Jump to content

HeartsBane

Members
  • Posts

    290
  • Joined

  • Last visited

Reputation Activity

  1. Like
    HeartsBane got a reaction from Wiuzin in Detailed Craft Guide "Craft Master" [Heartsbane / EU-Emerald]   
    It was in my mind but I totally forgot about it. Thank you for remind me 
  2. Speechless
    HeartsBane reacted to LeeLoo in [2021.10.28] Update Warspear Online 10.1: Mystery of Vinetta. Release   
    Brave warriors!
     
    Soon, soon will the Median Night come, full of deadly dangers, ominous surprises and mysterious incidents! The spirit of gloomy triumph has already pierced even the farthest corners of Arinar, and no brave warrior can remain indifferent to the charm of the holiday! The 10.1 update is coming to your Android, iOS, Windows, MacOS and Linux devices very soon! From the announcement, you have already learned what tests Vinetta has prepared for you, and now we will tell you about the rewards and gifts that await you on the festive island!
     
    Please note that new versions for different platforms may be released with a delay!
     
    Weekly “Melpomene’s Choice” Qualifying Tournament
     
    Pay homage to the ancient traditions of Vinetta, as its inhabitants are skilled not only on stage, but also on the battlefield! From now on, your guild belongs to one of six theatre troupes and takes part in weekly guild qualifiers, according to the results of which the three strongest guilds from each troupe will find themselves on the theater atoll and fight each other in survival games! To receive a reward for a prize place, you must actively earn tournament points. Try to score as many points as possible to move your guild up the leaderboard and receive these generous rewards:
     
    1 place: 
    My Personal Epic Fleet skill Terrible Hurry buff Melpomene’s Chest - 50 pcs. Knowledge points - 2600 units 2 place:
    My Personal Epic Fleet skill Terrible Hurry buff Melpomene’s Chest - 35 pcs. Knowledge points - 2000 units 3 place:
    My Personal Epic Fleet skill Terrible Hurry buff Melpomene’s Chest - 25 pcs. Knowledge points - 1600 units 4 place:
    My Personal Epic Fleet skill Terrible Hurry buff Melpomene’s Chest - 15 pcs. Knowledge points - 1300 units 5 place:
    My Personal Epic Fleet skill Terrible Hurry buff Melpomene’s Chest - 15 pcs. Knowledge points - 1100 units 6 place:
    Terrible Hurry buff Melpomene’s Chest - 10 pcs. Knowledge points - 1000 units 7 place:
    Terrible Hurry buff Melpomene’s Chest - 10 pcs. Knowledge points - 900 units 8 place:
    Terrible Hurry buff Melpomene’s Chest - 10 pcs. Knowledge points - 800 units 9 place:
    Terrible Hurry buff Melpomene’s Chest - 10 pcs. Knowledge points - 700 units 10 place:
    Terrible Hurry buff Melpomene’s Chest - 10 pcs. Knowledge points - 600 units 11 place:
    Melpomene’s Chest - 10 pcs. Knowledge points - 550 units 12 place:
    Melpomene’s Chest - 10 pcs. Knowledge points - 500 units 13 place:
    Melpomene’s Chest - 10 pcs. Knowledge points - 450 units 14 place:
    Melpomene’s Chest - 10 pcs. Knowledge points - 400 units 15 place:
    Melpomene’s Chest - 10 pcs. Knowledge points - 350 units 16-20 places:
    Melpomene’s Chest - 5 pcs. Knowledge points - 300 units 21-25 places:
    Knowledge points - 250 units My Personal Epic Fleet skill allows you to move along Vinetta's water canals and do it in a unique style. 
     
    Terrible Hurry buff that increases the movement speed of the character on the territory of the Drahma Carnival event and in selected dungeons at the Horror Circus by 15% (max. 1 buff).
     
    Melpomene’s Chests can contain:
    book “Distortion of Life”; holiday “Terrible Relic of Control”; unique empowering relics; seeker's stamina elixirs; unity signs; holiday minions; great elixirs of a gladiator, unity and experience; tickets to an attractions; bewitching potions and scrolls; precious ingots. Time and duration of tournament: weekly
     
    EU-Emerald / SEA-Pearl 
    Monday 00:00 CEST to Sunday 00:00 CEST
     
    BR-Tourmaline / US-Sapphire 
    Monday 10:00 CEST to Sunday 10:00 CEST
     
    Holiday Quests
     
    The first thing you have to do is to identify the culprit of the disappearances of the artists from the troupe of Sam Hein. After completing your own exciting investigation, you will find out the true intentions of the insidious Puppeteer, and “Shy Actor” and “Agitated Actor” smileys and tickets to an attractions will be yours as a reward!
     

     
    In addition to collecting evidence and interrogating witnesses, explore the festive island and experience the theatrical world of Vinetta by completing daily tasks. Don't forget to loot pieces of the amber pumpkin and destroy dangerous bosses! As a reward for your diligence, generous fortune will give you a special gift!
     
    Dungeons
     
    On the territory of the island, you will find seven mysterious dungeons, where Orlandina, the beloved of the master of the theatre, is forever locked in gloomy doll rooms surrounded by aggressive monsters! Only the bravest warriors will dare to get into Orlandina's estate, kill hostile dolls and fight the owner of the mansion, but these amazing rewards are worth every feat!
     

     
    Restless Puppet's Estate (recommended hero level - 6):
    - unique weapons of level 6 with Steal health bonus;
    - unique weapons of level 6 with Stun bonus;
    - unique cloaks, rings and amulets of level 6 with physical/magical damage and Steal health bonus;
    - common empowering relics.
     
    Dark Puppet's Estate (recommended hero level - 12):
    - unique weapons of levels 10 and 12 with Steal health bonus;
    - unique weapons of levels 10 and 12 with Stun bonus;
    - unique cloaks, rings and amulets of levels 10 and 12 with physical/magical damage and Steal health bonus;
    - common empowering relics.
     
    Fateful Puppet's Estate (recommended hero level - 16):
    - unique weapons of levels 14 and 16 with Steal health bonus;
    - unique weapons of levels 14 and 16 with Stun bonus;
    - unique cloaks, rings and amulets of levels 14 and 16 with physical/magical damage and Steal health bonus;
    - common empowering relics.
     
    Angry Puppet's Estate (recommended hero level - 20):
    - unique weapons of levels 18 and 20 with Steal health bonus;
    - unique weapons of levels 18 and 20 with Stun bonus;
    - unique cloaks, rings and amulets of levels 18 and 20 with physical/magical damage and Steal health bonus;
    - unique empowering relics.
     
    Sinister Puppet's Estate (recommended hero level - 24):
    - unique weapons of levels 22 and 24 with Steal health bonus;
    - unique weapons of levels 22 and 24 with Stun bonus;
    - unique cloaks, rings and amulets of levels 22 and 24 with physical/magical damage and Steal health bonus;
    - unique empowering relics.
     
    Terrible Puppet's Estate (recommended hero level - 28):
    - unique weapons of levels 26 and 28 with Steal health bonus;
    - unique weapons of levels 26 and 28 with Stun bonus;
    - unique cloaks, rings and amulets of levels 26 and 28 with physical/magical damage and Steal health bonus;
    - unique empowering relics.
     
    Monstrous Puppet's Estate (recommended hero level - 32):
    - unique weapons of levels 30 and 32 with Steal health bonus;
    - unique weapons of levels 30 and 32 with Stun bonus;
    - unique cloaks, rings and amulets of levels 30 and 32 with physical/magical damage and Steal health bonus;
    - unique empowering relics.
     
    In addition, you have a unique chance to get “Ethereal Essence”, which can be in the chest of any Dungeon along with the main prize.
     
    Moreover, in all Dungeons you will find:
    catalysts, essences and substances; spheres of damage and defense enhancement; potions; precious ingots. Drop of rewards in the Dungeons: recommended level +2 (and lower).
     
    World Event “Shadow Play”
     
    The inhabitants of Vinetta have long suffered from the brutal pranks of the Puppeteer, but it is in your power to stop this chaos! Clear the island of the puppet undead and help Sam Hein defeat the villain's main minions! For this, each player, starting from level 2, who was on the territory of the stage for at least 30 seconds at the time of its successful completion, will receive the following awards:
     

     
    1st stage: Puppeteer’s Chest I and Reliable Cover buff that increases the lifetime and power of the monster summoned by the Wooden Legionnaire's Help skill by 15% (max. 3 buffs - 45%).
     
    2nd stage: Puppeteer’s Chest II and Extraordinary Resilience buff that reduces the incoming damage of a character from monsters by 5% (max. 3 buffs - 15%).
     
    3rd stage: Puppeteer’s Chest III and Otherworldly Power buff that increases the damage dealt by the character to monsters by 4% (max. 3 buffs - 12%).
     
    4th stage: Puppeteer’s Chest IV and Magic of Vampirism buff that increases character’s "Steal Health" parameter by 3% (max. 3 buffs - 9%).
     
    5th stage: Puppeteer’s Chest V and Sudden Shock buff that increases the “Stun” parameter of the character by 2% (max. 3 buffs - 6%).
     
    6th stage: Puppeteer’s Chest VI and My Personal Fleet skill - allows you to move along Vinetta's water canals and Unprecedented Dexterity buff that increases character's skill cooldown speed by 3% (max. 3 buffs - 9%) - if the fifth stage has been successfully completed.
     
    Any Puppeteer’s Chest can contain collectible smileys of the marionette dolls, plague doctor, skeletons, masks and owls and unique frightening hair styles, as well as:
    small empowering relics. seeker's stamina elixirs; tickets to an attractions; holiday minions; lesser elixirs of a gladiator, unity and experience; potions and scrolls; precious ingots; And in the Chest for the last stage there could be the Shadow Maestro costume!
     
    Restart time: scheduled, 03:05, 11:05, 19:05 CEST.
     
    Tournament guild event on the GvG territory “Carnival of Drachmas”
     
    The theatrical world of Vinetta is rather harsh: the path to the main stage is blocked not only by water barriers, but also by serious competitors! You will need the help of all the warriors of your guild to destroy the maximum number of PvP monsters, leave your rivals behind and take the main reward! 
     

     
    1 place:
    Vinetta Gladiator Treasury - 5 pcs. Sinister Adventure buff 2 place:
    Vinetta Gladiator Treasury - 3 pcs. Sinister Adventure buff 3 place:
    Vinetta Gladiator Treasury - 2 pcs. Sinister Adventure buff 4-10 places:
    Vinetta Gladiator Treasury - 1 pc. Sinister Adventure buff  Sinister Adventure buff that allows the character to visit the selected dungeons in the Horror Circus for free.
     
    And those who are not in the top ten places, waiting for the complementary prize - Vinetta Gladiator Jewelry Box.

    The reward will be received by every member of the guild, of character level 10 or more, if they were present on the territory of event completion for at least 30 seconds by the time of its successful completion. 
     
    Vinetta Gladiator Treasury hides:
    Enhanced Steal Health book; Buffon costume; event relic Terrible Relic of Control; unique empowering relics; seeker’s stamina elixirs; holiday minions; great elixirs of a gladiator, unity and experience; mystic potions and dark manuscripts; tickets to an attractions; precious ingots; unity signs. And Vinetta Gladiator Jewelry Box can contains:
    Buffon costume; event relic Terrible Relic of Control; unique empowering relics; seeker’s stamina elixirs; holiday minions; lesser elixirs of a gladiator, unity and experience; mystic potions and dark manuscripts; tickets to an attractions; precious ingots; unity signs. Restart time: 2 times a week on schedule. In the “Events” menu you can always check the time of the nearest tourney battle. 
     
    Guild event in the open world “Mannequin Tent”
     
    Defeat the best actors from the Puppeteer's troupe! Hurry down to the catacombs, destroy the combat dummies in the allotted time and take incredible treasures!
     

     
    All guild members of character level 10 or more who took part in the murder of the boss and were alive in the territory of the event at the time of his death, will be awarded with the Mannequin Treasury, 100 units of Knowledge and Critical Approach buff that increases the power of the critical damage and critical healing of a character by 5%. (max. 2 buffs - 10%).
     
    In the Mannequin Treasury warriors can find:
    book “Secret Power of Vampirism”; event relic “Terrible Relic of Control”; unique empowering relics; seeker's stamina elixirs; unity signs; tickets to an attractions; holiday minions; great elixirs of a gladiator, unity and experience; mystic potions and dark manuscripts; precious ingots. Conditions of activation: collect 5000 Guild Points.
    Event restart time: 12 hours after the event ends.
     
    In addition, you can “rip off the masks” from the mannequins outside the event, because dangerous bosses are always ready to take on the battle! 
     
    Scary Mannequin (16 level):
    unique armor (head, body, hands and legs) of level 14 and 16 with Steal health bonus
     
    Creepy Mannequin (20 level):
    unique armor (head, body, hands and legs) of level 18 and 20 with Steal health bonus
     
    Terrifying Mannequin (24 level):
    unique armor (head, body, hands and legs) of level 22 and 24 with Steal health bonus
     
    Frightening Mannequin (28 level):
    unique armor (head, body, hands and legs) of level 26 and 28 with Steal health bonus
     
    Forsaken Mannequin (32 level): 
    unique armor (head, body, hands and legs) of level 30 and 32 with Steal health bonus
     
    As well as:
    small defensive and offensive relics; tickets to an attractions; signs of unity; holiday minions; catalysts, essences and ыubstances; spheres of damage and defense enhancement; precious ingots.  Drop of rewards from bosses: boss level (and lower). 
     
    Raid boss Puppeteer
     
    The theatrical master Puppeteer tried so hard to lure the defenders of Arinar into his traps that he got stuck in his own web of intrigues! Get to the island where his island looms, as soon as possible, get through the set traps and crush the villain! Just don't forget that the Puppeteer's obedient creations will come to his aid in this final battle too!
     

     
    The rewards for killing a dangerous raid boss are as amazing as his power! A random player in the group that kills a raid boss will receive one of the 32 level items of equipment (head, body, arms and legs) of a unique rarity class with the Steal health bonus.
     
    As well, any member of a group that killed the raid boss, can receive:
    incredible costumes Puppeteer and Orlandina; book Improved Stunning; holiday minions; unique empowering relics; unity signs; catalysts, essences and substances; spheres of damage and defence enhancement; precious ingots.  
    Don't forget that the Puppeteer has existed in the world he created for so long that he can revive again and again, every 6 hours! You can always find out about the revival of the boss from the in-game chat.
     
    Survival Games “Mystery of the Long Nights”
     
    Arinar has never seen such a colossal battle! The best of the best will compete in survival games for the honor of their theater troupe in front of thousands of spectators! Participants and fans alike should understand the rules for this new event.
     

