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x got a reaction from lallouss in Quiz of the day XXIX
Hello!
I am late today, ain't I? --> question tag, haha! My English final exam is after tomorrow, that's why I am studying and trying to revise any grammar info I write...
Nvm that intro, let's get into it.
Q: Where is my character in that picture? And how did you discover/know it?
If none has answered the question, the answer will be given in 11-12h maximum or if I knew I won't, I will answer it after 4-5/6h.
Take care and good luck!
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x reacted to Psyborg in Farov The Cursed (Final Pic)
Story:
As a high priest and a follower of the sun, Farov was devoted to serving Harad. Everything was going well until someone tried to murder Harad. Fortunately the assassin wasnt strong enough to slay Harad. With further investigations and confession from the assassin it came to light that Farov himself had tried to wage the murder.
Deep inside his heart Farov had a lust of power and wanted to take over Harad's empire. Harad couldn't bear the bitter truth and handed Farov and his servants to the Tlalocs for their punishment. Tlaloc priests mummified Farov and his servants and placed a curse on him and locked them away in the depths for eternity. But whoever tries to wake him would be doomed by Farov and his sun and undead powers.
Skills and Behaviour:
Farov The Cursed as a sealed cursed mummy anyone who opens his tomb (touches tomb to spawn boss and adds) will receive a one time high physical damage of 2k from boss (can be reduced if player has high defence or shield or defence buffs skills on him).
You will need b quest to farm the boss. 'Key to the tombs' is the quest item needed to enter boss area. The quest item is dropped by The Lord of the Depth (TT Heroic boss has a stack of keys on his waist) to all members in party with quest in quest book. Key gets consumed once player enters the tombs.
Boss Level 30
1.75M HP
500mana pool
100 mana regen
Spawn time 15mins after death
Boss has normal melee attack. He attacks with a morning star and sickle each held in one hand.
Physical damage 500
Magic damage 300
Penetration 5%
Other defence and attack stats as per devs.
Skills:
Necro infection
level 3 cd 30sec
Priest valor aura
level 5 cd as per skill
Mage stone shatters
level 5 cd 25sec
Druid bees area 7x7 (locust swarm)
level 3 cd 20sec
DK Death
Call level 5 cd 15sec
'Untouchable' (New skill)
Duration 5sec, cs 70sec
The boss emits a dark aura and anyone in a block directly next to the boss (including diagonally) will get a damage tick equal to 10% of their HP. Skill will have 1 tick per second for skill duration.
Boss can drop Farov's costume (if devs can design).
Drop rate as per devs (need to be as rare or rarer than faceless costume).
Boss adds 4x called 'Farov's Servants' and look like white skeleton mage.
Magic damage 200
15k hp each
Spawn time 1min after death
Mana pool 200
Mana regen 50
Penetration 3%
Other defence and attack stats as per devs
Skills:
Lock fear cd 25sec
Priest words cd 20sec
They will attack anyone around them randomly after they spawn. AI mechanics as per TT heroic boss adds.
Boss area description:
Boss area is as big as TT heroic boss area in size but worm hole is in the center of the screen. Entry to boss area is from bottom of screen right in the middle just one door. Boss evades if tank reaches bottom row of screen. Boss spawn tomb is at top of screen in the middle. No player can exit the area once entered so as to mimic the situation of being trapped. Death by boss, adds, worm hole or use of teleport scroll are the only ways to exit the area. The boss area is a red zone (mc can attack elf and vice versa).
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x reacted to Psyborg in Farov The Cursed (Final Pic)
Farov The Cursed as a sealed cursed mummy anyone who opens his tomb (touches tomb to spawn boss and adds) will receive a one time high physical damage of 2k from boss (can be reduced if player has high defence or shield or defence buffs skills on him).
You will need b quest to farm the boss. 'Key to the tombs' is the quest item needed to enter boss area. The quest item is dropped by The Lord of the Depth (TT Heroic boss has a stack of keys on his waist) to all members in party with quest in quest book. Key gets consumed once player enters the tombs.
Boss Level 30
1.75M HP
500mana pool
100 mana regen
Spawn time 15mins after death
Boss has normal melee attack. He attacks with a morning star and sickle each held in one hand.
Physical damage 500
Magic damage 300
Penetration 5%
Other defence and attack stats as per devs.
Skills:
Necro infection level 3 cd 30sec
Priest valor aura level 5 cd as per skill
Mage stone shatters level 5 cd 25sec
Druid bees area 7x7 (locust swarm) level 3 cd 20sec
DK Death Call level 5 cd 15sec
Boss can drop Farov's costume (if devs can design).
