Erta06 reacted to LeeLoo in [2021.10.28] Update Warspear Online 10.1: Mystery of Vinetta. Release
Soon, soon will the Median Night come, full of deadly dangers, ominous surprises and mysterious incidents! The spirit of gloomy triumph has already pierced even the farthest corners of Arinar, and no brave warrior can remain indifferent to the charm of the holiday! The 10.1 update is coming to your Android, iOS, Windows, MacOS and Linux devices very soon! From the announcement, you have already learned what tests Vinetta has prepared for you, and now we will tell you about the rewards and gifts that await you on the festive island!
Please note that new versions for different platforms may be released with a delay!
Weekly “Melpomene’s Choice” Qualifying Tournament
Pay homage to the ancient traditions of Vinetta, as its inhabitants are skilled not only on stage, but also on the battlefield! From now on, your guild belongs to one of six theatre troupes and takes part in weekly guild qualifiers, according to the results of which the three strongest guilds from each troupe will find themselves on the theater atoll and fight each other in survival games! To receive a reward for a prize place, you must actively earn tournament points. Try to score as many points as possible to move your guild up the leaderboard and receive these generous rewards:
My Personal Epic Fleet skill Terrible Hurry buff Melpomene’s Chest - 50 pcs. Knowledge points - 2600 units 2 place:
My Personal Epic Fleet skill Terrible Hurry buff Melpomene’s Chest - 35 pcs. Knowledge points - 2000 units 3 place:
My Personal Epic Fleet skill Terrible Hurry buff Melpomene’s Chest - 25 pcs. Knowledge points - 1600 units 4 place:
My Personal Epic Fleet skill Terrible Hurry buff Melpomene’s Chest - 15 pcs. Knowledge points - 1300 units 5 place:
My Personal Epic Fleet skill Terrible Hurry buff Melpomene’s Chest - 15 pcs. Knowledge points - 1100 units 6 place:
Terrible Hurry buff Melpomene’s Chest - 10 pcs. Knowledge points - 1000 units 7 place:
Terrible Hurry buff Melpomene’s Chest - 10 pcs. Knowledge points - 900 units 8 place:
Terrible Hurry buff Melpomene’s Chest - 10 pcs. Knowledge points - 800 units 9 place:
Terrible Hurry buff Melpomene’s Chest - 10 pcs. Knowledge points - 700 units 10 place:
Terrible Hurry buff Melpomene’s Chest - 10 pcs. Knowledge points - 600 units 11 place:
Melpomene’s Chest - 10 pcs. Knowledge points - 550 units 12 place:
Melpomene’s Chest - 10 pcs. Knowledge points - 500 units 13 place:
Melpomene’s Chest - 10 pcs. Knowledge points - 450 units 14 place:
Melpomene’s Chest - 10 pcs. Knowledge points - 400 units 15 place:
Melpomene’s Chest - 10 pcs. Knowledge points - 350 units 16-20 places:
Melpomene’s Chest - 5 pcs. Knowledge points - 300 units 21-25 places:
Knowledge points - 250 units My Personal Epic Fleet skill allows you to move along Vinetta's water canals and do it in a unique style.
Terrible Hurry buff that increases the movement speed of the character on the territory of the Drahma Carnival event and in selected dungeons at the Horror Circus by 15% (max. 1 buff).
Melpomene’s Chests can contain:
book “Distortion of Life”; holiday “Terrible Relic of Control”; unique empowering relics; seeker's stamina elixirs; unity signs; holiday minions; great elixirs of a gladiator, unity and experience; tickets to an attractions; bewitching potions and scrolls; precious ingots. Time and duration of tournament: weekly
EU-Emerald / SEA-Pearl
Monday 00:00 CEST to Sunday 00:00 CEST
BR-Tourmaline / US-Sapphire
Monday 10:00 CEST to Sunday 10:00 CEST
The first thing you have to do is to identify the culprit of the disappearances of the artists from the troupe of Sam Hein. After completing your own exciting investigation, you will find out the true intentions of the insidious Puppeteer, and “Shy Actor” and “Agitated Actor” smileys and tickets to an attractions will be yours as a reward!
In addition to collecting evidence and interrogating witnesses, explore the festive island and experience the theatrical world of Vinetta by completing daily tasks. Don't forget to loot pieces of the amber pumpkin and destroy dangerous bosses! As a reward for your diligence, generous fortune will give you a special gift!
On the territory of the island, you will find seven mysterious dungeons, where Orlandina, the beloved of the master of the theatre, is forever locked in gloomy doll rooms surrounded by aggressive monsters! Only the bravest warriors will dare to get into Orlandina's estate, kill hostile dolls and fight the owner of the mansion, but these amazing rewards are worth every feat!
Restless Puppet's Estate (recommended hero level - 6):
- unique weapons of level 6 with Steal health bonus;
- unique weapons of level 6 with Stun bonus;
- unique cloaks, rings and amulets of level 6 with physical/magical damage and Steal health bonus;
- common empowering relics.
Dark Puppet's Estate (recommended hero level - 12):
- unique weapons of levels 10 and 12 with Steal health bonus;
- unique weapons of levels 10 and 12 with Stun bonus;
- unique cloaks, rings and amulets of levels 10 and 12 with physical/magical damage and Steal health bonus;
- common empowering relics.
Fateful Puppet's Estate (recommended hero level - 16):
- unique weapons of levels 14 and 16 with Steal health bonus;
- unique weapons of levels 14 and 16 with Stun bonus;
- unique cloaks, rings and amulets of levels 14 and 16 with physical/magical damage and Steal health bonus;
- common empowering relics.
Angry Puppet's Estate (recommended hero level - 20):
- unique weapons of levels 18 and 20 with Steal health bonus;
- unique weapons of levels 18 and 20 with Stun bonus;
- unique cloaks, rings and amulets of levels 18 and 20 with physical/magical damage and Steal health bonus;
- unique empowering relics.
Sinister Puppet's Estate (recommended hero level - 24):
- unique weapons of levels 22 and 24 with Steal health bonus;
- unique weapons of levels 22 and 24 with Stun bonus;
- unique cloaks, rings and amulets of levels 22 and 24 with physical/magical damage and Steal health bonus;
- unique empowering relics.
Terrible Puppet's Estate (recommended hero level - 28):
- unique weapons of levels 26 and 28 with Steal health bonus;
- unique weapons of levels 26 and 28 with Stun bonus;
- unique cloaks, rings and amulets of levels 26 and 28 with physical/magical damage and Steal health bonus;
- unique empowering relics.
Monstrous Puppet's Estate (recommended hero level - 32):
- unique weapons of levels 30 and 32 with Steal health bonus;
- unique weapons of levels 30 and 32 with Stun bonus;
- unique cloaks, rings and amulets of levels 30 and 32 with physical/magical damage and Steal health bonus;
- unique empowering relics.
In addition, you have a unique chance to get “Ethereal Essence”, which can be in the chest of any Dungeon along with the main prize.
Moreover, in all Dungeons you will find:
catalysts, essences and substances; spheres of damage and defense enhancement; potions; precious ingots. Drop of rewards in the Dungeons: recommended level +2 (and lower).