     
    The right to enter the battlefield will be awarded to representatives of the three strongest guilds from each troupe, who took first, second and third places according to the results of the weekly qualifying tournament. Each of these guilds must choose an assault group of 5 people (Guild Commander and 4 strongest players). Please note that the assault team must be in the same theater troupe! And besides, only those players who have contributed (at least 1 point) to the victory of the guild in the qualifying tournament can participate in the event. 
     
    Thus, 90 participants will have access to the battlefield - a small island surrounded on all sides by canals, and all the rest will take spectators' seats. A small hint to the fans: although the access to the event territory will open for you only at the beginning of the battles, do not waste time and actively move through the channels in search of the best view, or even get into a small lake in the very center of the battlefield! 
     
    Chosen fighters need to unite in a group and gather near the Guild Commander. An important clarification: members of the assault teams will be able to enter the event territory only after their Commanders. Pay respect to your battle commander and you will find yourself in the lobby area, where you will have 30 minutes to prepare for battle! Think carefully about the tactics of the battle, because the skills of reviving characters and minions at this event are not available, same goes for the active skills of the guild.
     
    Remember the rules of these spectacular games? The teams battle each other for several rounds lasting 5 minutes each. After each round, teams have 30 seconds to prepare for the next bout. A round can end ahead of schedule if there are still alive players in one team, and the rest of the teams have neither the respawns nor live players on the battlefield.
     
    Make sure that all 15 team members from your theater troupe arrive at the event, because for each deserter the team will lose 2 respawns. And if a team member leaves the game during the event, then their character will remain on the battlefield and become an easy target for opponents. Do not let your team down, fight to the bitter end!
     
    So who will get the richest awards from the people of Vinetta? All players who have scored tournament points in the weekly guild qualifier and are members of a guild that took part in survival games at the time of receiving the award will receive a main prize or incentive reward:
     
    Main prize (awarded to the player in the event of their guild winning in the games):
    Melpomene’s Chest - 50 pcs. Knowledge points - 4000 units. Incentive prize (awarded to every other participant):
    Melpomene’s Chest - 15 pcs. Knowledge points - 1000 units. In addition, all players from the same troupe as the participating teams will receive an incredible troupe reward: 
     
    Main prize (awarded to the participants of the troupe winning the games):
    Help of a group of crossbowmen skill - what could be better than a fearless combat assistant, ready to defend you anytime, anywhere? Only three excellent crossbowmen! The skill is issued for 6 days as a reward for the final PvP event and works only at the Horror Circus. Incentive prize (awarded to participants of all other troupes):
    Crossbowman's help skill - puppets make excellent warriors - wooden crossbowmen help on the battlefield and do not feel fear even when fighting an entire army! The skill is issued for 6 days as a reward for the final PvP event and works only at the Horror Circus.  Restart time: 1 time a week on schedule, from the date of the first event 07.11.
     
    Rides
     
    The exciting attractions of the Horror Circus are available for characters of all levels! Spending time there is not only terribly fun, but also incredibly useful, because earned Good Luck Tokens you can exchange for bright costumes, unique decorative skins and useful items at the Souvenir Merchant!
     

     
    The 4th Season of activities “Benefit of Horror”
     
    Immediately after the release of the update, a new Season of Activities starts in the game! Complete daily and weekly missions throughout Arinar, earn Season Points and get cool rewards! 
     
    The 4th Season of activities “Benefit of Horror” will last from November 01 at 00:00 CEST to December 06 00:00 CEST. Do not forget to visit the Activity Center often, located in the Quick Access Menu, where you can find out about new tasks and track your progress! 
     
    Incredibly generous rewards await you this season - useful buffs and minions, collectible emoticons and awesome costumes, and tons of other nice gifts! Battle Pass holders will receive even more valuable rewards and pleasant surprises with an additional reward slot! 
     
    Also do not forget about the new benefits of the Battle Pass:
    additional slots for daily and weekly missions; access to personal and guild warehouse; freely change hairstyles at the Personal Barber.  
    Costume Merchants
     
    Bring from the Horror Circus not only a collectible souvenir, but also an original costume! To do this, check out the Costume Merchant to exchange the earned Crimson Corundums for the rarest costumes or the “Blood Brotherhood Chest”, where you can find:
    book Power of the Blood; costumes Forsaken Mannequin and Grenadier; costumes of the musicians of the Afterlife Quintet: Twangy Jose, Ernesto Trumpeter, Garcia Paganino, Thundering Alvaro and Federico Mercurio; unity signs; bloody scrolls; holiday minions; mysterious potions. Book Power of the Blood increases the Steal health parameter of a hero and your party members who are standing on a location with a character, by 10% when common health of a party is decreased to 50% of the maximum.
     
    Craft
     
    During the Median Night celebration, skilled craftsmen will be able to create event accessories of a unique class of rarity with the Steal health bonus and percentage bonuses of physical or magical power! In addition, the number of available rare craft missions to craft items Rings, Amulets and Cloaks increased to three! Hurry up and fill your bag with a valuable accessory!
     
    Achievements
     
    During the celebration of the Median night, you can receive 12 new unique achievements. Completing them all will award you with collectible Downcast Actor and Laughing Actor smileys. Do not forget about the Legendary achievements, of which there will be as many as 4: one individual and three guild achievements. 
     
    Exclusive items in the Miracle Shop
     
    Marionette Island Cache
    51 unique costumes!
    Merciless Executor Comedian Prima Button Pumpkinhead Jack Sorceress Wedgehead Harvester Wedgehead Executioner Vampire's Black Vestment Vampiress's Black Vestment Vampiress's Scarlet Vestment Rotting Zombie Costume Venomous Zombie Costume Circus Scarecrow Costume Garden Scarecrow Costume Killer Clown Costume Nailhead Tattooed Prisoner Underworld Executioner Red Death Enraged Queen Masked Maniac Servant of the Full Moon Red Mask Blood Knight Undertaker Maniac Puppet Killer Bride King of Night Damned Corsair Mad Chamberlain Knight of Dark Tower Faceless Assassin Bastet Mummy Black Widow Baroness of the Eclipse Gendarme Gremlin Scarlet Plague Assassin of the League of Blood Magic Elemental Immortal Seer Princess of the Night  Twilight Ball Princess Flamy Demon Fierce Fire Faceless Executioner Nightmare Eclipse Envoy Diabolik Red Priestess Duchess of Darkness 46 decorative skins!
     
    Bloody set:
    Mace of Bloody Reaping Staff of Bloody Reaping Rondel of Bloody Reaping Chopper of Bloody Reaping Longsword of Bloody Reaping Partisan of Bloody Reaping Stick of Bloody Reaping Bow of Bloody Reaping Crossbow of Bloody Reaping Shield of Bloody Reaping Bone set:
    Bone Cutter Ridge Cane Bone Shiv Voodoo Cleaver Skull Crusher Spinal Chopper Spinebone Stave Cannibal's Bow Crimson Bonethrower Costal Shield Sorcerous set:
    Poleaxe of Ruined Souls Scepter of Ruined Souls Crossbow of Ruined Souls Magic Shield of Ruined Souls Saber of Ruined Souls Falchion of Ruined Souls Flamberge of Ruined Souls Morgenstern of Ruined Souls Staff of Ruined Souls Baton of Ruined Souls Bow of Ruined Souls Bombard of Ruined Souls Shield of Ruined Souls Vampire’s set:
    Dagger of the Superior Vampire Scepter of the Superior Vampire Staff of the Superior Vampire Crossbow of the Superior Vampire Enchanted Shield of the Superior Vampire Falchion of the Superior Vampire Cleaver of the Superior Vampire Flamberge of the Superior Vampire Halberd of the Superior Vampire Baton of the Superior Vampire Bow of the Superior Vampire Arbalest of the Superior Vampire Shield of the Superior Vampire Exclusive relics:
    Terrible Relic of Apathy Terrible Relic of Blood-devourer Terrible Relic of Life Weakness Terrible Relic of Vampirism Terrible Relic of Secret Theft Terrible Relic of Deadly Infection Terrible Relic of Steal Health  Terrible Relic of Stun  Terrible Relic of Sickness  
    Terrible Relic of Apathy has a 15% chance to apply Apathy debuff to an enemy for 6 sec. Apathy reduces the effectiveness of the enemy's healing from skills and the "Health Steal" bonus to zero.
     
    Rarest runes and crystals:
    Vampirism Rune Crystal of Stun Holiday minions:
    Summon Lycanthrope's Ghost Summon Pumpkin Guard Summon Young Witch Greatest elixirs:
    Gladiator's Great Elixir Great Elixir of Unity Great Elixir of Experience  also you can find the most powerful potions and precious ingots!
     
    Legendary Chest of the Prince of the Night
     
    Costumes:
    Phantom Tragica  Imprisoned Ifrit Rider of the Apocalypse Nameless King Little Bat Charro's Ghost Porter of the Underground Kingdom Torturer of Souls Blue Velvet Flirtatious Witch Midnight Stalker Mocker Sweetheart Kitty Decorative skins:
     
    Night Veil’s set:
    Dagger of Night Veil Gladius of Night Veil Hatchet of Night Veil Club of Night Veil Poleaxe of Night Veil Scimitar of Night Veil Morgenstern of Night Veil Recade of Night Veil Stave of Night Veil Baton of Night Veil Bow of Night Veil Arbalest of Night Veil Crossbow of Night Veil Shield of Night Veil Enchanted Shield of Night Veil Winged Bloodsucker’s set:
    Staff of the Winged Bloodsucker Crossbow of the Winged Bloodsucker Falchion of the Winged Bloodsucker Cleaver of the Winged Bloodsucker Mace of the Winged Bloodsucker Flamberge of the Winged Bloodsucker Halberd of the Winged Bloodsucker Baton of the Winged Bloodsucker Scepter of the Winged Bloodsucker Bow of the Winged Bloodsucker Arbalest of the Winged Bloodsucker Shield of the Winged Bloodsucker  Next items will be available in the Miracle Shop only during the holiday:
     
    Summon Voodoo Doll holiday minion 
    instantly restores 20% of the character's maximum health (active skill); resurrects a character in place (active skill); deals instant physical damage to the enemy, and also if the enemy's health is less than 60% of the maximum, additionally deals periodic damage (active skill); increases the parameter "Theft of health" from the character by 15% for the entire life of the minion (passive skill).  
    Collections of smileys
    Zomboteam Red Hot Jalapeño Peppers Bats Skull Crafty Pumpkins Terrible Clowns Barber’s sets:
    Set of the Devil's Barber  Evil Barber's Set  Demon Barber's Set  Accessory set for beginners
    Vampire's Set of Accessory - unique set of accessories with Magical defence, Health increase and Steal health bonuses.  
    Gifts
     
    Each character, regardless of level, upon first entering the game will receive a Seeker's Stamina Elixir, Minion Cache and 10 Life Scrolls as a gift! Let these valuable gifts be of good help on your adventures!
     
    Additional changes
    added automatically replacing the skill icon when learning the corresponding key talent; changing the character's hairstyle is now carried out for gold instead of Miracle coins without purchasing a Battle Pass; fixed a bug due to which the animations of some costumes were displayed incorrectly; fixed a bug due to which the summoned monster with the "Help of Chaos" skill did not disappear after the expiration of the duration; adjusted the rewards of the Battle for the Territories: now Alliances will receive a reward solely for the number of occupied territories. During a tie, the rewards will not decrease; added new section “Effects” in the menu of the parameters of the hero; 
    added set up the display of impacts;
    the problem with sound playback and game freezes on Xiaomi devices (POCO X3 Pro, Redmi Note 10 and others) has been solved.
    That’s it, we’ll see you at the Horror Circus!
    AIGRIND
     
     
  3. Speechless
    HeartsBane reacted to LeeLoo in [2021.10.18] “Thirst of knowledge” week event: more resources to develop talents!   
    Dear friends!
     
    Are you ready to spend your time before The Horror Circus with maximum benefit? Then welcome the “Thirst of Knowledge” event! Just this week, your craving for developing Class Talents will be richly rewarded - more valuable knowledge, unique classless books and an increased amount of Guild Points are waiting for you!
     
    Hurry up for rewards, because, as you know, knowledge is power!
    x2 increased the daily limit of Knowledge for completing all Dungeons x2 increased the daily limit of Knowledge for completing all Tasks the rarest classless books “Enhanced Resistance” and “Enhanced Solidity” were added to all Dungeons of mythic difficulty levels (drop chance increases with level of a dungeon) x2 Guild points for completing all Dungeons  
    Event time: 18.10 13:00 CEST - 25.10 12:00 CEST
     
    In addition, don’t miss an unique opportunity to get the maximum points till the end of Season 3 of Activities, because from 18.10 00:00 CEST to 25.10 00:00 CEST the amount of Season Points for completing all daily and weekly missions will be increased by 2 times. Earn points and get amazing rewards!
     
    See you in the game!
    AIGRIND
  4. Like
    HeartsBane reacted to Ogull in [2021.09.13] Game servers restart   
    yeah but they are allowed to have female costumes, and magically have breasts  this game logic is killing me
    should be a feature at this point to be honest
  5. Wow
    HeartsBane got a reaction from Higgings in [2021.08.30] “Guild Power” Weekly event and the 400th Anniversary Guild Tournament!   
    this answer dude,I am still laughing
  6. Speechless
    HeartsBane reacted to LeBlanco in Hoşçakalın dostlarım   
    Güzel günler çabuk geçer diyorlar doğruymuş. Umarım her şey yolundadır senin için. 
  7. Speechless
    HeartsBane got a reaction from Invorial in [2021.07.14] Game servers restart   
    well I really hope chieftain get some good skill changes(nerf) cause it more cancer then charmer now.
  8. Speechless
    HeartsBane got a reaction from Drakoslayd in [2021.07.14] Game servers restart   
    well I really hope chieftain get some good skill changes(nerf) cause it more cancer then charmer now.
  9. Haha
    HeartsBane got a reaction from Regis in [2021.07.14] Game servers restart   
    well I really hope chieftain get some good skill changes(nerf) cause it more cancer then charmer now.
  10. Like
    HeartsBane got a reaction from Kappyn in Is this game still p2w?   
    There's a saying in Turkish "Kimse ayranım ekşi demez." means nobody would show their own property/goods as bad. This game is p2w till the core. Unless you would be happy with the small things and play low. Which I know few ppl like that. But when you decide to go further it will be very difficult,cause then you will face with the ppl amping stuffs in seconds that you would amplify in months. You might think of keep farming some bosses make some golds. Dont worry them places already getting farmed by those rich ppl. Also it doesn't matter how nice you are ppl will just keep insult you keep bully you for nothing. When you decide to report them ppl you know what support gonna tell you? Use ignore button. 2 days ago one dude just kept insult me with 10 chars atleast i kept ignore he came back with another. I could say more but probably this will be enough for me to get warned here. Not like I mind tho anyway.
  11. Wow
    HeartsBane reacted to Peony in [2021.04.26] Event of the week "Troll Mania" and the Weekly ratings Magical Tournament!   
    Friends!
     
