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Speedom

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Posts posted by Speedom

  1. 17 minutes ago, lallouss said:

    12k damage on who? u were referring to other skills that has no effect on flag so why mention them if ur not talking about flag

    banner debuff doesnt stack why it needs another banner? it will deal same amount of damage 650 on dummy, 600 on flag with 1k magic

     

    lets complain about swooping army i guess, it does same damage as banner in 5 sec  rather than 12 sec banner thats so op omg nerf please? xd nah i dont complain when i know thing are fair and balanced, stop posting useless comments without proof just i said he said she said stuff

    When 2 banner is in the play. The dmg increase because the target's def reduces. It doesn't show 2 stacks, but it shows the debuff, meaning that target will take increased dmg. I said banner can do 12k total dmg with the buffs I've mentioned including the critical dmg. In addition, with the stacks, 12k total dmg is reachable. 

     

    Yes ive mentioned other classes aoe skills so their build can be beneficial to not just the flag, including construction targets. 

     

    Yes Swooping army is a strong skill also. Many chief just don't know how to abuse it for certain events since majority of them are physical build for single target in pvp. That's not our problem.

     

    Last but not least. No one mentioned here banner should be nerf. I've stated previously that banner is fine where it's at. Why would I want a class I use to get nerf? That's a waist of time and money into it. Btw I don't need to give you proof. You just wanna see my paladin so you can stir up some drama in the game. 

  2. 6 minutes ago, lallouss said:

    banner buff from another banner? wht does this even mean lol go play pala bro than talk

    also flags n gates debuffs dont work on them, show proof of ur 12k dmg :Snorlax:

    Yes banner debuff can buff banner's dmg. I wasn't referring to the flag if you actually read what I typed. I was speaking in general. Sigh* 

    Btw I do have a paladin. This 12k dmg, i didn't say anything about 12k dmg on the flag. Sigh*

    :sad:

  3. I agree with swords because not everyone can +10 daggers to reach 1k dmg for endgame. Many are against this because of high amp Seekers. Realistically, they're not that strong without having high lvl guild buffs. All "pro Seekers" are in a high lvl guild.

  4. 8 minutes ago, lallouss said:

    1000magic its 650 per tikx6 is 3900 max and total is 5850 damage if considering 50%critic is max and i gave u 50% of the times critic tho impossible for paladin to reach 50%critic with 1k magic unless using light pve gear critic i guess n dies with 1 hit

     

    show proof 1st of ur 12k total dmg from 1 banner with gear and stats of pala

    With guild buff, castle, pots, scrolls, and getting banner dmg buff from another banner. Definitely can reach supreme dmg. However, this topic is mainly about paladin damaging construction targets. I'm not against it at all. I still think it should be a fair play and allow other aoe skills to land dmg on them. Such as, Mage blaze, DK curse, Druid aoe root, shaman quake and etc. And buff the flag defense.

  5. 18 minutes ago, lore said:

    i am a f2p pve barb, and luckly i do not have too many issues by having lived since stoneskin didnt reload with block

    but i doubt about the newer, less experienced, lower geared ones

    Yea with endgame max block, it not as bad. But as low lvl f2p, it's all luck with blocks. There's not many low lvl options too. Unless there's a crafter who willing craft low lvl rings.

  6. 12 hours ago, Drakoknight said:

    I still do agree but such a thing would still have to be less powerful than current castles such as no free dg runs. A castle on Irselnort would help with nadir dg and might just look really cool with the aesthetic the map has 

    Well,I like the idea. However, realistically, only the high lvl guild will get it 

  7. 9 hours ago, Josue Bonilla said:

     

    Entiende que el bd no tiene aoe un basico aoe no sirve  para los charmers trata de matar los perros sin que te stunen o trata de seguir el charmer crees que te dejara alcanzarlo  aparte su curacion con el robo de vida es exesiva  y tu dices que no se jugar  cuando el charmer es solo invocar perros hasta que el enemigo se muera veo que nunca as tenido un bd asi que no tienes derecho de hablar si no tienes uno y nunca lo as tenido ni con mermen

    You mad because of 1v1. The pvp system is broken. The topic is literally about you that can't 1v1 a Charmer will not be a logic reason for the suggestion. Developers and administrators will tell you the same thing with any other rants. If you can kill them, grab some friends to help you. If it's arena, grab a Warden to aggro the dogs. Good luck out there buddy.

  8. 7 hours ago, Raislin said:

    Considering roar is a aoe with similar cooldown and almost as good debuff as bd sap its no wonder they nerfed it lol. You can also use fear relic on it so its pseudo cc as well.

    Nerfed because of pvp. Rip f2p pve barbs

    10 minutes ago, Santa Claus said:

    They nerfed all aoe skills on legion side bcs on br server 1 mc guild fight vs all elfs and bcs of that all other server got disadvantage. Now that guild cant even beat any elf guild

    Kinda a lame excuse to nerf because of pvp. What a shame.

  9. 6 minutes ago, lore said:

    i mean werent like 90% changes in the last years all because of pvp? and it is still not well balanced?