World Event “Shadow Play”
The inhabitants of Vinetta have long suffered from the brutal pranks of the Puppeteer, but it is in your power to stop this chaos! Clear the island of the puppet undead and help Sam Hein defeat the villain's main minions! For this, each player, starting from level 2, who was on the territory of the stage for at least 30 seconds at the time of its successful completion, will receive the following awards:
1st stage: Puppeteer’s Chest I and Reliable Cover buff that increases the lifetime and power of the monster summoned by the Wooden Legionnaire's Help skill by 15% (max. 3 buffs - 45%).
2nd stage: Puppeteer’s Chest II and Extraordinary Resilience buff that reduces the incoming damage of a character from monsters by 5% (max. 3 buffs - 15%).
3rd stage: Puppeteer’s Chest III and Otherworldly Power buff that increases the damage dealt by the character to monsters by 4% (max. 3 buffs - 12%).
4th stage: Puppeteer’s Chest IV and Magic of Vampirism buff that increases character’s "Steal Health" parameter by 3% (max. 3 buffs - 9%).
5th stage: Puppeteer’s Chest V and Sudden Shock buff that increases the “Stun” parameter of the character by 2% (max. 3 buffs - 6%).
6th stage: Puppeteer’s Chest VI and My Personal Fleet skill - allows you to move along Vinetta's water canals and Unprecedented Dexterity buff that increases character's skill cooldown speed by 3% (max. 3 buffs - 9%) - if the fifth stage has been successfully completed.
Any Puppeteer’s Chest can contain collectible smileys of the marionette dolls, plague doctor, skeletons, masks and owls and unique frightening hair styles, as well as:
small empowering relics. seeker's stamina elixirs; tickets to an attractions; holiday minions; lesser elixirs of a gladiator, unity and experience; potions and scrolls; precious ingots; And in the Chest for the last stage there could be the Shadow Maestro costume!
Restart time: scheduled, 03:05, 11:05, 19:05 CEST.
Tournament guild event on the GvG territory “Carnival of Drachmas”
The theatrical world of Vinetta is rather harsh: the path to the main stage is blocked not only by water barriers, but also by serious competitors! You will need the help of all the warriors of your guild to destroy the maximum number of PvP monsters, leave your rivals behind and take the main reward!
Vinetta Gladiator Treasury - 5 pcs. Sinister Adventure buff 2 place:
Vinetta Gladiator Treasury - 3 pcs. Sinister Adventure buff 3 place:
Vinetta Gladiator Treasury - 2 pcs. Sinister Adventure buff 4-10 places:
Vinetta Gladiator Treasury - 1 pc. Sinister Adventure buff Sinister Adventure buff that allows the character to visit the selected dungeons in the Horror Circus for free.
And those who are not in the top ten places, waiting for the complementary prize - Vinetta Gladiator Jewelry Box.
The reward will be received by every member of the guild, of character level 10 or more, if they were present on the territory of event completion for at least 30 seconds by the time of its successful completion.
Vinetta Gladiator Treasury hides:
Enhanced Steal Health book; Buffon costume; event relic Terrible Relic of Control; unique empowering relics; seeker’s stamina elixirs; holiday minions; great elixirs of a gladiator, unity and experience; mystic potions and dark manuscripts; tickets to an attractions; precious ingots; unity signs. And Vinetta Gladiator Jewelry Box can contains:
Buffon costume; event relic Terrible Relic of Control; unique empowering relics; seeker’s stamina elixirs; holiday minions; lesser elixirs of a gladiator, unity and experience; mystic potions and dark manuscripts; tickets to an attractions; precious ingots; unity signs. Restart time: 2 times a week on schedule. In the “Events” menu you can always check the time of the nearest tourney battle.
Guild event in the open world “Mannequin Tent”
Defeat the best actors from the Puppeteer's troupe! Hurry down to the catacombs, destroy the combat dummies in the allotted time and take incredible treasures!
All guild members of character level 10 or more who took part in the murder of the boss and were alive in the territory of the event at the time of his death, will be awarded with the Mannequin Treasury, 100 units of Knowledge and Critical Approach buff that increases the power of the critical damage and critical healing of a character by 5%. (max. 2 buffs - 10%).
In the Mannequin Treasury warriors can find:
book “Secret Power of Vampirism”; event relic “Terrible Relic of Control”; unique empowering relics; seeker's stamina elixirs; unity signs; tickets to an attractions; holiday minions; great elixirs of a gladiator, unity and experience; mystic potions and dark manuscripts; precious ingots. Conditions of activation: collect 5000 Guild Points.
Event restart time: 12 hours after the event ends.
In addition, you can “rip off the masks” from the mannequins outside the event, because dangerous bosses are always ready to take on the battle!
Scary Mannequin (16 level):
unique armor (head, body, hands and legs) of level 14 and 16 with Steal health bonus
Creepy Mannequin (20 level):
unique armor (head, body, hands and legs) of level 18 and 20 with Steal health bonus
Terrifying Mannequin (24 level):
unique armor (head, body, hands and legs) of level 22 and 24 with Steal health bonus
Frightening Mannequin (28 level):
unique armor (head, body, hands and legs) of level 26 and 28 with Steal health bonus
Forsaken Mannequin (32 level):
unique armor (head, body, hands and legs) of level 30 and 32 with Steal health bonus
As well as:
small defensive and offensive relics; tickets to an attractions; signs of unity; holiday minions; catalysts, essences and ыubstances; spheres of damage and defense enhancement; precious ingots. Drop of rewards from bosses: boss level (and lower).
Raid boss Puppeteer
The theatrical master Puppeteer tried so hard to lure the defenders of Arinar into his traps that he got stuck in his own web of intrigues! Get to the island where his island looms, as soon as possible, get through the set traps and crush the villain! Just don't forget that the Puppeteer's obedient creations will come to his aid in this final battle too!
The rewards for killing a dangerous raid boss are as amazing as his power! A random player in the group that kills a raid boss will receive one of the 32 level items of equipment (head, body, arms and legs) of a unique rarity class with the Steal health bonus.
As well, any member of a group that killed the raid boss, can receive:
incredible costumes Puppeteer and Orlandina; book Improved Stunning; holiday minions; unique empowering relics; unity signs; catalysts, essences and substances; spheres of damage and defence enhancement; precious ingots.
Don't forget that the Puppeteer has existed in the world he created for so long that he can revive again and again, every 6 hours! You can always find out about the revival of the boss from the in-game chat.
Survival Games “Mystery of the Long Nights”
Arinar has never seen such a colossal battle! The best of the best will compete in survival games for the honor of their theater troupe in front of thousands of spectators! Participants and fans alike should understand the rules for this new event.
The right to enter the battlefield will be awarded to representatives of the three strongest guilds from each troupe, who took first, second and third places according to the results of the weekly qualifying tournament. Each of these guilds must choose an assault group of 5 people (Guild Commander and 4 strongest players). Please note that the assault team must be in the same theater troupe! And besides, only those players who have contributed (at least 1 point) to the victory of the guild in the qualifying tournament can participate in the event.
