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yasirnoor21

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Everything posted by yasirnoor21

  1. just had the feel brah,i dnt get this feel shit anyway,what do feels do? wew just noticed,suggestions have no new mods,our salvation :D http://forum.warspear-online.com/index.php?topic=101958.new#new
  2. not that i would even try to know y,just wanted to shit him up :snorlax:also, a job gives a salery,no real salery=no real job,and if they care about maturty,swaaz "trolls" would have been a problam anyway,its their own loss,being a mod would have glued him to the forum to answer the shit,now he is probably goin to quit forums in no time,and no answers the shit as jamie does since ur bringing it up,i think receiving x100 bans and owning x10 blocked accs would have been the reason xD fail spoiler,this forum is ded -_-
  3. to put in my guide or not to put :snorlax:+1 for gi,this shit was a good one indeed xD
  4. @rafau not that i wouldn't say the same statment about every anime i like :snorlax: but one gotta give in,great taste of fantasy and rich amount of action,bunch of crybaby drama and tones of comedy,with good ending,the shit got everything
  5. @christo cuz age matters on the internet zzz... I see np,just put support and buying mshit links in your signture,with something like "a beholder > a moderator" and switch hidden mode on,doubt anyone would complaim unless he can give better comments and answers than you do :snorlax: besides,just give a find explaination and topic starters would follow them leaving their useless topics,instead of randomly locking and putting the infamous qoute for every topic that doesn't follow the UNESCO rules 100% :bomb: check eu section,99% topics locked with no actual helpful explaination and also giving no chance for good ol dramas and flame fights,no fun at game+no fun at forum=this shit is ded -_-
  6. 5) Combat guide (I will split it into 3 parts,one for arena,one for known combos in 1vs1,and one for tips against every class) ₪1₪In arena You will want to either use full arena set up or half arena half guiding set up. For 3vs3 and 5vs5 arena You will need to restrain your self from attacking directly and remine 2-3 tiles behind your comrades,cast holy shield on your damage dealing comrade before your team clash with the enemies then keep using harad's tear on the enemies,keep casting healing touch on the comrade who has lost most hp and have armistic casted on any enemy who turns his attention towards you,casting word power on enemies will be in handy if you cast it on the right enemy,in arena,you will always want the damage-dealing enemies to run out of energy first,then comes the healers,it is also important to attack the enemy who is being attacked by your comrades,lastly,keep 2-3 tiles between you and your comrades so you don't get cought in AoE skills of the enemy. In 2vs2 arena,you will most likely want to have at least level3 armistic,a common tactic here is to be on the front line and make sure to cast armistic on the enemy team's front vanguard then aim to attack the other enemy who stayed behind,keep your focus on armistic so you keep 1 enemy attacking at a time most of the match as enemies will most likely target the priest first,also,a very successful and personally tested combination for 2vs2 arena is a team of a priest with the all-rounder skill build and a paladin with a high level of fetters of justice. ₪2₪Afew common 1vs1 combos One of the known strategies of priests,is to cycle armistic and word power on an enemy,by casting armistic when the enemy's effective skills almost reach the end of its cooldown,followed by word power the moment armistic fades. Against healing classes You will want to time your word power with the cooldown of the enemy's healing skill followed by harad's tear. Kiting Kiting means keeping away of the melee enemies to be able to attack them while staying safe from their attacks,for priests,the way of kiting kind of depends of armistic's level,for level1-3,simply walk away in a direction the moment you cast armistic,for level4-5, walk away but if the enemy follows you,change your direction to the other side and therefore he will stop the moment he reaches you during armistic's duration then continue to kite towards that other side. ₪3₪class-specific guide Deathknights:it is wise to cast armistic on the enemy the moment he use threads to pull you and close destance,then cast armistic when ever the enemy enchant his weapon with exhalation,word power will be handy if you cast it according to the enemy skills' cooldown. Necromancers: