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Buudbd

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  1. Wow
    Buudbd got a reaction from lallouss in The Beast 🐅 - Noname - US-Sapphire   
    very good job congratulations! I play on the mc side though😅😅
  2. Thanks
    Buudbd reacted to lallouss in The Beast 🐅 - Noname - US-Sapphire   
    The Beast 🐅
     
    1. Introduction
    2. Base, Expert Skill, Talents and Relics Setup
    3. Weapons, Gears and Books
    4. PvP, Arena and Wars Tips and Tricks
    5. PvE, Dungeons and Raids Tips and Tricks
    6. Recommended items and minions
    7. Summary
     
    1. Introduction:
     

     
    Sentinel side always lacked the hero that can tame minions or pets thus Beast Master was introduced the newly born class not many yet play or know how to play so follow this guide carefully and you can become also a Beast urself, he's known for his moon sided pet but combined together they form a formidable threat to enemies all over Arinar.
    Most used expert skill Proximity to Nature 
    Least used expert skill Return to the Roots 
    Firstborn passive: +2% max hp +4% physical and magical damage
    Can equip staves  Can equip two-handed axes
    Can equip spears Can equip two-handed swords
    Can equip two-handed maces
    Can equip Cloth armor Can equip Light armor
     
    Best of both worlds Beast Master can be a support or a damage dealer with his Moon partner, achieving highest magic damage possible and while having pro damage stats, he can support his party and team mates with his aoe heal skill Proximity to Nature and has a wide crowd control skill Forest Symbol that roots enemies to the ground, now we will dive deep into the more important stuff.
     
    Pros: 
    1. Evades battles while Moon engages in most fights
    2. AoE Heal + buff
    3. AoE Root
    4. Teleport unlimited across the map using Talent 
    5. Unlike Druid, Templar, Charmer, his minion doesn't disappear if not killed
    6. 2 possible damage output (Player + Moon)
    7. Strong vs non damage dealer classes
    8. Can be a damage dealer himself or a support
    9. Stronger in small fights
     
    Cons: 
    1. No AoE damage except for 
    2. If Beast Master dies, Moon will die also unlike Druid, Templar, Charmer they stay alive even if caster died
    3. Limited distance for Moon attack radius
    4. Weak vs high damage dealer classes
    5. Not easy to play, many skills to be casted
    6. Weaker in big fights
     
    Strong against: 
     
    Weak against: 
     
    2. Base, Expert Skill, Talents and Relics Setup: 
    Pure PvP 
    Arena, 1v1, War, GvG and anything related to versus players
     
    Base skills:
     
     Moon Touch 1/5
    Magic based damage spell that also increases Moon damage by 5-15% from 1-5 level
    Tip1: Use it while Moon attacking your target
    Tip2: use it whenever it possible to activate your relics, 3rd relic essential in pvp to make you cast your Moon Touch more than once back to back
    Tip3: +5% dmg from Talent 1/1 
    Relics:     
     
     Beast Awakening 5/5
    Summons Moon monster that has the following stats of the player: (at lvl5)
    130% of his base hp
    130% of his physical/magic defence
    110% of his physical damage | 75% of his magic damage
    Receives all stats from player except for:   
    Tip1: use it 5 seconds before engaging in a pvp battle, to make your relics effect last enough when meeting enemies
    Tip2: don't use % items that increases your hp, the hp of Moon is dependent on your base hp
    Tip3: whenever u want escape thru monsters or enemies make sure they hit u, and u keep running, Moon will auto attack anyone who hits you
    Relics:      
     
     Order to Attack 1/5
    Force Moon to attack any target u desire faster + increase damage for 1st hit, Moon will keep attack the target for up to 10sec at lvl1 up to 12 yards from yourself
    Tip1: use it to redirect you attack on low hp enemies to finish them off
    Tip2: use it to stop enemies from running away
    Tip3: use it and run away up to 12yards before moon returns to you 
    Relics: 
     
     Healing 3/5
    If Moon is active it will heal him, if Moon not active it will heal yourself
    Its 2 types of heals 1st instant based on the % of max hp 2nd is based on % of your magic power ( 4 tics, once each 3sec for 12sec)
    Tip1: Use it constantly whenever your Moon is in battle with enemies and his hp is below 80%
    Tip2: Use it constantly to activate the 3 relics that gives you heal boost
    Relics: 
     
     Chain Lightning 5/5
    One of the best chain stun + damage to enemies, at lvl5 dealing 95% of physical or 160% of magic depending on which is higher with 5.5sec stun, if successful will retarget at 2yards with a -10% damage up to 6 enemies or 10 monsters
    Tip1: engage your fight with this spell to have advantage on your enemies
    Tip2: 5.5sec stun without relics effect or talent, but if lucky it can reach up to 9-10sec wi
    Tip3: multiple target debuff relic effect on enemies, multiple chance buff relic effect on self
    Tip4: increase +1sec stun duration with Talent 3/3 
    Tip5: 50% chance to deal the stun debuff on the chained enemies -15% stun time per additional target with Talent 1/1 
    Relics:      
     
    make sure you use only 10 skill points on base skills leave other points for expert skills
     
    Expert skills:
     
     Bestial Rampage 4/4 ( buff on Moon )
    Increase dmg, speed and gives u heal each time Moon deals damage
    Tip1: use it only when Moon is attacking a target
    Tip2: use it whenever its ready
     
     Soul Connection 1/4 ( passive )
    Not useful to level it but its a good passive skill to have, decreases dmg received depending on Moon missing hp + heals you each time Moon recovers a % of his hp
     
     Forest Symbol 1/4 ( debuff on enemies | root )
    Multi root your enemies with a single click! stop your enemies from escaping and reduce their attack speed by abit
    Tip1: use it whenever enemies trying to run away
    Tip2: use it to get distance between yourself and your enemies to get higher chance of survival let your Moon do the dirty work
    Tip3: increase duration +1sec with Talent 1/1      
     
     Double Concentration 1/4 ( buff on Moon )
    Buff your Moon with Double Concentration whenever he deals a successful auto attack you will receive a:
    4% of cd + 2% critic dmg + 2% critic heal up to x4 stacks (Max total buffs: 16%cd 8%critic dmg 8% critic heal)
    if no Moon available you will just receive a 15% cd
    Tip1: this skill is mostly for pve usage but it adds some buffs to yourself thus also your Moon so its useful to use it whenever possible
     
     Moonlight 1/4 ( debuff on enemies | slow + magic dmg )
    Slow your enemies down from reaching or trying to escape from you + deal extra magic dmg each time Moon hits them
    Tip1: 2nd most unused skill in a pvp scenario no time to use it much as other skills are more important
    Tip2: u can max it out 4/4 for 1v1 but in an overall scenario in GvG and big battles not effective
     
     Aura of the Forest 4/4 (  aoe magic dmg on Moon )
    Most useful aoe damage skill you can have, either on yourself or your Moon, dealing up to 110% magic dmg each 2sec for 10sec + 4% per hit Moon receives up to x5 stacks + 15% extra from talent  (total max dmg: 145%/2sec)
     
     Blessing of the Moon 3/4 ( buff on yourself or ally )
    Increases 13% Critical hit and 7% Penetration at lvl3 this is as much effective as lvl4 not much difference at lvl4 +2% critic +1% pene
    Tip1: use it on yourself so Moon can also receive the buff from your stats
    Tip2: your Moon will receive x2 buff if using Talent 
    Tip3: at 3/4 u can cycle it and Moon will still receive the x2 buff even with the -8sec from talent
     
     Return to the Roots 1/4 ( buff on Moon )
    Probably the most unused skill for the Beast Master, this skill makes the Moon return to you with invincibility buff on him +25% movement speed
    Tip1: use it when Moon is low hp and you cant heal it so it doesnt die ( delay its death )
    Tip2: if no Moon active than use it to give yourself a boost of movement speed
    Tip3: when u become pro and notice it also removes debuffs on the moon and yourself, good skill for pro arena fighters
    Tip4: u can do cool stuff with it with Talent  using it while this Talent is active, jumps your character to Moon and gives him 100% resist for 6sec + increased movement speed, use this if enemies are trying to escape and they stun or disable Moon      
     
     Proximity to Nature 4/4 ( aoe Heal )
    1 of each 6 seconds aoe Heal 51% of your magic to 9 allies within 3 yards + heal Moon wherever its location is on map, also 25% physical/magical defence and gives you immunity to all attacks and prevents you from moving or attacking or casting spells or using any items
    Tip1: most used heal skill in massive battles or even small battles
    Tip2: u can keep your distance from your enemies while healing Moon   
    Tip3: +6% more heals with Talent 3/3 
     
    Pure PvE
    Dungeons, Questing, Raid Bosses anything related to farming
     
    Base skills:
     
     Moon Touch 5/5
    lvl5 needed in PvE for maximum output of damage overall
    Tip1: use the skill as much as possible to activate the poison and multi relics
    Relics: 
     