Thus, 90 participants will have access to the battlefield - a small island surrounded on all sides by canals, and all the rest will take spectators' seats. A small hint to the fans: although the access to the event territory will open for you only at the beginning of the battles, do not waste time and actively move through the channels in search of the best view, or even get into a small lake in the very center of the battlefield!
Chosen fighters need to unite in a group and gather near the Guild Commander. An important clarification: members of the assault teams will be able to enter the event territory only after their Commanders. Pay respect to your battle commander and you will find yourself in the lobby area, where you will have 30 minutes to prepare for battle! Think carefully about the tactics of the battle, because the skills of reviving characters and minions at this event are not available, same goes for the active skills of the guild.
Remember the rules of these spectacular games? The teams battle each other for several rounds lasting 5 minutes each. After each round, teams have 30 seconds to prepare for the next bout. A round can end ahead of schedule if there are still alive players in one team, and the rest of the teams have neither the respawns nor live players on the battlefield.
Make sure that all 15 team members from your theater troupe arrive at the event, because for each deserter the team will lose 2 respawns. And if a team member leaves the game during the event, then their character will remain on the battlefield and become an easy target for opponents. Do not let your team down, fight to the bitter end!
So who will get the richest awards from the people of Vinetta? All players who have scored tournament points in the weekly guild qualifier and are members of a guild that took part in survival games at the time of receiving the award will receive a main prize or incentive reward:
Main prize (awarded to the player in the event of their guild winning in the games):
Melpomene’s Chest - 50 pcs. Knowledge points - 4000 units. Incentive prize (awarded to every other participant):
Melpomene’s Chest - 15 pcs. Knowledge points - 1000 units. In addition, all players from the same troupe as the participating teams will receive an incredible troupe reward:
Main prize (awarded to the participants of the troupe winning the games):
Help of a group of crossbowmen skill - what could be better than a fearless combat assistant, ready to defend you anytime, anywhere? Only three excellent crossbowmen! The skill is issued for 6 days as a reward for the final PvP event and works only at the Horror Circus. Incentive prize (awarded to participants of all other troupes):
Crossbowman's help skill - puppets make excellent warriors - wooden crossbowmen help on the battlefield and do not feel fear even when fighting an entire army! The skill is issued for 6 days as a reward for the final PvP event and works only at the Horror Circus. Restart time: 1 time a week on schedule, from the date of the first event 07.11.
The exciting attractions of the Horror Circus are available for characters of all levels! Spending time there is not only terribly fun, but also incredibly useful, because earned Good Luck Tokens you can exchange for bright costumes, unique decorative skins and useful items at the Souvenir Merchant!
The 4th Season of activities “Benefit of Horror”
Immediately after the release of the update, a new Season of Activities starts in the game! Complete daily and weekly missions throughout Arinar, earn Season Points and get cool rewards!
The 4th Season of activities “Benefit of Horror” will last from November 01 at 00:00 CEST to December 06 00:00 CEST. Do not forget to visit the Activity Center often, located in the Quick Access Menu, where you can find out about new tasks and track your progress!
Incredibly generous rewards await you this season - useful buffs and minions, collectible emoticons and awesome costumes, and tons of other nice gifts! Battle Pass holders will receive even more valuable rewards and pleasant surprises with an additional reward slot!
Also do not forget about the new benefits of the Battle Pass:
additional slots for daily and weekly missions; access to personal and guild warehouse; freely change hairstyles at the Personal Barber.
Bring from the Horror Circus not only a collectible souvenir, but also an original costume! To do this, check out the Costume Merchant to exchange the earned Crimson Corundums for the rarest costumes or the “Blood Brotherhood Chest”, where you can find:
book Power of the Blood; costumes Forsaken Mannequin and Grenadier; costumes of the musicians of the Afterlife Quintet: Twangy Jose, Ernesto Trumpeter, Garcia Paganino, Thundering Alvaro and Federico Mercurio; unity signs; bloody scrolls; holiday minions; mysterious potions. Book Power of the Blood increases the Steal health parameter of a hero and your party members who are standing on a location with a character, by 10% when common health of a party is decreased to 50% of the maximum.
During the Median Night celebration, skilled craftsmen will be able to create event accessories of a unique class of rarity with the Steal health bonus and percentage bonuses of physical or magical power! In addition, the number of available rare craft missions to craft items Rings, Amulets and Cloaks increased to three! Hurry up and fill your bag with a valuable accessory!
During the celebration of the Median night, you can receive 12 new unique achievements. Completing them all will award you with collectible Downcast Actor and Laughing Actor smileys. Do not forget about the Legendary achievements, of which there will be as many as 4: one individual and three guild achievements.
Exclusive items in the Miracle Shop
Marionette Island Cache
51 unique costumes!
Merciless Executor Comedian Prima Button Pumpkinhead Jack Sorceress Wedgehead Harvester Wedgehead Executioner Vampire's Black Vestment Vampiress's Black Vestment Vampiress's Scarlet Vestment Rotting Zombie Costume Venomous Zombie Costume Circus Scarecrow Costume Garden Scarecrow Costume Killer Clown Costume Nailhead Tattooed Prisoner Underworld Executioner Red Death Enraged Queen Masked Maniac Servant of the Full Moon Red Mask Blood Knight Undertaker Maniac Puppet Killer Bride King of Night Damned Corsair Mad Chamberlain Knight of Dark Tower Faceless Assassin Bastet Mummy Black Widow Baroness of the Eclipse Gendarme Gremlin Scarlet Plague Assassin of the League of Blood Magic Elemental Immortal Seer Princess of the Night Twilight Ball Princess Flamy Demon Fierce Fire Faceless Executioner Nightmare Eclipse Envoy Diabolik Red Priestess Duchess of Darkness 46 decorative skins!
Mace of Bloody Reaping Staff of Bloody Reaping Rondel of Bloody Reaping Chopper of Bloody Reaping Longsword of Bloody Reaping Partisan of Bloody Reaping Stick of Bloody Reaping Bow of Bloody Reaping Crossbow of Bloody Reaping Shield of Bloody Reaping Bone set:
Bone Cutter Ridge Cane Bone Shiv Voodoo Cleaver Skull Crusher Spinal Chopper Spinebone Stave Cannibal's Bow Crimson Bonethrower Costal Shield Sorcerous set:
Poleaxe of Ruined Souls Scepter of Ruined Souls Crossbow of Ruined Souls Magic Shield of Ruined Souls Saber of Ruined Souls Falchion of Ruined Souls Flamberge of Ruined Souls Morgenstern of Ruined Souls Staff of Ruined Souls Baton of Ruined Souls Bow of Ruined Souls Bombard of Ruined Souls Shield of Ruined Souls Vampire’s set:
Dagger of the Superior Vampire Scepter of the Superior Vampire Staff of the Superior Vampire Crossbow of the Superior Vampire Enchanted Shield of the Superior Vampire Falchion of the Superior Vampire Cleaver of the Superior Vampire Flamberge of the Superior Vampire Halberd of the Superior Vampire Baton of the Superior Vampire Bow of the Superior Vampire Arbalest of the Superior Vampire Shield of the Superior Vampire Exclusive relics:
Terrible Relic of Apathy Terrible Relic of Blood-devourer Terrible Relic of Life Weakness Terrible Relic of Vampirism Terrible Relic of Secret Theft Terrible Relic of Deadly Infection Terrible Relic of Steal Health Terrible Relic of Stun Terrible Relic of Sickness
Terrible Relic of Apathy has a 15% chance to apply Apathy debuff to an enemy for 6 sec. Apathy reduces the effectiveness of the enemy's healing from skills and the "Health Steal" bonus to zero.
