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Skadii

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Everything posted by Skadii

  1. I am sorry.But it seems... That you are ghey.
  2. Page 33. Last post. Nuff said.
  3. You don't say? Towel baby. Answer: Quest blocks at Zeneth haf: All except Aqueducts, Island of lost souls and Tellus block each other. Kotaravva quest blocks: Dedirich - Carnivora - Kapela's concution - Captured Shaman - Lost souls Captives - Ravvas kisses Quest that don't block anything: Aqueducts - Hydra - Hydra bait - Tellus - Meniru Nuff said.
  4. Question - Will the costumes come from the caskets or will they be delivered in mail and caskets will contain random consumables? In my opinion the " rare " items should be receiving instantly, players shouldn't be able to trade them or sell them, with guild mates it would be ok, but with other people, no. If these costumes would just be sold to rich people with a guild that doesn't even work for gp, probably a guild where it's just that person, or maybe even no guilds then these rare items would lose their uniqueness. And about the rewards, I think it would be better if there was like 3 or more costumes and we would have to select 1 we would want, maybe make it like when you turn in a quest - it shows 3 rewards and you must select 1. Most importantly there should be female versions. Atleast consider the female versions, it's unfair that most costumes are designed for males, there should be 2 versions atleast or provide 3 costumes and we must choose one, one could be male, one could be female and the other could be unisex.
  5. Nope Reu is not a boy or a girl. He is something more special, a towel baby.
  6. Not all quests in Zeneth haf are always there. I think the quests change every week or something, sometimes you can't find Golden wyverns, Nasty frogls, Ravva's breath, Insanity in the swamps and etc. All quests except Tellus, Aqueducts and Island of lost souls block each other just like Captured shaman blocks Dedirich and etc.
  7. Spirit Hydra was kinda like inbetween the time of Halloweens Blackjack and Christmas Avenger. It probably came when Halloween update was finished then at Christmas was replaced by Avenger then Demonologist. Not sure what it drops though.
  8. The suggestion is quite simple, only a certain number of classes can be in one team in an arena fight. 2 vs 2: Maximum number of 1 of each class to be in one team 3 vs 3: Maximun number of 1 Warlock/Mage/Shaman/Druid, 2 Necromancers/Priests/Barbarians/Bladedancers/Rangers/Rogues/Paladin/Deathknight 5 vs 5: maximum number of 1 Warlock/Mage, 2 Shamans/Druids/Necromancers/Priests/Rangers, 3 Barbarians/Bladedancers/Rogues/Paladin/Deathknight This is to bring balance into arena fights and making it more fun and requires strategies and teamwork. Also would bring more melees into arena.
  9. 3 teams 1 boss 2 noobs noob team makes truce and kill boss team first and start stabbing each other. noob teams are probably full of warlocks. no.
  10. Thanks so much.Shame my Lock got it instead of Rogue xd Can't wait for this weeks tourny. Everyone's probably gonna work hard now after this announcement.
  11. Change Reu's name to Towel Baby Reu and then I will vote.
  12. All I know is that when your character disappears all buffs and debuffs will remain and freeze duration until you log in again. Maybe it ran out same time you logged off or Night was on your DK?
  13. Pliskinmad, Lrn2trap. I can kill a Barb on a ranger and he wouldn't even be able to charge me once. Once you get a Rogue or BD in the trap, YOU GOT HIM. If you don't know how to use your imagination to "unbug" the person, your trap should be like lv2+ or something and if you run while he's caught but desyncronized in a far position from the place you originally set your trap then you can relog and the playground is all yours. If you fail to trap you can scatter him, if he's 3 yards from you he cannot touch you, this is where you unbug him by running to a corner and putting your position and his right beside a wall, his position will be forced since he's following you, this is when you place a trap 5 yards or something INFRONT of you ( just incase your bugged ahead and trap infront of your enemy making him able to stun you ). he should be forced to follow you, if not he runs back and you relog and again the playground is your's otherwise he walks to the trap and you still win, if there is no wall you simple walk a straight line and put him behind your direction. It's all about the skillz brah. And placing a circle is just like flipping a coin and deciding which face it lands on, in other words it's just as random fail as trap, but then again there are ways to increase your luck just like trap but trap is 100% accurate if you do it right. And Juniormad, 2 seconds inbetween stuns? Ya really that desperate to get Locks nerfed? Take some kiting lessons from Zethu. And fyi to you all, ALL Healer class have a 80% chance to win against Lock, 100% if he's a smart Healer. The reason why you gurls, uhm, we all gurls, want Locks nerfed so bad is cause of Circle but 1 circle isn't so bad, exactly why we complain about these Lock parties cuz they got more than 1 circle. If there are 2 locks in a team fight, if the 1st circle fails ( but still blocks enemy team from passing it ) there will be a 2nd circle which also blocks, if the 2nd fails the 1st will be off cooldown, same story with 3 or more Locks, now just imagine them on offense mode, 1 fail causes a block but leaves 1 more to fail or not either way block aswell, now what if it was 1 circle? Fail = game over, enemy can spread out making that AoE stun a single target stun. Now what would happen to a Lock alone if he got nerfed? Healers would rape him, he'd be more useless in arena and he'll be shit against ranged pvp. Solution: put limitation in classes in arena, outside shouldn't matter cause you got enough room to NOT STEP ON THE CIRCLE FFS SRSLY
  14. Easy mode PvP class. Balanced 1 vs 1. 80% High amps. What Raislin said. So it's kinda hard to tell with all these high amps. The best Druids in my opinion would be Timekat +8 and Marceline +8 / 9? Timekat manages to beat high amp Shamans with just +8 and Marceline - one of the best kiters, also beats high amped Shamans too but why I put him on my top spots is cause he knows how to kill Warlocks 1 vs 1 and probably first Druid I've seen doing it. Kind of a tie for me. Everyone else just +9 above and the same use any skill any time routine. Well it's kinda hard to judge. Druids don't need any tactics, all skills single target - never fail, even if you use Root at a random time you will benefit from it and lose nothing, like I said no tactic, you can just faceroll your keyboard and click yourself for heal. Unlike Shamans for example, if you Blind it will be harder to Quake and it also adds more dodge to enemy and also how to land your Quakes without getting bugged. Priest needs to time his mana burn in time the enemy would most spam his skills. Necro, this class is all about the user, you have to use tactics and gear right to be good at pvp and being rich won't help you at all unlike the other 3.
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