Drop rate as per devs (need to be as rare or rarer than faceless costume).
Boss adds 4x called 'Farov's Servants' and look like white skeleton mage.
Magic damage 200
15k hp each
Spawn time 1min after death
Mana pool 200
Mana regen 50
Penetration 3%
Other defence and attack stats as per devs
Skills:
Lock fear cd 25sec
Priest words cd 20sec
They will attack anyone around them randomly after they spawn. AI mechanics as per TT heroic boss adds.
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x reacted to Psyborg in Farov The Cursed (Final Pic)
Here's a close up of the upper body with added details. More updates coming soon...
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x reacted to TheCabbage in Quiz of the day XXIX
This time I'm not going to answer, but I'll give you a useless tip: The name of that altar is Dragon Stone, translated from Russian Драконий камень.
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x reacted to Hazelnut in Quiz of the day XXIX
I'm not going to answer ur quiz.
I just wanted to say Good Luck for the exam, X! ^-^
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x reacted to A male in Quiz of the day XXIX
That statue has no english patch so it has no name . As can see in your picure up right there is a blank name space , so you are behind it wil disabled info.
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x got a reaction from Hazelnut in Quiz of the day XXIX
Hello!
I am late today, ain't I? --> question tag, haha! My English final exam is after tomorrow, that's why I am studying and trying to revise any grammar info I write...
Nvm that intro, let's get into it.
Q: Where is my character in that picture? And how did you discover/know it?
If none has answered the question, the answer will be given in 11-12h maximum or if I knew I won't, I will answer it after 4-5/6h.
Take care and good luck!
-
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x reacted to Hazelnut in [2015.05.25] Week of Galore! Double bounty for Guilds and Dungeon Explorers
You're not allowed to ask such questions -
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x reacted to A male in Totem like skill!
Both bad ideas .. Its good like it is :3 both have nice skills and balanced
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x reacted to ninjamato in Sentinel arena tips (Inspired by Nabnecro)
Sentinel arena tips (Inspired by Nabnecro)
Here are some tips for sentinel players on arena. These tips apply on different arena situations, but I try my best
to describe the situation.
Ranger
Try to stay behind your tank. If enemy team has rogue(s), put a trap in a strategic place, where they probably step on it. Target enemy healers or damage dealers. Scatter shot is best used at rogues or death knights after they pulled you. Don't use blessing before you need it.
Combos:
1 2 3 4
Blessing>Normal shot+powerful shot>scatter>trap if you or team healer is targetet
> Repeat part 1 and 2 if enemies target your tank.
Blade dancer
Ummm... avoid aoe stuns and nuke healers with ham? This is basic sh*t.
Combos:
1 2 3
Ham>Flash strike>Sap, if you are targetet, repeat from part 1 or 2
>Agro, if your healer/dmg is targetet, repeat from part 1 or 2
Druid
On 2v2 healer is probably the easiest target, so heal yourself.
On 5v5 you could also heal your tank class. Against shaman use root when his heal is about to fade. Do not run on your own, just because some shaman is running away because your about to kill him. Instead target their damage dealers (Rogue/warlock).
Combos:
1 2 3 4 5 6
Kiting: Root>Normal hit/Heal>Lightning>Bees>Run>repeat
Mage
When using warp don't tele to circle or pool. Don't use chains before dk pull or rogue jump. Try to nuke the weakest character first with 3 dmg skills. Also ask your team to attack aggressively to not make you warp alone in the middle of enemies (Yeah like that's gonna happen with random party).
Combos:
1 2 3 4 5
Against casters: Fireball>Warp>Shatters>Repeat/chains>Repeat
1 2 3 4 5 6
Against melee: Fireball>Warp>Chains>Shatters>Fireball>Kite with ball until you have chains back
Paladin
On 5v5 fetters is your best skill so use it in a effective way where it stuns many people at right time (You could time it like druid root). On 2v2 use fetters for purification combo. heal the wounded, if possible.
Combos:
1 2h
Foj>Purification (Sorry I haven't really played pala)
Priest
On 2v2 shield yourself. Use armistice on enemy's dmg dealing class and shield your friend, is a one way to play with a strong friend. Use word power on enemy casters.
On 5v5 you could also shield your tank or mage. If a rogue sneaks up to you, you have 2 options:
use armistice (good option), use word power to pvp him (good option if you are strong enough and are able to heal your allies at the same time). Against healers word power is a tool to make them wait their heal. Try to stay away from the middle of the battle and support your team.