Rarest runes and crystals:
Vampirism Rune Crystal of Stun Holiday minions:
Summon Lycanthrope's Ghost Summon Pumpkin Guard Summon Young Witch Greatest elixirs:
Gladiator's Great Elixir Great Elixir of Unity Great Elixir of Experience also you can find the most powerful potions and precious ingots!
Legendary Chest of the Prince of the Night
Phantom Tragica Imprisoned Ifrit Rider of the Apocalypse Nameless King Little Bat Charro's Ghost Porter of the Underground Kingdom Torturer of Souls Blue Velvet Flirtatious Witch Midnight Stalker Mocker Sweetheart Kitty Decorative skins:
Night Veil’s set:
Dagger of Night Veil Gladius of Night Veil Hatchet of Night Veil Club of Night Veil Poleaxe of Night Veil Scimitar of Night Veil Morgenstern of Night Veil Recade of Night Veil Stave of Night Veil Baton of Night Veil Bow of Night Veil Arbalest of Night Veil Crossbow of Night Veil Shield of Night Veil Enchanted Shield of Night Veil Winged Bloodsucker’s set:
Staff of the Winged Bloodsucker Crossbow of the Winged Bloodsucker Falchion of the Winged Bloodsucker Cleaver of the Winged Bloodsucker Mace of the Winged Bloodsucker Flamberge of the Winged Bloodsucker Halberd of the Winged Bloodsucker Baton of the Winged Bloodsucker Scepter of the Winged Bloodsucker Bow of the Winged Bloodsucker Arbalest of the Winged Bloodsucker Shield of the Winged Bloodsucker Next items will be available in the Miracle Shop only during the holiday:
Summon Voodoo Doll holiday minion
instantly restores 20% of the character's maximum health (active skill); resurrects a character in place (active skill); deals instant physical damage to the enemy, and also if the enemy's health is less than 60% of the maximum, additionally deals periodic damage (active skill); increases the parameter "Theft of health" from the character by 15% for the entire life of the minion (passive skill).
Collections of smileys
Zomboteam Red Hot Jalapeño Peppers Bats Skull Crafty Pumpkins Terrible Clowns Barber’s sets:
Set of the Devil's Barber Evil Barber's Set Demon Barber's Set Accessory set for beginners
Vampire's Set of Accessory - unique set of accessories with Magical defence, Health increase and Steal health bonuses.
Each character, regardless of level, upon first entering the game will receive a Seeker's Stamina Elixir, Minion Cache and 10 Life Scrolls as a gift! Let these valuable gifts be of good help on your adventures!
added automatically replacing the skill icon when learning the corresponding key talent; changing the character's hairstyle is now carried out for gold instead of Miracle coins without purchasing a Battle Pass; fixed a bug due to which the animations of some costumes were displayed incorrectly; fixed a bug due to which the summoned monster with the "Help of Chaos" skill did not disappear after the expiration of the duration; adjusted the rewards of the Battle for the Territories: now Alliances will receive a reward solely for the number of occupied territories. During a tie, the rewards will not decrease; added new section “Effects” in the menu of the parameters of the hero;
added set up the display of impacts;
the problem with sound playback and game freezes on Xiaomi devices (POCO X3 Pro, Redmi Note 10 and others) has been solved.
That’s it, we’ll see you at the Horror Circus!
Erta06 reacted to Higgings in [2021.10.27] Game servers restart. Welcome the Horror Circus!
Except DK. DK would die starting from Pic 1.
Erta06 reacted to Igordeath in [2021.10.26] Testing the update 10.1: Mystery of Vinetta. Stage III
Erta06 reacted to Holmes in [2021.10.26] Testing the update 10.1: Mystery of Vinetta. Stage III
Erta06 reacted to Lovedruid in Future druid rebalancing
ATTENTION, BECAUSE I DID NOT LEARN ENGLISH, THE GOOGLE TRANSLATOR WAS USED FOR TRANSLATION !!!
Since in the future, we will have a LARGE rebalance, I decided to create this theme in order to raise a little activity in the Druidic community.
1. Lack of motivation to buy and pump Singing, Tornado and Punishing Roots
The first problem that I want to discuss is the lack of any motivation to buy, pump and use Singing, Tornado and Punishing Roots, due to the fact that they:
1. Take up the space that the book / skill could take
2. Few where are applicable in actual content
3. Weak compared to other skills
4. Consumes (Tornado) a lot of mana while giving a minimum of benefit.
Druids' opinion on the skill:
2 - a very effective skill against melee
4 - useful in pvp
6 - useless in PvE
1 - very random
My opinion on the skill:
Not a bad skill in any 5v5 arena, but under a large number of conditions, for example, the most banal absence of a Mage in a party or a Mage nearby, or for example if Rey does not get a Vengeful Shot. I see no reason to strengthen above 1/4, I myself have it, but the skill has already been removed from the panel.
Druids' opinion on the skill:
9 - good against melee
9 - useful in pvp
1 - useless in PvE
13 - there is no point in settling
My opinion on the skill:
The best of the worst, not bad in GvG and in the mass arena, no more in PvE, it is used even less often, you can buy it, but it's not worth skill points.
2. Useless Up Secret Communication
Updating 9.3 I quote Holms "The druid was not doing well due to the lack of proper support potential. The resulting improvements should help the class catch up and start feeling more confident" if you look like this, did it help? No, the buff for breaking through is not needed by anyone other than the Druid himself, and all the damages have already collected a cap or approached the cap, even the Guardian fix improved the Druid's position, and even Oak Skin makes the Druid more useful than Communication!
However, I want to note that if the skill is brought to mind, it can make the Druid more popular, now personally I have the skill pumped into 4/4 to me, it really went to me and I actively use it, if you look from the other side, then personally for me the masses healed greatly facilitated my life and for whom -that might have liked the penetration buff. In the next rebalance, I would like to see his ap.
What is the problem with Secret Communication?
- radius of action if one of the teammates did not respect the distance
- Punch has a cap
- Link itself gives less dd
- a short duration of the buff + this is a massive heal, which is why we need to throw it a little on CD + manacost (32 4/4) = big problems with mana.
- lack of normal distribution in the party
What should I change?
1. Remove slice Heal and Break
2. Increase the heal itself (not much)
3. Replace the buff with Accuracy / Penetration, Crit / Crit Power Instead, increase the CD of the skill itself.
Now, separately about the tornado, in my immodest opinion this is perhaps the weakest skill of the Druid, at leveling 4/4 the Tornado consumes 36 mana, while Nimbus is one of Druly's top skills giving top fat consumes 30, Pet, Secret Link and Barrier which are so they will consume 32 hundreds of times better than the Tornado, and then the question arises, why was the Tornado given such a manacost? What does this Tornado give in general? well, with his microscopic size, he cuts 50% of the movement speed for 7 seconds only if my memory serves me comrade Melom wrote that the debuff on the movement speed cut only works in the area of the Tornado, that is, 3x3 because of which the enemy will sooner run away from the area of the tornado than the debuff will completely pass, which only kills the desire to pump it to full.
