobs (Like ghosts and elementals).
What do you think about my suggestion?