you will want to limit your armistic usage,as armistic won't be effective unless you were low on HP,cast word power the moment enemy's deathly eye is casted to breack his combo,and if he wasn't the kind of necromancers who use deathly eye combo,then simply time your word power with the cool down of his healing skill. Warlocks:you will want to keep shield casted on you most of the time,have the enemy waste his dark circle by casting armistic at the end of dark circle's cooldown,followed by word power and harad's tear when armistic fades,move aside of the enemy AoE skills before armistic fades. Barbarians:you will want to cast armistic on the enemy if he charge and his charge fails,then cast armistic when ever his strong blow's cooldown ends,always notice if the enemy tried to move away of you and cast armistic before he gains enough area to use charge,followed by moving near him and attacking him,then cast word power if he tried to move away to use charge before armistic's cooldown ends. Rogues: against rogues,there isn't really some spacial trick but the basic strategy against melees,however,if an enemy gouges you and use stealth,you can unstealth him with a tear multiple hitting him by casting harad's tear on another target. Shamans: just the common strategy of fighting healers,limiting the enemy's heal skill with timed word power that is. ♂♀ 6)Extra tricks There isn't a considerable amount of tricks,it is just that no other section seemed to fit those ♀ ₪1₪In the quest Rawa breath,you can kil any breath catcher even the ones with high HP without any risk,all you have to do is staying withen 6-7 tiles away of the catcher and fight the mob with 6k HP that will come at you while casting harad tear on it,tear multiples will be hitting the catcher in no time as his focus area is wider than his attack area. ₪2₪ due to the limitless range of tear multiples,you can attack any enemy with focus on you or your party mate by casting harad's tear on a nearby target,even if your enemy was on the side of the map and you were on the other side. ₪3₪ Due to the limitless number of tear multiples following any harad's tear,you can do more pinkish fire work the more enemies targeting you or your party with no limit,a known strategy in wars is to team up with a paladin with high level of fetters of justice,then let him go in the middle of the enemy hordes and cast fetters,followed by the priest casting harad's tear on any target(even a mob) from a safe area. ♂♀ Extra credit goes to Ladygi for extra information,Egoist for using her mage's guide as a base for this guide and Oxford dictionary for 70% of the words in this guide ♀
  7. 3) Skills and equipment set ups for each level It is not recommended to enchant items with miracle shop crystals and runes until level12,common crystals and runes from daily chests will be fine till then,and that is because the level system of warspear gets slower after every new level. For examble,level 2 takes afew minutes to reach,while level10 takes a whole day of doing quests to reach from level9, and then every level up will take afew days starting from level12,therefore you won't want to buy valuable miracle crystals and runes for items you will most likely use for only one day. ₪From level1 to level8₪ You will be using priest's novice set bought from Miracle shop,as for skills it is recommended to raise healing touch to level5. ₪From level9 to level11₪ You will be using level9 purple items bought from the shop in altgard,you will be buying items with magic power withen it As for skills,you will raise holy shield's level to level3 ,how ever,if you weren't going for a skill build that requires shield to be leveled,then you should level harad's tear's level to level3 in order to help you finish quests faster. ₪From level12 to level14₪ At this point,you will most likely use blue level12 items bought from NPC shops,market,or other players, or purple level13 items earned from hunting red bosses in Alsernort, doing norlant's first area quests(norlant quests become available once you reach level14) or they can be bought from market and other players,feel free to enchant your items at this points because you will be using them for a while and you will never waste anything since they are tradable and you will easily resell them to other players directly or through market once you finish with using them. About skills,now you will start raising the skills that benefit you most and depending on the skill build you're planing to achieve at level20. ₪From level15 to level16₪ Note:it is recommended to have chainless league quests finished With this cap,you will