     Beast Awakening 5/5
    lvl5 is a must same in PvP to get the most of your Moon
    Tip1: whenever u want escape thru monsters or enemies make sure they hit u, and u keep running, Moon will auto attack anyone who hits you
    Tip2: if fighting a boss try get your relic  active than let boss hit u 1st so he becomes -20%hp ( this is helpful vs high hp bosses, if anything above 700khp+ at lvl32 or else becomes waste of time to try activate ur relic  )
    Relics: 
     
     Order to Attack 1/5 or 3/5
    if you got high defence and hp and survivability than put it 3/5 if in not need the Healing to be 3/5 all depends on your stats and power of survival of your Moon 
    Tip1: if fighting a boss try get your relic  active than let boss hit u 1st so he becomes -20%hp, when u receive the buff on yourself you will need to off your Moon, or either make sure boss hits you with an aoe spell
    Relics: 
     
     Healing 3/5 or 1/5
    Relics: 
     
     Chain Lightning 1/5
    Tip1: use it whenever many ads near each other to get a chain damage
    Relics: 
     
    make sure you use only 10 skill points on base skills leave other points for expert skills
     
    Expert skills:
     
     Bestial Rampage 4/4 ( buff on Moon )
    level4 is a must for maximum buffs
    Tip1: same as PvP
     
     Soul Connection 1/4 ( passive )
    same as PvP not much usefull but not bad to acquire it because its passive
     
     Forest Symbol 1/4 ( debuff on enemies | root )
    not needed in PvE much but useful if trying to escape mobs
     
     Double Concentration 4/4 ( buff on Moon )
    Buff your Moon with Double Concentration whenever he deals a successful auto attack you will receive a:
    10% of cd + 4% critic dmg + 4% critic heal up to x4 stacks (Max total buffs: 40%cd 16%critic dmg 16% critic heal)
    if no Moon available you will just receive a 35% cd
    Tip1: in PvE you will need focus on your stats more than combat techniques that's why this skill is a must level4
     
     Moonlight 1/4 ( debuff on enemies | slow + magic dmg )
    Slow your enemies down from reaching or trying to escape from you + deal extra magic dmg each time Moon hits them
    Tip1: use it mostly vs bosses it will keep recycle each time Moon hits the boss
     
     Aura of the Forest 1/4 (  aoe magic dmg on Moon )
    not needed to be more than level1 in PvE better focus on buffs not aoe damage, its still effective at lvl1
    Tip1: use it whenever Moon near bunch of monsters
     
     Blessing of the Moon 3/4 ( buff on yourself or ally )
    Tip1: same as PvP
     
     Return to the Roots 1/4 ( buff on Moon )
    Tip1: same as PvP
     
     Proximity to Nature 3/4 ( aoe Heal )
    Tip1: use it whenever you or Moon are below 60% hp
    Tip2: same as PvP
     
    3. Weapons, Gears and Books:
     
    Pure PvP 
    Arena, 1v1, War, GvG and anything related to versus players
     
    Summary: Magic | Stun | Resilience | Penetration | Resist
     
    Weapons:
     
    Support / Stun mode:
      Crystal: Stun  | Rune: Retribution 
    (can be found in Horror event once per year or purchased from market or other players)
     
    Damage Dealing / Heal mode:
      Crystal: Magic  | Rune: Retribution 
    (can be purchased thru Arena Supplier)
    Location of Arena Supplier: any main town the higher the town the higher the level gear 
     
    Gears: (maximize your base hp + magic + penetration ) 2 light 2 cloth
    Normal: (affordable if your new to game you need gather AP) 
    Location: Arena Supplier 
     
                     Crystal: Cooldown  | Rune: Resist 
           Crystal: Rage   | Rune: Resilience 
                 Crystal: Penetration   | Rune: Resilience 
                Crystal: Stun  | Rune: Resilience 
                   Crystal: Mana Regeneration  | Rune: Resilience 
     
    *Accessories: Only Greatness available for arena, but if you didn't gather Imperials of Greatness yet, than use PvE Accessories, check PvE section below for more info*
     
    Greatness: (winning special arena ranks or daily battles will receive Imperials of Greatness) 
    Location: next to Arena Supplier
              Crystal: Cooldown  | Rune: Resist 
        Crystal: Rage   | Rune: Resilience 
               Crystal: Penetration   | Rune: Resilience 
               Crystal: Stun  | Rune: Resilience 
         Crystal: Mana Regeneration  | Rune: Resilience 
    (available thru crafting process or buy thru other players)
     
    Accessories:
         Crystal: Critic  | Rune: Parry 
           Crystal: Critic  | Rune: Fortitude 
           Crystal: Mana Regeneration  | Rune: Fortitude 
     
    Pure PvE
    Dungeons, Questing, Raid Bosses anything related to farming
     
    Summary: Physical | High Stats
     
    Weapons:
      Crystal: Physical  | Rune: Retribution 
    (can be found in Spring event once per year or purchased from market or other players)
     
    Underwater: 
      Crystal: Bloodlust (Depth Fury)  | Rune: Retribution 
     
     
    Gears: 2 light 2 cloth
    Normal: (affordable if your new to game either thru special events or dungeon or other players)
     
             Crystal: Cooldown  | Rune: Physical Defense 
                 Crystal: Rage   | Rune: Physical Defense 
              Crystal: Penetration   | Rune: Physical Defense 
         Crystal: Cooldown  | Rune: Physical Defense 
    (Cheap and can be found in Sea Tramp dungeon Mythical map4 town5)
        Crystal: Mana Regeneration  | Rune: Fortitude 
    (Belts from underwater special chest of map4 town5 or other players or market)
     
    Mermen: (lvl32 set the highest most rare set of PvE found currently, can be found in mermen dungeon or other players)
     
               Crystal: Cooldown  | Rune: Physical Defense 
          Crystal: Rage   | Rune: Physical Defense 
        Crystal: Penetration   | Rune: Physical Defense 
        Crystal: Attack Strength  | Rune: Physical Defense 
     
                Crystal: Mana Regeneration  | Rune: Fortitude 
    *More expensive than normal version* (Belts from underwater special chest of map4 town5 or other players or market)
     
    Accessories: (From special events or crafting)
            Crystal: Critic  | Rune: Pierce 
               Crystal: Critic  | Rune: Fortitude 
        Crystal: Mana Regeneration  | Rune: Fortitude 
     
    Books:
     
    Basic:        
     
     
    Pro:              + Basic
     
    Rich:            + Pro + Basic
     
    More info on where and how these books work from this guide made by @Phosphatase (special thank to him, leave a like on his guide)
     
    4. PvP, Arena and Wars Tips and Tricks: 
    How to play Beast Master in a PvP situation: (check description of video for the original creator of the video, sub and like his video ty)
     
    How to play Beast Master in GvG or War:
     
    Start by making sure your Moon  is active, than initiate your 1st attack from a distance using  next use  to trap or disable some enemies make sure to use from safe distance,  use it on group of 3+ enemies, if Moon hp is below 80% use  and if teammates taking much damage and need support use 
    Other spells to be used when available in order of importance to buff Moon: >  >>>>>
    If your Moon dies, try evade fighting and focus on supporting till you can reuse 
    5. PvE, Dungeons and Raids Tips and Tricks: 
    Everything you need to know is inside this video tutorial step by step you will learn how to play beast master like a pro yourself, simplified and visualized
     
    6. Recommended items and minions: 
     
    Tip1: There is huge amount of buffs and minions to choose from in Warspear so will recommend the most useful ones that will help you with your journey as a Beast Master
    Tip2: You have to choose buffs and minions that enhances your stats, this will make Moon stats enhanced as well
    Tip3: Most buffs and minions you will acquire them in your journey or thru market
    Tip4: Depending on what setup your using Physical or Magical, choose wisely and correctly the buffs
    Tip5: There is a max limit on each stat so we will go thru them once so if you notice you already got max, it will be useless to use a buff of same stat
     
                                                                          Max Stats
                                                                                   
     80% or 25000                                                                           no limit
     80% or 25000                                                                             no limit
     60%                                                                                               50%+3%talent
     60%                                                                                       no limit
     30%                                                                                                50%
     25%                                                                                                70%
     100%                                                                               50%
     100%                                                                   200%
     50%                                                                                           50%
     100%                                                                                   50%
     50%                                                                                             50%
     50%                                                                                              100%
     no limit                                                                            50%
                                                                                                                               50%
     
    PvP Guild Events and Arena: 
    Pots         
    Scrolls             
    Food   
     
    PvE Dungeon and Monsters: 
    Pots         
    Scrolls       
    Food   
     
    Underwater: 
    Pots Any from PvP or PvE
    Scrolls     
    Food     
     
     
    Minions: (will mention the most important buffs only for more info on where and how, check this guide made by @PhoenixFire (special thank to him, leave a like on his guide)
     
    PvP Guild Events and Arena: 
        never dies at 60% activates
             4sec immobilization
        charge+3sec stun chance
             +15%(passive) +15%(passive)
     
    PvE Dungeon and Monsters: 
                   +15%(passive)   +20%(active)
                      +7%(passive)   +10%(passive) 
       +20%(active)   +25%(active) 
             +10%(active)   +15%(active) 
      +20%(passive)   +100%(active)
     Black Tiger                      +30%(active)   +30%(passive)  +25%(passive)
     
    7. Summary: 
     
    Beast Master is class on its own, non can replace it from all classes from either factions, its the only class that was a companion  Moon  beside it that never dies unless killed or unsummoned.
    U can focus either on supporting your team and your  Moon by going with full magic build or you can focus on physical build and let your  Moon deal massive pve and pvp damage to monsters and players alike.
    Its not an easy class to be played its on the top5 of the hardest classes to play because of the different setup and skills he got and all must be used in battle to achieve victory.
     
    I Recommend always checking the The Beast Guide 🐅 and if you got any questions or guidance please contact me in game at:
     
    This guide is up to date of 23/3/2023 ©
  3. Like
    Buudbd reacted to Jaan in [2023.03.11] Update Warspear Online 11.3. Lost Arcaniсum. Announcement   
    you die 1vs1, you dont die in mass fights. this game is not a one vs one game, people seem to forget that.
  4. Like
    Buudbd reacted to vavavi in [2023.03.11] Update Warspear Online 11.3. Lost Arcaniсum. Announcement   
    No proper pvp char gets hit 1800 by seekers. It's one of the worst pvp classes easily, i don't understand how people complain about them. There is no way this many people are incapable of beating a class thats only way of killing you is auto attacking at melee range.
  5. Wow
    Buudbd reacted to LeeLoo in [2023.03.11] Update Warspear Online 11.3. Lost Arcaniсum. Announcement   
    Dear friends!
     
    There are only a few days left before the start of the new school year at the School of Magic! Very soon, novice sorcerers and sorceresses from all over Arinar will rush to the Blissful Isle and, in anticipation of magical knowledge, will fill the classrooms. And although the teachers, headed by Wickedora, always warmly welcome students, this year there is anxiety in the walls of the School. Perhaps the reason can be found in the special edition "Herald of the Blissful Isle"?
     
    HERALD OF THE BLISSFUL ISLE
    (special issue)
     
    ARCANIСUM FOUND!
    The astonishing news shook the magical community just a couple of weeks before the start of the new school year. Arcanicum, the lost city of technomages of the past, which many thought was only a legend, has been rediscovered! We owe this amazing discovery to Hunter Grass, a famous portal traveler and enthusiast for the revival of the forgotten art of technomagic. It is reported that Grass’ first expedition to the Arcanicum ended unsuccessfully, but the second exceeded all the wildest expectations! One can only guess what discoveries await researchers in the city of technomages. There is no doubt that Arcanicum will soon become one of the new wonders of Arinar.
     
    TECHNOMAGY - TO THE MASSES!
    The extraordinary popularity of technomagic this season is a real phenomenon! By personal order of Wickedora, the director of the School of Magic and the illustrious wife of His Majesty, new courses in this subject will be introduced into the curriculum from the new year. And if the teacher of basic technomagic is still little known in scientific circles (this is a certain Sarah Viardot, a recent graduate of the School), then the candidacy for the professor in advanced technomagic did not raise questions from anyone. After all, this is Hunter Grass himself, the discoverer of the Arcanicum! It remains only to envy the students who will have the honor of comprehending the wisdom of ancient science under the guidance of such a brilliant mentor.
     
    WHAT MAKES THE SCHOOL TICK
    To say that undergraduate students are full of enthusiasm before the start of the new year is to say nothing! While some are studying manuals for designing the simplest automatons (assistants created with technomagic), others have gone even further, and now comprehend the intricacies of creating technomagic suits. Our correspondent tried to interview a student dressed in one of these suits, but the dialogue did not work out due to some communication problems. We hope that young and inquisitive minds will soon bring their technomagic research to new heights!
     
    Holiday Quests
     
    As you may have guessed, four incredibly busy semesters are ahead! You have to master the Basic and Advanced courses of Technomagic, each of which will take 2 semesters, as well as pass a test and an exam for each course. Learning will not be limited to theory alone, because successful students will be able to explore the mysterious Arcaniсum and penetrate the most hidden corners of the city of technomages. To access credits and exams, you will need a certain amount of reputation with the Masters of Technomagic.
     

     
    Reputation with Masters of Technomagic
     
    The teachers at the School of Magic are well aware that the actions of inexperienced wizards can lead to devastating consequences, so take care of your reputation to advance in the storyline! You can earn valuable reputation points in solo dungeons, when completing dynamic and daily tasks, as well as for killing raid bosses and bosses at a GvG-event. The daily reputation limit in the Dungeons is 600 points, and the maximum amount of reputation that each student can earn is 15,000 points.
     
    Once you've fully completed the studies, you will gain a skill that allows you to use the influence store for reputation! Magister Avaris will offer you unique goods - character experience, knowledge, event spring currency, craft experience and reputation with all factions of Arinar!
     
    Weekly guild tournament “Technomagic League”
     
    The rivalry between the guilds of Arinar does not stop even on the Blissful Isle! In the weekly spring tournament, all guilds from level 2 and above are accepted. With the start of the tournament, your combat alliance will be divided into a group corresponding to the level of your guild and without regard to belonging to the alliance, so you will have to compete in the amount of reputation gained within your division.
     
    Guild Distribution
     
    EU-Emerald, US-Sapphire, BR-Tourmaline
    Division A: guilds from level 9 to 12
    Division B: guilds from level 6 to 8
    Division C: guilds from level 2 to 5
     
    SEA-Pearl
    Division A: guilds from level 4 to 12
    Division B: guilds from level 2 to 3
     
    Ru-Amber
    Division A: guilds from level 10 to 12
    Division B: guilds from level 6 to 9
    Division C: guilds from level 2 to 5
     
    RU-Topaz, RU-Ruby
    Division A: guilds from level 9 to 12
    Division B: guilds from level 6 to 8
    Division C: guilds from level 2 to 5
     
    Earn reputation points to support your guild and get unique rewards! Please note that if a player joins and leaves a guild during the same tournament, then all points scored by the player will be deducted from the total score of the guild. And now you can find out how many points your comrades have scored in the Activity Center! "My Guild Statistics" button is available in the Guild Tournament menu.
     
    Event currency “Grains of magic”
     
    The domain of the Spring King is rightfully considered to be a true center of magic! Only on the Blissful Isle you can get the event currency “Grains of Magic”! You can get it for completing the following activities:
    Completing story and daily quests (90 units, no more than 900 per day) Completing dynamic tasks (50-65 units, unlimited) Completing dungeons (90 units, no more than 900 per day) Participation in killing raid bosses (100 units, unlimited) In addition, you will receive this valuable currency as one of the rewards for participating in the guild tournament, as well as in the guild events! The maximum number of "Grains of Magic" that you can store in your bag is 35,000! You can track the progress of receiving currency in the “Currencies” section of the main menu.
     
    Talent branch “Spring King”
     
    Once you've collected the magic currency bit by bit, exchange it for unique spring talents as soon as possible! Remember that the learned talents will stay with you forever, so try to study the entire branch completely!
     

     
     Critical lethality: Rank I 
    Increases the character's auto-attack critical damage by 1 / 2% when attacking “Normal” monsters, with a chance equal to the value of the “Attack Strength” parameter.
     
     Critical lethality: Rank II
    Increases the character's auto-attack critical damage by 1 / 2% when attacking “Strong” monsters, with a chance equal to the value of the “Attack Strength” parameter.
     
     Critical lethality: Rank III
    Increases the character's auto-attack critical damage by 1 / 2% when attacking “Elite” monsters, with a chance equal to the value of the “Attack Strength” parameter.
     
     Critical lethality: Rank IV
    Increases the character's auto-attack critical damage by 1 / 2% when attacking mini-bosses, bosses and raid-bosses, with a chance equal to the value of the “Attack Strength” parameter.
     
     Critical lethality: Summons 
    Increases the character's auto-attack critical damage by 1 / 2% when attacking enemy’s minions, with a chance equal to the value of the “Attack Strength” parameter.
     
     Attack Strength of Helpers
    Increases the “Attack Strength” parameter of the character's minions by 2 / 4%.
     
     Enchanting High Shoes of Lethality
    Increases the bonus of high shoes enchantment from the “Crystal of Lethality” by 1 level.
     
     Enchanting Amulet of Lethality
    Increases the bonus of amulets enchantment from the “Crystal of Lethality” by 1 level.
     
     Killer prolongation
    Increases the duration of control effects from skills applied to enemies by 1.5 / 3 / 4.5% with a chance equal to the value of the “Attack Strength” parameter.
     
     Agile maneuver: Rank I
    Increases the character's chance to avoid critical hits from “Normal” monsters by 1 / 2% with a chance equal to “Skill Cooldown” parameter.
     
     Agile maneuver: Rank II
    Increases the character's chance to avoid critical hits from “Strong” monsters by 1 / 2% with a chance equal to “Skill Cooldown” parameter.
     