    Wickedora was so pleased with the success of all students of the School of Magic. So much so, she shared an idea with the Spring King, the idea was to organize a real holiday for everyone! And His Majesty, as always, gladly agreed to his beloved wife's venture. So let's welcome the unique festive week on the Blissful Island!
     
    For just this week, you have a chance to get legendary Troll costumes, as well as earn more Guild Points and magical reputation!
    legendary Green Troll сostume added to all holiday Dungeons (drop chance increases with dungeon level); legendary rare costumes added to treasuries in all holiday Dungeons:
    Treasury of Illusions Apprentice: Blue Troll сostume
    Treasury of Illusions Expert: Red Troll сostume
    Treasury of Animagic Apprentice: Purple Troll сostume
    Treasury of Animagic Expert: Black Troll сostume rare non-class Enhanced Attack Strength book added to "Artifact Storage V", "Artifact Storage VI" and "Artifact Storage VII" holiday Dungeons (drop chance increases with dungeon level); x2 Guild points in all holiday Dungeons; x2 increase in the daily limit on amount of reputation points for completing all holiday Dungeons. Event time: 26.04 13:00 CEST - 03.05 12:00 CEST
     
    In addition, do not miss the opportunity to get into the list of leaders in the the Magical Weekly ratings Tournament with 50 prize-winning places in the "Festive Dungeons completed" category, with incredible rewards this week:
     
    1st place: Enhanced Attack Strength book and 100 Caches of Great Magisterium
    2nd place: Magic Relic of Resilience and 75 Caches of Great Magisterium
    3rd place: 50 Caches of Great Magisterium
    4-10 places: 20 Caches of Great Magisterium
    11-20 places: 10 Caches of Great Magisterium
    21-50 places: 5 Caches of Great Magisterium
     
    Tournament time: 26.04 00:00 CEST - 03.05 00:00 CEST
     
    See you in the game!
    AIGRIND
  12. Haha
  13. Speechless
    HeartsBane reacted to Peony in [2021.04.25] Season 1: King’s trials — Royal Festivities!   
    Warriors!
     
    Every day you get new tasks, completing which allows you to collect the entire collection of rewards available in the Season of Activities. And despite the fact that a large part of the Season is over, you still have a chance to get the maximum points in the last two weeks. This is because from April 26, 00:00 CEST, Royal Festivities are announced and the number of Season points for completing all missions will be doubled!
     
    Still worried of not making it in time? Let's take a closer look then: now you can get 30 points for completing all daily tasks and an additional 30 points for weekly missions. With the increase, the number will increase to 60 points, therefore, in 2 weeks you can collect 960 points and until the end of the Season you can collect all the rewards, even if you only start now. Don't miss this opportunity to fill your bag with treasures or get useful buffs!
     
    As a reminder, the Season will run until May 10, 00:00 CEST, so don't postpone your participation! In addition, do not forget that when you buy the Battle Pass, you will significantly expand the list of rewards, gaining access to truly unique items.
     
    However, it is worth noting that, in addition to the currently indicated rewards in the Activity Center, another one will be added: for 900 points, each player can receive 1500 Miracle Coins! Thus, half of the cost of the pass will be returned to you.
     
    The time of the “Royal Festivities” event: 26.04 00:00 CEST - 10.05 00:00 CEST
     
    See you in the game!
    AIGRIND
  14. Wow
    HeartsBane reacted to lallouss in #1 Paladin Guide - Zeus - US-Sapphire   
    #1 Paladin Guide
     
    1. Introduction
    2. Base, Expert Skill and Relics Setup
    3. Weapons, Gears and Books
    4. PvE, Dungeons and Raids Tips and Tricks
    5. PvP, Arena and Wars Tips and Tricks
    6. Summary
     
     
    1. Introduction:
     
    Paladin is a class under appreciated by many because of its lack of damage burst potential, but it can deal damage as much as mage and heal as much as priest in team fight or dungeon.
    Most used expert skill Sacred Shield, Least used expert skill Sun seal.
    Paladin's power lies in his abilities to support and amplify his team mates or control enemies. He is feared by his enemies in arena and close combat fights, having heal and aggro skills makes him the best tank to out aggro any other class in game. Jumping into fights and support his team mates in wars while silencing enemies with Fetter.
    This guide is made for high level paladins mostly so i will show maxed set of gears and weapons to be used.
     
    FACTS
     1. Less than 5% of Sentinel players made paladins, from 9 total sentinel classes average should be 11.11% 
    2. Paladin most useful in arena because of his sacred shield
    3. Paladin has more damage reduction than a warden at low hp
    4. Paladin can steal aggro of any boss from any class if maxed PvE skills
    5. Paladin is better than a mage, priest or druid in dungeon if he has maxed banner and support skills
    6. Paladin worst enemy is Warlock due to its multi disable skills
    7. Rogue's worst enemy is Paladin
    8. Paladin weakness is being far from enemies, silence, disable, stun
    9. Paladin strength is being close to enemies
    10. The only class that can replace any other class in any situation except dealing massive damage
     
    Chosen passive: Spirituality (+10% Energy)
    Shield: Can equip shield (+15% physical/magic defense)
    Can equip one handed axe Can equip two handed axe
    Can equip one handed sword Can equip two handed sword
    Can equip one handed mace Can equip two handed mace
    Can equip spear
    Can equip heavy armor Can equip Lightweight armor
     
    Different gear and weapon options makes him playable in many different ways to suite your needs. In this guide we going to discuss 3 types of builds: Pure PvP, Pure PvE, Hybrid
    We are not going to discuss what each skill does, but how each skill can be used effectively, tips and tricks of paladin, if you want simple description of each skill you can read them in game or on forum they are available to anyone, because lets be honest not all cares about % of this and that, what your really care about is what is the best for some type of situation without having to read a page full of numbers and %, will add full description of each skill details in the end of the guide if any requests for it.
     
    2. Base, Expert Skill and Relics Setup: 
    Pure PvP
    Arena,1v1,War,GvG and anything related to versus players
     
     Purifying 5/5
    After u fetter your opponent use this skill to inflect extra magic damage on him, but if cool down is over recast it fast, this skill can be used to activate some cool bonus relics for extra stats
    Tip1: use it after fetter
    Tip2: use it whenever it possible
     Fetter 5/5
    Use this skill to silence and trap your enemies, making them unable to move or cast skills
    Tip1: can be used after Harrad's Call if enemies are far
    Tip2: use it when in mid of enemies
    Tip3: use it to stop your enemies from running away
     Light Aura 1/5
    Use this skill in the start of battle to increase healing effect of yourself and your party
    Tip1: use it to trigger relics most often
     Persuasion 1/5
    Use this skill to reset your enemies attack sequence and confuse them can be crucial in arena
    Tip1: use it 1v1 to reset your enemies attack and activate relics
    Tip2: use it in war of map2 to rest your enemies attack on flag
    Tip3: use it to aggro enemies who can go invisible
    Tip4: use it in 2v2 to save your partner if the enemy attacking him
    Tip5: not to be used in group wars or GvG
     Heavenly Light 3/5
    Use this skill to heal yourself or your allies in time of need, most effective with magic build setup
    Tip1: if using magic items, use this as much as possible to support yourself and your allies especially in arena
     
    make sure you use only 10 skill points on base skills leave other points for expert skills
     
     Illumination 1/4 
    Deals Magic damage to enemies in a small AoE, best combined with stun or life steal stat
    Tip1: equip stun weapon and stun buffs and use this skill non stop to stun your enemies and reset their attack sequence
    Tip2: mostly used for its possibility to stun enemies in an AoE and make them lose aggro on your allies
    Tip3: if enemies are far Harrad's Call > Fetter > Illumination
     
     Harrad's Banner 1/4 
    Use this skill before entering the battlefield but take care enemies can run from it so be sure to use it wisely (doesn't trigger any stun stat)
    Tip1: can be used also in a tricky way to kite your enemies leaving it behind you so they get delayed to follow you
    Tip2: in 1v1 use it before enemy can reaches you
    Tip3: use it after Fetter so enemy cant run from it
    Tip4: use it before you or your allies cast any other damage spells to increase their damage output on enemies
     
     Sun Seal 1/4 
    Basically useless not used skill in war or 1v1 hardly it will consume your mana and time to use it better focus on other skills in hotkey
    Tip1: in 1v1 use it to increase life steal on enemies
    Tip2: use it before using Shield Strike to heal a fixed % of your max hp
     
     Harrad's Call 1/4 
    Can be maxed for better % stun chance and better damage but at level 1 still effective and better use skill points elsewhere
    Tip1: use it to run from or towards enemies
    Tip2: jump into enemy groups to stun them
    Tip3: use Fetter always after it
    Tip4: use it to initiate a fight in 1v1 vs ranged enemy
    Tip5: use it to initiate any arena fight or after Harrad's Banner
     
     Shield Strike 4/4 for 1v1 only, other than that 1/4 
    for 1v1 this is crucial to stun your enemy for longer period of time and it increases the % of hp recovery if combined with sun seal
    Tip1: use it to initiate a fight in 1v1 vs melee enemy than run towards them for 0.5 second than cast Fetter
    Tip2: use it after Fetter is about to end to maximize your disable to enemy
    Tip3: push enemies away from yourself or your allies
     
     Sacred Shield 1/4 for 1v1 only, other than that 4/4 
    this is basically best support skill paladin has in a non 1v1 fight, it cant be used on yourself, only on allies or minions if level 3 or above the paladin will receive a shield also
    Tip1: the more max hp you have the more effective it is
    Tip2: use it to initiate a fight anywhere
    Tip3: use it when paladin has low hp, the lower the hp the better only if paladin has Inner Force, because it reduces damage deal and making shield last longer
    Tip4: cannot be used in 1v1 fair fight because you need a minion or someone to cast it on to receive a shield on yourself also its powerful in 1v1
    Tip5: use it after using Paladin's Prayer on ally to make it more effective
    Tip6: in a 2v2 arena fight must initiate the fight with it and use it whenever possible before any other skill
     
     Light Defense 1/4 
    can use it anytime you want to increase your party % physical/magic defense
    Tip1: best used in full party early before meeting enemies by 5 second
     
     Paladin's Prayer 4/4 
    can be used in early fight if you know the enemy going to deal heavy damage on you or your ally in next 4 seconds or can be used after receiving few hits, the early the better so can recast more of it later on
    Tip1: in a 1v1 the early use of it the better but in a team fight save it to see who in your party is dying and heal them
     
     Inner Force 4/4 (Passive no animation)
    if your looking for survival and tank mode this is the best skill to survive at the lower the hp you have, sometimes few points matters between winning and losing a match or a war
    Tip1: best to combo with it supportive skills or buffs, use Sacred Shield with it at low hp for maximum effectiveness
     
    Pure PvE
    Dungeons,Questing,Raid Bosses anything related to farming
     
     Purifying 3/5 or 5/5 if going full physical PvE paladin
    Use this skill whenever possible
     Fetter 1/5 or 3/5 or 5/5
    helps a bit in PvE but not really important much other than escaping mobs or reducing their damage mostly gets resisted by bigger mobs
     Light Aura 5/5 
    make sure Heavenly Light is maxed before leveling this skill
     Persuasion 1/5 or 5/5 if going full tank mode
    must have at level 5 if full tank PvE paladin, use it immediately to aggro mobs
     Heavenly Light 5/5
    this also effects aggro in healing making it possible to aggro any boss you like
     
    make sure you use only 10 skill points on base skills leave other points for expert skills
     
     Illumination 4/4
    Deals Magic damage to mobs in a small AoE, best combined with stun or life steal stat
    Tip1: equip life steal magic weapon and magic buffs and use this skill non stop to deal damage and life steal mobs
    Tip2: attack never misses and helps aggro mobs
    Tip3: if mobs are far Harrad's Call > Heal > Illumination
     
     Harrad's Banner 3/4
    Use this skill before engaging with mobs
    Tip1: can be used also in a tricky way to kite mobs leaving it behind you so they get delayed to follow you
    Tip2: cast it early before you or your party start attacking mobs
    Tip3: most effective at big hp mobs to deal extra damage on them
    Tip4: best combo: Harrad's Banner > Fetter > Illumination > Call
     
     Sun Seal 1/4
    use it on mobs to increase yourself and your party life steal parameter on that specific mob
    Tip1: basically adds extra magic damage in PvE if using magic weapons
     
     Harrad's Call 1/4
    Can be maxed for better % stun chance and better damage but at level 1 still effective and better use skill points elsewhere
    Tip1: use it to run from or towards mobs + stun them
    Tip2: use Illumination always after it
    Tip3: run faster by jumping forward on the map
     
     Shield Strike 1/4
    Pure PvE paladin most effective using magic weapons not physical but either way this should be level 1 for PvE
    Tip1: use it to push bosses or mobs 2 yards in any direction you want (sometimes resists bosses)
    Tip2: take care while using it to not reset bosses or mobs
     
     Sacred Shield 3/4
    this is basically best support skill paladin has it cant be used on yourself, only on allies or minions if level 3 or above the paladin will receive a shield also
    Tip1: the more max hp you have the more effective it is
    Tip2: use it before entering mob areas
    Tip3: use it when paladin has low hp, the lower the hp the better only if paladin has Inner Force, because it reduces damage deal and making shield last longer
    Tip4: use it after using Paladin's Prayer on ally or yourself to make it more effective
    Tip5: if solo farming use it on a minion to receive a shield to yourself also
     
     Light Defense 1/4
    can use it anytime you want to increase yourself and your party % physical/magic defense
    Tip1: best used in full party at any time
    Tip2: Inner Force is more better at level 4 if your the tank than Light Defense
     
     Paladin's Prayer 1/4
    use it when someone losing hp fast keep it for emergency can be crucial at important moments
    Tip1: use it as last resort keep it for emergencies in helps in life or death situations
     
     Inner Force 3/4
    if your looking for survival and tank mode this is the best skill to survive at the lower the hp you have, sometimes few points matters between dying and staying alive in PvE
    Tip1: best to combo with it supportive skills or buffs, use Sacred Shield with it at low hp for maximum effectiveness
    Tip2: dont be afraid if you have low hp you wont die easily
     
    Hybrid
    Mix setup of skills that allow you to excel in anywhere and everywhere in warspear
     
     Purifying 5/5

     
     Fetter 5/5

     
     Light Aura 1/5

     
     Persuasion 1/5

     
     Heavenly Light 3/5

     
     Illumination 1/4
     Harrad's Banner 3/4
     Sun Seal 1/4
     Harrad's Call 1/4
     Shield Strike 1/4
     Sacred Shield 4/4
     Light Defense 1/4
     Paladin's Prayer 3/4
     Inner Force 3/4
     
    Tips of how to use skills effectively for Hybrid is a combintion of Pure PvP and Pure PvE
     
