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Toxic bear

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Posts posted by Toxic bear

  1. hey so the title says it all mostly been away for few years annd enjoying playing on my ranger, i see that guilds are a must for above averge players, soo if some lovely person with some lovely friends can inv me to a guild preferebaly one with the damage boost as im in one thats lvl6 just now but we dont have enough buffs and i feel like no one ever really talks or does anything ( im not much of a talker myself lol, but its nice to FEEL like theres other players) i literally just playe on my ranger power lvling atm to get my lvl28gears equiped so i do generate a good 5k + gp weekly thats withoout dgs, which il be doing plenty oce im 28/30 (27 atm) so yeah just add me ign is Virtuals , my bd is Deathdealr if some of you run across me ages ago :D

  2. hopefully control points update gonna bring some more fun into the game.

    also, game needs harder and more challenging bosses with less hp. not the snoozefest boring high hp bosses (all dungeons + snorlar,spawn and faceless) that can be killed with repetitive attack + heal.

     

     

    Examples of how to make bosses less boring:

    1) It summons killed minions after certain time (for dungeon bosses)

    2) Boss change behavior at lower HP levels.

    3) Less HP to bosses. (faceless 1.7kk HP is ridiculous)

    4) Boss Spawns in random location of a fairly large map so players need to keep searching for it instead of camping at same spot over and over. This change also gives a chance to lower amp parties to farm the boss.

    5) Boss using stronger skills like fateful connection lv 5, fetters of justice, etc.

    yeah i agree, big hp same attack is boring, maybe 150-300k hp and like control skills and stuns and summoning would be good+it can have a stanza where its like warlock, freezes itself so hes invincible and canta attack but also summons little water sprites and has an AoE with 150dmg every 1sec in 5yard distances, so healers = dmgers get hit and they have to be carefull ;)
  3. Bros... I wanna make Def ++ ..is fullDD give good def?

     

    i have BG x2 and DD x2

    +2 Amp :facepalm:

     

    give 3550 def..

     

    if i get Full DD... wat will be the hike of def?

    you will have 3.2k def but you will get 300hp more, as bg give 150hp and lower def but bonus 400 odd def, so your not gonna lose much, i prefer 250hp rather then 400def, but thats just me and i like pvp and its a bigger advantage having hp
  4. even +9 like you isn't that far from +10  ofc you can kill them. you havent taste +9/10 shaman yet, i've taste that pro. hard to swallow if they arent low amped/bunch of newbs that you beat. but if you did win. which means you're lucky. think of low amped BD the next time you started some random sentences. this is'nt about high amped but mid amped. think of others please, there are more people that is not as lucky as you. you should be grateful to get +9, how about others?, difficult. aside from that, yes  +10 is very strong for every richies and classes but that doesnt mean there is no weakness on every class, even if they have same amp.

    Lucky to be +9? you know nothing about me, i spend my time and money on my amps, not luck, and i completly disagree a+10 shaman so lke 3k def with 3k hp would get duckled by a +10 bd, it mostly depends on their health, a shaman with 3.5khp  2.5k def would survive a +9 hamstring attack, if the bd is pro with his rush skill he can cathc the shaman at 1.5-2k hp and finish him off, warlocks are easy since 2hams wil definetly finish thme if not 1ham, a +10 d would kill a +10 warcock with 3k/3.5k hp in 1 ham, unless lucky dodges parries ofc, but the stats do not lie, mid amp isnt +9 btw, mid amp is +7/+8, and a +7/8 bd can kill a shaman/walock with luck, if the shaman/warlock is same amp as bd(so +7/8) the bd will lose, because hes simply not strong enough to kill them, the dmg output isnt great enough.
  5. Best pvp classes are: Shaman, Warlock, and rogue for running around

    for elf its: Druid, ranger and bd has pretty nice expert skills like my bd has 4k hp and my shield can protect me for 1k dmg, bd can solo every boss up to and ncluding kratt, with minimum 2.5k def and 3.5k hp and 400dmg, most importantly having the shield skill, but ranger is best for questing and killing mobs because of the dps and the range, but bd is good 1v1 and running round like tank rogue

  6. Looking forward to it, hopefully it won't be for ranged classes only

    yeah, or too much pvp so it will be impossible to get some items, ofc i want it to be a challenge but i wanna get some rare costumes and skins this time myself ::)
  7. For max damage in a single attack ofc 2 axes.

     

    But in reality i'd take a dagger or good stat sword in second weapon slot - 60% damage really lowers the differences and increases your DPS.

    main slot - an axe or a sword depending on stats.

     

    I believe in high stats and good dps more than in single hit damage.

     

    I'd say with level 13 weapon  best combo would be a gladius and dagger.

    At level 18 axe of doom and dagger of doom or arena.

    At level 20.... well lets see what new weapons bring us.

    i disagree pvp wise and farming wise and in general.

     

    1. in pvp high dmg is best because, for example lets say your pvping a warlock, with 500dmg and the lock has 3k hp(with 3k- def)(8% penet) you can kill him in 1ham, 500dmg is +8 lvl19 axes, with axes bd attack is 3.08, which is generally averge, with daggers im unsure what the attack is but i guess its something like 2.1 or less but at +8 lvl19 daggers the dmg is only about 320-400, so a bd with axes can cause about 4.5k dmg(no def, no crit) with daggers, although they are quick you cant accomplish 4.5k damage because theres not enough time to get to 4.5k dmg so you end up cause 3k-3.5k dmg, and you are wrong saying daggers have higher dps, its the same, all dps is the same for daggers, swords, axes, ofc attack different but thats not the point, as most daggers have better stats than swords/axes you probably will cause more dmg to bosses with 40k+ hp, but little differense (because of accu/crit)

     

    2. for mobs/ green mobs(7k hp), axes are much better in my opinion, e.g. if you had daggers +8/9 you would attack an imp with 1k hp, you would attak 350, it would take you 2attacks and 1dmg skill, or 3attacks, with axes +8/+9 your dmg would be 550(+9 600), you would only take 2attacks, or 1attack and 1dmg skill, also you can kill yellow mobs, 2k hp with 3attacks and 1dmg, with dagger it would be 4/5 attacks and 1dmg skill.

     

    ofc axes have noob stats sometimes with no accu or something but you can achive accu other ways, 14% accu is enough for a bd, and personaly i like to see myself doing high dmg per hit than low dmg per hit, my bd attacks 543 and i have no problems with shamans/warlocks/ or rogues, i usualy kill warlocks in 1ham if they are at 3k hp with averge def, even if i dont kill them i can easily "rush" to them and catch them with a ham and finish them, shamans are a bit harder and usualy die from 2hams because of their heal, i get them to 500-1200hp then they blind me and run away, then i ham them again at 2k hp and finish them, but ofc if your battling a pro runner shaman you have no chance no matter how much dmg you do, the shaman will heal 300

  8. stealth is one of rogues best skills, especiacly the major difference between lvl1 and 5, i guess you can max it for damage(400avg dmg is 700dmg stealthed) but i maxed it for the stealth time which is more than double the normal time, very usefull for pvp and if your in battle with multiple opponents, good for running away, sneaking up to kill elfs at a boss or getting past a territory of mobs, with lvl4 stealth you can go through caravan without unstealthing and get to the stairs, with lvl1 it unstealths just after shop, very usefull for crossing in elf lands, and manovering around, i recommend you get it to atleast lvl3, its one of the best skills to level i think, and dont bother maxing merciless strike if you want to be a pvp god O:-)

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