The current war system is boring:
- regroup, walk town to town, jump on flag, die, repeat...
- almost no strategy or fight involved
Here is an idea for a more dynamic war system:
- at start of war, spawn some flags in the midway
- e.g. start with 2 mc-flag and 2 elf-flag like in this map:
- destroyed flags get replaced by an opposite flag
- lost flags can be recaptured (like Seals control points)
- each flag gives 1 point/sec, first faction to reach 5000 points wins
- the key is to capture and defend most flags