    3. Weapons, Gears and Books: 
     
    Best books for Paladin are defensive books:
     
    Magical Toughening skill book - increases magical defense of the character by 20% and decreases incoming magical damage to a character from an auto attack by 10% when the current health is lowered to 30% when compared to the maximum
    Physical Toughening skill book - increases physical defense of the character by 20% and decreases incoming physical damage to a character from an auto attack by 10% when the current health is lowered to 30% when compared to the maximum
     
    Power of Life skill book - increases character's maximum health by 6% and health regeneration by 15%
    Magical Protection skill book - increases numerical value of character's magical defense by 10%
    The Power of Blood skill book - increases character's and all party members' "steal health" parameter by 10% when party's combined health level is less than 50%
    Distortion of Life skill book - Restores character's health by 150% of the damage inflicted by the enemy when the character is under the debuff "stunning" with a chance equal to the value of character's "steal health" parameter. However, this effect has a cool down of 2 seconds
     

     
    Reflection plays a role in tanking mobs/bosses
     
    Pro Weapons:
     
    PvP Magic
    Stun mace (magic enchanted) + Arena shield (fero enchanted) 
    or
    Arena mace (magic enchanted) + Stun shield (fero enchanted) 
     
    Accessories: craft cape,arena amulet,arena rings magic 
     
    2 handed mace is not recommended for arena
     
    For GvG and Wars AoE stun magic mode:
     
    Stun Magic Spear (stun enchanted) 
     
    PvP Physical
    Double Pene Mace (fero enchanted) + Arena shield (fero enchanted)  
    Accessories: arena cape,resist amulet,arena rings physical 
     
     
    PvE Magic
    Life Steal Hammer 
     
     
    Pro Gears:
     
    PvP Half Greatness + Half 32 Heavy + Belt Light Craft 
     
    PvE Half 32 Heavy + Half 32 Light + Any good PvE Belt 
     
     
     
    4. PvE, Dungeons and Raids Tips and Tricks:
     
    PvE for paladin is mix set of Heavy and Light Gears and Life steal magic weapons u can pick what ever level gears you want best for 32 paladin is Mermen mixed gears heavy 2 pieces and light 2 pieces but you will need massive mana regeneration and mana book maybe
     
    Affordable Gears for average paladins:
     
    Cape: Magic |  Mana Reg | any stat is good (preferably more magic or life steal)
    Enchants: Critical | Life Steal or Parry

     
    Amulet: Magic | HP or Pene | any stat is good (preferably life steal)
    Enchants:Accuracy | Life Steal or Fortitude

     
    Ring: Magic | HP or Accuracy | any stat is good (preferably life steal)
    Enchants: Mana Reg | Life Steal or Fortitude


     
    Belt: *Heavy Belt preferably*    HP | Pene or Critical | Accuracy or  Parry
    Enchants: Mana Reg | Retribution or Fortitude


     
    Helmet | Armor | Gloves | Boots: pick any 2 light 2 heavy gears of the following sets of heroic gears
     
     
    Helmet Enchants: Accuracy | Defense

     
    Armor Enchants: Rage | Defense (Tip: Better use light armor because most heavy armor has -block- and if using 2 handed magic setup its a waste of stat to have -block- only works with shield equipped)

     
    Gloves Enchants: Pene | Defense

     
    Boots Enchants: Stun or Cool Down | Defense (Tip: Better use boots which has mana regeneration)

     
    Tip: use 2 of the same set 2 light same set. 2 heavy same set
     
    Affordable Weapons for average paladins:
     
    Hammer: Magic |  Retribution or Parry or Dodge (Tip: you can use physical weapons also but magic is most preferably considering most damage skills paladin has are magic related)

     
    How to use paladin in PvE situation:
     
    Combo: Harad's Call > Harad's Banner > Fetter > Illumination > Purify > Heavenly Light + Sacred Shield (if needed)
     
    5. PvP, Arena and Wars Tips and Tricks:
     
    PvP for paladin is a full set of Heavy Gears for those who cant afford a mix of 2 pieces 30 greatness and 2 pieces 32 heavy mermen gear go by the following
     
    Affordable Gears for average paladins:
     
    Cape | Amulet | Rings: Same from PvE affordable set (if Physical 1 handed mace than get physical accessories and if Magic 1 handed mace than get magica accessories)
     
    Helmet | Armor | Gloves | Boots | Belt: (Follow the enchants shown in the pictures below)

     
     
     
    6. Summary:
     
    Paladin can be Tank, Support, Healer, Crowd Control, Stunner, Silencer and Damage amplifier Hero. I'm going to show you in this summary what cool paladin stats he can have and can reach things beyond your imagination.
     
    Retribution Paladin: 80.8% Damage Reflection

     
    Vampire Paladin: 87.7% Steal Health

     
    Resist Paladin: 100% Resistance + 50% Solidity

     
    Speed Paladin: 70% Attack speed

     
    Block Paladin: 16.5% Dodge + 19.9% Parry + 25% Block

     
    Rock Paladin: 25999-80% Physical   19014-74.% Magical Defense

     
    Monster Paladin: 18904 HP

     
    Critic Paladin: 50% Critical Hit

     
    Auto Paladin: 100% Attack Strength

     
    Pierce Paladin: 27.1% Piercing Attack

  15. Wow
    HeartsBane reacted to Peony in [2021.03.29] Game servers restart   
    Friends!
     
    There was an unscheduled reboot of the game servers due to an identified error with the receipt of daily missions.
    The world event "Life in Stone" will be re-launched at 02:15 CEST on all servers except BR-Tourmaline.
    All the changes listed above have been made.
     
    We apologize for the inconvenience.
    AIGRIND
  16. Wow
    HeartsBane reacted to Peony in [2021.03.21] Compensation of rewards for the Guild event “Threat from the Depths”   
    The reward (with the buff) will send at 19:30 CET!

  17. Wow
    HeartsBane reacted to Peony in [2021.03.21] Compensation of rewards for the Guild event “Threat from the Depths”   
    Friends!
     
    The bosses killed at the Guild event on GvG territory “Threat from the Depths” last time did not count today. Because of this, many guilds were unable to pass the event, as well as receive the reward.
     
    We have already fixed the event, and we will compensate all the rewards for the RU-Amber, RU-Topaz, RU-Ruby and EU-Emerald servers at 19:30 CET.
     
    All participants who receive an incentive award will receive a reward for winning, as well as 390 reputation of Magisters of Illusion and Animagia.
     
    Thank you for your understanding!
    AIGRIND
  18. Wow
    HeartsBane reacted to Peony in [2021.03.21] Compensation of rewards for the Guild event “Threat from the Depths”   
    I'll inform you the exact time very soon! 
  19. Wow
    HeartsBane reacted to Peony in [2021.03.18] Warspear Online Update 9.3. Mysteries of the School of Magic. Release   
    Dear students!
     
    The first school bell on the Blissful Isle is about to ring, which means that the long-awaited second year of magical education is on its way. It's time to get back to school so that you can pass all exams as soon as possible! Just do not forget that versions for different platforms may be released with a delay, and until your client is updated to version 9.3, all changes in the game interface will not be available.
     
    You already know from the announcement that mysterious crimes are taking place in the School of Magic and must be prevented. But in addition to investigating, do not forget to participate in guild and world events, visit solo dungeons and, of course, study well! Below we will tell you about what kind of rewards and surprises await you in Update 9.3.
     

     
    Holiday quests
     
    During the walkthrough of the storyline, you will discover many secrets of the School of Magic, which can lead you into dangerous investigations. Still, good grades are most important, so don't stop preparing for tests and exams. For the successful completion of the semester, as a reward, you can receive not only passive, but also active skills described in the update announcement. However, make sure you have enough reputation with the Masters of Illusion and Animagic, because this is the only way to gain access to the final challenge.
     

     
    Magic of Illusions Test: 2500 reputation of Magisters of Illusion and Animagia
    Magic of Illusions Exam: 5000 reputation of Magisters of Illusion and Animagia
    Test in Animagic: 10000 reputation of Magisters of Illusion and Animagia
    Exam in Animagic: 15000 reputation of Magisters of Illusion and Animagia
     
    For completing all story quests, you will be rewarded with collectible smileys "Naughty Toady" and "Green Recklessness".
     
    Remember that reputation needs to be earned through daily tasks, and participation in the battle with raid bosses, killing monsters in a GvG event or completing dedicated dungeons will only speed up the process!
     
    Reputation
     
    When you graduate, you're left with 15,000 reputation points in your pocket, which you can spend on experience and reputation for other factions or improve your crafting skills. Don't forget, you can always continue to earn your magical reputation on the Blissful Isle! 
    50 experience points - 250 reputation of Magisters of Illusion and Animagia 1000 crafting experience in any profession - 500 reputation of Magisters of Illusion and Animagia 100 points of reputation with factions of I and II sectors of Ayvondil - 375 reputation of Magisters of Illusion and Animagia 100 points of reputation with factions of III, IV and V sectors of Ayvondil (except underwater) - 500 reputation of Magisters of Illusion and Animagia 200 points of reputation with Mermens of the Depths - 400 reputation of Magisters of Illusion and Animagia In addition, the following buffs can be purchased from Avaris for 250 reputation units of the Masters of Illusion and Animagic each: 
     
    Extraordinary Resilience buff - reduces the incoming damage of a character from monsters by 5% (max 3 buffs - 15%).
    Otherworldly Power buff - increases the damage dealt by the character to monsters by 5% (max 3 buffs - 15%).
    Sharp Attack buff - increases the "Attack Strength" parameter of the character by 3% (max 3 buffs - 9%).
     
    Buff Duration - 18 hours.
     
    Solo Dungeons
     
    Wickedora now can only trust her students, so you are the one to fulfill her assignment and find the very "Book of Ancient Magical Creatures". Try to quickly walk through the rooms to get to the magic tome, where a clue about the monster that is attacking in the School may be hiding. But be careful, because the book itself can jump onto you! 
     
    Artifact Storage I (recommended level - 6):
    - unique accessories (rings, amulets and cloaks) of level 6 with physical / magical power and Skills Cooldown and Attack Strength bonuses
    - unique weapons of level 6 with Attack Strength bonus
    - rare weapons of level 6 with doubled bonuses
     
    Artifact Storage II (recommended level - 12):
    - unique accessories (rings, amulets and cloaks) of levels 10 and 12 with physical / magical power and Skills Cooldown and Attack Strength bonuses
    - unique weapons of levels 10 and 12 with Attack Strength bonus
    - rare weapons of levels 10 and 12 with doubled bonuses
     
    Artifact Storage III (recommended level - 16):
    - unique accessories (rings, amulets and cloaks) of levels 14 and 16 with physical / magical power and Skills Cooldown and Attack Strength bonuses
    - unique weapons of levels 14 and 16 with Attack Strength bonus
    - rare weapons of levels 14 and 16 with doubled bonuses
     
    Artifact Storage IV (recommended level - 20):
    - unique accessories (rings, amulets and cloaks) of levels 18 and 20 with physical / magical power and Skills Cooldown and Attack Strength bonuses
    - unique weapons of levels 18 and 20 with Attack Strength bonus
    - rare weapons of levels 18 and 20 with doubled bonuses
     
    Artifact Storage V (recommended level - 24):
    - unique accessories (rings, amulets and cloaks) of levels 22 and 24 with physical / magical power and Skills Cooldown and Attack Strength bonuses
    - unique weapons of levels 22 and 24 with Attack Strength bonus
    - rare weapons of levels 22 and 24 with doubled bonuses
     
    Artifact Storage VI (recommended level - 28):
    - unique accessories (rings, amulets and cloaks) of levels 26 and 28 with physical / magical power and Skills Cooldown and Attack Strength bonuses
    - unique weapons of levels 26 and 28 with Attack Strength bonus
    - rare weapons of levels 26 and 28 with doubled bonuses
     
    Artifact Storage VII (recommended level - 32):
    - unique accessories (rings, amulets and cloaks) of levels 28 and 30 with physical / magical power and Skills Cooldown and Attack Strength bonuses
    - unique weapons of levels 28 and 30 with Attack Strength bonus
    - rare weapons of levels 28 and 30 with doubled bonuses
     
    Additionally, in all Dungeons you can find:
    - unique empower relics
    - costume Tree of Life Guard
    - catalysts, essences and substances
    - spheres of damage and defence enhancement
    - scrolls
    - precious bars
     

     
    For each completion, the hero will receive 60 reputation points for the Masters of Illusion and Animagus, but no more than 600 reputation points per day.
     
    Diligent students who have completed two new courses will have the opportunity to additionally open all the treasuries of the Masters inside the Dungeon, in which you can find:
     
    Treasury of Illusions Apprentice
    - Illusions Sorcerer and Illusions Sorceress costumes
     
    Treasury of Illusions Expert
    - Illusions Sorcerer and Illusions Sorceress costumes
     
    Treasury of Animagic Apprentice
    - Animagic Sorcerer and Animagic Sorceress costumes
     
    Treasury of Animagic Expert
    - Animagic Sorcerer and Animagic Sorceress costumes
     
    Also:
    - common empower relics
    - the full set of Forest Faun skins
    - holiday minions
    - catalysts, essences and substances
    - elixirs and scrolls
    - precious bars 
     
    Reward drops in Dungeons: recommended level +1 (or below)
     
    “Life in Stone” world event
     
    Take part in a general gathering to rescue the School, where you need to bring the Morning Star shard to the sleeping Golem in order to wake it up to protect the students and teachers. However, you should be careful, because the Golem itself has completely different plans...
     

     
    Any player, starting at 2 level, who was present on the territory of the event completion for at least 30 seconds, at the time of its successful completion, will receive the reward:
     
    1st stage: Golem's Chest I and Unbreakable Friendship buff - increases the life time and strength of the monster summoned by La Gush's Help skill by 10% (max 4 buffs - 40%)
     
    2nd stage: Golem's Chest II and Extraordinary Resilience buff - reduces the incoming damage of a character from monsters by 5% (max 3 buffs - 15%)
     
    3rd stage: Golem's Chest III and Otherworldly Power buff - increases the damage dealt by the character to monsters by 5% (max 3 buffs - 15%)
     
    4th stage: Golem's Chest IV and Assistants' might buff - increases power and defense of the character's minions by 50% (max 1 buff)
     
    5th stage: Golem's Chest V and Sharp Attack buff - increases the "Attack Strength" parameter of the character by 3% (max 3 buffs - 9%)
     
    6th stage: Golem's Chest VI and Favored by Magisters buff - increases the number of reputation points received by the character with the Magisters of Illusions and Animagic faction by 30% (max 1 buff) - if stage 5th is completed successfully.
     

     
    In each of the six Chests you can find collectible smileys with a funny monster, cute foxes, cool parrots and a mysterious cheshire, as well as:
     
    - common empowering relics
    - signs of imperishability
    - seeker's stamina elixirs
    - holiday minions
    - small gladiator, unity and knowledge elixirs
    - potions and scrolls
    - precious bars
     
    And the chest of the last stage may contain the unique Golem costume!
     