most likely be using Radiant amulet/Impenetrable amulet/High-quality medallion(there is no actual difference between the 3 except for the name,just use the one with a better name in in your ear ♀) And berenger light crown and armour(which will grant you,in addition to its Magic power,Health points and dodge,the first set bonus of berenger light set which is over 200 HP), All the 3 of the amulet,hood and armour are bought from the virtue trader in nadir which requires chainless league quests finished. For gloves and shoes,you can use the cheap blue lvl15 gloves with magic power and shoes with HP,or,you can buy set items (Berenger light,fury,power,despite..etc) from other players or market,or you can hunt for them from berenger guards (3 Red bosses in the same area withen the grey mountain caves,you will must likely be familiar with them as killing them is the last quest in chainless league quests) or you can earn them from quests in norlant (Quest insanity in swamps is the usually known for giving berenger sets' equips as a reward),at this point,capes will be giving energy regeneration as a bonus,you can either buy blue level15 cape or purple level15 cape as long as it has energy regeneration and magic power,Same for rings,you should buy lvl15 rings with magic power,either purple or blue(purple items have 4 states instead of the 3 in blue ones,but the later are usually cheaper to buy ♀ ),purple level15 items are either bought,hunted from berenger guards,or received as a reward from norlant quests. It is not recommended to buy lvl15 arena items,because you will spend arena points which you should save up for level17 arena weapon and items,therefore it is recommended to restrain from buying any item from arena shop before buying the level17 arena weapon and equips first. There is also lvl16 Purple items bought with spacial currency called Crimson Corundum(usually referred to as cc) Full details about cc and cc items can be found here http://forum.warspear-online.com/index.php?topic=7338.0 A full map of relic location(relic is the most common daily quest for earning cc) can be found here (Thanks to born identities) http://forum.warspear-online.com/index.php?topic=86730.0 ₪Level17₪ At this level,you will be able to use level17 arena items,first item you will buy is a weapon It is severely recommended to buy Astrologer charge instead of any other arena weapons,the reason is that astrologer charge gives 5% accuracy which is extremely useful,that 5% accuracy draws the line between having your hits and harad's tears dealing absolute zero damage(being dodged) and dealing its full damage,while other arena level17 staffs give 5% skill cooldown reduction which can be hardly noticed with a close to zero effect,casters who choose the other staffs with no accuracy will be most likely suffering from lack of accuracy and dodged hits all the time Then you will start buying the rest of arena items,arena level17 caster's shoes,hood,belt,and gloves ,astrologer robe/vestment(there is no different in the states between the two,how ever,the robe has a way better outside look than the vestment ♀ ) You will have to buy 2 rings,abyss zealot garnet/silvered/bright/black rings(no actual different,just buy the cheapest ♀ ) Also buy a cape,abyss zealot sacral/damned/black mantle(just buy the cheapest too ♀) For belt,you can use the arena one you bought or star pilgrims belts The different is that arena one offers HP and resiliance best suited in combat against other players,while star pilgrims one offers energy and skill cooldown reduction best suited for hunts where the priest will play the role of the healer,which requires high mana and quick heals,therefore it would be wise to have the two and use arena one against other players and pilgrims one in everything else ₪from level 18 to level 20₪ First,either buy medallion of thousand suns or amulet of inward power(same states,just buy the cheapest ♀ ) Now,you will be able to use lvl18 sets,there alot of mixes and sets,various builds and combinations,choose the ones that fit you most or use one of the common builds in the next section of the guide ♀ Level18 sets are: Guiding thread set which comes with HP,energy and magic power with over 240 HP as first set bonus and 2.6% critical rate as second set bonus Radiant fame/voilent storm/impenetrable shroud have the same states and set bonuses:critical rate,accuracy and magic power(except for hood and shoes,hood with energy instead of magic power and shoes with HP and energy instead of accuracy and magic power) with first set bonus of 2.6% accuracy and second set bonus of 2.6% critical rate. How do sets