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  1. New CC items suggestions: (the following items can be used only when ur in a guild)

     

    Guild Totem: can be used once, does exactly what a lvl7 guild active skill does (Cost: xxx cc)

     

    Guild ressurection: can be used once, also dooes exactly what a lvl8 fuild active skill does (Cost: xxx cc)

     

    Guild unity pot: 150-200%Unity Pot (depends how balanced devs want game to be, Cost: xxx cc)

     

    Guild gladiator pot: 150-200%Gladiator Pot (depends how balanced devs want game to be, Cost: xxx cc)

     

    Guild bless: also as the active skill of a lvl4 guild (Cost: xxx cc)

     

    Guild invisibilty: also as the active skill of a lvl3 guild (Cost: xxx cc)

     

    Guild minions: (info unknown xD)

     

    and more items or buffs or stufd can be added and in the end:

     

    Guild Chest: it has the chance of giving u any item from Guild Store (including costumes or buffs or anything) Cost: xxx cc

    This my old guild tournament suggestion reward which was deleted. :P
  2. No! Btw, classes skills suggestions should be posted in the sub-board of the class. A group of skill suggestions can be posted in the skill suggestion topics that are made here in the suggestion board which I think you might won't find them, so you can make a new skills suggestion topic which should be started in a group of skills made by yourself.

  3. BTW max best Be 5 bosses but it will take like 2_3h on heroic lvl I guess

    Never! Devs won't implement such a thing, I won't waste 2-3h of my life for a game doing the same thing on it for 2-3h. 20m is max until now in ws and I wish it stays like that, otherwise I might stop entering higher times dungs.
  4. We needed years until they implement a fighting-ally sys, and in the end they didn't create it in the purpose of pvping, but we can use it in a pvping way. So the best way is to go to a closed place between you and your friend and do your pvp. Otherwise, I think they won't implement it, and please forget the prizes idea... :lol:

  5. Yes, let devs design some awesome logos for guilds. More fancy logos can be bought from the miracle shop. One of the ways to make a guild's logo appear is when a paladin uses his banner, his guild's logo could appear on the banner. Another way is when using the new lvl 7 active skill "Guild Totem", the guild's logo could appear on the totem.

     

    Feel free to ask/quibble/give ideas. Thank you! :) :friends:

  6. he didnt say remove healing others he meant remove the second hea taking over the first heal n so on if third of fourth

     

    suggestion: if there is many druid/shaman heals on a player, i suggest the player should get the biggest heal of them, and all others cancels

     

    lets say 3 passive heals are done on a player: 250/150/300the player should receive the 300 for the time it was used, if its gone than he should get healed again by another heal or if u want he gets the leftover time heal of the second highest 250 heal he got when 300 was active, thats if 250 was used some moments after 300

     

    abit hard to understand it but mechanics are very easy to implement ty for ur attention :)

    That is mine suggestion too, I agree on lallous's one. :)
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