What have I changed?
Would increase the radius by n * n +, change the debuff from movement speed cut to the attack speed debuff, and CD + would remove damage and reduce mana cost. It would be nice to look at such a Tornado in the masses, but it is unlikely that they will start pumping it because of this, but at least there will be more benefits from it than it is now
6. Fix / Change Halo and Roots
I do not think there is anyone not a secret about the immobility of these two skills of Drulya, because I am very worried about Halo and bosu that he will repeat the history of Communication I would like to propose a couple of changes, as well as a small fix of roots in exchange for ADEQUATE AND GOOD APP IN PVE. Fix the roots, I propose to increase the CD of the skill by 1 sec and reduce the duration by 1 sec, this is how it will turn out with different % CD.
Full arena 29 crit CD 57.3% CD:
14 × (1− (57.3 ÷ (57.3 + 100) = 8.9 sec Roots CD, duration of the skill 5 sec + take the locks of the castle with a different number of partners:
1 nap + 25% = action time 6.2 sec, 2.7 sec window between roots
2 naps + 30% = duration 6.5 sec, 2.5 sec window between roots
3 naps + 35% = duration 6.7 sec, 2.2 sec window between roots
4 naps + 40% = duration 7 sec, 1.9 sec window between roots
As you can see, such a Druid will not have full control onli roots, besides, in some 2 * 2, 3 * 3 and maybe 4 * 4, such a Druid will not have full control with the Ball because of the window between the Ball and Roots without speaking already about Horns and other Persians with defensive stats that will Block or Dodge the Ball.
Full led 30 on CD and crit CD: 14 × (1− (66.4 ÷ (66.4 + 100) = 8.4 sec CD of Roots, duration of the skill 5 sec + take the relay of the castle with a different number of partners:
1 nap + 25% = action time 6.2 sec, 2.2 sec window between roots
2 naps + 30% = duration 6.5 sec, 1.9 sec window between roots
3 naps + 35% = duration 6.7 sec, 1.7 sec window between roots
4 napa + 40% = duration 7 sec, 1.4 sec window between roots
Here it is the same as with the first, but in 4 * 4 and 5 * 5 it will already be possible to have full control onli roots.
Full led 30 per CD, crit CD, CD book and bank + 15% to CD: 14 × (1− (88.4 ÷ (88.4 + 100) = 7 sec CD at Roots, here, without any calculations, we can say that such a Drule will be able to control full with only carnies if the knsh does not counter it first. P.s can probably throw another 0.5 - 1 sec CD to the roots. Ps are unlikely to be made from Dru by relevance in PvE Priest, so it seems to me to cut the roots for 5 seconds of the action time and throw 40 seconds to the CD will not be reasonable.
Now Nimbus, there are a lot of complaints about the skill in the ARENA and it is not unreasonable because it gives Druul good fat for good, although I want to note the Shamans in the GvG or the Arena that can hardly merge on the same heal without Nimbus.
Let's start with the fact that the skill is imbalanced only in the Arena in PvE, this is an average skill that is not suitable for everyone, because in order for it to give the maximum benefit, you / Napa must have a lot of HP to heal a lot and a good point so as not to lose all those healing hp soazu with one poke, which is why it turns out that the skill in PvE is average and does not imbue as in the arena.
2 suggestions for change can be found here
Erta06 reacted to Hourai in Deity Statue suggestion
Long story short, auto-attack reduce effect is not as widely used due to its rare usefulness (Orcinus tanking, anyone?) so im bringing this suggestion in hope of a future where Templars can provide more to their team except ping pong.
When the Templar puts their Deity Statue in a location, in a radius of 3 yards from the center of it, it constantly applies a defensive barrier/shield/protection buff that mitigates 10-20-30-40% incoming damage OR applies a shield that is 100-150-200-250% of the SUM of your physical and magical attack, for as long as the statue is on the field. As soon as the duration ends, all positive buffs are gone. For the duration the statue is on the field, it is invulnerable to damage.
Duration: 6-7-8-9 seconds
Allies affected: 2-3-4-5
Cooldown: 30 or 35 seconds
With this im looking to bridge the lack of the Sentinels to provide mass protection to their allies on the defensive side, as well as give Templars one better alternative skill to use for their arena/gvg endeavors
Constructive criticism will be appreciated
Erta06 reacted to Gladiator in Priest Holyshiled rework
Yeah I don't know why this isn't brought up more, the basic Necro and Priest shields are way too weak and outdated for the game currently, they should be considerably buffed imo. The damage in the game is increasing by a lot and those shields are remaining the same power as back when the maximum damage you can receive is like 500-600, like you have mermen dungeons where most things hit for over 1k and 3k+ (?) crits, yet the shield absorbs around like what 1k or less? And in PvP Chieftains deal over 5k damage in a couple of seconds from 2 skills only. I guess thank god we have Paladins and Druids for now..
Erta06 reacted to LeeLoo in [2021.10.22] Update Warspear Online 10.1: Mystery of Vinetta. Preview
The Median night, the most long-awaited, mysterious and bright holiday in Arinar, is getting closer every day! This year celebration will take place on Vinetta, well known for its wetlands, canals and the annual competition of theatrical troupes - The Mystery of the Long Nights. So, your applause - the curtain is opening!
(A smartly dressed entertainer enters the stage)
Entertainer: Honorable audience, signori and signorini! Honorable people of Vinetta and guests of our island! Today we glorify the Mystery of the Long Nights! The greatest theater competition is about to begin! Incredible performances await you everywhere: in squares and in alleys, among canals and on bridges, in taverns and pubs! The best theater troupes have been preparing for a long time in order to amaze the respected audience with plays and shows - a delight for the ears, eyes and mind! Hurry to see: incomparable comedians and singers, mimes and acrobats, new harlequins and voltigeurs!
(The entertainer's speech is briefly interrupted by favorable shouts)
Entertainer: But that's not all! Please do not ignore Vinetta's exceptional guests! Only during the Long Nights, passing from Pumpkin County - the venerable Sam Hein and his Horror Circus, the one and only! Virtuosity and skill beyond good and evil! Signor Hein seems determined to fight for the title of King of Theaters! Hurry to see - only in...
(A living puppet enters and hands the Entertainer a note)
Entertainer: Hmm... Yes, yes, I completely forgot to mention separately another troupe that will take part in the Mystery. Pay a tribute to the amazing Puppeteer and his troupe of living puppets! No wonder they predicted a thunderous victory in the theater competition... as well as every year... Hey, what are you doing? That's not what I meant! I didn't mean to offend Puppeteer!
(Two hefty puppets grab the Entertainer and lead him off the stage. Screams of discontent are drowned out by the orderly clapping of wooden palms)
Puppeteer will do anything to win the competition and has already begun to set his traps all over the island! Horror rides, exciting quests, sinister dungeons, world and guild events in the open world and in GvG territory, incredibly entertaining group guild survival event, treacherous bosses and amazing rewards await you!