work In order to receive the first set bonus,you should be wearing 2 items from the same set(same name,not same states),while the second set bonus is received as long as you wear the 4 pieces of the same set. You can wear 2 pieces from a set,and 2 pieces from another,and therefore receive the first set bonus of both of the sets,you can also get the first bonus twice if u wear 2 pieces of a set,and 2 pieces of an identical set ♀ ♂♀ 4) End game skill builds and equip set ups Firstly,we will start with skill builds: ₪1₪ All rounder: Harad's tear 3 Word power 3 Armistic 3 Holy shield 3 Healing touch 5 You will have a wide choices of using tactic and strategies in arena and combat against other players with 3 word power and armistic,a fair chance of enjoying pinkish rain and considerable damage from tear multiples with 3 harad tear,and a high role as a healer for hunts with 5 healing touch and 3 holy shield,nice choice for pretty much anything. ₪2₪ Full hunter 5 Harad tear 1 Word power 1 armistic 5 holy shield 5 healing touch You will always be the best possible healer out there with your support skills maxed,you will always be able to easily kill large groups of mobs quickly with tear multiples hitting everywhere,hunting in labyrinth and dungeons will be so fast with just 2 priests in party and tear multiples hitting everything!♀ Highly useful for hunting,and fairly good for arena(Recommended to demand with party comrades you know ♀ ) ₪3₪ Full arena (since players who make characters for just being the top on arena usually focus on both level20-19 cap and level18-15 cap,2 skill builds will be provided,one for level20 and one for level18) Level20: 5 Harad's tear 2 Word power 4 armistic 5 Healing touch Level18: 4 Harad's tear 3 armistic 2 word power 5 Healing touch With this build,you will experiance the full potential of priests in team fights,armistic is highly useful since you're usually fighting more than one enemy,tear multiples will rampage the field,and enemies will keep lossing energy thanks to word power. High recommened not to use this build unless the high position in arena was the sole purpose for creating your priest,as you will most likely lack good potential in other parts of the game. ₪4₪ Support,tactic hybrid 3 Word power 3 Armistic 5 Holy shield 5 Healing touch You will be good in support,have much fun in combat against other players and arena,get a wide of choices and strategies to fight with(high staff amplification recommended for this build ♀) ₪5₪ An all arounder with less attention to arena 5 Harad's tear 3 Word power 3 holy shield 5 Healing touch Exacly as the all rounder with afew exceptions,more fire power with level5 harad and therefore faster to finish quests and more tear multiples hitting ♀,and less effect when you get outnumbered in combat Build 1 would be my choice for young priests who want to try everything, for a support priest 2 then 4, for an arena priest 3. How ever,these are just common builds,I explained fair information about each skill in skills' part of the guide and you can choose your build on your own knowing what skills does and what you want to do. ♂♀ And now for equipment set ups,choices out there are so wide and therefore I stick to common ones the runes to enchant on armour,hood,belt,boots and gloves For hood and gloves,you can choose either physical defence or magical defence,physical one reduces physical damage,which is the damage dealt by melee mobs/bosses and players,while magical one reduces magical damage,which is dealt by caster players and ranged mobs/bosses. As for armour and shoes,you will have 3 choices,physical and magical defence,and resiliance,what resiliance does is reducing the chance of enemy hits to turn critical on you,and reduce any received damage from other players no matter what kind is it,but it won't reduce the damage from mobs at all. As for belt,you have the choice of HP and the choice of resiliance. choose yours as you like: ₪1₪ Full fire All of Radiant fame/Voilent storm/Impenetrable shroud set(same states,different names,just have the cheapest one ♀ ) With a critical rate enchant on belt,cape,amulet,accuracy on hood,penetration on gloves,energy regeneration on rings,attack speed on body and shoes,HP on amulet and rings,parry on cape and dodge on staff. This set up can achieve its full potential with skill builds that involve level5 harad's tear ♀ With high critical rate and high accuracy,this set up can let you hit your pinkish rain at full blast! Critical heals aren't uncommon at all with this set up,very recommended at 5vs5,3vs3 arena,and wars,not to mention hunts where you play the