     Agile maneuver: Rank III
    Increases the character's chance to avoid critical hits from “Elite” monsters by 1 / 2% with a chance equal to “Skill Cooldown” parameter.
     
     Agile maneuver: Rank IV
    Increases the character's chance to avoid critical hits from mini-bosses, bosses and raid-bosses by 1 / 2% with a chance equal to “Skill Cooldown” parameter.
     
     Agile maneuver: Summons
    Increases the character's chance to avoid critical hits from enemy’s minions by 1 / 2% with a chance equal to “Skill Cooldown” parameter.
     
     Skills Cooldown of Helpers
    Increases the “Skill Cooldown” parameter of the character's minions by 2,5 / 5%.
     
     Enchanting Helm of Agility
    Increases the bonus of helms enchantment from the “Crystal of Agility” by 1 level.
     
     Enchanting High Shoes of Agility
    Increases the bonus of high shoes enchantment from the “Crystal of Agility” by 1 level.
     
     Enchanting Ring of Agility
    Increases the bonus of rings enchantment from the “Crystal of Agility” by 1 level.
     
     Sorcerer's Extension
    Increases the duration of debuffs from skills, excluding control effects on enemies, by 1.5 / 3 / 4.5% with a chance equal to “Skills Cooldown” parameter.
     
    Education
     
    The results of studying hard will not be long in coming! After successfully passing tests and exams in Technomagic, each student will receive special bonus skills available only during the Homage to the Spring King!
     
     Basic Technomagic: Apprentice (passive skill)
    Technomagic is a unique fusion of the two powerful disciplines of science and sorcery. Even just touching the basics of Technomagic, you can achieve unprecedented success!
     
    Bonuses:
    allows you to open the Treasury of a Student of Basic Technomagic in a dedicated dungeon; reduces the seeker's stamina recovery time by 1 hour.  Basic Technomagic: Expert (passive skill)
    Having mastered the basics of Technomagic to perfection, the wizard gets the opportunity to breathe the flows of magical energy into mechanisms and turn them to their service!
     
    Bonuses:
    allows you to open the Treasury of a Basic Technomagic Expert in a dedicated dungeon; reduces the seeker's stamina recovery time by 1 hour. unlocks access to the School’s Warehouse.  Advanced Technomagic: Apprentice (passive skill)
    Technomagic is a complex discipline, its comprehension will open new horizons!
     
    Bonuses:
    allows you to open the Treasury of a student of Advanced Technology in a dedicated dungeon; reduces the seeker's stamina recovery time by 1 hour.  Advanced Technomagic: Expert (passive skill)
    Technomage experts are specialists in both science and magic, freely combining the two to suit their will.
     
    Bonuses:
    allows you to open the Treasury of an Advanced Technology expert in a dedicated dungeon; reduces the seeker's stamina recovery time by 1 hour. opens access to Telluria; allows you to use the services of Magister Avarice.  Magical Repair (active skill)
    Technomagic is the art of transforming metal constructs into living creatures subject to your will. The ability allows you to repair technomagic minions scattered around the world, to  breathe life into them and to use their services! The skill only works on the Blissful Isle.
     
     Portal Stabilization (active skill)
    The portal opened to the Forbidden Area is an unstable and complex portal, it will require special concentration. You can enter it only once, and you can open it again only after a good rest! Even the most powerful sorcerers cannot stay on the territory of the Forbidden Region for a long time, the influence of blue mercury is too strong there. The skill only works on the Blissful Isle.
     
     Technomagic Suit (active skill)
    Technomagic is at the same time the art of turning yourself into a machine. The mechanical body does not feel pain and does not tire. With it, you will be able to penetrate blue mercury-infected places and gain unprecedented power! The skill only works on the Blissful Isle.
     
    Restoration of mechanisms
     
    With the beginning of the school year, bizarre technomagical objects began to appear throughout the Blissful Isle... And while the townsfolk are at a loss about the purpose of these objects, students of the School of Magic reveal their mysterious properties! The “Magical Repair” skill will allow you to turn an immobile object into a useful mechanism and make it your reliable ally! You can recreate mechanisms of three different types: some are able to take most of the damage from enemies on themselves, others will heal wounds and help in combat, and still others will inflict as much damage as possible on your enemies.
     

     
    The skill will become available for use if there is a technomagical object available for interaction within 5 yards of you. You can only enlist the support of one mechanism at a time, and the lifetime of the restored creature will be limited to 45 minutes. The technomagic mechanism will accompany you throughout the territory of the Blissful Isle, but its help will not be available during battles in the arena. Restore as many mechanisms of different types as possible and enlist their support in your adventures!
     
    Technomagic Suit
     
    Thanks to the “Technomagic Suit” skill, graduates of the School of Magic will be able to transform into an armed exoskeleton! The type of costume will be selected depending on the equipped weapon, so it will not be possible to change the equipment during the skill. The skill will also increase a number of parameters of a character and will be available for use during the battles throughout the Blissful Isle (and is not available in the arena). The duration of the skill is 5 minutes, so try not to waste a second!
     
    Portal territory “Forbidden area”
     
    The Forbidden area is a place where a novice technomage cannot enter, but for those who pass the Advanced Technomagic course, access will be open! The “Portal Stabilization” skill will allow you to open a teleport to the portal territory anywhere in the Blissful Isle. There is a limited duration of time for entering the restricted area, so be sure to keep an eye on the individual timer at the top of the screen. In addition, there are no Rebirth Statues in the portal area, and the guild's teleportation skill will be inactive. You will also be able to return to the Blissful Isle by using the reverse teleport without waiting for the timer to expire.
     
    Dynamic Tasks
     
    It seems that those who want to use the power of technomagic for destruction and mayhem have settled on the territory of the Forbidden area, but it is in your power to prevent this! Just remember that the mechanics of dynamically changing the level of a playable character will be applied throughout the area. A change in the virtual level will be indicated by the color indication of the game level in the character widget and equipment slots, a special icon to the right of the character widget, as well as a hint window when entering such a territory.
     

     
    Don't waste any time and complete dynamic tasks: close mercury veins, rescue survivors, fight crazy machines, destroy the mercury miner, try on the technomagic costume and get blueprints of technomages in the secret building! Also, don't forget to take on the bosses of the portal territory, as Indrios Best Creation, Virzamel Created to Protect, and Mal Batris Grandmaster have been languishing for too long waiting for worthy opponents! 
     
    Tasks for killing bosses and closing mercury veins will be available to complete every 24 hours, and the rest of the tests will be divided into 2 groups, which will replace each other once a day.
     
    Solo Dungeons “Refuge of the Technomage Survivor”
     
    Technomagic can be extremely dangerous, and the story of Abaris Survivor is a prime example of this. A disfigured technomage lurks in the vast underground quarters of Arcanicum and has closed the passage to his hideout with a special portal that will open in the initial room, but only after you solve 4 tricky puzzles!
     
    Before the catastrophe that destroyed the Arcanicum, Abaris was revered by the technomages as the chief archivist of the Learned Council. He knew better than anyone else about the structure of the Arcanicum - that's why Abaris volunteered to become the operator of the Abraxas and seal the well in the Telluria reactor. Abaris fulfilled his mission, after which he disappeared without a trace. No one knows how he managed to survive in the Telluria rector, filled with poisonous fumes of blue mercury. And yet he returned from the depths to Arcanicum several centuries later, no longer resembling his former self. What is his mission now? Apparently, Abaris Survivor will take the answer to this question with him to the grave.
     

     
    First of all, keep in mind that in order to solve each of the riddles, you will need to go through three rooms. Solving each puzzle will not only bring you closer to meeting the boss, but will also allow you to instantly return to the starting room using the portal. When going to the dungeon, remember that not all the inhabitants of the Abaris hideout need to be destroyed immediately, but it is better not to ignore the technomagic mechanisms placed in the rooms and in the boss's hideout!
     
    All dungeon time limits have been lifted, so enjoy your walk! As always, at the exit you will find 4 treasuries of masters (one for each academic semester), which will open only to those who have completed their studies.
     
    World event “The Heart of the Machine”
     
    The inhabitants of the Blissful Isle are in grave danger, because blue mercury is about to spill beyond the borders of Arcanicum! It is up to you to prevent this threat, but this will require joining forces!
     
    I stage “Ancient Prototype”
    The blue quicksilver bursting from all the cracks in the Arcanicum will soon become a threat to the Blissful Isle as well. Professor Grass has found blueprints for a mechanism that should seal mercury holes. It's time to start building it! Deliver the parts of mechanical creatures that arrived to the Blissful Isle through portals to the magic workbench to create a Threat Eliminator.
     
    II stage “The Ins and Outs of Battles”
    LIQUI-83 is already assembled and ready to fight the infection. However, its combat systems need tweaking. Escort it to the training dummies to fine-tune the robot's mechanisms!
     

     
    III stage “Сharging the Core”
    Combat systems LIQUI-83 have been debugged. It remains to recharge the energy core. Lure electric creatures into charging zones. But hurry up, the mercury contagion is expanding!
     
