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koszpl

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Everything posted by koszpl

  1. Male ones look weirdo, i like them :D
  2. By the time you make hunter lvl 28, rangers will be fixed and playable again for PvP, you will regret it
  3. They will likely get a nerf, if anything lol charmer > warden PvP
  4. That's like saying Bladedancer Parry or Ranger Trap is completely useless because you cant use it aganist 8 ranged classes on warspear... Let relic do all the counterplay aganist full cc chains Warlocks/Charmer can do? Really? The cc immunity relic has 10% chance to work (it wont ever work when you need it, 100% guaranteed) and you cant use skills on warlock CC chain anyway. Again, what is the point of lifesteal on this matter, it doesnt solve anything aganist the thing we were talking about, Warlocks/Charmer with no amp being able to kill anyone with full cc chains without counterplay. You cant lifesteal a shit if you are not able to attack them once, lol Another fix if you dont like skillbook (already made this argument pointless before but whatever) could be making skills attached with the stun immunity relic able to being used while full stunned since most are defensive skills, and increasing its % to work a bit. Or just nerfing Warlock/Charmer skills cooldown not letting them do the full stun cycle forerver if they are alone, they have the slows and DoT's to kite back enemy waiting for cooldowns anyway... after this nerf give them new expert with high AoE damage wich will help on war of territories
  5. Nobody said to remove all of their full stun/silence/slows but they have too much utility being a high damage dealer class. They should increase fear chance to break or let you autoattack on dark circle, They can 1v1 any player even if lock is +5 and the enemy +10 full Maybe releasing a skillbook on haloween event wich makes you inmune to fear for 10 seconds may be good
  6. There will be new expert also for old classes?
  7. I remember a topic where they said they know the problem and when more skills come they have something on mind
  8. Nice video but every other class can do it though Btw you shouldnt have said 83 set of fighter runes for sale, now everyone will buy a lot cheaper from you
  9. koszpl