    Event restart time - on schedule: 06:05, 12:05, 18:05, 00:05 CET (BR-Tourmaline: 04:05, 10:05, 16:05, 22:05 CET).
     
    Guild event on GvG territory “Threat from the Depths”
     
    Deep underground, the elemental stonefangs decided that the newly reopened educational institution posed a major threat to Iviral's blade. And thus the School itself was under threat! All guilds are already gathering the best warriors to pacify the terrible monsters and save the new school year. However, remember that time is limited, so try to defeat the stonefangs as quickly as possible, especially since you already know how to summon them.
     

     
    All guild members that successfully complete the event will receive a Treasury of Elements and Spring Adventure buff which allows the character to access the selected dungeons on the Blissful Isle for free. 
     
    A Treasury of Elements may contain:
    - Enhanced Attack Strength skill book
    - decorative set skins of Heraldic Lily
    - event relic Magic Relic of Resilience
    - unique empower relics
    - seeker’s stamina elixirs
    - unity signs
    - holiday minions
    - great gladiator, unity and knowledge elixirs
    - holiday potions and battle scrolls
    - precious bars
     
    Enhanced Attack Strength skill book -  increases the Attack Strength parameter of the character by 4%.
    Magic Relic of Resilience - increases the effect of the skill by 40% when the skill is used by a character with a health level that is less than 30% when compared to the maximum.
     

     
    Thanks for saving the School actually awaits absolutely all participants in the event, even if your union did not manage to fight off the monsters. As a consolation reward, players will receive a Jewelry Box of Elements, which can include the following rewards:
     
    - decorative set skins of Heraldic Lily
    - event relic Magic Relic of Resilience
    - unique empower relics
    - seeker’s stamina elixirs
    - unity signs
    - holiday minions
    - great gladiator, unity and knowledge elixirs
    - holiday potions and battle scrolls
    - precious bars
     
    Please note that only characters of level 10 and above who have been on the territory of the event for at least 30 seconds at the time of its successful completion will be awarded.
     
    Also, do not forget that the reputation of the Masters of Illusion and Animagus will be awarded for killing each boss, and all guild players who are at the event will be able to gain additional points, thereby making their training easier.
     
    Restart time: three times a week according to the schedule.
     
    Guild event on a dedicated territory “Forgotten Hallways”
     
    A dark shroud fills school basements at incredible speed. It's time for the real elimination of monsters - destroy everyone in your path to stop the invasion of dangerous clots of darkness on the Blissful Island. 
     

     
    All guild members, starting from the 2nd character level, who were on the territory of the stage for at least 30 seconds at the time of its successful completion, will receive a reward in the form of a Jewelry Box of Gloomy Shroud (increases with each stage) and Compelling Advantage buff which increases the Critical Hit parameter and the character's skill cooldown rate by 5% (max 2 buffs - 10%). 
     
    Clear the basement corridors of the School from darkness!
     
    The Jewelry Box of Gloomy Shroud will drop:
    - Rampant Attack skill book
    - Keeper of the Forests costume
    - event relic Magic Relic of Resilience
    - unique weapons of level 30 with Attack Strength bonus
    - unique empower relics
    - unity sings
    - holiday minions
    - small gladiator, unity and knowledge elixirs
    - holiday potions and battle scrolls
    - precious bars
     
    Rampant Attack skill book -  increases the Attack Strength parameter for a character by 10% when the character is in combat with three or more opponents.
     
    Conditions of activation: Pass 15 times through any dedicated dungeon of Blissful Isle.
    Restart time: 12 hours after the event ends.
     
    Raid Bosses
     
    The investigation will definitely lead you to the monster that holds the entire School in fear. But, having overcome him, do not be too quick to relax, because the criminal is not really alone and another test awaits you. This will be the most important test of your new magical knowledge!
     
    After each exam, you will face formidable opponents to stop crimes and save the educational process. The most powerful warriors will leave the battlefield with rewards, but absolutely all characters who took part in the battle will receive the reputation of the Masters of Illusion and Animagic.
     
    Raid Boss in the Wandering Hall
     
    Any player of the group that defeats the first raid boss is guaranteed to receive a unique royal weapon of level 28!
     
    Other group members may receive:
    - Magical Toughening skill book
    - unique costume 
    - unique empowering relics
    - unity signs
    - holiday minions
    - catalysts, essences and substances
    - spheres of damage and defence enhancement
    - precious bars
     
    Magical Toughening skill book - increases magical defense of the character by 20% and decreases incoming magical damage to a character from an auto attack by 10% when the current health is lowered to 30% when compared to the maximum. 
     
    Respawn time: 4 hours.
     
    Raid Boss in the Old Tower
     
    In the Old Tower, you will encounter someone you definitely did not expect to see there! But do not let this meeting confuse you for a second, because the main villain will stand in front of you and you must destroy him at any cost! Moreover, in the end, someone from the group that coped with the boss is guaranteed to receive a unique royal weapon of level 30.
     
    The rest of the group members have the opportunity to become owners of the following awards:
     
    - Physical Toughening skill book 
    - unique costume
    - unique empowering relics
    - unity signs
    - holiday minions
    - catalysts, essences and substances
    - spheres of damage and defence enhancement
    - precious bars
     
    Physical Toughening skill book - increases physical defense of the character by 20% and decreases incoming physical damage to a character from an auto attack by 10% when the current health is lowered to 30% when compared to the maximum.
     
    Respawn time: 4 hours.
     
    Season 1: The King’s Trials
     
    Let us remind you that with update 9.3, the game will open access to the Season of Activities with an individual set of daily and weekly missions, thanks to which you can fill your bag with useful and really rare rewards. The season starts on March 28 at 23:00 CET and will last until May 10 at 00:00 CEST.
     
    Full information about the Season will be available in the Activity Center located in the Quick Access Menu. Check back often so as not to miss the opportunity to earn points, which can later be exchanged for a reward.
     

     
    Rewards and Battle Pass
     
    You will find a huge selection of different rewards, which can also be significantly expanded if you use the Battle Pass. During the Season you can get: 
     
    Reputation of Magisters of Illusion and Animagia: 
    per Season you can get up to 5000 reputation Buffs (last until the end of the Season):
    Great Knowledge buff Great Blacksmithing Skill buff Great Jewelry Skill buff Great Weaponry Skill buff Great Magic Wisdom buff Costumes:
    unique costume “Alter Ego” that can only be received as a Season reward Hairstyles:
    two absolutely unique hairstyles that can only be received as a Season reward Smileys:
    "Cat-Image" smileys, and two more collectible smileys that can only be received as a Season reward Chests:
    Cache of Great Magisterium Magic Mood's Chest, containing your favorite holiday smileys from the Blissful Isle Legendary Chest of the Spring King with unique costumes and skins Chests of the Royal Castle, that contain one of the following rewards:
    - costumes: Moon Sorcerer and Moon Sorceress, Sun Sorcerer and Sun Sorceress, Astral Sorcerer and Astral Sorceress, Darkness Sorcerer and Darkness Sorceress
    - decorative set skins of Heraldic Lily
    - seeker’s stamina elixirs
    - holiday minions
    - great gladiator, unity and knowledge elixirs
    - holiday potions and battle scrolls
    - precious bars Seeker’s stamina elixir:
    up to 4 per Season Minions:
    up to 2 minions “Summon Medusa” can be gained per season Achievements
     
    There will be 12 new holiday achievements available on the Blissful Isle during your time at the School and Honoring the Spring King. When you get them all, you will unlock the funny collectible smileys "What's going on?" and "Something happened". Also, keep in mind that you can inscribe yourself into the history of Arinar by earning one of 5 new Legendary Achievements.
     
    Craft
     
    Skillful craftsmen of Arinar will find crafting tasks for the production of unique event ranged and melee weapons of levels 10-30, available only during the Honoring of the Spring King!
     
    But note that crafting has changed a bit this year: you no longer need an Energy Catalyst to craft your Holiday Weapon, but now you need to use two of the same items to trigger a crafting challenge.
      
    Exclusive items in Miracle Shop
     
    Legendary Chest of the Spring King
     
    Added to this chest are the "2021 Best Costume" contest winners, as well as other rare costumes that will definitely adorn your wardrobe!
     
    Costumes:
    Seeker of Light Rooted Lady Flora Fluffy Magister Magicka Visionary Charming Rogue Phantasmo Garaan's Wrath Cursed Armor Night Raven Marshal of the Dark Forces Prince Frog Shadow Decorative skins:
    Dagger of Sun Valley Gladius of Sun Valley Claymore of Sun Valley Morgenstern of Sun Valley Scepter of Sun Valley Staff of Sun Valley Bow of Sun Valley Crossbow of Sun Valley Shield of Sun Valley Silent Scream Siren Song Black Widow Last Dawn Cache of Great Magisterium
     
    Costumes:
    Illusionist Basilisk Fairy Tail Salamander Ravenous Angel Demon of Twilight Marshes Prince of Sun Midnight Shooter Gatekeeper Empyrean Cursed Cardinal Herald of the Apocalypse Shaman of the Sacred Valley Fluffy Majesty Queen of the Sun Hopelessly Naughty Girl Cat Warrior Sun Order Assassin Grand Mystic Sorcerer of the Dark Kingdom Forest Nymph Fearless She-Adventurer Tin Man Emerald Sorceress Old Boatswain Goldmaned King Hero without Face Shepherd Righteous Woman Ruler of the Realm of Shadows Mistress of the Realm of Shadows Governor of the Heavenly Haven Governess of the Heavenly Haven Rag King Scarlet Dragon Priestess Decorative skins:
     
    Royal set:
    Poleaxe of the Dark Kingdom Staff of the Dark Kingdom Crossbow of the Dark Kingdom Magical Shield of the Dark Kingdom Dagger of the Dark Kingdom Sabre of the Dark Kingdom Yatagan of the Dark Kingdom War Hammer of the Dark Kingdom Baton of the Dark Kingdom Scepter of the Dark Kingdom Bow of the Dark Kingdom Bombard of the Dark Kingdom Shield of the Dark Kingdom Music set:
    Trumpet of Spring Orchestra Violin of Spring Orchestra Saxophone of Spring Orchestra Guitar of Spring Orchestra Trombone of Spring Orchestra Electric Guitar of Spring Orchestra Berimbau of Spring Orchestra French Horn of Spring Orchestra Harp of Spring Orchestra Flower set:
    Cleaver of the Flower Chevalier Staff of the Flower Chevalier Kris of the Flower Chevalier Bill of the Flower Chevalier Claymore of the Flower Chevalier Guisarme of the Flower Chevalier Sceptre of the Flower Chevalier Bow of the Flower Chevalier Arrowshooter of the Flower Chevalier Shield of the Flower Chevalier Deadly unique relics:
    Magic Relic of Reaction Magic Relic of Oppression Magic Relic of Cruelty Magic Relic of Physical Blocking  Magic Relic of Magical Blocking  Magic Relic of Unstable Curse Magic Relic of Deceptive Control Magic Relic of Killing Health The rarest runes and crystals:
    Vampirism Rune Crystal of Agility Great Elixirs:
    Gladiator's Great Elixir Great Elixir of Unity Great Elixir of Knowledge Holiday minions:
    Summon Flying Monkey  Summon Poisonous Toad  Summon Pixie and also important consumables and precious bars.
     
    Please note that the lifetime of the holiday minions from the Cache has been increased to 8 hours, and the Health Regeneration skill has been added to them! 
     
    Unique minion
     
    During the holiday, one of the strongest minion with active and passive skills will return to the Miracle Shop.
     
    Summon Medusa
    instantly restores a certain amount of health of a character's (active skill) increases the physical and magical power of the character for some time (active skill) reduces skill cooldown speed and the attack speed of the enemy for some time (active skill) increases character's skill cooldown speed for all time of the minion’s life by 15% (passive skill) Smileys Collections:
    "Duck Tales" “Toads” “Pirate Gang” Gifts
     
    The academic year promises to be difficult, so Wickedora and the Spring King decided to please absolutely all students with good gifts! Each playable character, regardless of level, upon first entering the game will receive the Seeker's Stamina Elixir, Minion Cache and 10 Life Scrolls. Also, all players of level 18 or above will additionally grab a Book of Oblivion.
     
    Other
    The maximum number of effects of the "Magic Relic of Cruelty"  has been increased to 8. This means that when you reapply or extend the effects, the effects will be summed up and not replaced. Fixed a bug where it was possible to get the effect of the classless skill book "The Power of Blood" without meeting its state requirements. Fixed the incorrect interaction with the "Magic Relic of Reaction" with combo stuns and some control effects. Fixed the mechanics of using skills by using RMB on Linux. If the skill cannot be used on yourself, RMB will cancel the selected skill, but if it can — will use it on you. Fixed the behaviour of the scroll bar in the guild list. Now it will retain its position regardless of the data changes in the list. All changes in the skills that were introduced after testing will be announced in the near future. All relevant information will be there.
     
    See you on the island!
    AIGRIND
  20. Wow
    HeartsBane reacted to Peony in [2021.03.15] Warspear Online Update 9.3. Mysteries of the School of Magic. Preview. Part II   
    Friends!
     
    The doors of the School of Magic are reopening for you! Two entirely amazing magical areas are ready to accept all students thirsty for new knowledge.
     
    For 4 semesters, you will study the Magic of Illusion, which will allow you to summon powerful warriors to your aid, and Animagiс, thanks to which you yourself can turn into a kind of animal. Could studying be even more interesting? Of course not! But, in addition to exciting preparation for tests and exams, you will also have to unravel the tangle of mysterious crimes taking place at the School, and, in general, have a great deal of fun on the Blissful Isle!
     
    HERALD OF THE BLISSFUL ISLE
    (special issue)
     
    NEW SEMESTER, NEW DIRECTOR!
    As our dear readers remember well, the grandiose opening of the School of Magic, which took place a year ago, almost turned into a disaster for the entire kingdom. But the worst was avoided. The dastardly Serpentus who conspired against our beloved Spring King has been exposed and rumored to be disembodied. Wanting to make up for the damage done to the School by the traitor, the shining wife of His Majesty, the wise and beautiful Wickedora, took a heavy burden on her fragile shoulders, taking the director's chair. And our publication has no doubts that Wickedora will be able not only to ensure the highest quality of the educational process, but also to save students from unpleasant surprises, which the previous semester was so rich in.
     