    Yep, and rip to f2p pve players

    3 minutes ago, Raislin said:

    Seekers got 24% damage nerf in pvp because apparently they were too strong for pve. :rofl: (Well they were but still doesn't make it any less hilarious since they are total garbage in pvp.)

     

    So not all of them but probably majority.

    Yea, Seekers need to speend $100s to be sustainable in pvp. That's including books. Other than that, with resist being the meta, Seekers are still a target easily to kite. 

     

    In conclusion, these balances are due to pvp. Very very unnecessary nerfs. In addition, Devs never told us why they nerf these skills. A bit sus I'll say.

    What's funny is that Barbarian's Stone Skin is like the game of rock, paper and scissors. Stone skin is the paper that can take out huge dmg(from the rock). However, DoT snips the defense from sustaining heavy dmg (scissors). Btw, they even nerf Roar lol.

  10. 1 hour ago, Drakoknight said:

    I agree! Perhaps they could add a couple castles on it and maybe a couple raid bosses

    I believe the raid is where the AA mini boss are which is 3rd floor in the cave. Be nice to see some guild event in map 2 without a special event. As for castle, I still prefer your previous suggestion as for every guild having their own castle. Stuff like that requires devs to crank it up a notch with creativity.

  11. 3 minutes ago, Lwn said:

    Yeah let Devs make Paladins banner same like Shaman totem so it will be more fair. 

     

    Both aren't aoe skills , should be a target based skill. It must affect only those who hit Shaman/Paladin or when enemies involve in their fight.(Maximum number of target is 6 is 4/4)

    Technically, shaman have 2 aoe totem.(debuff and heal)

    Fun Fact: Fire totem used to be aoe.

     

    Banner is fine as it is because paladins are aoe support class. The best support class in my opinion. Bad enough they got rid of foj debuff which wasn't necessary. Paladins are not a DD class, but with the right build, it can be which requires a huge sacrifice in their main role in the game. 

  12. 17 minutes ago, lallouss said:

    saying chieftain dying faster than paladin without proof of words is a silly argument

    Agree, they're are not in the same category. Paladins are support tanks. As for chiefs are damage dealers hybrids. 

    8 hours ago, Lwn said:

    I wish Paladins banner must work same like Shaman fire totem during . 

    Banner is fine as it is.

    8 hours ago, Lwn said:

    All Elfs aoe skills can hit the flag without clicking on the flag

    No and that's why I brought it up is for every aoe or i all dmg capability skills can dmg the flag. 

     

    I implemented this opinion to spice up the game. Everything is repetitive and limited in certain areas on the game. Arena is the only thing that needs to be looked at due to afks and etc. However, I'll paint another picture, mermen trials for those who don't have lv29 sea weapons. Give them chance to be usefull in terms of dmg. Like said, I speak in terms of all. 

  13. Just now, Gladiator said:

    Well damn, that's even worse than asking for a nerf, sorry I wanted to give you the benefit of the doubt.

    You want summoning, DK, and Shaman skills all to basically have the same end effect as this single skill banner? You wanna have 4 classes that have the same role as Paladin, how more unbalanced do you want the wars to be just for you to be happy?

    My point was that there is an equal opportunity for legions to do the same thing as sentinels using Chieftains, but apparently you want more opportunities. Ah yes the balance, now I get it.

     

    I want ALL classes to be able to do alternative dmg on the flag. Obviously, this will require the flag to be buff in terms on def, hp or both. This will gives all players that have their own unique build to be useful

    34 minutes ago, Gladiator said:

    how more unbalanced do you want the wars to be just for you to be happy?

    Game already broken. Lets give more dumb ideas for pvp or gvg. Hopefully, everybody quits

  14. 14 minutes ago, Gladiator said:

     

     

    Rooiiight riiight... Yall nerf-askers love to exaggerate dontcha.

     

    It just amazes me... All I see everywhere is banner this banner that. But like Zeus said, the skill does 50%x6 of the magic, you have an analogous counterpart on the legion side - Swooping Army - which deals 55%x5 of magic of a class that can reach up to 150+ more magic than Paladins due to cloth armor. It comes down to basically the same total damage. Please tell me in what world is this not fair already. How people are complaining only about Banner damaging the flag is beyond me...

    You idiot all I said is to implement other class about to attack the flag with their other skills as other option. Where in the hell I said nerf? Read Boy! I see you and Zeus mad becauseI brought this up. Yall crying about me saying nerf (I didn't!). I want to the game to grow without nerfs especially pve. Because nerfs have a bigger impact on pve f2p gamers. Then I got 2 money dump Paladins getting mad when I ask for fairness for other classes. So stupid. I speak for all and everyone in the community. Y'all speak for your selfishness. I done seeing nerfs. Rebalance should've been about buffing without nerfing. The got rid of dmg debuff from Paladins. Rip pve lab runners. I have a lv30. And I find that helpful overall in pve n pvp. Like I said. I speak for all for unselfishness.

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