role of a healer for the critical heals,also make sure that your comrades are in a party with you for a chance of hitting who attack them with tear multiples as well How ever,this build will leave you vulnerable against attacks,with low HP,therefore you will need your comrades to cover your back. ₪2₪ Full arena As name suggests,you will be using arena equips. With HP on rings and medallion_resiliance on shoes,belt and armour_physical defence on hood and gloves_mana regen on rings and belt_accuracy on gloved and hood_critical on cape and medallion_attack speed on shoes_dodge on staff_HP regenerate on cape_Energy on armour This set up is quite good for almost everything,not to mention that it is cheap and easy to get,maintains important states with good HP and considerable defence,the most commonly used one for priests with limited resources ♀ ₪3₪ Half arena/half guiding Almost the same as full arena,just replace arena hood and shoes by guiding thread helm and shoes,with pretty much same enchants,this set up gives 500 more HP than full arena set up,though not everyone can afford it ♀ ♂♀
  8. Holla mates I will try to cover up everything from basic facts to a fully detailed combat guide along with afew tricks and hidden potentials of priest's skills. ♂♀ This guide will consist of the following: 1) Basic introduction 2) A mini information around the skills 3) A level based skills and equipments guide 4) An end game skill builds and equipment set ups for level20 priests 5) Fully detailed combat guide with tips against every class. 6) Hidden tricks and capabilities of priests for various quests and situations ♂♀ 1) Basic introduction Once you make an account and create a new character,you will find the choice of priest class after the faction choosing screen (priests are withen the "chosens" faction). A priest has: 1) High supporting side. 2) Offers wide combinations of skill builds,equipments set ups and styles of fighting,you will never see two priests exactly the same. 3) A unique offensive side,with a priest as a comrade,you can never consider defeat till health points reaching zero. 4) Moderated defence,which can achieve its true potential in team fights. The priest class is best suited for technician type players,against other players,a slice of second can let the priest turn any situation upside down with calculated acts and accurate-timed skills(with word power,active heal,and AoE Harad tears),finishing quests might take slightly more time compared to other classes but you will never be in the risk of death(with 2 supporting/healing skills and 1 defensive skill),not to skip the fact that a priest is always in-demand for hunting bosses(being the only class with active-by-second support skills without sacraficing health points),and being a priest,you will literally defeat enemies by a rain of tears above them ♀ ♂♀ 2) Skills' descriptions ₪1₪ Harad's tear This is the only damage dealing skill between priest's skills,doesn't sound good right? Now here is the catch,it is capable of dealing damage that surpasses your own max HP sometimes! Personally,I done around 3500 damage with a single harad's tear once,and I used to deal around 1600 with each harad tear with ease Thanks to its spacial characteristic,unlike other classes' basic damage dealing skill,it has a chance percentage to deal an extra hit with its same damage on any enemy that has focus on you or your party comrades the extra hit will be referred to as "tear multiple" in this guide other than the enemy that you casted harad's tear on in first place,and the number of tear multiples is unlimited for each harad's tear. Raising this skill's level with skill points will not only increase its damage,it will also increase its chance of dealing tear multiples. Harad's tear damage depends on your magic power amount and its level,tear multiple's chance of hitting on an enemy is seperated from its chance of hitting on another enemy(means all enemies have equal chance of receiving a tear multiple) also,every tear multiple has a chance of getting critical and doing double damage! Raising it is extremely useful for doing quests,doing arena and any combat where you face more than 1 enemy(such as labytinth,dungeons and so on). A level 3 Harad's tear is recommeded for a fair chance of hitting tear multiples How ever,with level 5 you will rarely cast harad tear without one or two tear multiples hitting,therefore lvl5 is recommended for fans of high damage,team fights and pinkish rain ♀ ♂♀ ₪2₪ Word Power This skill is one of a kind,there is no other skill in Warspear that absorbs enemy's energy. What this skill does is casting