    TEACHER – SOUNDS PROUD!
    This year, not only new students, but also new teachers have crossed the threshold of the School! At the initiative of Wickedora, the range of disciplines studied was seriously expanded: it included such important and necessary subjects as numerology, tasseomancy, astrochemistry, magic cricket, as well as Magic of Illusions and Animagia. Our correspondent managed to get short comments from teachers on the last two disciplines. "What can I tell you?" – Julius Ripp, the teacher of Animagiс, turned out to be very courtly. “First of all, I would like to express my gratitude to the director Wickedora for the honor shown to me. I want to assure you that I will do my best to live up to this trust. Animagiс is an important discipline that can awaken in a young soul the previously dormant qualities that we lack in everyday life so much, ”Mr. Ripp said the last words with a dazzling smile. Claudius Librarius, the teacher of Illusion Magic, was far less talkative. Our publication quotes his very lapidary commentary in its entirety: “Out of the way! I still have to prepare for the lecture! " Well, let's hope that students will appreciate their new teachers.
     
    WHAT IS THE SCHOOL TALKING ABOUT
    Meanwhile, our correspondent did not fail to note that very disturbing rumors are spreading within the walls of the School. The schoolboy, who wished to remain anonymous, told the reporter that he has a friend who knows the student, who saw with his own eyes how a certain Beast, allegedly living in the secret catacombs of the School, attacked one of the students – and it's as if this was far from the first attack. Our publication will refrain from any comments – and not only because it is inclined to consider these stories a figment of a fragile imagination. We express our sincere confidence that the radiant Wickedora will be able to deal with any problem in the School of Magic, whether imaginary or real.
      
    Holiday quests
     
    In the storyline, you will go through 2 magic courses, each divided into 2 semesters, after which you will have a test and an exam. As you study, you will not only discover new aspects of the development of magic, but also find out who is behind the attacks on students and teachers of the School. So don't yawn, all of a sudden there might be some evidence right under your nose!
     
    But, no matter how exciting it is to investigate crimes, you should not forget about your studies, because in order to successfully complete the year, you need to earn enough reputation with the Masters of Illusion and Animagiс. Complete daily tasks that will help you cope with this task faster. Moreover, after each semester, tasks will become more numerous, however, it will also become more risky and more difficult to complete them.
     

     
    First, you will be greeted with simple tasks related to the comprehension and consolidation of the basics of magic, as well as the economic needs of the School. But then you have to plunge into an advanced level of knowledge and, for example, learn magical entities in the Dark Forest or bravely fight creepy creatures.
     
    Education
     
    Those students who have completed the first year earlier will easily join the educational process immediately. But for newcomers to the School of Magic, let us recall how the study for sorcerers is structured.
     
    You need to complete 2 courses of Magic. As your studies progress, you will gain access to tests after the first semester of each course and exams after the second. Further, having successfully passed the school test, you will reach a new level of knowledge (student or expert) and receive a bonus passive skill.
     
     Illusion: Apprentice (passive skill)
    The Magic of Illusions allows you not only to see the true essence of things, but also to change their appearance as you please. The power over Illusions opens the way to unknown treasures to the inquisitive minds of the seekers.
     
    Bonuses:
    Allows you to open the Illusion Apprentice's Treasury in a selected dungeon. Reduces the seeker's stamina recovery time by 1 hour.  Illusion: Expert (passive skill)
    Only magisters who have mastered the secret knowledge in its entirety can unravel the most complex of Illusions. For these magicians, there are no locked doors — they will always find that which is hidden.
     
    Bonuses:
    Allows you to open the Illusions Expert's Treasury in a selected dungeon. Reduces the seeker's stamina recovery time by 1 hour. Unlocks access to the Wandering Hall.  Serpent whisper (active skill)
    Experienced sorcerers are able to summon the naga, powerful warriors who are also versed in the mastery of Illusions, to help. A wizard that has won the favor of the naga is not afraid of even the most severe trials.
     
     Animagic: Apprentice (passive skill)
    Animagic is the ability to take on an animal form while increasing your own might and agility many times over. Animagi are skilled and hardy seekers who will stop at nothing in the pursuit of prey.
     
    Bonuses:
    Allows you to open the Animagic Apprentice's Treasury in a selected dungeon. Reduces the seeker's stamina recovery time by 1 hour.  Animagic: Expert (passive skill)
    Experts of Animagic have a secret gift for taking the form of winged creatures and hybrids. There are no obstacles they can't overcome — and no treasures they're afraid to get.
     
    Bonuses:
    Allows you to open the Animagic Expert's Treasury in a selected dungeon. Reduces the seeker's stamina recovery time by 1 hour. Unlocks access to the Old Tower. Allows you to use the services of Magister Avaris.  Metamorphosis (active skill)
    The art of Metamorphosis has taken the best from the Magic of Illusions and Animagic. When applying the Metamorphosis, a mage can take the form of a fast-moving beast or create a ghostly doppelganger by falling for an ambush.
     
    After each successfully passed test and exam, the corresponding passive skill symbol will appear above the character's head. Do not forget that you can disable the display of status markers in the information menu. 
     
    Reputation with the Masters of Illusion and Animagic
     
    In order for the educational process to progress, and you receive the coveted admissions to exams and tests, after which you can continue your studies, you will have to gain the amount of necessary reputation with the Masters of Illusion and Animagia.
     
    Complete daily quests, participate in battles with raid bosses or bosses at the GvG event, and often look into the Dungeons of the Blissful Isle to quickly accumulate the necessary reputation. But do not forget that on a solo journey through the Dungeons you can earn no more than 600 reputation per day. The maximum you can collect is 15,000.
     
    Recall that upon completion of the training, the reputation does not disappear anywhere, but will become your new currency, for which this year you can buy not only character experience, reputation with any factions of Arinar, craft experience, but also special buffs. Just contact Master Avaris in the capital and choose!
     
    Solo Dungeons
     
    Ready to embark on a risky journey through your old school library? You have to go down to new solo dungeons to complete an important assignment of Wickedora. This is the only way you will have a chance to stop the nightmarish incidents on the territory of the School!
     
    It is not the first time monsters have appeared the School of Magic, but ones that are capable of depriving a person of magical power, no one has seen for a very, very long time. Wickedora believes the answer can be found in the "Book of Ancient Magical Creatures", which once belonged to her stepmother Momba, but was lost when the old School of Magic was closed. According to rumors, now the magic tome is once again in the old library, the path to which lies through the part of the school that has not yet been restored. But Wickedora worries that for many years in captivity, "Book of Ancient Magical Creatures" could be saturated with magical energy spilled in the ruins of the school, and imagine itself as one of those magical creatures that it itself is talking about. In this case, the book will first have to be pacified and only after that you can touch the secrets that it hides.
     

     
    After entering the old storage of artifacts, you will find yourself in a room with four rune locks, which must be activated in order to get to the mysterious "Book of Ancient Magical Creatures".
     
    You will find the way to solving the locks in the passages that are located on the right and left. Each passage contains 2 rooms, but which one you get into first will be decided by fate itself.
     
    In total, you need to go through 4 of any rooms, but pay attention — each room contains a unique test, upon successful completion of which you will receive some kind of reinforcement for further struggle. Be serious about choosing the buff, because different heroes can benefit from different resources. Of course, you can activate all 8 rooms, but the power of the monsters you meet on your way will grow with yours. To find out what buff can be obtained in a room, read the signs carefully!
     

     
    There is no time limit, as always, so you can plan the whole process well. And do not forget that upon completion of all training courses, you will be able to open additional treasuries that await you at the exit from the vault.
     
    “Life in Stone” world event
     
    Who among us has not got into those situations when we try our best, and you know the rest? And when the brilliant idea of saving the School, put forward by the teacher Julius, was attempted, something went wrong.
     
    Now you have to go through six stages to deal with the Golem, which has suddenly turned to the dark side!
     
    First stage “Alchemical Blunders”
    In connection with the terrible attacks of monsters on students, Julius Ripp – the teacher of Animagic – suggested that Wickedora revive an ancient golem. This magical creature once defended the old School of Magic, but after it was closed down, the golem was plunged into eternal sleep, and its heart was pulled out of its chest. The heart of the golem is a fragment of the Morning Star that illuminated Arinar in the days before the sun and the moon. Claudius Librarius – the teacher of Illusions – found the exact location of the fragment in the Dark Forest, but the path there is a dangerous one and a potion will help protect you from evil magic. The potion requires three ingredients: the essence of cowardly magic lights, the flesh of dexterous mushroomoids, and poisonous ritual herb. These ingredients will complement each other perfectly, but the potion made with them is a crazy mixture, and if you add to much of any of the ingredients to the cauldron – anything can happen! To neutralize the negative effects of the ingredients, add the roots of noble mandrake to the cauldron – that is, if you can handle it, of course!
     

     
    Second stage “Realm of Illusions”
    The exact location of the morning star fragment is hidden by a powerful illusion. Claudius Librarius managed to identify the location of where the forest creatures took the fragment, but it will take an unveiled to remove the illusion. Use its power and dispel the magical veil around the inhabitants of the Dark Forest. Perhaps one of them will lead you to the fragment!
     

     
    Third stage “Clubfoot Messenger”
    Julius turned into a huge bear and is now taking the fragment of the Morning Star far away from the forest creatures! However, the evil servants of the dark are trying to stop him and get the powerful artifact back. Protect Julius on his way and strike down the arachnomancers and their creepy spider-like servants without fear!
     

     
    Fourth stage “Ritual of the Wolf”
    Julius understands that the bear's strength is not enough to carry the fragment, so he wants to give the fragment to some powerful creature so that they could could carry it instead. The Animage decides to turn himself into a purple wolf, but this spell is very difficult – for Julius to reincarnate, the Spirit of the Wolf must be defeated!
     

     
    Fifth stage “Elementary Forces”
    The fragment has been lying idle for a long time and has lost some of its magic power. It needs to be charged. To do this, you will have to turn to the knowledge of the past and remember the science of the sun, moon, astral and darkness. The magic of the sun will require you to light the bowls using the energy of the sun lights. The magic of the moon will give the fragment its power if you help the moon guards defeat the forest troglodytes that made their way into the school yard. Astral magic will charge the fragment when there are dead astral wyverns on the ritual stone. Black magic of the dark will make the fragment more powerful if the forest toad magi and their patrons – the grim magisters – will be removed from the school yard! However, remember that there are those who want to keep the fragment for themselves, and therefore Julius, who is now taking the fragment away, must be constantly protected!
     

     
    Sixth stage “Stone Guard”
    When the golem's heart was removed, it did not fall asleep as expected, but instead only lost the ability to move. For many years, it stood motionless on the square and felt everything that was happening around him. It saw the School of Magic closed and abandoned; it saw the building it was supposed to protect crumble under the weight of the years; it saw Serpentus come and make the school an instrument of his evil will. The golem's nature has been distorted over the years, and its stone soul has put an equal sign between the grim magisters and all magi. When Julius placed the loaded Morning Star fragment in the golem's chest, the stone guardian decided to take out all the anger that had accumulated in him on anyone he saw. The one who was supposed to guard and protect the school has become a danger to its inhabitants, which means that the only way out is to pull the fragment out once again and wait until someone comes up with a way to subdue the ancient guardian.
     

     
    Restart time: 6 hours since the start of the first stage.
     
    Guild event on GvG territory “Threat from the Depths”
     
    Bad things come in twos. And, in addition to attacks on students and teachers, emerged a threat of complete destruction of the School. Warriors, it's time to get ready for the gathering of guilds! You have to fight with monsters underground, that pose a considerable danger to the entire island.
     
    While plots and intrigues are weaved on the surface, terrible monsters – stonefangs – are multiplying in the depths of the earth's firmament. Long ago, stonefangs were created to guard the Iviral Blade – a huge ghostly sword that rests underground. This sword is very powerful and, ironically, is itself a danger to its guards, which is also why the stonefangs protect it with special rigor. The most powerful of them, the elemental stonefangs, sensed the threat to the blade coming from somewhere on the surface, from the school of magic that Serpentus had reopened last year. It was then that they conceived an insidious plan — to gnaw through the ground under the school, so that its entire building would fall down, right into the prepared trap. Wickedora, trained to feel the smallest fluctuations of magical energies, has unraveled the plans of the stonefangs, and she now calls on the mighty guilds to deal with these monsters! 


     
    To successfully complete the event, your guild must kill any three bosses and that is it. But everything is simple only at first glance, because you definitely cannot do without traps. Once on the territory of the event, you will not immediately find a single monster, but you will come across 12 unusual altars. These altars are needed so that you can summon bosses yourself, while weakening their strength. To do this, kill players at locations with altars, filling them with the souls of the dead. And, upon activation of three altars located nearby, one of the stonefangs will appear. You can, of course, neglect the killing, but then the monsters will come by themselves and will be much angrier. Therefore, it is advisable not to hesitate, but to immediately shed the enemy's blood in order to pacify the monster first.
     

     
    In addition, on the territory of the event, you can find special steles, which for a short time impose the invisibility effect on the character. This will help to make ambushes or just hide from enemies. You can also significantly increase your strength if you touch the blade of Iviral, which is hidden in the very center. But be careful, it is well guarded!
     
    Restart time: on schedule
     
    Guild event on a dedicated territory “Forgotten Hallways”
     
    Serpentus left behind an insidious gift – an Onyx ball filled with the energy of darkness. As you might expect, this energy found a way out and began to spread to everyone who found themselves in the school basements, including even rats, spiders and even flies. The entire School is already under threat, because the danger is spreading very quickly. Hurry up with the forces of your union to stop the invasion of darkness!
     
    Once inside, do not get fooled by the friendly attitude of the surrounding creatures. They are all infected! Therefore, instead try to cleanse them from the influence of darkness, because the more clots you defeat, the faster you will find the way to the lair of evil. Use the help of La Gushes guide toads, because they have lived in these corridors for a long time and will tell you the right way.
     
    First stage “Exorcising the Darkness”
    When Serpentus was preparing his ritual and his plans had not yet been revealed, he put a huge amount of dark energy into the Onyx Ball. The followers who swore an oath of allegiance on the Onyx orb were to become conduits of dark energy and subjugate all other magical powers to dark magic. The headmaster's plans were not destined to come to fruition. However, the energy of darkness that had been invested in the orb had not disappeared. Released, it went to the school basements, where it boiled and stirred, reflected in magic mirrors, absorbed and infected any living creature it found on its way. 
     

     
    Second stage “Gloomy Shroud”
    At last, having gained enough power, the energy turned into the Gloomy Shroud, a hideous monster preparing to punish those responsible for the death of its creator and the disruption of the ritual. The shroud craves power over magic, for that is the desire put into it by its creator; it is one of Serpentus' last creations, his frightening legacy. Destroy it, or it will subdue all other magical powers!
     

     
    The energy of darkness only multiplies, filling the entire territory of the school basements. There is no time to waste, you need to get to the very center of evil as soon as possible to end this nightmare!
     
    Conditions of activation: complete 15 times any dungeon on the Blissful Isle.
    Restart time: 12 hours after the event ends.
     
    Holiday skill
     
    A special holiday skill will be added to each player only during the celebration as a faithful magical assistant. Please note that this skill cannot be used in Arena battles!
     