    IV stage “Cult of Mercury”
    The crazed technomages, subordinate to mercury, are going to destroy LIQUI-83! They must be stopped as soon as possible, otherwise the mercury will make its way to the Blissful Isle! The battle for the fate of the island begins, can you stop the technomages and destroy the mercury threat?
     

     
    V stage “Patch up the Holes”
    Finally, LIQUI-83 can start its work! Guard it while it seals the blue mercury holes. However, be careful, mercury is dangerous and you never know what can happen!
     
    VI Stage ”Quicksilver”
    It remains to seal the largest vein, but it  managed to give birth to terrible creatures — Quicksilvers. It is necessary to destroy them so that they cannot prevent LIQUI-83 from sealing the hole!
     

     
    Event restart time: according to the schedule.
     
    Guild event on GvG territory "Secrets of the Forbidden Courtyard"
     
    The School of Magic occupies a huge territory, and a significant part of its courtyard has been closed for a long time. But with the opening of the portals to the Arcanicum, something strange began to happen behind the closed gates of the Forbidden Courtyard. Above the walls, huge blocks of stone rose to the sky, a menacing roar was heard, and if you listened, you could hear indistinct whispers ...
     
    The Masters of the School call on the guilds of Arinar to enter the Forbidden Court in order to overcome the evil that has awakened there, having heard the call of blue mercury. Don't be afraid and join the fight! Only the most resilient guilds can defeat the cursed School Golems or the dread Skull Cube!
     

     
    To successfully complete the event, your guild must deal with the main boss - Skull Cube, or the three side bosses - Storm, Azalea and Azure Golems. Please note that monsters and bosses in the event area will have a PvP status, which means they will take into account the player's PvP characteristics.
     
    The main boss is hiding behind the ramparts in the heart of the Forbidden Courtyard, so you'll have to destroy one of the seven gates first to get to the boss! To the left and right of Skull Cube's hideout, as well as near the military camps, stone golems lurk in one of three possible locations. With the start of the event, both the main boss and side bosses are ready to fight, but the revival of stone idols after their death will occur at a random time.
     

     
    Join forces with the guild and engage in boss fights, but remember that the Skull Cube and Golems are immune to a certain type of damage (physical or magical). The type of immunity will change as the bosses are weakened, and the change will be indicated by blue or red orbs flying around the bosses. And don't forget to deal with the PvP monsters that will appear immediately after the destruction of the bosses, because killing them will bring you additional benefits. Defeat the stone monsters of the Forbidden Court and bring victory to your fighting alliance!
     
    Please note that this event will use a new scoring system for killing bosses: the destruction of the boss will be credited to the guild whose players dealt the most total damage to the boss at the time of his death and there is at least 1 live player of this guild who dealt any amount of damage to the boss at the location where the boss died.
     
    Event restart time: on schedule.
     
    Guild event on a dedicated territory “Technomagic Hospital”
     
    The Arcanicum holds many exciting mysteries, and one of them is the dramatic events that unfolded in the technomagic hospital. And although the hospital stopped accepting patients a long time ago, the hospital staff did not leave their post. It's time to gather brothers in arms, visit the hospital and reveal its secrets! Your goal is the Healing Construct, the main boss of the event, and in order to successfully complete the event, you need to complete the task in each of the two stages.
     
    I stage “Healer's Repair”
    The old technomagic hospital could be a good base for exploring the Arcanicum. Many artifacts have been preserved there that can help in the treatment of those who were injured in the city during the search. In addition, there was almost a whole construct left that was used to treat the sick, only it needs a little repair!
     

     
    At the first stage, you will have to fully restore the health of the Healing Construct, which you will find in the emergency room, at a location not far from the entrance to the event. There are three ways to heal the boss:
    On locations above the location of the main boss, you will find angry monsters, as well as the mini-boss “Broken Corpsman”. As long as the mini-boss is alive, he will bring to life more and more new monsters. Each kill of a monster will heal the Healing Construct, and killing the mini-boss will give a significant increase in health of the boss! To the right of the location with the boss is the “Technomage Mechanism”, which will restore the boss's health for each “Gear” impact that you bring to the mechanism. Gears can be obtained by attacking the “Hospital Technobot” mini-boss, but the task will be complicated by circular saws that can not only slow you down, but also damage you! Hit the mini-boss to get an impact, then carry him to the mechanism! To the left of the location with the Healing Construct, there are “Alchemical Mechanisms”, the healing of which can quickly restore the boss’s health, but not everything is so simple! Monsters present at the location will interfere with the healing process. Choose a mission depending on the class and abilities of your character and try to restore the Healing Construct to its full health before the end of the stage. But don't forget to also protect the boss from the attacks of aggressive monsters, so as not to lose progress!
     
    II stage “Healing Construct”
    Years of confinement and blue mercury exposure have damaged the Healing Construct program! He came to the conclusion that if there are no living people, then there are no sick people. It seems that you should not count on his help. It will have to be disassembled for parts.
     

     
    The Healing Construct experiment has been declared a failure, and now your guild has to deal with the consequences! Fight with the boss, but keep in mind that the Healing Construct will call on the mini-bosses you already know to help, but they will demonstrate new combat abilities.
     
    Conditions of activation: complete 15 times any dedicated dungeon on the Blissful Isle.
    Restart time: 16 hours after the event ends.
     
    Raid bosses
     
    The battle with the first raid boss requires special knowledge, so only those who complete the full course of Basic Technomagic will be allowed to the Mercury Minebot. Keep in mind that this boss is very agile and has a really explosive temperament!
     
    Mercury Minebot
    The gigantic minebot was designed specifically to work in the depths, where a human would never have survived. However, the blue mercury vapor that powered the mechanism had an irreversible effect on the steel giant, turning it into one of the most powerful and unpredictable inhabitants of the Arcanicum.
     

     
    You managed not only to fully master the courses of Basic and Advanced Technomagic, but also to get close to unraveling the main secret of Arcanium! Every year Vesperian seeks to gain more and more power, but you will be able to stop him!
     
    Vesperian-Abraxas
    The strongest dark magician of the generation managed to move into the most perfect of artificial bodies, built by skilled technomages of the past. Once "Abraxas" saved Arcanicum and the whole Arinar from disaster. Now, having fallen under the control of Vesperian's evil will, he has become a truly terrible threat to the School of Magic.
     

     
    And once again the fate of the School of Magic is in your hands! Vesperian, who acquired a technomagic body, gained unprecedented strength and is able to strike dangerous fireballs and generate waves of deadly discharges that you have to dodge!
     
    This year, the entrance to the raid bosses will be divided into Alliances: each Alliance will be allocated a separate location for the battle.
     
    Holiday skill
     
    Only during the Honoring of the Spring King, a new unique holiday skill will be available to all players! However, remember that during the capture of the castle, the battle on the Arena and the events of "Secrets of the Forbidden Courtyard", "Invasion of Chaos", "Trials of Tritons", the help of the techno fox will not be available.
     
     Techno Fox's Help (active skill)
    These small foxes are bright representatives of the semi-aggressive techno-fauna of Arinar. They become attached to their master, help in battles, but quickly go about their business.
     
    The 15th Season of activities
     
    The new Season of activities will begin shortly after the release of the update! Daily and weekly missions, matched to your character's level, and dozens of rewards await you in the Activity Center!
     
    And for owners of the Battle Pass, an additional branch of unique rewards will be available, including a technomagic suit! Battle Pass holders also receive:
    additional slots with daily and weekly missions; an additional slot with a reward upon completion of all levels of the Season; access to personal warehouse and guild warehouse from the quick access menu; the possibility of a free hairstyle change at a personal hairdresser. In addition, you can give the Battle Pass to any player from character level 6 within your Alliance and game server!
     
    Achievements 
     
    It is customary in the School of Magic to celebrate the success of students, and this year will also be no exception! As a reward for your exploits, 14 new individual achievements await you, two of which will be legendary! Take part in festive events and boss battles, complete dynamic tasks and dungeons, defeat other players, learn talents, and don't forget to earn and spend reputation points! None of your activity will go unnoticed! And don't forget about the 4 Legendary guild achievements that will forever inscribe the name of your fighting union in the history of Arinar!
     
