Jump to content

Hiken

Members
  • Posts

    4
  • Joined

  • Last visited

    Never

Hiken's Achievements

Rookie I

Rookie I (1/27)

0

Reputation

  1. Holy cow, I wish I had found this topic before posting on the suggestion board. Almost every quest need corrections, it's really obnoxious. I think I'll create a new character just to correct the quests. I'll begin posting from the quests I see from now on. I'm currently on Irselnort, I'll post everything here. So I'll begin with the quest that's currently active for me. Gift For Ally Reric first speech: Puma Clan dwelled in Irselnort long before this lands became separate Island - these times during a Great Breaking the world Arinar fell to variety of pieces... Clans of Godgorrat are still keep in touch with Puma Clan, but in these latter days it became more difficult... Chieftain Bercus while joining the clans hoped that Puma Clan also will stand out together with Mountain folk in a war against Sentinels. It's needed a worthy gift which will win over a chieftain of Puma Clan and will persuade him that union with the Clans of Godgorrat will promise a victory and glory. Talk to Warlock Maksahr - he will give you an advice where to obtain such a gift. Correction: The Puma Clan dwelt in Irselnort long before these lands became a separate island - those times during the Great Breaking, Arinar broke to various pieces... The Clans of Godgorrat still kept in touch with the Puma Clan, but in the recent days it became more difficult... Chieftain Berkus, while uniting the clans, hoped that the Puma Clan would also stand together with the Mountain folk in the war against the Sentinels. A worthy gift is needed to win over the chieftain of the Puma Clan and to persuade him that the union with the Clans of Godgorrat will promise victory and glory. Talk to Warlock Maksar - he will give you advice on how to obtain such a gift. Original task description: Talk to Maksahr Correction: Talk to Maksar Original Maksar speech: Warchief Reric is experienced warrior but he was smart enough to understand that not all the businesses is settled by force... We are, the Forsaken, used to act another way... However, when the Legion will be revived with our common energies we won't need ruses any more... Well what am I talking about? You're looking for a gift for the Puma Clan chieftain - I know where to get it. On the east I've found a crypt among ruins. Graves are very old in it. In one of Sarcophagus I picked up wave of force - there is obviously an artifact in it. Take this four Magic keys - each of them will open one Sarcophagus. Find an artifact in one of Sarcophaguses and come back. Speech correction: Warchief Reric is an experienced warrior but he was smart enough to understand that not everything is settled by force... We, the Forsaken, used to act otherwise... However, when the Legion revives with our common energies, we won't need ruses anymore... Well, what I'm rambling about? You're looking for a gift for the Puma Clan chieftain - I know where to get one. On the east I've found a crypt among the ruins. Very old graves are in it. In one of the sarcophagi I picked up a wave of force - there is obviously an artifact in it. Take these four magic keys - each one of them will open one sarcophagus. Find the artifact in one of the sarcophagi and come back. Original task description: Find ancient artifact in one of sarcophaguses of eastern crypt Correction: Find the ancient artifact in one of the sarcophagi of the eastern crypt. Reric second speech: This shield, which laid in this tomb for lots of centuries, looks as it was made only yesterday... I don't know what kind of force is imprisoned in it, but I'm sure that it will be going down a treat to Chieftain of Puma Clan. However we cannot know, that spirits of buried in a crypt didn't damn this shield - it's needed to navigate a clearing ceremony. Wormwood grows to the southeast from our camp. Correction: This shield, which laid on that tomb for lots of centuries, looks as it was made only yesterday... I don't know what kind of force is imprisoned in it, but I'm sure that it will go down a treat to the chieftain of the Puma Clan. However, we don't know if the spirits of the buried in the crypt didn't curse this shield - it's needed to perform a cleansing ceremony. Wormwood, which will be needed for the ceremony, grows to the southeast from our camp. Gather eight leaves of it. Task description: Gather 8 wormwood leafs Correction: Gather 8 wormwood leaves Quest conclusion: I'll order to begin ceremony immediately. You have to wait. But don't ease off, it is you wiil go to the Puma Clan lands with an embassy! Correction: I'll order to begin the ceremony immediately. You'll have to wait. But don't ease off, it is you who will go to the Puma Clan lands as an ambassador. Notes: Regarding the Great Breaking, I assume it was something like the Pangaea theory, right? Like, a big continent that broke into other continents? If not, you could just substitute continent on my correction to island. And, about the character names, which is the canon? I mean, the warlock, Maksar, appears written "Maksahr" on a lot of quests, but his name on the map is "Maksar". And there's Berkus, which appeared on some quests on Irselnort as "Bercus". I want to know which is the correct one. I've also included some information on Reric second speech regarding the wormwood. I mean, on the original, you just made him say that there is wormwood at the southeast. You don't say that you'll need them for the ceremony, nor that you want 8 leaves of it. The player just guessed it out of nowhere that the warchief wanted eight of them. So I included that on his speech. Also, I've written the embassy part over. I mean, you're going to send the player as an ambassador, or are you going to send him with an embassy? On the first case, the player goes alone to deal with the chieftain, on the second case, however, the player goes with other npcs that integrate an embassy.
×
×
  • Create New...