Well, it's time to look around and explore the new holiday island! Many centuries ago, Vinetta was an unremarkable area, but the Great Rift irrevocably changed the appearance of the island - a significant part of the island's territory was flooded, swamps formed in place of forests and arable lands, and city roads were hidden under water. However, the cheerful locals managed to turn this disaster to their advantage. They connected the flooded parts of the island with canals and built graceful bridges that allow them to cross water barriers. The inhabitants of the island can easily navigate the canals, but the heroes of Arinar will have to work hard to master this skill and get to all corners of Vinetta!
Weekly qualifying guild tournament "Melpomene's Choice"
Perhaps the old experienced actors still remember what the theater competition was like before Puppeteer appeared on the island. However, this year the cunning theater master will not be able to hamper the execution of the ancient tradition of Vinetta!
If you haven't joined a guild yet, it's time to do it, because guilds from level 2 will automatically take part in the guild qualifying tournament among the theatrical troupes of Arinar. In this tournament, each Alliance will be represented by three theatrical troupes.
Troupe "Piazza" Troupe "Theater of Shadows" Troupe "Red Harlequins" Legion:
Troupe "Buffa" Troupe "Theater of Silence" Troupe “Lilac Harlequins "Piazza" and “Buffa” troupes tend towards fun, light performances with lots of dance and music. In the Theaters of Silence and Shadows, they learned to play without words at all, reaching the heights of stage expressiveness and sophistication. Finally, the Lilac and Red Harlequins have established themselves as consummate ironists and tricksters whose performances are unique.
Which theatrical troupe your guild will be in will be determined by the hand of fate - at the start of the tournament, guilds will be randomly distributed into groups within their Alliance. Compete with other guilds in your group on the tournament points you have earned and check the Activity Center from time to time to track your guild's progress!
Tournament points are awarded for completing tasks, completing dungeons and attractions, as well as for killing a raid boss only in Vinetta's territory:
Completing tasks (15 points, no limit) Passing of rides (10 points, the limit of points per day is 500) Completing dungeons (30 points, the limit of points per day is 1000) Killing raid boss (60 points, unlimited) The three strongest guilds from each group with the highest score will get the right to participate in the Mystery of the Long Nights, survival games!
Tournament time and duration: weekly
EU-Emerald \ SEA-Pearl (Monday 00:00 CEST to Sunday 00:00 CEST)
BR-Tourmaline \ US-Sapphire (Monday 10:00 CEST to Sunday 10:00 CEST)
The theater begins with... underhand intrigues. What with schemings of competitors Sam Hein fails to show the true skill of the artists of his Circus. Each of you has to find the true culprit of strange and sinister incidents, so be attentive to the collection of evidence and secrets that Signor Polichinelle will tell. You will meet many traps on your way, but even the most experienced puppeteer cannot manipulate the heroes of Arinar!
In addition to solving the main mystery of the holiday island, you will find many exciting daily tasks: collect theatrical props, rip off the heads of spy-puppets, work over aggressive wooden dolls, fight off attacks from mannequins and mad carpenters! Play the key role in hilarious PvP-scuffles drop into the "Dead Man's Grin" Tavern or by crossing over to the side of the enemy Alliance!
Oh, what a difficult walk awaits you! The gloomy estate of Orlandina, the beloved of Puppeteer, is fraught with many dangers. You need to clear rooms from the whole pack of Orlandina's puppet servants and fight the owner of the mansion.
Each of Puppeteer's creations is a real work of art, but the master put a part of his soul into Orlandina. Unable to resist the beauty of his own creation, Puppeteer, who never loved anyone, was inflamed with passion for Orlandina, and wished to hide her from prying eyes forever. Surrounding the most perfect of his creations with loyal servants and graceful objects, Puppeteer locked Orlandina in a mansion built according to his own design.
Be careful, because Orlandina, the eternal prisoner of the doll's estate, will try to confuse the uninvited guests! There are so many rooms in the mansion of the beloved theatrical master, that every time you have to go through a new route and face new monsters. Carefully switch the levers in one of the rooms and keep in mind that not all inhabitants in the estate are hostile!
World event “Shadow Play”
Well, it looks like you managed to anger Puppeteer! The theatrical master's sophistication and ruthlessness know no bounds, and his servants are strong and cruel. Frustrate insidious plans of the Puppeteer's henchmen and help Sam Hein defeat the most dangerous servants of the theatrical master!
The first stage “Light and Shadow”
Theaters of Silence and Shadows are rightfully considered the most mysterious troupes on the island. No one knows what they are preparing for the upcoming competition. Puppeteer considered that such a strong competitor should be eliminated, and sent his supporters to these theaters - the Shadow Maestro brothers. The brothers decided to remove the heads of the theaters and take their place. then remove the troupes of Silence and Shadows from participating in the competition. The appearance of these villains is accompanied by attacks on the townspeople of creatures woven from shadows. They must be sent back to where they came from! Bring the monsters to the light and smite them!
The second stage “Stealing the Light”
Maestro's minions have stolen all the oil from streetlights! Vinetta's lamplighters had already left for the light to shine again. Shadow creatures do not sleep - stop them and help the lamplighters complete their dangerous work!
The third stage “Rescuing the Drowning”
Maestro's henchmen have pushed the townspeople into the сanal! Help them get out of the water and get to the stretcher of the city medical orderlies. However, be careful, the Maestro has scattered mines in the channel, they are extremely dangerous!
The fourth stage “Harlequin's Shadow”
The head of the Harlequin troupe is a well-known good-natured person, but his shadow ... His shadow has absorbed all the worst features of a real theatergoer. The maestros lured shadow to their side, and now it is threatening the inhabitants of the island!
The fifth stage “Battle of the Masters”
Sam Hein hasn't personally entered the battle for a long time, but the Puppeteer's servants managed to make him angry! He decided to get even with the Shadow Maestros! Help the prince of the Median night and fight the shadow creatures. The enemy is insidious, he distributed part of his power to his closest followers - werewolves, try to destroy them as early as possible!
The sixth stage “Shadow Maestro”
Sam Hein failed to win, but Maestro's henchmen were significantly weakened! The maestro is hiding in the shadows - light the fires, gain the power of light and defeat the villain! The Puppeteer's servants will have to compete honestly!
Restart time: on schedule
Tournament guild event on the GvG territory “Carnival of Drachmas”
The time has come for fierce battles! Boldly leave your camps and fight other players and new PvP-monsters! The path to the main stage is difficult and thorny, and only the strongest guild can go through it to the end!
On the most mystical night on Vinetta, it is customary to hold the Carnival of Drachmas. For every inhabitant of the island, this is a chance to prove themselves in battle with the strongest guilds of Arinar. Vinetta's most renowned warriors will await the heroes at the Center Stage of the Four Channels. However, the right to get on stage still needs to be earned! Collect drachma coins by overcoming defenders and taking coins from rivals from other guilds. Everyone who collects the required amount will receive a ticket for the crossing, where they will face even more dangerous opponents. Then the severe gondoliers will require you to prove yourself once again, and after that they will let you enter the stage. Only the guild that crushed Vinetta's greatest warriors will receive the highest reward!
