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necrotp1

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Everything posted by necrotp1

  1. Hi there I've noticed that the hunter combat stance isn't working according to its adjustment said it would on the 8.2 Update part I post. As I quote "Changed the cost of sustaining the skill active from 4-5-6-7-8 per 2 seconds to 3 - 3.5 - 4 - 4.5 - 5 each second." so the mana consumption to sustain the skill active at the max lvl should be 5 and using the "great reliq of energy stability" this number should go down to 2.5 but this does not happen so I though it was a bug and here am I reporting it. mobizen_20191220_110312.mp4
  2. Hello there... i would like to report a bug... The great reliq of stability isn't working hunter combat stance...
  3. Ih maninha... Fez brincadeira e não aguenta brincadeira de volta? Eu não me lembro do pai natal ser um desevolvedor e eu nunca comentei em ligar algum neste forum sobre esse escudo, logo eu não questionei a memória de ninguém... Simplesmente aproveitei-me duma brincadeira e com uma brincadeira exibi uma preocupação... Mas ja percebi que você não sabe brincar e levou para o pessoal... Qualqier coisa ai desculpa... Bom trabalho
  4. Calma maninha... Percebo hostilidade... Se vc ler eu não disse nada contrariando isso. Acho que ao contrário mas ok... Parei de comentar so vou apreciar...
  5. Não não vai mano... So vai fazer com que ele n tanque mais tanta gente ao mesmo tempo, pq n faz sentido
  6. See? And instead of nerfing the "tank" dmg you buff seeker....nice
  7. Oh... By the way... Could you stop buffing the warlock and druid control? And druid's dmg... I think it does not apply to their role... Think about it. And I think it's about time for you to decide if this class is a tank or a dmg, isn't? So.. About these guys... Please reduce their control they already have plenty of dmg for the others to deal with Why bother do that? Because of its ridiculously low dmg barely anyone use it, just for the reliqs. But it can still be doged, blocked, parried and extinguishes after that...nice... Saturation... No comments. Yes please... Nerf these runners so they think of actually fighting Yes please after 2-4k! dmg hit we all need to get stunned. Hm about these guyz... I already saw some print here at the forum of their heal... Please don something about it, I think its a bit too much for a class that has tank stats. I'm an Mc and I know some think that I'm favouring my side (and maybe I am) but these are my opinions. Fell free to comment and desagree.
  8. Hi there ... You say that santa reads ou letters right? Could you ask him of he remembers the complains about the op stun on the passive dmg skill from mage? For anyone it's annoying but mostly for the close ranged characters, they don't stand a chance
  9. Hello there brother/sister have you ever seen any class tank a whole ton off chars and players and not die? Not even using pot. Do you think that that is nice? Would you like to get farm/quest blocked by an immortal char? Do you think its right to get in an arena match that even if the enemy cant touch you you can't win? Do you feel that that is right? There is no dg that has as many mobs to possibly drain all wd's mana lesser the bosses, so please spare us.
  10. But I too must complain the main drop rate for common resources, potions and bars are too high... please check what is going on, or was it meant to be like that?
  11. Unfortunately I understand what higgins is tryin to say and I witnessed it when I saw a lvl 10 almost unequiped drop joker on dg 10 it goes on your luck... pure pure luck... I saw people spaming like crazy and get almost nothing and some who jst use free stam get great prizes... thats how RNG works if you're lucky you get the number you're looking for at first, if not, the more you try the better the chances to get it but that doesn't mean you will get it.
  12. Omg omg!!! I love this illusionary drop rate increase 😂😂😂 ... but this time you didn't say it applies to the acessories too ... so thank u aingrid I love you... and remember...nerf mage and god warden... Exactly
  13. Hi there guyz... please enlighten me... is there anyway to avoid the hallow dg boss life exaust? Because if it isn't, please explain to me what use is the "relaxation" skill for warlock if you're gonna keep bringing bosses that disable it all time? Think... But I'm Really looking forward to the event
  14. And about t5 map4, please pay attention to all of us don't test the game changes on modded chars since its not a realistic situation. The game is already almost pay-to-win don't make it pay-to-play too.
  15. PLEASE PLEASE PLEASE, turn off the expert skills on a 18+ vs 18- arena match....what outcome would you expect from a match that 3 lvl 15-17 are against 3 lvl 18-20 (with experts)?
  16. so... you see? its not that druids are useless, it's only that other classes make them useless (why make an self suficient tank?). For example instead of giving pala another agro skill they give them 1 more heal. And they create a tank that can (and emphasis on the "can" don't come saying "the guy invested on it" because there is no comparison to any other class) heal instantly 900+ hp passively. So even the priest are not that good its just that there is not much that need for heal (just for emergencies) but instead other buffs.
  17. really dude? useless? healing dew,secret link,invigorating stream, healing barrier, useless? please enlighten me, it seemes I'm very lost here.
  18. so you are saying that its fair to get 2 level 16 vs 2 full expert lvl 18? what kind of fight (what outcome) you expect there?
  19. hm... I don't know if you understood what I suggested... its not to "not meet lvl18+ players"... it's to get the fight chances even between a 0 expert skills char and a full expert skills char... have you ever met a full expert lvl18 being lvl16? or lvl15? did you know you can get a temple seals match that one party is full lvl16 and the other full expert lvl18? like I said... its just about fair play.
  20. Hi there... I'm not gonna complain here because you know why I'm saying this ... going straight to the point... please create a mechanics on what when high level players (18+) meet low level players(17-) on the arena matches the expert skills get disabled. It would get matches more even and I really think its only about fairplay.
  21. Instead of trying to say this and that and be ignored as "not so much important matter" I please challenge the devs to play in the "great city" they created using +8 chars and then think about the lower amped... think
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