Combos:
1 2 3 4
Against healers: Shield>Word power>Tears>Heal/Shield/Armistice/Repeat/Normal hit (Really situational. You just gotta learn when you need heal)
1 2 3 4
Against non healers: Shield>Tear>Word power>Heal/Shield/Armistice/Repeat/Normal hit (Really situational. You just gotta learn when you need heal)
Other tips
Leave the runners alone, if you have other targets. Try to position yourself in a way where you are close to enemy healers, but stay away from enemy damage dealers
Tell me your feedback and own tips!
Also tell me, if this was self-evident.
Edits: Combos added!
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x reacted to TheCabbage in Quiz of the day XXVIII
I don't know anything about secondary passwords, but this can be done by unchecking the remember password box.
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x reacted to Panchen in Magmyros, the Magma Titan
In the north zone of Irselnort island, you can still see the scars of the legendary and ancient war between the surface inhabitants and the depths living magma race. The nowadays extinct volcano that crowns the island, was once the attack route that the evil magma creatures used to reach the surface and start a war against Legionaries and Sentinels. The strenght of this creatures was unique, that's how sooner than what mortals expected, they began to gain territory. The eastern and western caravan camps, vital citys for the economy of the land, were about to fall under the power of the magma army, so mortals were forced to ask for help to the Gods.
The Titan Myros was sent in response to the mortal's praying. With his fighting skills and his lightning powers, the Titan soon changed the course of the war. Chased by Myros and the mortals army, the magma creatures fell back to the volcano and started its eruption. The ground was shaked violently, and the rumbles could be felt lots of miles away. This made mortals fear for their lives, and in an act of cowardice and betrayal, they ran away. Myros was abandoned in battle and quickly surrounded by the magma forces. Knowing that he had no escape, he did a last effort and rushed to the top of the volcano, sealing the crater by destroying it with his mythical sword and his powerful lightnings.
Myros fell to the depths of Earth and was renamed as Magmyros after being recruited by the magma race. His thirst of revenge made his soul easier to corrupt. The Gods didn't help him, knowing that someday he would return to the surface to punish the mortals for their betrayal. And that day has come.
Magmyros will here
at the foot of that big volcano, inside a cave with 4 levels, all of them full of groups of hostile magma monsters. The boss will be on the fourth one, surrounded by 3 magma monsters that can use the skill Magma Stun, wich deals damage and stuns preventing movement and using skills for a few seconds. All of them will be melee type, and they will attack anyone that gets into a 5 sqares range near the boss.
The boss has the skills:
Lightning Rain (active): strikes everyone that is attacking him with a lightning, dealing magic damage.
Two-edged Aura (active): aura that lasts 15 seconds and makes the player recive 30% of the damage he deals against the boss.
Magma Strike (active): strong strike against one target dealing physical damage
God's favor (passive): 250% life steal
This is Magmyros (he has magma veins runing through his arms and legs, but the ones in his arms can be hardly noticed in my drawing)
Vote me ! thanks ! if i forgot sumthin, lemme kno an i'll add it !
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x reacted to aptems in Быль о Боссе: Пожирателе Душ or Soul Eater Угрозе миру Аринара
Thank you, good luck to you
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x reacted to Ikafati in How powerful are barbs?
Being +0 means I'm pro? Especially when I get trashed by someone who's +10 and 10 levels behind me? Got it
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x reacted to Liqhtr in Mail problem
so i will translate it. he means he cannot get any mail from ws also cannot change his mail.
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x reacted to A male in skill tree needed lol
Skill creation isnt easy tho , we have to wait if we want good ones , if they rush to create maybe some of them wont be that good and effective , so let them xD.
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x reacted to ninjamato in skill tree needed lol
Skill tree unlocks new skills as you buy some. For example if rogue had a skill tree, you maybe wouldn't be able to buy poison blades before elusive jump.
Another example: Blade dancer base skills
/ \
Rush Counterattack
/ \ / \
Enlightenment Magic Sonic Boom ???
Transformation
You always get to pick one of the next skills
This will not be the way skill trees are going to be in warspear. I just wanted to use skill names from warspear in my example to make it easier to understand. (Maybe there will be new base skills replacing old ones and you get to choose which one you replace)
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x reacted to A male in skill tree needed lol
Why tree ? Anyone should decide his skill build by his own , not be forced to buy what he thinks is not important for him . Meh bad suggestion in my opinion
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