     La Gush's Help
    Among his brothers, La Gush stands out for his abilities to combat magic and the ability to heal on the battlefield.
     
    But that’s not all!
    With Update 9.3, for players of level 6 and above, an Activity Season opens, with the help of which you can spend time usefully and receive additional rewards for it.
     
    Season 1: The King’s Trials
    The season of activities is an individual set of game missions with progress and rewards awarded for a certain number of points.
     
    Quests can be daily or weekly and have a certain level of difficulty. For the successful completion of the mission, the player receives special points – gold chips. Be careful, because daily tasks change at 23:00 CET and you will lose the progress of an unfinished mission! It also happens with weekly tasks every Sunday at 23:00 CET.
     
    The missions themselves can be completely different: kill several monsters or complete craft tasks, deal damage in the arena, or go through a dedicated Dungeon. You can find a list of available tasks in the Activity Center located in the Quick Access Menu. Moreover, if the specified mission does not suit you, then it can be replaced with Miracle Coins.
     
    When you collect the required number of points during the season, you can pick up your well-deserved reward. The more points – the more pleasant bonuses you can collect! All awards can be viewed in the same Activity Center.
     
    Battle Pass
     
    But if you always want even more, then you can purchase a special premium pass, which will open access to an expanded number of awards, among which there are absolutely unique positions. The premium pass is valid only for the current season and applies only to the character who has carried out the activation. Details of the rewards will be available in the release.
     
    Menu
     
    The changes also affected the game interface: a new "Information" section will appear in the menu, where now you can enable / disable not only the display of general information (name, level, guild, map, status markers), but also the display of incoming / outgoing damage and healing, and See also health scales over monsters and destructible objects. Now you yourself choose what information you want to see.
     

     

     
    In addition, it became possible to prohibit a character from exchanging with other players.
     

     
    Guilds
     
    The “My Guild” tab has also changed: now you can easily find out how many people from your union are currently in the game, since the online counter has appeared opposite the name. Also added buttons with a choice of sorting: in addition to the usual sorting by the number of Guild Points, you now have the ability to sort by online or rank of all members of the Guild.
     

     
    The window with information about the Guild has also been updated: now, when viewing, the Alliance symbol is displayed above the name of the union, and a block with legendary achievements has been added at the bottom.
     

     
    Other
    Corrected the mechanics of the "Distortion of Life" skill book: the skill book no longer triggers off of zero damage, while the “Power of Life” bonus does not interact with the effect. The effect is triggered no more than 1 time in 2 seconds. The strength of the Power of Life’s effect is now halved during arena battles. Have you noticed that there is not a word about the boss? The fact is that there is no information about who is behind the dangerous atrocities taking place at the school, and all hope is only for brave warriors who will be ready to go on the trail of the criminal. However, be extremely careful! The danger may be much closer than it seems.
     
    The rest of the information, as well as news about awards and gifts, wait for the day the update is released!
     
    See you in the game!
    AIGRIND
  21. Speechless
    HeartsBane reacted to Peony in [2021.03.11] Warspear Online Update 9.3: Preview. Part I   
    Friends!
     
    The first signs of spring are already showing in Arinar, and they hint at nothing more than the upcoming Warspear Online 9.3 update! We will publish detailed information about what will happen on the Blissful Isle very soon, in the second part of the announcement, and now we will tell you about the changes to skills that will be included in the new version of the game.
     
    In addition to constantly working on updates and innovations, we spend a huge part of our efforts on improving content, expanding and changing existing mechanics. At the same time, building a balance in the game is one of the most difficult tasks. However, our team is trying step by step to get closer to an exemplary balance of power so that the game is fun for everyone. And now we are ready to present a new list of important and necessary edits. So while preparations for the spring holiday are underway on the Blissful Isle, you have the opportunity to carefully study the information on the changes that will enter the game with version 9.3.
     
    Please note that after testing the update, some features could be subject to further change.
     
    Forsaken
     
    Charmer
     
     Otherworldly Blessing:
    Now the skill increases the maximum health and energy of the character, as well as the "Block" parameter, if a shield is equipped, or the "Power critical damage" and "Power critical healing" parameters by 9-13-16-20% if a staff is equipped, for 15-20-25-30 seconds. Upon using it on an ally, both the character and the ally receive a part of the effect.  Otherworldly Fire:
    Increased the chance of applying the “Stun” negative effect on enemies: from 35-40-45-55% to 45-50-55-65%.  Demonic Pact (used to be Energy Manipulation):
    Full rework of the skill: now the skill increases the duration of the monsters summoned by skills "Call" and "Chaos’ Help",  by 40-50-60-70% and lowers damage received by them by 12-16-22-28% for the duration of the skill. Skill with a constant energy consumption.  Summoner Skill:
    Full rework of the skill: now the skill makes all monsters on the location, summoned by the skill "Call'' attack the chosen target and also increases the damage of their next 2-2-3-3 autoattacks by 25-35-45-55% and allows it to deal damage to enemies in the radius of 1-1-2-2 yards. Maximum number of player targets — 2-3-4-5 depending on the skill development level. There is no limitation on the number of monster targets.   Call:
    Now the pet inherits such parameters as "Depths' Fury", "Solidity", "Resistance". Reduced the cooldown time: from 30 seconds to 22 seconds.  Changed the lifespan of the summoned monster: from 12-15-18-24-30 seconds, to  12-15-18-22-26 seconds. Reduced the skill’s cost: from 24-26-28-30-32 energy to 18-20-22-24-26 energy.  Chaos’ Help:
    Now the pet inherits such parameters as "Depths' Fury", "Solidity", "Resistance".  Goading:
    Partial change of the skill’s mechanics. Applies the “Aggression” effect onto all targets within 2 yards of the character, and reduces their movement speed for some time. Increased the number of points of aggression received: from 15000-25000-40000-70000 to 15000-35000-70000-150000. Added a new animation of using the skill. The developers’ commentary:
     
    A distinctive feature of this class is the summoned pets, but it is not always possible to fully use them in battle for a number of reasons. The changes in skills presented should simplify the build implementation and improve its efficiency. In addition, we are not forgetting about the second popular build - the caster with a staff, which also received a number of improvements.
     
    Warlock
     
     Life Exhaust:
    Now the skill can be dodged or blocked only at the moment of application of the effect onto the target.  Shadow Sphere:
    Now the amount of damage depends on the maximum amount of energy of the character, not its current amount, at the same time the damage gain was increased. Upon using the skill, the character restores 10-14-16-20% of their energy. Changed the cost of using the skill, from 0-0-0-0 energy, to 10-13-16-20 energy.  Grimoire:
    Now, during the effect of the skill, the amount of health restored by the character, when using the skill "Life Exhaust" by 50-100-150-250%.  Dark Seal:
    Moved the effect of bonus health restoration by "Life Exhaust" moved to the "Grimoire" skill. Additionally reduces the damage the target deals to the warlock by 10-15-20-25% if it is under the silence effect of the "Hex" skill. The developers’ commentary:
     
    The high dependence on the current energy level gave the class significant inconveniences in the implementation of key attack skills. The presented changes are intended to make life easier for players. As an addition, the unpopular expert skills have been reworked, which should increase the relevance of various builds and tactics on the battlefield. 
     
    Death Knight
     
     Exhalation of Darkness:
    Now the skill doesn’t disappear if the attack was not successful.  Threads of Darkness:
    Reduced the recharge time from 22 to 18 seconds.  Provocation:
    Increased the number of points of aggression received: from 7500-12500-20000-25000-30000, to 7500-15000-25000-45000-75000.  Death Call:
    Increased the number of points of aggression received: from 10000-20000-40000-80000, to 15000-35000-80000-140000.  Steel Hurricane:
    Now the amount and type of damage depend on the prevailing physical or magical power of the character. Increased magical damage of the skill.  Saturation:
    Now if the current health level of the character is below 15-25-40-50%, the skill does not cost health to use.  Knight's Curse:
    Reduced the amount of damage dealt over time. The developers’ commentary:
     
    The Magic build of the class is gaining in popularity, but it relies heavily on one key expert skill. We have reduced the overly high potential of this skill, but redistributed its power to some things else. This will add variability to the magic build.
     
    Necromancer
     
     Dark Power:
    Increased the buff to physical and magical power: from 5-7-10-15%, to 9-12-15-18%.  Infection:
    Now instead of lowering defense, the skill increases the damage received by the target by 10-12-15-18%. Chosen
     
    Mage
     
     Fire Ball:
    Increased the chance to affect the target with “Fear”.  Frostbolt:
    The stunning effect was moved to the "Blinding Fire" skill.  Blinding Fire:
    Now if during the effect of the skill, the target is struck with the “Frostbolt” skill, they are additionally affected with the “Stun” negative effect for 2,5-3-3,5-4 seconds. Now the skill can deal critical damage. Seeker
     
     Inspiration:
    Now the animation is only played upon use, moving between locations no longer triggers it playing.  Solar Power:
    Reduced the incoming damage during the effect of the skill: from 30-25-20-10% to 25-20-15-5%. Reduced the damage from critical strikes: from 10-15-20-25%, to 8-13-17-20%. Reduced the amount of energy necessary to maintain the skill: from 5-6-7-8, to 3-4-5-6 energy per 2 seconds.   Attraction:
    Now the skill can apply the target with the silence effect with a chance of 45-53-65-75%. Increased the duration of silence and root: from 1.5 to 2 seconds.  Exhaustive Blow:
    The skill’s mechanics have been changed: now instead of reducing skill recharge speed, the skill stuns the target by 1.5-2-2.5-3 seconds. The developers’ commentary:
     
    One of the few classes in the game that does not have full-fledged control skills in its arsenal, which makes it too difficult to deal damage. Changing that!
     
    Paladin
     
     Persuasion:
    Increased the number of points of aggression received: from 7500-12500-20000-25000-30000, to 7500-15000-25000-45000-75000.  Illumination:
    Increased the number of points of aggression received: from 10000-20000-40000-80000, to 15000-35000-80000-140000.  Harad's Call:
    Increased the chance of stunning monsters: from 45-55-65-75%, to 75-85-95-100%. The chance to stun players remains the same. The developers’ commentary:
     
    The paladin feels great in battles with other players, but due to the high resistance value of monsters, some skills become useless and cannot be used in both situations. The following changes should improve this.
     
    Priest
     
     Elusive Threat:
    Now the skill has a threshold of health loss upon which the effect vanishes: 40-50-60-70% of maximum health of the target.  Redemption:
    Now is limited by the number of player targets: 6-7-8-9. Increased the amount of healing.  Gods’ Assistance:
    No longer takes players out of invisibility.  Mystic Mark:
    Reduced the time of skill cooldown from 7 seconds to 5. The developers’ commentary:
     
    This class remained almost the last class in whose arsenal there are skills without a limit of effectiveness, which is why in some game situations the priest was too strong.
     
    Templar
     
     Reverse Flow:
    Now the targets affected by immobilization are ignored.  Grace:
    Increased the strength of the effect on some development levels: from 10-12-15-17-22%, to 10-13-15-18-22% of increasing physical and magical power.  Combat Support:
    Increased the amount of absorbed damage: from 100-140-180-210-230%, to 120-160-210-245-275% of the sum of physical and magical power of the character.  Increased the duration of the effect: from 4-5-6-7-8 seconds, to 5-6-7-9-11 seconds.   Particle of Life:
    Now the pet inherits such parameters as "Depths' Fury", "Solidity", "Resistance". Changed the skill’s damage: from 120-130-150-170%, to 100-110-130-150% of physical power of the character. Increased the lifespan of the summoned monster: from 8-10-14-18 seconds to 10-13-16-23 seconds.  Mantra of Healing:
    Changed the recharge time: from 40 seconds to 46 seconds. Changed the slow percentage: from 50-40-30-20%, to 65-50-40-30%.  Branded by the Sun:
    Increased the number of points of aggression received: from 12000-22000-45000-85000, to  15000-35000-80000-140000. Mountain clans
     
    Hunter
     
     Poisoned Arrow:
    Changed the damage formula. The enemy receives physical damage of 35-50-60-70-80% of the character’s physical power every 3 seconds. Changed the cost of using the skill: from 18-20-22-24-26 to 14-16-18-20-22. Changed the cooldown time: from 9 seconds to 13 seconds. Removed the limit on the amount of effects on the target.  Hunter’s Mark:
    Now instead of lowering the enemy defense, the mark increases the damage received by the opponent by 2-3-4-5% for 10-14-18-22 seconds, when they’re attacked by the hunter. Several effects can be applied to one opponent.  Mountain Instincts:
    Now in addition to attack speed of the character increases the “Penetration” parameter by 4-5-6-8% for 15-18-22-26 seconds.  Arrow of Silence:
    Now the skill cannot be blocked or dodged.  Arrow of Confusion:
    Now the skill cannot be blocked or dodged. The developers’ commentary:
     
    The increase in the attack interval for bows and crossbows significantly affected the attack potential of the class, in this regard, we improved the hunter's abilities to deal damage, as well as revised the work of control skills.
     
    Shaman
     
     Lightning Blast:
    The skill no longer increases dodge chance of the target.  Lightning Shield:
    The skill’s mechanics have been changed: now applying lightning shield no longer removes other shield skills or vice versa. The skill is now able of dealing critical damage.  Fire Totem:
    The skill’s mechanics have been changed: now a target can be chosen not only with an autoattack, but also with the "Ball Lightning" skill. Additionally, with multiple totems, it is now possible to apply the target with up to 5 effects dealing periodic damage, but at the same time one shaman can only apply one such effect.  Tribe's Ritual:
    The skill no longer reduces the skill cooldown time, now it increases attack speed by 5-8-12-14% and critical damage power by 14-16-19-22%.  Increased the duration of the effect: from 12-16-20-25 seconds to 14-18-22-26 seconds.  Energy Field:
    Now the skill also increases the "Skills Cooldown" parameter by 15-20-25-30%. Increased the range of the skill: from 2-2-2-2 yards to 3-3-3-4 yards. The developers’ commentary:
     
    The shaman really lacked support potential. We have changed key buffing skills in favor of strong offensive stats. This should help the class get to the same level of utility next to the necromancer and reduce the difference between the attack buffs of the Guardians and the Legion alliances. 
     
    Barbarian
     
     Taunt:
    Increased the number of points of aggression received: from 7500-12500-20000-25000-30000, to 7500-15000-25000-45000-75000.  Warcry:
    Increased the number of points of aggression received: from 10000-20000-40000-80000, to 15000-35000-80000-140000. Rogue
     
     Ricochet:
    Increased the radius of ricocheting between targets: from 2-2-2-2 yards, to 3-3-4-4 yards.  Flurry of Steel:
    Increased the amount of damage: from 40-55-70-90% of the character’s physical power, to 85-110-125-145%. Increased the stun chance: from 20-25-30-35%, to 35-45-60-80%. Increased the cooldown time of the skill from 4 to 14 seconds. The developers’ commentary:
     
    Some of the Rogue's skills could not boast of high efficiency compared to others. The changes presented should improve the situation and make it possible to choose different skills, and not play only with generally accepted builds.
     