    Changes in the mechanics of character skills
     
    Common changes
    fixed a bug due to which moving allied targets with the help of skills could go into the “Resistance” parameter; fixed a visual bug due to which when using movement skills, the character could be in the wrong place.
     Ancestors' Power
    now the delay between the monster's auto-attacks will be calculated depending on the weapon equipped on the character at the time of using the skill.  Paladin
     Sun Seal
    fixed a bug due to which the skill did not deal damage to PvE-targets when the effect went to "Resistance" parameter.  Mage
     Ethereal Barrier
    now the cooldown of the protective barrier begins at the moment it ends.  Blade Dancer
     Spirit of Resistance
    skill cooldown increased from 35 sec. to 40 sec. the duration of the “Resistance” effect on the character has been reduced: it was 10 \ 12 \ 14 \ 16 sec., now it is 8 \ 10 \ 12 \ 14 sec. fixed a bug due to which ignoring control effects by a skill did not trigger the working relics.  Rogue
     Trickiest Technique
    now if the target is under the effect of the “Poisonous Blades” skill, the damage of the skill is increased by 10 \ 15 \ 20 \ 30%.  Barbarian
     Berserker Power
    fixed a bug in the work of the key talent “Fury”, due to which the bonus from the talent was preserved after activating another key talent.  Chieftain
     Eagle's Eye
    fixed a bug due to which the "Bleeding" effect did not stop the enemy when dealing damage.  Death Knight
     Dark Shield
    now the effect of the skill reduces the damage taken by the character only from basic attacks and attacks with skills that deal instant damage.  Sharp Shadow
    skill cooldown increased from 14 sec. to 16 sec.  Secret Reserves
    skill cooldown reduced from 120 sec. to 90 sec.  Warlock
     Arrow of Darkness
    adjusted the mechanics of the skill's bonus damage from the character's maximum energy. The bonus now begins to decay at high maximum energy values. The damage bonus decays more slowly if the attack target is a monster, and faster if the attack target is a player. The damage bonus no longer depends on skill level.  Shadow Sphere
    adjusted the mechanics of the skill's bonus damage from the character's maximum energy. The bonus now begins to decay at high maximum energy values. The damage bonus decays more slowly if the attack target is a monster, and faster if the attack target is a player. The damage bonus no longer depends on skill level.  Reaper
     Black Mark
    now the character accumulates the “Hate” resource on any auto-attacks or attacks with the skills of the target, and not just on auto-attacks or attacks with skills on the Reaper.  Unwavering Will
    fixed a bug due to which ignoring control effects by a skill did not trigger the working relics; now the character does not accumulate the "Unshakable" effect when receiving DOT effects.  Delayed Death
    the mechanics of the key talent “Rise Above Death” has been adjusted: now the talent removes the negative effect from the character when transforming into a demonic form, regardless of whether the character has the “Delayed Death” buff.
    In-game chat
    added a button to quickly jump to current messages: the button is displayed if there are 4 or more messages in the chat that the player does not see; fixed a bug due to which the position of the scrollbar was reset when a new message was added by another player, when re-entering the chat, as well as when closing/opening the keyboard and resizing the game window.  
    That's all for now, and information about rewards, gifts and other changes will be announced on the day of the release of the update!
     
    See you in the game!
    AIGRIND
  6. Thanks
    Buudbd got a reaction from El Pengu in PvP Cave - Can we bring back the old dead traditions?   
    I miss you to see in the cave always standing on the left hand!
  7. Sad
    Buudbd got a reaction from El Pengu in PvP Cave - Can we bring back the old dead traditions?   
    We want the old cave back, since they accommodated it in their own way, no one goes anymore! it used to be fun! 
  8. Thanks
    Buudbd reacted to El Pengu in PvP Cave - Can we bring back the old dead traditions?   
    Yesterday i decided to bring an old habit we had in the EU-Emerald server  and yes as you can read it in the title its the "PvP Cave", a cave where mcs and elfs can go and have some fights for fun.
    I managed to count a total number of 13 mcs and 18 elfs (the 4-5 hours i was there at least), the people seems to want it so... why not bring it back?
     
    Im making this post so everyone in the Eu server (and other servers too) can see that this good old tradition could come back alive.
     
    #MakePvPCaveGreatAgain
  9. Like
    Buudbd reacted to Fauv in Mission!: Scrimmage in “dead man’s Grin” QUEST   
    the same thing happens to me, this is very frustrating, the tavern is one of the biggest attractions of the event. I noticed that on my lv6 10-14-16 characters, I can't log in. but on my lv20 30 and 32 yes. is this really a bug? or a disregard for low level players? please fix this
     
  10. Confused
    Buudbd reacted to Nolan in Mission!: Scrimmage in “dead man’s Grin” QUEST   
    The devs are currently aware of this issue and it will be fixed very soon.
  11. Haha
    Buudbd got a reaction from Drakoslayd in Mission!: Scrimmage in “dead man’s Grin” QUEST   
    Good night, is it a game error or for what reason I can't enter the Pvp tavern, I already have the mission selected and as you can see in the photo I give it to enter the door and it won't let me enter, try to enter with my other accounts and yes I can but with this one it doesn't allow!

    I don't have the mission completed, I just entered the event!
     
    In these photos you can see that there is an X on the door and it does not let me enter the tavern!
     



  12. Haha
    Buudbd got a reaction from Hossein in Mission!: Scrimmage in “dead man’s Grin” QUEST   
    Good night, is it a game error or for what reason I can't enter the Pvp tavern, I already have the mission selected and as you can see in the photo I give it to enter the door and it won't let me enter, try to enter with my other accounts and yes I can but with this one it doesn't allow!

    I don't have the mission completed, I just entered the event!
     
    In these photos you can see that there is an X on the door and it does not let me enter the tavern!
     



  13. Like
    Buudbd reacted to Lazylion in Did not get achievement ``Special Ritual`` in Spring gvg   
    Did not get achievement ``Special Ritual`` in Spring gvg after killing all 4 bosses and touching them, we made sure of that. So we even killed extra of both the upper bosses and still did not get it. Im 110% sure i hit all 4  bosses and did dmg becuse i hit every boss abt 10 hits. So please check it out. Becuse im not happy about it.
  14. Haha
  15. Thanks
    Buudbd reacted to Peony in [2020.09.17] Update Warspear Online 9.0: Heroes of the new era. Preview   
    Friends!
     
    Festivities seemed to overtake Arinar, but actually there are much more interesting things going on on the islands. While all warriors fiercely defended each celebration and fought powerful monsters, in the silence of abandoned temples and among the silent mountains mysterious heroes have perfected their combat mastery. 
     
    Few of the still living can remember the first days of the War for the Spear, that already claimed many thousands of lives. The resources of both alliances are long since depleted, the armories and treasuries are nearly empty, but the turning point of the confrontation still seems infinitely far away. Or does it?
     
    After 12 years of great struggle, the Legions and the Sentinels are to consult the foregone wisdom of the ancestors that was for many years zealously protected by the leaders of the Clans and templars of the Chosen. And while the former will invoke the names of the spirits of the mountaintops, the latter will turn their prayers to the sun in the rays of its zenith.
     
    Thus beings the completely new chapter of Arinar’s history...
     
    You know that we are constantly working on improving the functionality of Warsper Online and try to introduce new mechanics and content, but this update definitely differs from all the previous ones. Because very soon each of you will be able to develop heroes of two brand new classes with a full set of basic skills and main expert ones! Thus you will have even more opportunities on the legendary path to becoming a great warrior.
     
    Sentinels
     
     Templar
     
    The templars are the true warriors of the spirit, who have chosen two paths at once: those of a monk and a knight. Leaving the world full of vanity and temptations, the templars are spending many years fasting, praying and warrior training. Each of these spiritual warriors concludes their learning in the hidden Temple of Light at the top of a mountain. There, in the radiance of the midday sun, they take a sacred vow to serve Harad and bring the light of truth everywhere where the darkness reigns. Equaly skilled with staves and maces, the Templars feel themselves at home within the ranks of both paladins and priests. Their words inspire allies and instill awe in enemies, blinding them with divine light and calling for repentance.
     
    Faction: Chosen
    Armor: Cloth or Heavy
    Weapons: One-handed mace + Shield, Staff
    Role: Group support, range and melee attacks, mixed damage, control enemies
     

     
    Basic skills:
     
     Blame (active)
    Magical attack that causes increased damage to the enemy.
    Applies a negative effect "Stun" to the enemy for some time if he has the effect of the Touch of Truth skill.
     
     Whirlwind of Repentance (active)
    The attack deals physical damage to all enemies within a few yards of the character and applies a "Quicksand" negative effect on them with a certain chance for some time. The effect reduces the movement speed of enemies. When developing a skill to the fourth level or higher, the effect additionally reduces the "Accuracy" parameter for enemies.
     
     Reverse Flow (active)
    Creates a vortex zone in the specified area for some time. Every second, the zone throws all enemies in it a few yards away from the edge of the zone and puts a "Stun" negative effect on them for some time. Enemies can't move or use skills, and damage to them doesn't remove the effect.
     
     Grace (active)
    Increases the physical and magical power of the character for a while.
     
     Combat Support (active)
    Applies a positive "Sun Barrier" effect on the character or moves the character to an ally and buffs them with the positive effect for some time. The effect absorbs any incoming damage.
     
    Expert skills:
     
     Harad's Teachings (passive)
    Each time an enemy is stunned, the “Baptism of Fire” positive effect is applied to the character for some time. The effect instantly restores health of the character and the group member with the lowest amount of health, depending on the character's magic power within a few yards of him, and also deals additional physical damage to the enemy on the next auto-attack.
     
     Touch of Truth (active)
    Creates a suppression zone around the character that expands over time. After reaching the maximum size, the zone disappears and blocks the ability to use skills for all enemies who are in it for some time.
     
