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Kings007

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Everything posted by Kings007

  1. my trap is at lvl3 is gud since it can stays on for 10-13s but if u choose this skill ur blind would be lvl 1 which is most useful vs tanks
  2. wew nice update now I'll lvl necro/mage now they got some more chances to survive. still bleed/charge is not good in barbarian but nice u made roar better as sap but best part is no more consumables.glad u made basic skills better than only expert skills
  3. only chance u got is banner DMG Nd without party palas are food for locks same amp.gud luck trying to stun them with foj Nd do purification combo
  4. mines lvl18 barb charge fails few times at lvl5 but its useful to get close to a ranged char Nd land a hit but rest basic skills suck compared to other melees. maybe expert skills are better
  5. still lvl24 is max ATM but there's no gud equip for lvl21-24 including heroic equips while dg drops are really low too plz make a way to get gud stuff with little ease
  6. nice guide but which 2 skills is most useful for a PvP/tank barb
  7. Kings007

    Explosive Trap

    best don't waste gold buying it
  8. ranger in arena should have more survivability.better use full arena lvl19set or wait till update gives anything new
  9. nope priest are not op in arena as druid.remember druid have forest song/roots/bees/tornado to escape Nd if u link level I suggest u stay behind and support.priest shield is useless now Nd u gota heal every 7sec but druid got heal buff even if u got stunned
  10. yes rangers die easy becaz of rogues jump/barb charge/dk pull if its in range but if trapped\scattered iv seen many rangers kill the enemy fast,if its team work any match would except facing pros.being ranged DPS has its pros Nd cons I guess Nd scatter is the best option to use when rogue jumps since it blinds enemy.trap skill delay Nd time duration has increased so not bad
  11. gud skill when ur in arena nd hunt but when ur alone in pvp zones in map this skill has no use
  12. u know druid hp will be below 1500 nd novice set+equips nd decent amp can give u 50-70 heal at lvl1 is enugh nd imagine when u face bd/rogue/ranger/lock dealing 80+ dmg nd ur heal wont save u when ur stunned/skill dmg then u would feel if u had a better stun than heal
  13. druid roots/heal nd forest song (if close) should be timed right for a easy win against peeps with decent amp.against high amp best root the lock nd expect ur party to kill while u distract rest
  14. warlock is lil bit hard cause u need to place ur stuns at correct place/enemies but it has better chances to survive pvp than mages.forsaken is hardest map in game becaz of lol of walking(ex dice quest) but animations are cool.chosen is 2nd hardest becaz of caves in last zones.
  15. nope only pros will get those mostly is there any chance to get lvl22-24 weapons in dungeon?
  16. in 3x3 arena why would u use tornado to pull enemy far away enemy close to center? ur healer not a tank with gud def its better to use when few peeps are around u trying to kill u then use roots+bees nd kite with better chances to win
  17. DRUIDS are better druids got -chance to stun multiple enemies -Op roots -tick heal (even if u get stunned u will still be healing if timed right) -bees to slow down attks/stopping rogue stealth -secret link gud support heal -tornado (to stun nd Kite) priest got -chance to hit multiple enemies -u need to cast heal at right time (if ur low on hp nd got stun ur mostly dead) -aura nd shield gud support -threads is gud if enemy follow u(mostly melee) if ur fast nd gud at tactics make priest
  18. roots 4 is best in 2x2 arena..roots 1 guy bees 2nd nd hope ur partner is gud tank/dps since ur in novice set ur heal/lighting dmg wont be high so not worth lvling it
  19. lighting 4 heal 5 roots 5 forest song 4 secret link 1 tornado 1 secret link heal does not change at lvl1-lvl4 only the x5 tick heal at lvl becomes x2 at lvl4.. if u wanna heal fast lvl it tornado is useful when ur enemies surround u
  20. druid/shaman/priest are easy to play nd got good expert skills while necro got no proper fix nd expert skills btw lvl5 nightmare last longer than lvl5 roots
  21. tornado is **** it does **** dmg nd 1sec stun..the only gud thing is tat it can push back enemy in center.....trying playing mage/warlock eventhough mage got many dmg skills its useless in pvp unless its a war or few nubs,while warlock has more chance to stun nd run.....paladin only gud skill is banner nd if enemy runs paladin cant catch them like dk with threads....every class has their pros nd cons
  22. rush is like earthquake if enemy move u miss some time but its a good skill since it makes rogues lose stealth nd best taunt skill. now only skill left is heal
  23. shaman skill lightning shield(counter dmg based on chance) fire totem(x3 -x5 dmg based on amp) ancestor hand(gud skill to pull any ally) druid skill forest song(based on chance) tornado (1 sec stun, push enemies at center crap dmg) secret link (x5 heal based on amp) so druid got better support skills nd shaman got better dmg skills
  24. mostly druid below lvl18 run since they bad equipped nd die in few hits and kitting is not necessary most time since u can root, bees,forest song, tornado unless u face +9/10
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