    Chieftain
     
     Thrashing:
    Increased the range of the skill: from 3 yards to 4 yards.  Eagle Eye:
    Reduced duration of the effect: from 4-4-6-6-8 seconds to 3-3-4.5-4.5-6 seconds. Increased the speed of dealing damage: from every 2 seconds to every 1.5 seconds.  Reduced duration of bleeding: from 12 seconds to 8 seconds. Increased the speed of dealing damage: from every 3 seconds to every 2 seconds.   Swooping Army:
    Reduced the duration of the effect: from 3-4-5-6 seconds to 3-3-4-5 seconds. Increased damage of the skill: from 30-35-40-45% per tick to 35-45-50-55% per tick.   Support of the Pack:
    Increased the base duration of the “Resistance” effect: from 2-2-3-4, to 3-4-5-6 seconds. Firstborn
     
    Druid
     
     Entangling Roots:
    If the skill is resisted, the root animation on the target no longer plays.  Tornado:
    Changed the skill's mechanics: now instead of reducing skill cooldown speed, the skill now reduces movement speed of the target by 15-30-40-50%.  Secret Link:
    Full rework of the skill: now the skill applies a positive effect “Secret Link” on the character or a group member in a sequence in the radius of 3-3-4-5 yards of the target for 20 seconds. The effect restores health in the amount of 60-70-80-100% of the character’s magical power and increases the “Penetration” parameter by 6-8-10-12%. The health restoration effect is reduced with each subsequent target by 10%, and the “Penetration” parameter — by 2%. Maximum number of targets - 2-3-4-5.  Power of Water:
    The skill’s mechanics have been changed: now every skill that received damage can be stunned with the "Lightning Bolt" skill. Increased the skill’s damage on 3 and 4 levels of development.  Punitive Roots:
    If the skill is resisted, the root animation on the target no longer plays. Increased the skill’s damage on 3 and 4 levels of development.  Elemental Backing:
    Now the pet inherits such parameters as "Depths' Fury", "Solidity", "Resistance". Now the summoned monsters attacks targets affected "Insect Swarm" with more initiative. The developers’ commentary:
     
    The druid had a hard time due to the lack of adequate support capacity. The resulting improvements should help the class catch up and start feeling more confident.
     
    Blade Dancer
     
     Hamstring:
    Applying bleeding can no longer be resisted.  Rush:
    Increased the stun chance of monsters to 100% on all levels of the skill’s development. Resistance granted by this skill now has a lesser priority than the effect of the skill "Spirit of Resistance". Increased the number of points of aggression received: from 10000-20000-40000-80000, to 15000-35000-80000-140000.  Magic Transformation:
    Increased the durability of the shield on all levels of the skill’s development.  Counterattack:
    Increased the skill duration: from 4-5-6-7 seconds to 8-10-12-14 seconds. Reduced the damage of the skill: from 40-50-60-75%, to 25-32-36-40%.  Spirit of Resistance:
    Resistance granted by this skill now has a greater priority than the effect of the skill "Rush".  Aggression:
    Increased the number of points of aggression received: from 7500-12500-20000-25000-30000, to 7500-15000-25000-45000-75000. The developers’ commentary:
     
    Ignoring control is a strong point of this class, and in some places even too much. Now it will be necessary to carefully choose the moment for the attack.
     
    Warden
     
     Wave of Aggression:
    Increased the number of points of aggression received: from 7500-12500-20000-25000-30000, to 7500-15000-25000-45000-75000.  Shocking Blow:
    Increased the duration of the “Stun” effect: from 2-2,5-3-3,5-4, to 3-3,5-4-4,5-5 seconds.  Guard's Fury:
    Increased the number of points of aggression received: from 10000-20000-40000-80000, to 15000-35000-80000-140000.  Fortification:
    Increased the amount of damage reduction: from 6-12-18-25%, to 10-18-25-30%.  Shield Throw:
    Increased the stun chance: from 25-35-45-55%, to 30-45-60-75%.  Guard’s Protection:
    Now the player character receives only 80-70-60-50% of the redirected damage.
    Ranger
     
     Bitterness:
    Increased the amount of the “Critical strike” parameter: from 0.5-0.7-1-1.5% to 0.7-1-1.5-2% per 1 effect of the skill. Changed the amount of the “Dodge” parameter: from 0.5-0.7-1-1.5%, to 0,3-0,5-0,7-1% per 1 effect of the skill.  
    We would also like to draw your attention to some changes that are relevant to several classes at once, and provide some developers’ explanations about those.
     
    About the aggression:
    Over time, classes with a specialization in dealing damage have multiplied their combat potential, so it was decided to increase the values of aggression in the skills of tanks, so that they can more easily fulfill their role, especially in battles with multiple targets.
     
    About the support classes:
    In addition to healing, support classes should provide useful bonuses to the group, so the current changes are aimed at improving these skills. Plus, it will close the gap between Guardians' and Legion's “buffing potential” when it comes to world bosses.
     
    So, this is it, but at the start of the next week you can expect news from the Blissful Isle!!
     
    See you in game!
    AIGRIND
     
  22. Haha
    HeartsBane got a reaction from Saltymalek in [2021.02.26] Welcome the LIV arena season! Dragon’s armor come back!   
    Cyber bullying won't end in this game. Cause theres many ways possible to do it and support isn't helpful enough to prevent that. Alliance has been made beetwen mcs and elves which is against this game story. In other MMORPG games if you do that you get ban for it. When you want have few hours of game and have some fun after a tired day at work and when you log game you see some lifeless ppl already been gone too far in the game and most possibly with illegal ways. Which is turn your fun in to a nightmare. But still it's a good game in it's category. It's just wish we could play a drama free game.
  23. Wow
    HeartsBane got a reaction from Som in [2020.02.14] Happy Valentine's Day!   
  24. Wow
    HeartsBane reacted to Peony in [2021.02.10] Spring Moon Festival is already here!   
    Friends!
     
    The new lunar year always comes after the World Creation Day, but its beginning for the inhabitants of Arinar is no less important than the main winter celebration. The Spring Moon festival foreshadows for many people the approach of warm days and new amazing hopes. Join in the celebration!
     
    According to legend, the horned monster Nian, who lives at the bottom of the sea, appears in Arinar only on the eve of the New Lunar Year to devour cattle and inhabitants and destroy villages. The dwellers tried to defend themselves against the Nian, but only with the help of the brave warriors of Arinar managed to defeat the sea monster. Choosing the brightest armor and armed with torches, they went out to meet the Nian. The red color and fire scared off the monster, and since then this tradition of frightening the Nian with a bright holiday has been living.
     
    World event Spring Moon Festival
     
    You have to complete 6 stages of world dynamic event. Your goal is to defeat the Nian — a monster that is raising from the sea waters to sow death and destruction.
     
    Any players of level 5 or higher that were present at the territory of the event completion for no less than 30 seconds at the moment of its completion will receive the reward:
     
    1st stage: Moon Box I and Mystery of life buff - increases health regeneration rate of the character by 10% (maximum number of buffs: 4 - 40%)
     

     
    2nd stage: Moon Box II and Mystery of the spirit buff - increases energy regeneration rate of the character by 10% (maximum number of buffs: 4 - 40%)
     
    3rd stage: Moon Box III and Art of melee buff - reduces incoming damage dealt to the character by an auto attack with a melee weapon by 5% (maximum number of buffs: 3 - 15%)
     

     
    4th stage: Moon Box IV and Art of ranged attack buff - reduces incoming damage dealt to the character by an auto attack with a ranged weapon by 5% (maximum number of buffs: 3 - 15%)
     
    5th stage: Moon Box V and Monstrous strength buff - increases the damage dealt by the character to monsters of the Mini Boss, Boss and Raid Boss classes by 10% (maximum number of buffs: 3 - 30%)
     
    6th stage: Moon Box VI and Power of Unity buff - increases the amount of guild points received by the character by 30% (maximum number of buffs: 1) - if 5th stage was completed.
     

     
    Each box may contain the unique Celestial Empire hairstyle, new smileys of the God of wealth, collectible smileys past years or other festive item:
    common empowering relics signs of imperishability unique minions small Gladiator elixirs, unity potions and elixirs of knowledge potions and scrolls precious bars And in Chest for the last stage - the Nian costume! 
     
    Restart time on schedule: 06:05, 12:05, 18:05, 00:05 (CET)
     
    “Demon Lord” Guild event
     
    This year, you will also meet with another terrible monster, Zhong Kui, who decided that he also had a chance to take over Arinar. After all, while the warriors are fighting off the Nian, they will not have enough time to repel the attack of the demon lord...
     
    Zhong Kui is the crafty and cunning leader of a tribe of demons that reside in the remote eastern reaches of Arinar. His moon steel blade is said to contain thirty-three curses and he will bring them upon any who try to oppose his wicked will. The demon lord has come to the Hall of the Avenger to strengthen his influence in Arinar, and he must be stopped!
     

     
    Be extremely careful in this battle! Zhong Kui can summon waves of demons that can compromise your health. And besides, there's always the chance of falling under his spell and turning into a toad for a while. But when warriors were afraid of the villain?
     
    All guild members, starting at level 10, that were present on the territory of the successful event completion for at least 30 seconds at the moment of its successful completion, will come to own a Treasury of Zhong Kui and will receive the Filigree Accuracy buff. To remind you, your guild will have completed the event even if just one player participated in the boss battle and managed to survive until the end of the fight.
     
    The Treasury of Zhong Kui may contain the following rewards:
    Enhanced Skill Cooldown skill book Zhong Kui costume unique empowering relics seeker's stamina elixirs unity signs signs of imperishability holiday minions great elixirs of a gladiator, unity and knowledge event potions and scrolls precious bars Filigree Accuracy buff - increases the character's "Accuracy" parameter by 5% (max. 4 buffs - 20%).
     
    Conditions of activation: collect 5000 Guild Points.
    Event restart time: 6 hours after the event ends.
     
    Do not forget that in addition to the event, you can always fight with a raid boss to get additional unique treasures:
    common defensive and offensive relics unity signs holiday minions catalysts, essences and  substances spheres of damage and defense enhancement precious bars Boss respawn time: 30 minutes.
     
    Dungeons
     
    A special surprise is also prepared for fans like to challenge the bosses hiding in the Dungeons! Only during the Spring Moon Festival, unique festive costumes "Fuzanglong" and "Tsiuntsi" have been added to all Dungeons of heroic and mythic difficulty levels (drop chance increases with the dungeon level). So do not miss the opportunity to get these unique outfits from Celestial Empire!
     
    Exclusive items in Miracle Shop
     
    Legendary Chest of Spring Moon
     
    In honor of the New Lunar Year, a unique holiday chest with new incredibly beautiful costumes and shells will be added to the Miracle Shop again.
     
    Costumes:
    Dragon's Face Diaochan Lu Bu Great Dragon King Red Fire Lovely Magnolia Black Chrysanthemum Gatekeeper of the Temple of Heaven Emperor of Celestial Empire Empress of Celestial Empire Eastern Dragon Decorative skins:
    Sai of the Spring Moon  Scepter of the Spring Moon Dao of the Spring Moon Jiang of the Spring Moon Changdao of the Spring Moon Qiang of the Spring Moon Staff of the Spring Moon Baton of the Spring Moon Bow of the Spring Moon Cho-to-wu of the Spring Moon Shield of the Spring Moon Cache of the Heavenly Temple
     
    Costumes:
    Master Xiong Huli Jing Captivating Lotus Priestess of the Spirit Forest Warlord of Double Moon Era Emperor of Initial Chaos Ao Guang Red Crane Sentinel of the Forbidden Kingdom Last Pilgrim Spirit of the Sacred River  Fu Hao Princess of the Spring Moon  Sorcerer of the Spirit Forest Divine Giant Guan Yu Jingwei Imperial silk Spring Blossoms Decorative skins:
    Mace of the Forbidden Kingdom  Staff of the Forbidden Kingdom Knife of the Forbidden Kingdom Falchion of the Forbidden Kingdom Two-Blade Estoc of the Forbidden Kingdom Buster of the Forbidden Kingdom Thyrsus of the Forbidden Kingdom Stave of the Forbidden Kingdom Bow of the Forbidden Kingdom Arbalest of the Forbidden Kingdom Shield of the Forbidden Kingdom Minions:
    Summon Big Panda Summon Small Panda Smileys:
    Mythical Dragons Great elixirs:
    Gladiator's Great Elixir Great Elixir of Knowledge Great Elixir of Unity Powerful scrolls and potions:
    Bamboo Scroll of the Tiger’s Patronage Bamboo Scroll of the Turtle’s Patronage Bamboo Scroll of the Phoenix’s Patronage Bamboo Scroll of the Dragon’s Patronage Balm of the Sun Balm of the Moon and precious bars!
     
    Minions
     
    The Summon White Bull - the symbol of the new lunar year - is ready to help you in fight! His active and passive skills will definitely come in handy in the fiercest battles:
    increases skills cooldown and attack speed by 8% for the minion's owner for the duration of the minion's life (passive skill); instantly restores health to the minion's owner + applies an effect that restores health for 10 seconds (active skill); applies an effect on the minion's owner for 8 seconds: the buff is removed when receiving any incoming negative impact, and the player receives healing for 20% of the maximum amount of health and restores 40% of the maximum amount of energy (active skill); deals instant magic damage to the target + long lasting damage for 6 seconds (active skill); regenerates health (passive skill). Remember that Summon White Rat and Summon Yellow Pig are also always ready to your help!
     
    Summon White Rat:
    as long as the minion is alive and the player (the minion's owner) is out of fight, the player's movement speed increases by 25% (passive skill); instantly restores health to the minion’s owner and with a chance restores health to players who are in the same group with the minion’s owner. The amount of health restored depends on the player's level (active skill); removes 3 negative effects from the minion's owner (active skill); strikes instant magic damage with the Ball Lightning skill (active skill). Summon Yellow Pig:
    increases the maximum health of the character for all time of the minion’s life (passive skill); instantly restores a certain amount of health of a character (active skill); applies positive effect "Healing" that periodically restores health for some time (active skill); increases physical and magical defense of the character for some time (active skill). Festival starts February 10th at 11:00 CET and ends February 23th at 10:00 CET.
     
    We wish you all the best in the New Lunar Year!
    AIGRIND team
  25. Thanks
    HeartsBane got a reaction from TheCaster in [2021.02.08] Game server restart. Seeing the Snow Boundary off until the next year!   
    nice improvements,can we have activity log at castle warehouse aswell?
×
×
  • Create New...