a curse buff on your enemy for a duration of time,if your enemy casts any skill during this duration,he wil loss an amount of his energy. Even if his energy was less than that armount,his energy will become minus,means the enemy will need to regenerate his energy from minus to zero,then regenerate the required energy to cast a skill. Raising the skill's level will increase the duration and the amount of energy that your enemy losses. How ever,if the duration of the curse ends without any skill casted by the enemy,he won't loss any energy,therefore word power's effect depends on the priest and his timing. Word power is useful for arena and any other Player vs Players combat. Level3 is the common choice for most players,level 2 of this skill is recommend for ones who mainly focus on hunting and doing quests and rarely goes into combat against other players,level1 if you NEVER use your priest against other players for combat. ♂♀ ₪3₪ Armistic What this skill does is casting a barrier on the enemy for a duration of time,this barrier have 3 effects for this durations: 1-The enemy will not be able to attack the priest,he will also be unable to cast any skill on the priest,any AoE skills casted by the enemy on the priest's position will have no effect on the priest too. And this is actually one of the advantages of armistic,since your enemy remines able to use AoE skills,timing armistic will have the enemy waste his AoE skills and offensive state skills(Such as rangers' blessing,death knights' exhalation and paladins' fetters of justice) 2- Any damage the enemy receives will increase by a percentage,the percentage increases with armistic skill's level 3-You,the priest,will not be able to attack the enemy who is under armistic's effect,you will also be unable to cast any skill on that enemy The only exception for that is tear multiple,if you cast harad tear on another enemy,it will have a chance of hitting the enemy who's armistic casted on with a tear multiple,and not just that,the tear multiple will also have increased damage that may surpass the original harad's tear's damage thanks to the second effect of armistic. All the 3 effects above will remine on the enemy during armistic's duration,and the 3 of them will fade when the duration ends. Armistic is strongly recommended to be raised to level3 as its duration in level3 is enough for casting holy shield,healing touch and harad's tear,how ever,for ones who mainly built their priests for arena it will be useful to have a level 4-5 armistic,never leave armistic at level2 if you were mainly making it for hunting,no actual difference between 1 and 2,just leave it at 1 ♂♀ ₪4₪ Holy Shield What this skill does is casting a shield on the target(You or your comrades) which will remine for a duration,during it no damage will reach the shieled player. Shield will ends if it receives a specific amount of damage or if its duration ends Leveling this skill will increase the specific amount of damage and shield's duration(level 4 shield's duration is around the cool down of the holy shield skill) The specific amount of damage is based on your magic power in addition to the skill's level Level3 of it would be quite good for many situations,a higher level then that might cause troubles when you 1vs1 red bosses or end up in a long combat because it takes a high amount of energy to cast it. how ever,if you are into hunting much,then level it 4-5 Keeping it level one is usually the way to go you if you only use your priest for arena and large scale combat against other players. ♂♀ ₪5₪ Healing touch This skill is the main supporting skill for priests,when you cast it on a target(you or your comrades),the target will be granted an amount of health points at once,that is why is it called active heal,also,the heal has a chance to be critical! Means it will heal double its normal amounts,the chance for that is based on the priest's critical hit percentage. How ever,if the amount of heal was more than the difference between the target's current HP and the target's max HP,the extra amount of heal will be wasted,so it is wise to heal comrades who need heal most not the ones with almost full HP. The amount of heal is based on the priest's magic power and the skill's level,in other words,for a higher heal you will need higher magic power and to raise healing touch'es skill level. Also,since the chosens faction which priests belong to has paladins as well,who are known for their light aura which increase heal's effect of paladin's party comrades by a percentage,a priest can achieve way higher healing amount if he was in party with the right paladin. Leveling healing touch level5 is a most for almost everything from hunting and doing quests to arena and combat against other players. ♂♀
