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Posts posted by StrongShot

  1. 15 minutes ago, Akasha said:

    It was tested many times before the release and it should work on all plataforms.. that was an unfortunate. Why would we release a broken version on purpose? What kind of question is that even?


    Glitches may appear even while correcting other problem.. it's hard to keep track on every outcome, the team is working on fixing it asap, however one xp potion lasts 12h, how could you not have noticed the bug in the meantime before using a new one?.. Well, be more careful next time.

    I don’t mean to be rude obviously you are trying your best to fix these issues but this has been a recurring issue. Every update iOS is later than other platforms to see new content and so it restricts gameplay I just suggest a layover period where iOS can catchup before you update the whole game. 

    As for the pot I was asleep for most of one and obviously I noticed I did not have an oxygen bar but this is a new death mechanic how was I to know that oxygen was the thing killing me when I have no oxygen bar and I’m surrounded by new mobs with various possible debuffs and bleeds that also could have also killed me? ☺️

  2. 16 hours ago, borisdekleer said:

    No oxygen levels are shown in the underwater world, which causes my char to drown without me knowing what even happened before i found out. I think it does not show for only iOS devices since other players tell me they do see the oxygen levels.Schermafbeelding 2019-08-01 om 19.40.12.pngSchermafbeelding 2019-08-01 om 19.40.02.png

    I have the same problem on all IOS devices we cannot see oxygen or level or descriptions of any of the new items. This makes it incredibly hard to quest since you just die randomly and don’t know when to use an oxygen tank. Why do you release an update when it isn’t fully working on all platforms. Unfair. Now I’ve wasted xp pots, life scrolls and repair getting to this point.

  3. 13 hours ago, AConcernedPlayer said:

    impressive kiting in a 1v3 (even for a lock) ^^

    why no hex tho?


    My skills were set up for pve for the event dungeon so hex was 1/4 i just didn't bother to use it haha (totally forgot about it actually that might've been useful xD)

  4. 3 hours ago, Urscrewed said:

    Surely theres no way you can miss a 3x3 stun circle which has a ranged cast


    No you're right i would never miss if i could choose where to place it but sometimes the game bugs out (I call it bug position) where the enemy isn't where you think they are. Things like bds rush seems to bug it - like in the video the bd was stunned 2-3 yards away from the circle after he rushed :biggrin:

  5. The definition of kiting is literally "Kiting refers to keeping an enemy chasing you while also keeping it at a range where it cannot attack youwhich i do believe is what is happening here - any range class can kite its the hitting at a distance that counts the stunning is just a bonus. You sound salty, as if a warlock has maybe mistreated you in the past? 

  6. On 11/19/2017 at 8:43 PM, vavavi said:

    Shame that all that running around didn't help you win though.

    Vava don't be like that :smile: if you watch the video I say that it wasn't made out of disrespect toward you its just a bit of fun. Also wasn't running i was still hitting you so its known as kiting i believe as you should know since one of your characters (a warlock) is called 'artofkite' lol 

  7. Я не говорю по-русски, поэтому, пожалуйста, извините google translate - очень плохо переведенный, я думаю.
    Я хотел бы поделиться этим видео со мной и моими друзьями на арене 3х3!



  8. I guess you are right - excellent point with paladins. Well if developers decide that magic rewards are best for charmer then it may indicate that staff/ magic mace is the best option to utilise charmers magic skills. It may also hint towards the new expert skills relying on magic as well, who knows. 

  9. What does everyone think about getting % magic rewards on charmer? Is it worth it?

    Would straight magic dmg rewards from 2nd and 3rd place be of better value? 

    Should charmers get the choice of getting phy or magic rewards? 


    Edit: I know getting % rewards would be worth it for a staff wielding charmer however I would like to consider the mace charmers as well.

  10. In my humble opinion minions health should increase with your level with this skill. Ran some tests and players ferocity also seems to deal higher dmg to the minions - this means that in higher level play they die in pretty much one or two hits.


    What's everyone else's thoughts about this? 

  11. If you want to see a full magic dk inspect mine (Daarkrr) on eu emerald. 

    I can do 700 dmg with exhale 3/5 and 1200 normal sharp shadow - 2400 crit. Its not the best build out there but its good fun so if your looking to have a good time then i would recommend magic dk. Any other questions let me know I've tested it quite a bit. 

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