    Charmer PvP

    Just get some cooldown reduction gear/runes and nobody with half a brain will want to PvP you anymore unless they are masochist or need to go back town, its like Warlock, there is no point or counterplay trying to PvP with them... and more if you signal with stun first Anyway charmers are cool and you have nice tips on charmer analysis topic, goodluck
  10. On EU Elves have more pro players and have better war leaders now, stop cry. MCs split a lot and walk like chicken without head xD MCs used to win when Hassn played, people did follow him and wait for calls. If a guild organize warlocks and they cycle stun all elf wave would be stopped and killed. But most top geared and rich mcs dont care, they just go arena when there is war time some like vladeath also brag on world chat saying: 'np if elf win war they still lose on arena we have better stuns and skills '
  11. Why do you have to lie? I bet he didnt beat anyone, they have no dmg. And he used pots sometimes for sure Its OP im agree, but Warlock can kill 1v1 any +10 class without counterplay even if the warlock has low amps you are stunned forever and they aint fixing it, this warden atleast stays there without doing any harm
  12. The best at? They are very good damage dealers at PvE without doubt, but a rogue/hunter/seeker almost can make same DPS with right build Hunters can get 15% more power and 12% more critical with combat stance instead wich is a good DPS boost, ranger's blessing fails often, i still think rangers are better PvE but hunters lack 2 expert skills yet. Hunters also have mountain instincts expert skill but i dont know how good it is or how much attack speed gives to them. About the poison i heard the dmg doesnt go up a lot, but did anyone check if cooldown is lower when lvling up skill? You can stack it on bosses all the times you want That because you guys talked about PvE, if we talk about PvP there is no debate. Hunter has long range AoE fear, stun , silence, power+attack speed debuff and +12% more critical chance with +15% power. What else you want lol Ranger weakest class PvP right now
  13. Book of oblivion being their main resource of income? If you say so I also said if free its not possible to increase its price x10 times but letting you use it everyday for some days
  14. Well its bad in your opinion ill have to respect that thanks but next time ill send ticket to support with the suggestion since i feel so many friend gangs on forum now and also biased comments Feel free to ban me lol no wonder why forum traffic not the same as before About the other words we can already do the second one. The point is being efficient and bringing more balance. So many well thought expert skills but 90% of people using the same mainstream balanced build, is boring. I even know few people loving a class having to make 2 paladin, 2 rangers etc to reach full potential in PvP and PvE at lvl 28 Also new castle update will bring another new gameplay experience and will be the main important thing of the game now, being able to changue your skills to fit that mode will bring more fun and joy to everyone. My opinion, cya
  15. BDs are pretty strong right now both in PvP and PvE and also have good stuns but im agree the nerf on counter was too big in my opinion warlocks, charmer, warden and druid are more OP than old BD
  16. Did you even read my post at all??? Dont know what you talking about, i never said im not agree with having to get many sets of gear and having to amp them,in fact i said the opposite lol, Basically the OP was about to give us easier ways to reset/changue skillpoints once daily, some expert skills are dead and nobody use them for this reason, nobody is paying 500mc daily or everytime you go arena or dungeon. This changue will bring more class balance on PvE and PvP. Care to explain more? Changuing the item 'book of oblivion' (all i requested) will ruin warspear economy?Even if you make it a more expensive premium item that let you reset skillpoints daily for a month? i bet anything people will buy that subscription more than book right now, people just buy it now if a new expert skill comes Welp, everyone repeating the first post sentence without explaining more Right now most players are using the same god tier class build if you want to stay relevant on PvE and PvP without choosing just one mode and being stuck with it. Well enough, i really hope next update developers lock the gear flexibility we have right now, so you have to mix ferocity/resilence with PvE gear/stats and find carefuly the build that suits u the best bcs u know ur not gonna changue it everytime. Or you can pay the price of a book of oblivion (500mc) if you want changue set
  17. It does not look good to me :( warspear graphics even being 2D are just epic and adictive editing: graphics are not bad, but the hero moves a bit awkward. I think the game will have less success than Warspear
  18. If we want to stay relevant at late game content we must have a Ferocity PvP gear set and another PvE set (or you are not going to get invited for dgs) and some classes have problems on this two modes without the right skillbuild So for the same reason we dont have to pay to changue gear set, we should be able to maximize our potential with the right build, atleast once a day so we spend our tickets and stam better. I know books of oblivion exist, but they are VERY expensive to use everyday and in the end most people use them once in a long time, most of the times when update comes. This item made sense when game had 5 skills, every class used the same build and the people who used books often were for test fun niche builds, but NOW we have a lot more skills and as before most classes stay with the same boring skillbuild, making some skills get called ''useless/dead'' and people with PvE skillbuild getting frustrated on arena/PvP or just not participating on it leaving a class for one role The changues will make people enjoy their classes a lot more, have more fun and be less frustrated. And im 100% sure people will start to make other classes max lvl (with all the mcoin cost you will get of people lvling and amping PvP and PvE set) since you can enjoy now class to the max on both modes If this changue is too much, ( i really dont see anything negative even taking developer side) then upgrade the item book of oblivion to a 1000-5000 mcoin item wich let you do this for a month, or something like that
  19. In other words, most MC and forsaken stuns do it whilst most chosen and firstborn stuns cant do that
  20. The problem is the long range complete stun chains mc and forsaken units have, you cant even hit them most of the times. Another problem is scatter and xbow strike have melee range, well scatter is 2 yards but even 5/5 the skill fails vs players 30% of the time, more than fear of locks and hunter where the description says 'dealing damage during its effect could break the effect'... Ideas to fix the class: (not give them everything at once, just some random ideas) - Make powerfull shot cooldown a lot higher but increase its range to 6 yards, same with fire arrow but the cooldown nerf should be smaller on this one and maybe make the bleed physical damage so is a small dmg buff too - If you scatter a ranged class, they become silenced/stunned when the skill ends, (you have to be really dumb as a ranged class to go kiss 2 yard a ranger, so get punished for it) - Increase explosive trap mana cost by a lot, but having the skill on 4/4 let you place 5 more traps than now with lower cooldown. Would be a fun thing to play with and aganist in my opinion -New expert skill is a high cooldown skill with cast time of 4 seconds where you cant do anything (like when you take a mushroom in map) but after that you get a spellshield for 12 seconds wich protect you aganist a full stun ability - Expert skill stealth with some small damage or defence buff will fix their survival problems and fits their theme. Almost ALL mc and forsaken units can reveal stealth easily with AoE. With shaman, Warlock and Necro is kinda easy since you have 2 chances. Only rogues and hunters cant reveal stealth by themselves, but hunters have stun, silence and fear unlike rangers, just pressing your phone and anyone is dead. And i said by themselves because just look at the skill charmers have: 10 ducking yards lmao and you can give it to others, what else counterplay you need before give rangers stealth? I cant imagine a worse scenario already
  21. Ranger already have magic damage on fire arrow bleed for example and they dont have any weapon with magic like 2h/1h mace and spear. Just said magic damage because it did fit in the theme of being paladin and because it would be usefull if shield strength scales with magic damage and becomes stronger everytime you reapply the skill consecutively. Was just another random idea, i dont have a lot hope but they may surprise us fixing the class Btw, another thing that tilts me so hard, almost every ducking mc or forsaken class can reveal EASILY seeker on stealth... we only had a little advantage vs rogues and hunters because they cant, yet they give this OP skill to charmer On lvl 1 is 14 seconds and 10 yards vision is just INSANE range lol charmers can just use it on a ranged CC class like shaman/warlock/hunter and we cant do anything other than wait for our death. The photo is maxed skill but on lvl 1 is 20% DEF buff, wich is also ducking insane... but hey we get a 2% penetration buff on inspiration for 14 seconds
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