  9. its k,just wanted to point that armistic is extremly useful for arena and vs warlocks in pvping,insuilts are not ment for offending others xD Anyway,doubt that we can duel atm,and you will probably win :3
  10. hmm,pretty good table,i think i will use it,thanks xD
  11. Jaimie isn't a mod,hoehoehoehoehoehoehoe
  12. updates :bomb: Zero no Tsukaima best shit eva,ur life is wasted if u don't watch Monster= boss, action of hellshit+thrill of deathnote When they cry,it just surpass all the rest,"Friends are nothing more than the people who you spend the fun yet meaningless times with. When those times get rough, they aren't there to support you." xD
  13. lol,so u say that u r saying that your items can sold now for 0.2-0.5 your price but u will be waiting? what the hell xavi xD
  14. there was some combo i used to use to prevent getting stuned right after using threads on my dk i click agro on enemy then click threads before agro's execution,followed by exhale and thrones when agro remove your enemy's focus on you his clicked stuns will be cencled,and your focus on him will be regained right after that when the server follow up to execute threads,by the time he use click again on u then click the stun skill he will be stunned by exhale if he didn't have fast hands,dunno if it still works though xD
  15. that's why i said 3 armistic is enough for every build except fully made for arena,in arena you will face 2+ enemies mostly and people usually attack the priest first spacially if he was in front priests with 3 or more arm are best arena tankers,turning it into 2vs1 most of the time by arming enemy tanker then going for the weaker circle
  16. zethu&spanish @Zethu don't you think you're missing afew points brah? She is almost half your age no one supported her and elliut shared with her before the fight so stopping to share after the fight would be interfaring in some trivial drama between his friends,and both you and me know that elliut would never do something for the sake of douching his friends,too busy with drugs then joining daily dramas :D she said sorry and regreted her acts later,yet your ego refused to regret your doing and accept that she just had hard time with no actual hatred towards you and you still let your pride fool u to believe that the main point is who was right and wronge, while it is that everything would have gone better for everyone and that includes you and excludes your pride if u didn't big head some random fight as if it was the end of your fancy ego's world you rampaged on everyone and clashed with your own mates,had your ego convince you that being in abc is meaningless if u don't get your halfassed justice,deleted your rouge and cut ties with them just because one triviality with ONE other member as if she personficate everyone there chars can be rebuilt,ones can be reinvited to guilds(after bunch of i believe xD) but you just tormented any idea other then giving in that there is no turning point the moment no one was willing to join that stupid drama You know zethu,when I said sorry,it wasn't that i realised that i was the one mistaking,neither changed any idea i had about who u r or the whole matter,it was that you will feel better,i will too,everyone will be and our good terms will restored,so why not douch the whole details and just say sorry? Sure it took everything to just rape my pride and say "yo brah,i was a shitbag,sorry for the trouble" but it's not like it would matter like after 5 minutes of posting it you say u quit but the game doesn't matter,u can always leave in good terms with everyone little rape to your pride But people choose egoism no matter how many times @spanish hoe please, i wrote minducked not mindducked u maxducked boy,if i was having a late period then you have been like someone in his last month of pregnency for over a year now -.- gotta admit,some shit was mixed with indie telling half the story,zain jumping with random shit saying she is missing info and chickenfly telling it as if it was a total other story with timekat telling it from whole other angel,not to forget random fragments from here and there,and forum too and i was like duck the shit people -_- yet,read that i posed as reezeeh or xavi for the sake of annoying zethu,u just never move on do u? I can write a novel for u too but meh,just regards brah :give_rose: yet another novel :3 doubt jamie would mind anyway,his topic can't get any more lively :D but i recommend u all not to open the spoiler xD