The main task of your guild is to score as many points as possible, dealing with monsters, as well as other players. Just keep in mind that the combat zone is divided into three parts by water barriers. When you leave the camp, you will immediately be taken to the first zone, where you will have the opportunity to prove yourself in battle!
A gondolier will help you get into the next battle zones, but think over your tactics well, because you can only return back in case of death! With each crossing, the battlefield becomes smaller, the monsters are more dangerous, and the enemies are more sophisticated. And the gondoliers do not work for nothing...
For every kill of a monster, your character will receive one coin. Five ringing coins will be replaced with a special “One Way Ticket”. After getting your ticket, hurry to the gondolier that will ferry you across the river. The crossing to the third zone will cost 10 coins, moreover there you will meet elite monsters with a very fast spawn time. Battle with monsters and other players and try to stay alive as long as possible in the central zone to earn valuable points!
Absolutely all monsters in the GvG territory will have a new PvP-status: they will take into consideration PvP-characteristics of a player! Killing this kind of a monster - normal, strong and elite - will bring your guild from 10 to 100 points, and their respawn time will be from 15 to 45 seconds.
Be extremely careful, because in the PvP territory killing another player not only brings 10 points, but also gives the winner the opportunity to take away the earned coins. Only the strongest will survive!
Restart time: on schedule
Guild event in the open world “Mannequin Tent”
It seems that Puppeteer is still confident in his power and even continues rehearsals of his theater! Step in now and destroy the theatrical master's creepy creations!
Puppeteer will need actors to win. He gathered a troupe of his most successful creations and sent them to rehearse in the Mask Den. The actors from Mannequin Tent tirelessly prepare for the competition and perfect their fighting skills! They must be stopped in order to deprive the Puppeteer of any hope of victory!
Conditions of activation: gather 5,000 Guild points.
Restart time: 12 hours after the event ends.
Scary Mannequin used to be a dancer and no one could repeat the sword dance. Now there is no trace of the ease of his dance, but his sabers are still perfectly sharpened.
One day Creepy Mannequin was a skilled blacksmith who was ashamed of his ugliness. Now a way for his accumulated anger has been found - under the blow of a hammer heads burst like ripe pumpkins!
Terrifying Mannequin was well-known as an alchemist who for many years sought the secret of eternal life. Desperate, he would his body to the Puppeteer troupe...
Frightening Mannequin was a poacher. In the forest he was ambushed by Puppeteer like a wild beast, and now his disfigured face is forever hidden under the mask of a lion.
Many years ago Forsaken Mannequin was Vinetta's best artist - he changed roles like gloves. They said that three personalities coexist in it at once. Is that why Puppeteer put a three-faced mask on the head of his creation?
Hurry down to the dungeons, where you will find the best actors of Puppeteer on four levels! Just remember: the deeper you descend into the catacombs, the more dangers await you. In addition to meeting grim monsters, you run the risk of running into threatening traps that can not only scare, but also cripple! In addition, you can “rip off the masks” from the mannequins outside the event, because dangerous bosses are always ready to take on the battle!
What a Horror Circus without fun rides! This year, Sam Hein has some special entertainment for you, and this is not some trivial roller coaster! Transform into sinister monsters with a set of unique skills and destroy dolls on your own battlefield, amuse yourself with monstrous cooking, build your own attacking fortresses! Chilling experiences and an incredible amount of tokens guaranteed! Have fun all out, and exchange the Good Luck Tokens for excellent prizes!
Nightmare Hunters (solo, for all levels)
The Horror Circus has always been a haven for a variety of creepy creatures from all worlds. Everyone here can tickle their nerves looking at the collection of Sam Hein, and the most daring can try on the role of one of the hunters and take part in the events of their past! Crush everyone wholesale, chase the fugitives and finish off! For each sacrifice the showman will generously donate tokens!
Nobody leaves hungry (solo, for all levels)
Cooking food for the whole crowd of Horror Circus visitors is not an easy task. However, Sam Hein has managed to turn it into an exciting pastime and promises a generous reward for the luckiest chefs. Carry the ingredients into the pots, but beware of the Subterranean Soupeater! This cunning villain made his way into the kitchen to feast on something delicious. Hurry up, each correct ingredient and each ready meal will earn you Tokens!
Tower Rush (solo and group, for all levels)
Sam Hein always chooses the most dangerous corners of Arinar for the Horror Circus. That is why it is so important to take care of protection in good time. Sam Hein promised to reward the best tower builders and defenders of the Horror Circus with Good Luck Tokens. Skillfully combine different types of towers to achieve the best effect and kill as many monsters as possible - showmen pay for the head of each villain!
Raid Boss Puppeteer
Puppeteer - the self-confident and vain owner of the theater of living puppets has been called the King of Theaters for many years. Sam Hein's decision to take part in a theater competition hurt the pride of the puppet master. Gathering all his henchmen and obedient servants, Puppeteer ordered them to eliminate competitors, and he locked himself in his mansion.
The old people say that the Puppeteer's mansion grew up in the middle of a swampy forest many years ago and literally overnight. The mysterious maestro settled in such a strange place in order to have plenty of wood for his craft, but no one saw that the woodcutters cut wood there. However, the incredible splendor of the performances that Puppeteer soon began to arrange did not leave the audience in doubt - the owner of the mansion found a way to make more and more new dolls. A troupe of puppets, seemingly alive, immediately joined the theater competition during the Mystery of Long Nights, bringing the honorary title of King of Theaters to Puppeteer over and over again... to this day.
Be careful looking for the main villain in the labyrinths of his mansion, because his puppet world is full of real traps, ambushes and aggressive monsters that reliably guard the peace of their master. From the outside it seems as if the old theater master is peacefully dozing off in his chair, but do not be fooled by his imaginary calmness! Puppeteer is very cunning, and everywhere he placed his own copies, however, much less dangerous than the maestro himself.
Did you manage to find Puppeteer after all? Feel free to join the battle, but keep in mind that cornered theatrical master will summon many dangerous monsters to help. Try to deal with the Puppeteer's creations as soon as possible, because from their movements the earth is literally saturated with poison! Puppeteer is not going to give his life cheaply, and when weakened, he will restore his health due to your attacks. However, remember that even an experienced puppeteer can be turned into a rag doll, so prepare your weapons for battle!
Survival games "Mystery of the Long Nights"
Here comes the turning-point of the Median Night! First in a long time, the title of the King of Theaters will be earned on the battlefield by the most worthy theatrical troupe! Absolutely all residents of Arinar will be able to witness the historic survival games, so don't miss this showy event!
The Mystery of Long the Nights is an ancient tradition of Vinetta. The award for the title of King of Theaters is so great that every self-respecting theater considers it its duty to take part in the competition. All of Vinetta's theatrical troupes spent a long time preparing the props, improving their skills and rehearsing the best numbers in order to compete for this prestigious title at the appointed hour. Participating teams from the strongest guilds from each theater will battle each other on the Theater Atoll. So who will be the King of Theaters?
Next, you have to understand the rules, because never before has Arinar met such sophisticated challenges! Based on the results of the weekly qualifying tournament, the guilds that take the first, second and third places will receive the right to fight for survival as part of their team. In total, 6 teams will converge on the battlefield, one from each theatrical troupe. Teams will consist of 15 members, so each guild must choose an assault group of 5 people (Guild Commander and 4 strongest players).
