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Saltymalek

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Posts posted by Saltymalek

  1. 5 hours ago, vavavi said:

    Should´ve added the last few seconds of voice like you mentioned.

    if members sent me the voice recording a little bit earlier before i uploaded, couldve done that, since my own recording didnt record my voice for some reason... :t6:

  2. 15 hours ago, Mateusz said:

    Idk if u pve player or u just tryin to deff it somehow. U propably dont face druids if u think they are easy to kill. Druids are actually one of the best arena classes and so hard to kill. Like go check yt videos from 2x2, best elf 2x2 pts have druid in pt, they so op support and hard to kill even for op dmgrs. Best way to win at 2x2 vs such pt is to stun druid, which is impossible if he have octo book. Ye u can say chief can debuff him and kill, but its still not so easy and not everyone playin chief. I think makin druid hardly killable only by 1 class isnt a point. 

    eh just bring 2 cheiftains with that scroll that increases buff time, both rush the druid, the druid should die if the cheifs time their skill which removes the buffs on the target, its not really hard, just some coordination is required. even an octo book on a druid wont save it.

  3. On 5/10/2022 at 11:39 PM, Santa Claus said:

    Druid can almost perma stun 1enemy with just 1 skill and do insane dmg with minions. They heal is broken and they are one of best supporting class on par with paladin. They arent bad in pve its just that elf side got insane damaging classes . If druid was on mc side it would be best pve heal . Also in arena if u use resit or debuff reduction scroll they cant die

    icon_skill_plants_entangle.png Entangling Roots

    • Cooldown time is increased: from 13 sec, to 16 sec. 

    icon_skill_forestry_singing.png Forest Song

    • Chance of activation the effect is increased: from 40 \ 50 \ 60 \ 70 %, to 100 %.
    • Skill duration is reduced: from 4,4 \ 5,6 \ 6,8 \ 8 sec, to 3,4 \ 4,6 \ 5,8 \ 7 sec.
    • Cooldown duration is corrected: from 18 sec. to 25 sec.

    icon_skill_secret_link.png Secret Link

    • "Penetration" parameter gain is increased: from 6 \ 8 \ 10 \ 12 %, to 10 \ 14 \ 16 \ 18 %.

    icon_skill_vivifying_stream.png Invigorating Stream

    • The amount of restored health at the 4th skill level from the magical strength is reduced: from 80%, to 65%.  

    icon_exp_sk_v9_9.png Patronage of the Forest

    • The time between the activation of the effect is increased: from 6 seconds to 8 seconds. 
    Just now, Maleknecro said:

    Druid can almost perma stun 1enemy with just 1 skill and do insane dmg with minions

    No they cant, that was before the rebalance, now it needs 3 skills and High skills cooldown, the minions do equal dmg to the druids auto attack, so 400-550 per hit on decent arena players, also they can barely summon 2 minions at once, and u can simply kill it cuz its not tanky like charmer ones, as for the healing, 15% nerf to basic heal, and the patronage heals 2k when Hp reaches 0, and it works only after another 8 sec, thats enuf time to kill a druid under 45% hp, anymore questions?

    On 5/11/2022 at 8:25 AM, Puppymaster said:

    all we know devs only work good on elf side and just leave the jokes for mc side that's it . But still we see many elf crying even over a relic haha. and their allies too ofc 😌 

     

    I should join ws company for better ideas

    So ur idea about being a good dev is discouraging people to discuss about the game content and leave the community without a clue about whats going on with a game? so far all ive seen from u is "booo elfs cry about relic that makes a class op boo" yeah i bet you have better ideas :sigh-crazy-rabbit-emoticon:

  4. On 5/7/2022 at 5:14 PM, Drakoknight said:

    In my opinion the only class that needs a complete nerf is Druid. 

    BD resist skill needs a nerf as it can make group fights hard and 1v1 in open field next to impossible. 

    Druids can solo a entire party by themselves even against higher level people in pve armor. 

    Well i see so many people who say druids deserve a nerf, but they dont actually address what has to be nerfed. lets start with that maybe? keep in mind the class is all useless aside of the arena and 1v1s.

  5. 5 minutes ago, Ivoo said:

    Tbh there is alot overpowered relic why we dont nerf icy relic of capactivity, terrible relic of vampirism etc why should relics buff disto book and vamp books?, magic def relics etc why they work w octo orcinus books? relics should just not affect passive books

    That is because these relics have the same impact on every class genius! While the rage one turns a tank into something that outdmges other dps classes! Is this simple enough?

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