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PixelSquare

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  1. Like
    PixelSquare got a reaction from 100xp in Iridescent Knight - Nick: Luminne Server: Eu-Emerald   
    Hope I'm not late
    But here I am
     


  2. Thanks
    PixelSquare reacted to Dr Strange in [2024.01.31] Contest "Best Costume - 2024"   
    Warriors!
     
    Time to let your imagination run wild and your art loose to change the world, as the annual Best Costume Contest 2024 is now open! Feel free to fulfill your fantasies and share them in the contest to win the main prize and see your costume in the game!
     
    How to participate:
    create a separate topic in this section of the forum. In the title of the topic, you must specify the name of the costume, nickname and server of your character; attach to the specified topic an image of the costume you have drawn. Only 1 costume is accepted per participant!
     
    Conditions for creating a drawing:
    necessarily in pixel style; the height of the costume should be around 34-45 pixels (squares), and the width should not exceed 28; in any format: on paper, in a notebook, notepad or graphic editor, for example: Paint, Photoshop, etc.; there must be a front view, other angles are at your discretion; the work must not violate the rules of the game and the rules of the community. To make it easier for you to fit into the required framework, you can use the character layout from the game:

     
    If any condition is not fully understood, you can always look at the last year's works.
     
    It is forbidden:
    to use existing costumes from the game and partially modify them (finish elements, change color, etc.); to use other people's work from the Internet or the work of other participants; completely copy existing costumes of characters from films, games and other media; For violation of any of the above points, the work will not be allowed to the competition.  
    Our judges will evaluate the following criteria:
    Costume details. Although you are limited in the number of pixels and the size of your costume, modern drawing tools allow you to achieve high detail of individual parts of the costume. An additional plus will be the rendering of the costume from all angles, and not just the front view; Description of the costume. Although the competition is artistic, you can supplement your work with a small description of the costume: what it consists of, what properties it has, tell a little background; Possibility of implementation in the game. Although the inhabitants of Arinar can boast of their diversity, it is still worth remembering that not every image can fit into the game universe; Originality of the work. In addition to quality, your work should have some uniqueness, catch the eye and evoke a “feeling of beauty”. Try not to use hackneyed images. Awards for winners:
    1st place: 25,000 Miracle Coins + adding a costume to the game in the next update and handing it to the winner  + a unique gold badge on the forum;
    2nd place: 20,000 Miracle Coins + adding a costume to the game + a unique silver badge on the forum;
    3rd place: 15,000 Miracle Coins + adding a costume to the gamea + unique bronze badge on the forum.
     
    Incentive prizes are also possible at the discretion of the jury.
     
    The works are accepted until February 21 inclusive. After that, within a week, until February 29, the jury will determine the winners and we will publish the results.
     
    We wish you all inspiration!
    The Warspear Online Team
  3. Like
    PixelSquare got a reaction from Ogull in Golden Guardian Beetle (Luminne-Eu Emerald)   
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          Watcher of the Underworld, a shining beacon in a cold and dark place. They have exoskeleton made entirely from gold, their glowing blue eyes made from the most exotic sapphire, and their green wing is made from the most durable glass, everyone who see them will desperately trying to run away from them and at the same they cannot take their eyes off of those majestic guardian.
          Thousand warriors slain in battle each day and according to the book of the dead they were sent to the Underworld to face their final judgement where God of the Underworld will ask them a detailed and intricate question. They march together toward the court while the guardian observe them, making sure no one will leave The Path.
          At the Court warriors will answering the question one by one, if they are not a worthy warrior they will be sent to the depth of the underworld abyss, but if the warrior proven to be a worthy warrior they will be given a rebirth a second chance to live and become the best warrior.
  4. Like
    PixelSquare got a reaction from Fortuno in [2021.10.15] Skill Rebalance. News   
    Can we switch DK blood protection with Chief rugged hide :'(. Rugged hide really compensate other DK skill that require low hp, since it give DK big protection when their hp is low. Beside chieftain doesnt need that extreme tanking abilities. 8 second from blood protection is enough for chieftain.
  5. Cool Story
    PixelSquare got a reaction from Higgings in [2021.10.15] Skill Rebalance. News   
    Can we switch DK blood protection with Chief rugged hide :'(. Rugged hide really compensate other DK skill that require low hp, since it give DK big protection when their hp is low. Beside chieftain doesnt need that extreme tanking abilities. 8 second from blood protection is enough for chieftain.
  6. Like
    PixelSquare got a reaction from Fabr in [2021.10.15] Skill Rebalance. News   
    Can we switch DK blood protection with Chief rugged hide :'(. Rugged hide really compensate other DK skill that require low hp, since it give DK big protection when their hp is low. Beside chieftain doesnt need that extreme tanking abilities. 8 second from blood protection is enough for chieftain.
  7. Thanks
    PixelSquare got a reaction from Nolan in so can i travel to those other islands   
    Yes you can travel to other faction island but limited to the alliance, so you cannot travel to enemy faction island. Since you are a death knight you can only travel to mountain clan starting island. You can reach mountain clan from harbor in irselnort or event npc (avalaible at seasonal event only).
     
    There are few form of pvp, first is arena pvp that you can demand from menu and it will cost you arena ticket. There are several form of arena, 2vs2 is one of them. It is a rewarding pvp that will give you arena point which you can use to purchase pvp exclusive equipment.
    Second form is open map pvp. Once you reach irselnort you will find some people with red name running around which mean they come from enemy alliance, you can freely attack or run from them. No meaningful reward for killing other people in open world map. As the game progress you will find lots of other open pvp map.
    third is chaos potion pvp. You can fight people from friendly alliance by using chaos potion, both of player must use chaos potion to be able to attack each other. People that use chaos pot have purple name. Normally this is for fun pvp between friends or rival, so no formal reward here unless you bet something.
    Pvp cave is unnofical name for secret cave in irselnort. In the old days people gathering in pvp cave just to talk or fight with other people. But today the cave is pretty much empty.
     
    The game is still updated regurarly so they will add more interesting feature in the future, keep in touch :) and of course keep leveling that death knight. I'll see you on top :).
  8. Like
    PixelSquare got a reaction from Jcbref in Players need to choose in this version   
    Is this sentence contradict itself?
     
    As far as i remember, grinding is the essence of any RPG game, except this game offer different kind of grind. As a RPG lover i do love grinding EXP for hours, days, and months just to reach max level, thats the real beauty of RPG game. If you want a fast and easy result maybe RPG is not your forte.
  9. Wow
    PixelSquare got a reaction from TheCaster in Stone Body Rework or Adjustment   
    This is an old topic but i'll put my idea here.
    First. Since warlock have low hp and def, so for me the main problem of lock survival is not how long they can "tank" damage but a way to maintain a safe distance, always keep them away from damage.  So damage reduction is not really helpful , as the op said above "it only delay certain death".
    Second as to maintain a safe distance, i agree on the knockback effect at the end of stone body and better if it also add slow. Or after effect end stone body explode and stun enemy around warlock. Its kinda reminds me of phoenix supernova skill from dota.
    Knockback or stun in stone body will surely give warlock a chance to fight back or run and it also make everyone think twice before they gank  a warlock. It make warlock more intimidating.
    I hope this can make a great suggestion for lock.
     
    Ps. Sorry for bad english
     
  10. Wow
    PixelSquare got a reaction from Drakoslayd in Stone Body Rework or Adjustment   
    This is an old topic but i'll put my idea here.
    First. Since warlock have low hp and def, so for me the main problem of lock survival is not how long they can "tank" damage but a way to maintain a safe distance, always keep them away from damage.  So damage reduction is not really helpful , as the op said above "it only delay certain death".
    Second as to maintain a safe distance, i agree on the knockback effect at the end of stone body and better if it also add slow. Or after effect end stone body explode and stun enemy around warlock. Its kinda reminds me of phoenix supernova skill from dota.
    Knockback or stun in stone body will surely give warlock a chance to fight back or run and it also make everyone think twice before they gank  a warlock. It make warlock more intimidating.
    I hope this can make a great suggestion for lock.
     
    Ps. Sorry for bad english
     
  11. Wow
    PixelSquare got a reaction from Speedom in Stone Body Rework or Adjustment   
    This is an old topic but i'll put my idea here.
    First. Since warlock have low hp and def, so for me the main problem of lock survival is not how long they can "tank" damage but a way to maintain a safe distance, always keep them away from damage.  So damage reduction is not really helpful , as the op said above "it only delay certain death".
    Second as to maintain a safe distance, i agree on the knockback effect at the end of stone body and better if it also add slow. Or after effect end stone body explode and stun enemy around warlock. Its kinda reminds me of phoenix supernova skill from dota.
    Knockback or stun in stone body will surely give warlock a chance to fight back or run and it also make everyone think twice before they gank  a warlock. It make warlock more intimidating.
    I hope this can make a great suggestion for lock.
     
    Ps. Sorry for bad english
     
  12. Thanks
    PixelSquare got a reaction from Khrone in [2021.03.18] Warspear Online Update 9.3. Mysteries of the School of Magic. Release   
    Dg 32 is too hard for level 30 character 😢
  13. Like
    PixelSquare got a reaction from Cloudy podyshka in [2020.09.24] Update Warspear Online 9.0: Heroes of the new era. Release   
    Look at those shiny and glowing skill effect and aura. Im jealous,Legion class also need a better skill effect.
  14. Like
    PixelSquare got a reaction from Baphomet in [2020.09.24] Update Warspear Online 9.0: Heroes of the new era. Release   
    Look at those shiny and glowing skill effect and aura. Im jealous,Legion class also need a better skill effect.
  15. Like
    PixelSquare got a reaction from Bruce Wayne in [2020.09.17] Update Warspear Online 9.0: Heroes of the new era. Preview   
    I though Templar is the crowd controller that Warlock needed to be. With all that extra protection to make sure they can use more skill.
    But yeah #RipLocks
  16. Like
    PixelSquare got a reaction from AnreeNeo in Champion Suit   
    The main idea is a costume that hide armor without removing them. Cause some people just wanna run naked in arinar. And also this costume allow people to use their favorite haircut. Sorry for the bad edit this is my first post on forum
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