Half an hour before the start of the games, the commanders and assault group will have the right to access the waiting area, and all other players will get into the spectator seats only at the beginning of the battles. Fans will be able to move freely around the battlefield and support their favorites with loud applause and mottos!
The teams will have to fight against each other in a small area for several rounds lasting 5 minutes each. The main goal of the survival games is to kill the players of other teams and remain the last survivors, or survive until the end of the round and have more living participants than other surviving teams.
Each team in a round will have 10 revivals, which are activated automatically in case of the death of the participants. Try not to waste them, because as soon as all the revivals are over, team members can no longer resurrect in case of death and will enter the battlefield only in the next round. Remember that on the territory of the event, active guild skills for both participants and spectators will be blocked!
Winning the round is awarded to the last surviving team. If, after the expiration of time, two or more teams remain on the battlefield, the winner is the team with the largest number of surviving participants and remaining revivals.
For the victory in each round, the team receives 1 point, and the theatrical troupe, which earns 3 points the first, is declared the winner of the survival games. The fight is not easy, but you will have time to catch your breath - 30 seconds before the start of each round will allow you to safely prepare for the next fight.
The winning team will share the triumph with all their comrades, so an incredible reward from the inhabitants of Vinetta awaits all guilds that took part in the qualifying tournament as part of the troupe!
Restart time: on schedule
Only during Median Night will you have access to holiday skills that will allow you to transform into unique monsters or call for help from puppet helpers!
Wooden Legionnaire's Help
Almost indistinguishable from humans, some puppets have chosen the path of helping the heroes of Arinar! Wooden warriors do not feel pain, but they are able to inflict it. The skill is issued for the entire duration of Median Night and is not used during Arena.
Puppets make excellent warriors - wooden crossbowmen help on the battlefield and do not feel fear even when fighting an entire army! The skill is issued for 6 days as a reward for the final PvP event and is valid only on the Horror Circus.
Help of a group of crossbowmen
What could be better than a fearless combat assistant, ready to defend himself anytime, anywhere? Only three excellent crossbowmen! The skill is issued for 6 days as a reward for the final PvP event and is valid only on the Horror Circus.
My Personal Fleet
Allows you to navigate the water channels of Vinetta. The skill is issued for 7 hours as a reward for a world event and is valid only on the Horror Circus.
My Personal Epic Fleet
Allows you to navigate the water channels of Vinette and do it in a unique style. The skill is issued for 7 days as a reward for a guild qualifier and is valid only at the Horror Circus.
Season 4: Benefit of horror
Soon after the release of the update, a new Season of Activities will open for you, which means that your adventures on Vinetta will be even more fun! Check out the Activity Center, complete daily and weekly missions and get valuable prizes.
Do you want to get special benefits and spend time on the holiday island in exceptional comfort? Then the Battle Pass will come useful, which will open an additional branch of unique rewards, and after completing all levels of the Season - an additional slot with a reward. Earn Season Points and unlock infinite rewards with the Battle Pass!
In addition, Battle Pass holders have access to:
additional slots with daily and weekly missions; access to personal warehouse and guild warehouse from the quick access menu; a pleasant opportunity for a free hairstyle change at your Personal Barber. Achievements
In this update, 13 new individual achievements will be available for you, one of which will be Legendary. Challenge yourself on the battlefields and collect the entire holiday collection of feats! In addition, you can prove the strength and power of your alliance by obtaining all 4 Legendary Guild Achievements!
New section “Effects”
In version 10.1 players will have the opportunity to track the impacts. The new section "Effects" can be found in the menu of the parameters of the hero.
The new section is subdivided into 2 categories: impacts and items. The first includes all buffs received in the game world, such as guild skills, buffs for events and battles for territories, etc. The item section, in turn, will include all the effects received from elixirs, scrolls and food. Effects within each category will be sorted by time of action, and clicking on an effect will open information about the effect.
Set up the display of impacts
In addition, in the settings menu it will be possible to enable or disable the display of influences not only for your character, but also for other heroes!
added a separator for gold orders when conducting trade operations and when using warehouses; added priority display of the most important actions in the group widget; the problem with sound playback and game freezes on Xiaomi devices (POCO X3 Pro, Redmi Note 10 and others) has been solved. That's all for now, and detailed information on rewards, gifts and holiday surprises will be available on the day the update is released.
See you next week on the open testing!
Erta06 reacted to noobplayer in [2021.10.15] Skill Rebalance. News
Strengthen templar please！Reduce energy consumption！And you know how many my lvl30 tempar health regeneration? Only 31/5s.🙈31!
Then skill Branded by the sun should be changed.
Any teammate can remove the debuff from monsters,why like this? and the amount of healing depends on the attacker's magical power.If used by physical dmg teammates, the effect is not good.And if you don't get timely treatment,easy to die because because you attract the hatred of monsters.
Erta06 reacted to Kaesarz in Inner forces rework
As we already know, the "inner forces" ability had a change that was a good thing, but it is still somewhat weak
So I want to share ideas xd
Name: inner forces
Description:each auto attack against the character will reduce the damage towards him by 2%. maximum number of effects 10
Effect Duration: 12 sec
Cooldown: 6 sec (will not start immediately after the effect ends.) Reduced incoming damage will increase with skill level (+ 1%)
2nd idea -------------------------
Name: inner forces
Description: every 15% of health lost, the paladin will receive the "resonance" effect for 5 seconds, the next attack against the character will restore life points (100% of the damage received) The amount of health lost will be reduced with increasing skill level (-2%)
I'm afraid that they will take the ideas for other characters and not for the paladin xD (it has already happened) anyway ... What do you think?
Erta06 reacted to Higgings in [2021.09.09] Warspear Online 10.0 Update “Era of Knowledge”: Release
900 per dungeon and 900 per quests/activities.
You most probably have to update the game on your phone. Does your equipment still appear on your PC? Or it's missing from there too?
Erta06 reacted to Higgings in Add on Class Discussion Forum Expert skill changes per class and skills sum
It's enough to check the test server section of the forum to see all of the changes made to classes. It's far more handy this way.
And it's not necessary to create an entire topic for that. A list of changes can be found here:
We might have more changes tomorrow, so stay tuned to the same forum section from now on ^^
Erta06 reacted to Higgings in Issue with holiday dungeons elf side lv 30-28,22-26 us-saphire
All of them can tank pretty well even without very high defensive statistics, but basing on other statistics such as magic damage (Paladins) or Life Steal (Bladedancers)
Erta06 reacted to Nolan in Issue with holiday dungeons elf side lv 30-28,22-26 us-saphire
Bds, paladins, wardens and templars can tank the dgs. The most common problem is that only wardens usually have a build focused to tank.
Erta06 reacted to Arthas in Mechanic changes on magic mace
What you want is the magic mace to be able to attack from range?
Or do you want the mace to change its dmg type from magic to physical depending wether the player is at melee range or not?
Or do you just want mace's damage to be increased?
Because it's damage is already high.
Explain in a bit more detail.
DK attacks mostly from melee, even when focused on magical attack.
And the same goes for the chief.