     Mantra of Healing (active)
    Applies a "Divine mantra" positive effect on the character for some time. The character can not be attacked, and at the same they can not auto-attack, use skills or items, and their movement speed decreases. Additionally, the effect restores a certain percentage of the character's maximum health per second.
     
     Deity Statue (active)
    Puts a statue in the specified area for some time. The statue takes some of the damage from auto-attacks on friendly players within a few yards of itself.
     
     Sucker Punch (active)
    The attack that deals physical damage to an enemy, moves them a few yards behind the character's back, and applies a negative "Stun" effect on him for some time.
     
    Developers’ commentary:
    The Sentinels' Alliance lags behind the Legion in terms of control skills, so the new Templar class is designed to close this gap. This character in heavy or cloth armor is able to provide combat support to his allies and tactically control the movement of enemies on the battlefield: stun, slow down, and even move them. In the hero's repertoire, there are skills for various combat situations that can weaken both skill and auto-attack focused characters. And the availability of a choice between a mace with a shield and a staff will allow players to find their own style of play for the class.
     
    Legion
     
     Chieftain
     
    Chieftains are the living embodiments of the northern spirits. They lead the clans, inspiring by example for feats of arms. The chieftains, like the shamans, worship the spirits of the Mountains, imitating them in battle. The power of a bear and the speed of a wolf, the vision an eagle and the cunning of a rat make Chieftains fearsome opponents. Their hardened bodies, only covered by cloth or light leather, don’t know pain. Maces are the symbol of the chieftains’ power and they masterfully wield them, one or two at once.You should think twice before challenging one, because the might of the all clans’ spirits has their backs.
     
    Faction: Mountain clans
    Armor: Cloth or Leather
    Weapons: Spear, Two-handed maces, Two one-handed maces
    Role: Damage-dealing, melee combat, mixed damage, area effect spells
     

     
    Base skills:
     
     Blow of the Spirits (active)
    Magical attack dealing increased damage to the enemy.
     
     Eagle Eye (active)
    Applies a positive attacking effect "Eagle Eye" to the character for some time. The effect deals periodic magical damage to all enemies within one yard. Additionally applies the “Bleeding” negative effect for some time upon a critical hit with the skill.  The opponent takes periodic physical damage and multiple effects can be applied to the same opponent.
     
     Bear's Stamina (active)
    Instantly regains the character’s health depending on the magical power of the character and additionally a percentage of missing health. 
     
     Wolf's Alacrity (active)
    Applies a positive effect “Wolf’s Alacrity” on the character for some time.The effect increases movement speed of the character. The next successful autoattack the effect deals physical damage to the enemy and reduces their movement speed for some time. The effect then vanishes from the character.
     
     Thrashing (active)
    Roots in place all enemies in the specified area and reduces attack speed and physical and magical power of enemies for some time.
     
    Expert skills:
     
     Clans' Help (passive)
    Every time upon using the skills of certain clans, the character receives a buff, and when three buffs are accumulated, the character receives the “Clans’ Help” positive effect for some time. Clans of the Wolf and Rat — the effect increases the Dodge parameter of the character. Clans of the Eagle and Puma — the effect increases he Critical Hit parameter of the character. Clans of the Bear and Boar — the effect increases the physical and magical defense of the character.
     
     Curse of the Plague (active)
    Sends a monster to the specified area. The monster deals periodic magical damage to all enemies within one yard of itself and at the end of the path, then it disappears. Additionally applies a negative effect “Curse of the Plague” with a certain chance for some time. The effect reduces the Accuracy parameter and the opponent’s cooldown speed.
     
     Swooping Army (active)
    Creates an attacking area for a certain time. The area deals periodic magical damage to all enemies in it and reduces the “Dodge” parameter for all enemies.
     
     Rugged Hide (active)
    Applies a “Rugged Hide” positive effect to the character for some time. The effect reduces any incoming damage based on the missing health of the character.
     
     Cat Reflexes (active)
    Increases the “Accuracy” and “Critical Hit” parameters of the character for the duration of the skill. Additionally increases the “Accuracy” parameter of the character for a certain time after an enemy dodges any attack. Skill with a constant energy drain.
     
    Developers’ commentary:
    The Chieftain is to fill two balancing roles for the Alliances. Firstly, the Legion didn’t have enough skills for closing the gap and moving across the battlefield. The new class has a skill that allows catching up to the enemy in mere seconds, which is very useful in the PvP portion of the game. Secondly, the Chieftain possesses high amounts of both single target and area of effect damage, in addition to nice bonuses to survivability, which makes them a good pick for PvE and solo play.
       
    Factional islands
     
    The appearance of additional classes will once again plunge a lot of you into the history of the starting islands which, by the way, have been significantly improved so you can much present your new powerful hero to entire Arinar much faster!
     
    Dungeons
     
    The main changes concerned the Dungeons, because you no longer have to stand at the entrance for a long time waiting for the party - the Dungeons on the starting islands have become easier and they are only available for solo walkthroughs. In addition, extra buffs are waiting for players inside, which will help them successfully complete the fight if the character's strength is not enough. Also please note that there will only be three Dungeons left (only for levels 7-9-11). You won't find the other two on any of the faction islands.
     

     
    Mini-bosses and Elite monsters
     
    For all starting islands elite monsters will be weakened so that each player can defeat them on their own or with the help of a minion. By the way, the strength and capabilities of the minions that the character gets for the story quests have also been improved. Now no fight will be too scary for you!
     
    Graphics
     
    In addition to the mechanics, you can also notice changes in the graphic display - the starting islands have become more realistic, if we can say so about the pixel 2D world. And moving around Arinar will definitely be more pleasant!
     

     

     

     

     
    Hints
     
    Also, the hint system has been updated - now they are clearer and look much better.
     

     
    Widgets
     
    The active widgets of the party that were introduced to the game in one of the previous updates have been improved and changed. Now you can not only use them to impact available party members, but also see debuffs, effects with delayed damage, effects with healing over time, as well as damage-absorbing shields for each member. Be careful, the display of the effects is disabled by default in the settings!
     

     
    That's all, get ready to improve new characters, and more details about the upcoming update await us at the day of the release.
     
    See you in the game!
    AIGRIND
  16. Like
    Buudbd reacted to lallouss in The Mercs (Lvl 12) <This is Mercs>   
    3 random comments on the video will get 2set sign give away for US Sapphire players only
  17. Like
    Buudbd reacted to lallouss in The Mercs (Lvl 12) <This is Mercs>   
  18. Like
    Buudbd reacted to Lazylion in [2020.01.31] Meet the anniversary XL Arena season!   
    @Holmes So 5x5 got same normal amount of imperials reward 476/daily? while 2x2, 3x3 random, seals got 50%+ imperials?
  19. Like
    Buudbd reacted to Chestniy in Информация по классу: Охотник [9.3.0]   
    Описание класса:


     Фракция: Горные кланы.                        
    Охотники большую часть жизни проводят в дремучих лесах, оттачивая боевые умения. Облачённые в лёгкую броню, они предпочитают не вступать в рукопашный бой: Охотники без промаха разят врагов из луков и арбалетов. Они с лёгкостью могут оглушить противника или же нанести ему поистине ужасное ранение, вложив в выстрел всю свою ненависть.
    Особенности:
    Нанесение урона, дальний бой, физический урон, управление врагами. 
    Атака: Защита: Поддержка: 

    Пассивные классовые навыки:
     Сила гор. Увеличивает здоровье персонажа на 4%.
     Арбалеты. Позволяет использовать арбалеты.
     Луки. Позволяет использовать луки. 
     Легкие доспехи. Позволяет носить легкие доспехи.

