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Cassianno

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  1. Two suggestions as a prize for the guild "owning" the castle: - pots/consumables every 'n' minutes to whoever is in some area (all personal). Prison tale has (or had at least) this on its castle guild (bless castle): the members of the guild could stay at one fountain and get mana potions while staying. Edit: This could be achieved with couple chests for example, spawning where only guild members could enter, every 10min let's say, 1 pot/scroll at a time. - a percent of all transactions made on shop npcs or the market. For example, let's say 5% of the market fee (which is 5% with a market scroll or 10% without). There's a game with this mechanic too, even allowing the guild to change the %, benefiting the players (if they lowered to 0% their fee, the players didn't had to pay this 10%). Anyway, the idea could be more simple, by just giving a couple % of the gold and that's all. The main idea here is to make the castle really competitive.
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