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Speedom

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Everything posted by Speedom

  1. You know charmers have that one skill that cause dogs to do nuke dmg. Also, that new stat included resil and fero to the dogs. So yea it's due to the problem of them dying too fast for war and GvG. It's not unbalanced since it is a summoner class. In addition, like @Drakoknight said, it's probably a physical charmer. (Btw I see 2 charmers) Now these days, 1 hand user can reach 1k dmg with 50% fero. Even though you have high resil, your def is still low. That makes it harder for any caster to pvp, especially mage close range skills. As for the dog, it under the new rework skill(Demonic Pact) buff that gives them dmg reduction, making them tanky. Here's a tip, full physical charmer rely more on dogs for dmg. In arena, if they're lucky to cast 2 dogs, just go brute force after casting Ennoblement(resist skill) before they can land a stun or cast another dog. Other than that, full physical will spam dogs as an intimidating tactic and sit in one spot. Once you take them out, it'll be an easy win as soon as they respawn. Another tip: Keeping dogs of the field long requires Great Continuous Relic and Demonic Pact(purple aura) skill. Once they're defeated. The duration of the dogs will shorten since the Pact skill is inactive. So if they have 3 on the field, 2 will disappear shortly afterwards.
  2. Mage, paladins and bd can help you
  3. The tips I provided was survivability and strategies…
  4. Well man, idk what to tell ya. I gave you enough tips. All on you now. Get good
  5. Get some resist stata. