I think it is unfair to compare between RANGER & HUNTER skills if we are gonna talk about skills range and effect
for example,
•HUNTER “stunning shot”:
range= 4 yards.
and stun the enemy whereever he is .
•RANGER “scatter shot”:
range = melee.
and if there is a wall behind the enemy it is useless ,I suggest to improve its range plus make its effect like “fear”.
•Hunter “arrow of confusion” :
range = 4 yards.
And has effect of fear not like the scatter effect .
•Ranger “ bow strike”
range = melee.
and have a stun effect .
Hunter “arrow of silence”
range = 4 yards .
and it has the effect of silence .
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i hope the game developers solve this problem and improve the range of skills i think the sick traps is enough to be a melee range skill .
i feel that im playing with a front line character not a far range character .