    Базовые навыки:

     Смертельный выстрел
    Выстрел, наносящий повышенный физический урон противнику. 
    Тип: Активный. Одиночная вражеская цель. 
    Дальность применения: 5 ярдов.
    Время перезарядки: 10 сек.
    Расход энергии: 12 | 13 | 14 | 15 | 16
    Взаимодействие с параметрами:
    Рекомендуемые реликвии:
    Дополнительная информация:
     
     Оглушающий выстрел
    Выстрел, накладывающий отрицательный эффект "Оглушение" на противника. Противник не может двигаться и применять навыки, урон по цели не снимает эффект. 
    Тип: Активный. Одиночная вражеская цель. 
    Дальность применения: 4 ярда.
    Время перезарядки: 17 сек.
    Расход энергии: 12 | 14 | 16 | 18 | 20
    Время оглушения(сек.): 1,5 | 2 | 2,5 | 3 | 3,5
    Взаимодействие с параметрами:
    Рекомендуемые реликвии:
    Дополнительная информация:

     Отравленная стрела
    Выстрел, накладывающий отрицательный эффект "Отравление" на противника на некоторое время. Противник получает физический урон каждые 3 секунды, можно применить несколько эффектов на одного противника.
    Тип: Активный. Одиночная вражеская цель. 
    Время перезарядки: 13 сек.
    Расход энергии: 14 | 16 | 18 | 20 | 22
    Величина урона 1 тика (% от физ. дд) : 35 | 50 | 60 | 70 | 80
    Время действия (сек.): 12
    Взаимодействие с параметрами:
    Рекомендуемые реликвии:
     Дополнительная информация:
     
     Проворство охотника
    Увеличивает параметр "Уклонение" у персонажа. 
    Тип: Активный. Моментальное применения на себя. 
    Время перезарядки: 20 сек.
    Расход энергии: 15 | 16 | 17 | 18 | 19
    Время действия (сек.): 20 | 30 | 40 | 50 | 60
    Увеличивает уклонение (%): 5 | 7 | 9 | 11 | 13
    Взаимодействие с параметрами:
    Рекомендуемые реликвии:
     Дополнительная информация:
     
     Боевая стойка
    Увеличивает физическую силу персонажа и шанс нанести критический удар по противнику на время действия навыка.
    Тип: Активный. Навык с постоянным потреблением энергии. 
    Время перезарядки: 8 сек.
    Расход энергии: 18 | 20 | 22 | 24 | 28
    Расход энергии на поддержание навыка (в сек.): 3 | 3,5 | 4 | 4,5 | 5
    Увеличивает физическую силу (%): 5 | 7 | 10 | 12,5 | 15
    Увеличивает шанс критического удара (%): 3 | 5 | 7 | 9 | 12
    Взаимодействие с параметрами:
    Рекомендуемые реликвии:
     Дополнительная информация:
     
    Экспертные навыки:

     Горные инстинкты
    Увеличивает параметры "Скорость атаки" и "Пробивная способность" у персонажа на некоторое время.
    Тип: Активный. Моментальное применение на себя.
    Время перезарядки: 25 сек.
    Расход энергии: 16 | 18 | 20 | 22
    Увеличивает "Скорость атаки" (%): 10 | 12 | 15 | 18
    Увеличивает "Пробивная способность" (%): 4 | 5 | 6 | 8
    Время действия (сек.): 15 | 18 | 22 | 26
    Дополнительная информация:
     
     Взрывная стрела
    Выстрел, наносящий физический урон цели и часть от этого урона всем противникам в радиусе 1 ярда от цели.
    Тип: Активный. Применение в одну цель с уроном по области.
    Дальность применения: 4 ярдов.
    Время перезарядки: 20 сек.
    Расход энергии: 22 | 24 | 26 | 28
    Побочный урон по области (%): 30 | 40 | 50 | 60
    Кол-во целей (PvP): 3 | 4 | 5 | 6
    Кол-во целей (PvE): неограниченно
    Взаимодействие с параметрами:
     Дополнительная информация:

     Стрела следопыта
    Выстрел, наносящий физический урон цели и урон всем противникам по очереди в радиусе 2 ярдов от цели. Каждая следующая цель получает на 10% меньше урона от навыка.
    Тип: Активный. Применение в одну цель.
    Дальность применения: 4 ярда.
    Время перезарядки: 20 сек.
    Расход энергии: 20 | 22 | 24 | 26
    Кол-во целей (PvP): 3 | 4 | 5 | 6
    Кол-во целей (PvE): 10
    Взаимодействие с параметрами:
    Дополнительная информация:
     
     Стрела замешательства
    Выстрел, накладывающий отрицательный эффект "Страх" на цель и всех противников в радиусе 1 ярда от цели. Противники становятся неуправляемыми, урон по ним может снять эффект.
    Тип: Активный. Применение в одну цель с эффектом по области.
    Дальность применения: 4 ярда.
    Время перезарядки: 14 сек.
    Расход энергии: 16 | 18 | 20 | 22
    Кол-во целей (PvP): 3 | 4 | 5 | 6
    Кол-во целей (PvE): неограниченно
    Время действия страха (сек.): 1,5 | 2,5 | 3,5 | 4
    Взаимодействие с параметрами:
    Дополнительная информация:
     
     Метка охотника
    Накладывает положительный эффект "Упоение охотой" на персонажа на некоторое время. При атаке персонаж накладывает отрицательный эффект "Метка охотника", повышающий получаемый противником урон от любых Охотников на некоторое время, можно применить несколько эффектов на одного противника.
    Тип: Активный. Моментальное применения на себя. 
    Время перезарядки: 30 сек.
    Расход энергии: 20 | 22 | 24 | 26
    Увеличивает урон за один эффект (%): 2 | 3 | 4 | 5
    Время действия метки (сек.): 10 | 14 | 18 | 22
    Взаимодействие с параметрами:
    Дополнительная информация:
     
     Благословение гор
    Уменьшает любой входящий урон по персонажу и увеличивает параметр "Уклонение" у персонажа. 
    Тип: Активный. Моментальное применения на себя. 
    Время перезарядки: 24 сек.
    Расход энергии: 22 | 24 | 26 | 28
    Уменьшает входящий урон (%): 5 | 7 | 10 | 15
    Увеличивает уклонение (%): 10 | 15 | 20 | 25
    Время действия (сек.): 6 | 8 | 10 | 12
    Дополнительная информация:
     
     Стрела молчания.
    Выстрел, накладывающий на противника эффект "Немоты" на некоторое время.
    Тип: Активный. Одиночная вражеская цель.
    Дальность применения: 4 ярда.
    Время перезарядки: 16 сек.
    Расход энергии: 24 | 26 | 28 | 30
    Время действия немоты (сек.): 2,5 | 4 | 5,5 | 7
    Шанс применения эффекта на мини-боссов, боссов, рейд боссов (%): 25 | 35 | 45 | 60
    Взаимодействие с параметрами:
     Дополнительная информация:

     Ошеломительный выстрел
    Выстрел, уменьшающий физическую и магическую силу противника и скорости атаки противника.
    Тип: Активный. Одиночная вражеская цель.
    Дальность применения: 4 ярда.
    Время перезарядки: 14 сек.
    Расход энергии: 18 | 20 | 22 | 24
    Уменьшает физическую и магическую атаку (%) : 15 | 20 | 25 | 30
    Уменьшает скорость атаки (%) : 20 | 25 | 30 | 40
    Время действия (сек.) : 8 | 9 | 10 | 11
    Шанс применения эффекта на мини-боссов, боссов, рейд боссов (%) : 15 | 20 | 25 | 30
    Взаимодействие с параметрами:
    Дополнительная информация:
     
     Ловушка лесника
    Устанавливает невидимую для врагов ловушку в указанную область. Ловушка наносит физический урон цели и урон всем противникам рядом и с некоторым шансом оглушает их.
    Тип: Активный. Устанавливает ловушку.
    Дальность применения: 3 ярда.
    Время перезарядки: 10 сек.
    Расход энергии: 22 | 24 | 26 | 28
    Радиус действия: 1 ярд.
    Длительность действия (сек.) : 10 | 15 | 20 | 25
    Шанс наложить оглушение (%) : 35 | 45 | 55 | 70
    Длительность оглушения (сек.) : 2,5 | 3 | 3,5 | 4,5
    Размерность урона (% от физ. атаки) : 25 | 35 | 45 | 60
    Кол-во целей (PvP): 3 | 4 | 5 | 6
    Кол-во целей (PvE): неограниченно
    Взаимодействие с параметрами:
    Дополнительная информация:
     
     Внеклассовые эксперт навыки:
    Пассивные[30]:
     
    Активные[3]:
     
    Ссылки на полезные темы по Охотнику:
    Гайд на PvE охотника [9.3.0]. Автор: @Selfish
    Благодарность:

    Спасибо @Mucmp за замечательный шаблон, по которому и лепилась эта тема.
     
  20. Like
    Buudbd got a reaction from Visco Ci in Hack account Vlaconan   
    Do you know why I don't agree with you? because Vla is one of the oldest players and we always see him in all events (Christmas or Halloween and in all wars, he is not just a common player, he is a Leader on the side of MC!
  21. Like
    Buudbd got a reaction from Visco Ci in Hack account Vlaconan   
    You are absolutely right, we are here to support you and not criticize!
     
    linking the account with facebook is a problem I have lost 2 accounts in the same way that VLA lost it. I think an Authentifier would be safer or get a code by message to the phone.
  22. Like
    Buudbd got a reaction from Visco Ci in Hack account Vlaconan   
    There are many players who with their teasing create hatred in this case on the MC side, at this moment the MC side is fighting each other for these teasing and other more serious reasons. It is good to hear what you said, if God wants Vla to recover all his things, he is a good player.
  23. Like
    Buudbd got a reaction from Visco Ci in Hack account Vlaconan   
    we all miss you Vla, you are one of the oldest players 
  24. Like
    Buudbd got a reaction from Visco Ci in Hack account Vlaconan   
    This is very sad, you as one of the oldest players in the game Support has to help you.
  25. Like
    Buudbd got a reaction from Visco Ci in buying mcoins from other player...help im newbie.   
    There are many players I include myself, that in your country in this case Venezuela we cannot buy Mcoins! I think the Mcoins should be transferable.
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