  17. How many seconds do chains keep enemy restrained from moving for each skill lvl :bomb: ?
  18. Lol,since when did nota become a fulltard? try pvping a warlock or a ranger with lvl1 armistic,bet you can't beat any warlock with +350 damage and +3k hp Anyway,savage king build is kind of cool if u r into pve much,but i think lvl3 shield is enough if you weren't making your priest fully pve,lvl5 shield eat mana like a self-word power in pvps and killing bosses 1vs1 Build for pvp/pve 5heal,3shield,3arm,3word,3tear(4tear and 2 word if u like 1ks hitting everyone with focus on u or your party 8) ) (or 4 word,2 tear if there was a some hoelock u want to rape badly Build for arena,pve 5heal,5tear,3arm,3shield,1word(for the gayasses who doesn't know what 1vs1 is and just wants high arena rate) Full arena 5heal,5tear,4armistic,2word power Full pve 5heal,5shield,5tear :D Personaly,I would pick 5heal 3arm,word,tear,shield for everything
  19. it is PINKISH PURPLE,not white mecha -_- ,tears have most pro color and animation ever,pink rain 8) @any gayass mocks towards tears' damage,tears can reach the damage of 2k easly,heck if I have my ss dealing 4k damage with a single tear from last year
  20. Taking back what I said after your fatassed joke lol,though my upcoming novel will make us even xD @zethu,spanish,and who was involved in the shit I just asked a bunch of guys after finding out that zethu deleted all chars and seriously DAFAQ guys? I didn't get alot of stuff,like why did you douche everyone when jess kicked you zethu? Clearly everyone didn't interfare because they thought you were older than this,a big boy and can solve your dramas on your own,u r 30 lol,can't believe u actually asked others to interfare or expected them to upon fighting with jess who is merly a 16yo teenager,everyone pass through badtimes and rage and one has told me that jess DID say sorry and admited that she regreted her doing with you,rampaging on eveyone is never a solution,seriously man,if you patiently dealt with jess in first place,she would have resented her act towards in merly a week and fixed her doing,you are older than letting your E-pride riding your head to heated just to refuce being wronged by someome without revenging it,even with everyone looking up to you,I was told about jamie's doing about it,did it ring to you that he perhaps was like "you're old enough to settle your conflicts on your own zeth,i count on you pushing jess to resent her self and mature up" ? Secondly,what the hell was deleting your rouge for? I don't get you,if you liked being in abc,and known that deleing the rouge will only push the matter worse then why delete? duck that E-pride everyone keep holding so dearly,you were happier with abc,as simple as that,who cares who started and did shit first? Nothing but one's ego cares,then how could put all friendships a side as a can of cum and just douch everyone for the sake of your ego? I'm deaply inraged now -.- And then,delete yours rest chars just for the sake of good appearance and selfish ego? Didn't anything go through your brain of your companians and friends? Oh wait,nothing did but the fully controling idea of quiting everything and yourself being right for your pride's sake,I don't give a damn about if you were right,and surly don't give a damn about your ego,what I care is what will be better to you,wouldn't you have been happier if killed the ego of the moment and just passed on what jess did? @others were it really worth it? Everyone have a hard time and push on others to let it out,I myself have raged countless of times but there was always a friend who took the shit,calmed me down for me to say sorry and tag him tightly as a close friend later,was it there a single one who wasn't prided to tell zethu how he should be the mature one and move on despite who is wronge? Was it really the solution to douche zethu and not take a shit from him? We all loss it for moments sometimes,but punishing someone for his raging moment till he gets too prided to feel the slightest regretion with everyone push him,a single mind-capable friend of zethu would have solved all this with the right words and putting ego aside Also,I'm sorry for any stuff zethu did in the aftermath of his fight with ones who had nothing to do with it,we all gets relieved upon thrusting frustration on friend in the outcome of having a fight and I wish if u can count it on me,it only means that zethu treated you as dear friends that he will find a way to calm at rage moments by their sides and loving them way too much to take anything from personally Lastly for both spanish and zethu,I didn't really get clear shit about this,but really,douching others for getting the upper ego against each other? Whar r u too, 4 year olds? Hoes please,known people who forgave who even stabbed them,move on the shit already u 2,the mere fact that u forsaken each other for game matter is already gay enough to have anyone throw up Sorry for the novel jamie,you know how minducked am I ~.~
  21. can't be more surpriced,but u have moderator tag under your name,guess i missed alot of shit -_-
  22. Sup tards,elliut should put some bomb in gaymie's quit topic,i bet he will love to have his quit topic blocked xD Make every member leader for 1 day,then decide who done best :blush:
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