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SeaDemon reacted to Abi in non-class Books unbinding
as the title says I want to suggest the idea of book unbinding
lately the game has been progressing in terms of character development from levels, main tree talent to events/t5 tree talent and it became more and more difficult to start a new character from the 0 all over again and since the game is a 110% competitive and focused on scaling your character from books and talents the game isn't being forgiven or friendly to old players who want to play or start a new class because then they will have to farm kl for talents or sea reputation for talents let alone farm millions of gold to stack your character with books so you can compete again in the higher league
thus as a solution to encourage old players to try out different or new classes is to allow non-class books to be unbinded with miracle coins, the amount of MC required or having certain books bounded to the character and cant be unbinded "like the sea books" can be up to the game devs but having the rest of the books being unbindable is a great way to encourage players to try out other classes
also in a way to prevent the abuse of such feature it could be similar to the deleted character restoring feature in the warspear anniversary where only during the 1st week of the event players will be able to unbind their non-class books and it will result in few things:
the book will have a 48 hours cooldown where it cant be traded, used or moved from the bag basically it will be locked for 48 hours to prevent any exchange, scam or straight up moving it to another character for instant abuse in some situations after the 48 hours cooldown is over, once the book is usable again once used the user wont be able to unbind it again for an entire year meaning once the book is used again whether on the same character or a new character you will not be able to unbind it until the next anniversary event
this way old players who would feel stuck or bounded to a single character or just not motivated will feel welcome to start a new class journey without having to worry about grinding million and millions of gold all over again and it will open a new way for the economy of servers to grow in a way where books will be sold more than once over the years and also allow people who are in need for a certain books to have a chance at finding them
I hope this concept gets adopted and applied into the game one way or another as i think it would open a new view to the game where you aren't bounded to a single class and you can play and enjoy other classes freely thanks for reading
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SeaDemon reacted to Fynn in Swooping Army
Anyway it sounds very exaggerated.
No chance to stay alive? C'mon man we aren't mages
Broken? C'mon We aren't bds
Our only launchable aoe is broken?
C'mon we aren't templars
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SeaDemon reacted to Salazam in Swooping Army
this suggestion makes no sense.
first: burning ground and chieftain army are different abilities.
while the mage skill (warlock too) applies a debuff to enemies that works even if they leave the area, the chieftain skill deals damage only to enemies that remain in the area.
an ability similar to the chieftain's army is the paladin's totem, and it deals damage regardless of the amount of totems in the area.
if you're having difficulties with something X in your fights, it's probably time to change your strategies and look for new tools to deal with your opponents
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SeaDemon reacted to Slap in Swooping Army
Of course it's a personal thing, coming from people that kept winning everything for years. They'll do everything it takes to win in a 2D game. They analyze every fight and complain about stuff 1 by 1 "It's too broken, Elf can't do that". Do you we would be here right now if the fights were in their favor 80% of the time? Ofc not. They don't play MC but they express their wrong opinions on forums.
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SeaDemon reacted to coldravens in Swooping Army
Yeah as aweys shy to say that banner debuff everyone with 25% dmg incrase, can stack as well(the thing you crying about) also you have 2 aoe ccs as well, templar flow stacks as well, bunch of other skills stacks as well, but noo its chiftens problematic skill that it does 60% of the magic dmg btw not even 80%, mages can do the same as chiften and they have much more aoe, oh and gues what there stones STACK as well, do you know whats the problem is, you know, i know it ,all mc side know it, you can't spam lifescrool, you guys are so used to win everything with just overspaming lifescrool that when now you use it and insta die due to aoe you come here and complain cuz personal matter not cuz there is broken skill or mechanic, you guys solidify that most elfs are low skill players useing broken classes and mechanics to win there way.
Oh and btw devs don't care what we say, they balance the game of russan forum opinions, if they say skill is ok they wont change it.
Have fun.
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SeaDemon reacted to Fynn in Swooping Army
I don't think this affects sentinels.
Why suddenly poped up with that trouble after long time?
Sounds more like a personal trouble than a real "disbalance" trouble
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SeaDemon reacted to Bromancé in Swooping Army
As I've mentioned too many times already, we compare different type classes, chief doesn't have heavy armor, nor stun abilities, why should paladin have then same cooldown at skill? Do you think barbarians have same cooldown on resist than mage just because they have same type of skills? I hate to repeat this so many times on this same topic, but I'll still say:
Skills differ on classes because:
- Overall class
(chief havent got real stun skills, the one what is called stun is removable with purification pot.)
- armor type
(Chief uses light/cloth gears, not so tanky when rugged goes off.)
For example we speak about chief, what else it got besides damage? You may simply check it yourselves on start menu and check urself. Chief got damage as its purpose, basic defence, and lack of supporting.
Now if you think paladin deserve such low skill, maybe barbs deserve almost full time resist, don't you think? But no, even if resist is maxed on barb, you have to wait 30 seconds to use it again. Congratulations, now you understand the meaning of heavy armors - lower power skills system.
Wow elf side speaks about overpopulation and I thought I saw everything.
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SeaDemon reacted to Zurp in Swooping Army
Clearly you are not part of these fights if you think anyone has 13% cd. Just the lvl10 guild passive skill gives 15%
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SeaDemon reacted to Bromancé in Swooping Army
I think we have it even currently with templars on raids when the numbers are even, they push warlocks over the map to away to the enemies. Back to topic, you may look now, it works just like other skills, there is limit of 6 players, so one chief won't touch 100 elfs. (I still do hate comparing, but technically it is same than having one templar pushing people, but instead they make dmg. Or warlock who uses circle, either way it's same)
In addition, average chiefs have 13% cd or so, this chief used cd book, but even with that the skill has 12.6 cooldown, which wouldn't have 30 chiefs have 20 swooping on all time. Not even 15, barely 10.
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SeaDemon reacted to Bromancé in Swooping Army
perhaps you just ignore the facts, but you can't compare mage with AoE controlling skills to chief with 1x 3.5s stun which only works if enemy doesn't stun you meanwhile thrashing is used. Only reason chiefs popularity is high, because MCs waited running class for 3 years while elf already had seeker (if you didn't know, or maybe you can ask from devs the statistics of chiefs created just to make this clear.)
(Also, mages blazing ground is obviously same as pool of darkness, no matter how hard you want it to put.)
Every class has abilities and disabilities. Chief is dmg class with lack of stuns, while for example mage is AoE stunning class. You'd still better record 100vs100 fights, and if you lose them, you simply could say about that it's chiefs. But now you're talking about fights that include 150+ MCs versus 90- elves, and it's normal that there is 30 chiefs, because almost every other classes are there same amount. Chief is popular because it's comfortable to level up walking fast just like seeker
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SeaDemon reacted to Bromancé in Swooping Army
It's nothing but expecting that it's chief fault while you don't have huge numbers. I would be worried if you'd lose having more people on than your enemies. Perhaps record of fight going 100 elf vs 100 mc rather than 100elf vs 150 mc and start talk about why and why that. Even this topic author spoke on the very top "why 50 chiefs is allowed do that and that", meanwhile we could ask for same reason why 50 templars is allowed to use bubble, Why bubble stacks?, it's just same, questioning for nothing while having lower numbers. Or, perhaps they'd nerf this, and next we may go to locks, and same rumba of why-whys will continue.
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SeaDemon reacted to Mateusz in Swooping Army
"templar being bad and useless" meanwhile other servers
IMG_5708.mp4 U can add to this tens of aoe healing skills from other classes.
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SeaDemon reacted to weasel in Skill fixes and ideas
Maybe delayed death should Last a bit more, and remove debuff, make it work like a normal defensive skill...
Agree with chains, bcz right now is totally useless skill
I think that othwly boost should apply instant dmg and leave DoT as a aditional when in demon form
I dont know about demon form, sounds good but in pvp is difficult gain enough "hatred" to join a fight.
Maybe, and just maybe, leave it as a permanent active, and that it is only accessible through full bar of "hatred."
And leave hatred, as aditional damage, buffs or secondary effects on skills.
Finally, rework the antistun skill, So that it works taking into account the demonic form and is not so broken.
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SeaDemon reacted to Dr Strange in [2023.04.01] Warspear Online Supplement 11.3.104: Hidden Abilities. Announcement
Sorcerers and sorceresses of Arinar!
While diligent students comprehend magical disciplines, sophomore Zeddek, famous for his discoveries in the field of truancy, unexpectedly wandered into the school library. As he wandered among the bookshelves, he tripped over a roll of papyrus propping up one of the legs of the bookstand. Suddenly, the symbols on inconspicuous paper shone, illuminating the large hall of the library.
The esteemed Dragon, the Fifth and the Doctor proudly present their new invention — Transformation Mastery…
Additions to the “Spring King” talent branch
After successfully passing tests and exams, studying all spring talents and launching exactly 104 fireworks, four secret talents will be unlocked for each student of the School of Magic! After studying the first of them, wizards will master the special skill “Technical Transformation” (recharge time — 24 hours), which will allow you to copy the appearance and abilities of monsters, players and objects!
Technical transformation: Rank I
Allows you to turn into monsters of the Normal (35 sec.), Strong (30 sec.) or Elite (25 sec.) ranks.
Technical transformation: Rank II
Allows you to transform into other heroes and NPCs (20 sec.).
Technical transformation: Rank III
Allows you to turn into objects (20 sec.).
Technical transformation: Rank IV
Allows you to turn into monsters of the Mini-boss (15 sec.), Boss (10 sec.) and Raid boss (5 sec.) ranks.
Please note that the following buffs have been added to the rewards of the guild event “Hospital of Technomagic” and the world event “Heart of the Machine”:
Guild event on the allocated territory “Technomagic Hospital”
I stage " Doctor’s Repair"
"Counting seconds" buff II stage “Healing Construct”
"Counting seconds" buff “Counting seconds” buff:
Increases the transformation time from the Tech Transformation skill by 10% (maximum 2 buffs, 20% in total). World event “The Heart of the Machine”
Sixth stage (after successfully completed stage 5):
"Monster Affinity" buff, which reduces the cooldown of the "Technical Transformation" skill by 15% (maximum 3 buffs). Other changes
- fixed a bug due to which PvP mode was enabled on some locations of the Blissful Isle (Chaos Arena, GvG territory of the “Secrets of the Forbidden Courtyard” event);
- fixed a bug due to which there was a restriction on visiting a dedicated dungeon in a group;
- fixed a bug due to which the “Seeker's Stamina Elixir” was available to all classes in addition to the Seekers;
We wish you success in conquering the magical disciplines, and do not forget to look at the calendar!
Happy April 1st!
AIGRIND
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SeaDemon got a reaction from Drakoslayd in [2023.03.31] Contest "Mystery of Wisdom - 2023". Results!
@Dr StrangeHello I wanted to ask one thing about the result, I wanted to know and with all respect to the second place, I would like to know why they decided to combine the guides of the Portuguese forum with the international one, I know that 2 of them are guides that were published in this forum but sincerely and completely in my opinion the guide of the second place does not seem to me the best of all those that I saw in the forum br, I know that there were not many guides in this contest but even so it seems to me that there were enough to be able to divide the winners between their respective forums. so that's why I would like to know the reason for mixing both contests.
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SeaDemon reacted to Alina in [2023.03.31] Конкурс гайдов “Мистерия Мудрости - 2023”. Результаты!
За то количество информации которые предоставили игроки, слабенько:(
думала будет больше призов …
@Ziccoгц⚡️
Победителей поздравляю)не всех, скажу честно
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SeaDemon reacted to Santa Claus in Reverse Flow
So u need to walk around seal to capture it . Good idea ill try that
Whats the ishue ishue is that templar knock whole group and keep them outside of seal and he can capture it + templar can capture seals with mantra and u cant do anything about that. And be4 he laave mantra ur pushed away again . And cycle goes like that untill u lose the fight
And those "counters" u mentioned are useless and doesnt have anything with game scenarios .
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SeaDemon reacted to weasel in Templar doesn't need a nerf
If the ping pong effect is so useless, why is it so effective?
Have resistance doesn't t help at all.
If i have luck i can resist the first effect, but guess what, the skill keeps spamming that effect , so no second chance
Not even attacking the Templar, most likely use mantra or the skill just kicks me again.
Tbh It doesn't seem just a simple silly effect
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SeaDemon reacted to AlexGr1333 in Things that need to be changed on warspear
ok I am writing this I am xxbluexx people know me as Alexfchaos.I am making this post because guild buffs should be removed first of all cuz ahm few guilds are high level so new players can't join and also that way few people get the buffs and less people getting needed on guilds so,I suggest that guild buffs should be removed.Also there is one more thing that drop rate should be also increased and that way I believe warspear will get more popular cuz rn 180players active/day that's not active at all.Don't you agree that this game has failures in it.This game would be way more popular and 1 more thing is that mcoin items we should be getting them through game and not buy spending money on the game.Those things need to change.
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SeaDemon reacted to beto in [2023.03.11] Update Warspear Online 11.3. Lost Arcaniсum. Announcement
So u die cause when the enemy use detect pot, and u use stun, and invisible u have 2 seconds immunity, so u just stand until enemy is able to see u and attack u? Cause pro seekers comes invisible, stun, invisible run and come again when skills ready, so if u cant easily kill a caster with ur seeker better change ur class xd
I'll be waiting for ur video how u easily kills seekers and bd with druid or shaman, not only talk bro, bring proofs, show us how pro and smart u play, if cant bring those proofs u just are one of those person trying to hide how broken bd and seeker are
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SeaDemon reacted to Ily in [2023.03.11] Update Warspear Online 11.3. Lost Arcaniсum. Announcement
I can say that too ,if u die to seeker or bd maybe u just dumb or dont know how to play shaman properly
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SeaDemon reacted to Drakoslayd in [2023.03.11] Update Warspear Online 11.3. Lost Arcaniсum. Announcement
Ikr I want them to remove that change.
That change will hurt dk players alot.
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SeaDemon reacted to SaltyCoffe in [2023.03.11] Update Warspear Online 11.3. Lost Arcaniсum. Announcement
Maybe my problem is that I'm not +10 full booked award. And that leads me again to 1 thing i pointed out, you cannot nerf a class just because a 15 book +10 is strong .
When do you want the class to be strong? Never? Then why even bother playing the class if when I'm+10 15 books it's shit
You guys just won't understand
PS: saying this again because seems like you don't get it . It's a DMG class what do you want it to do ? 100 dmg per hit?
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SeaDemon reacted to Santa Claus in [2023.03.11] Update Warspear Online 11.3. Lost Arcaniсum. Announcement
So does seeker with mage buff pala shield and rest . Aslo seekr can just pull shaman away from heal totem but seems like u forgot 6 yard pull that seeker got without x2 yard relic like dk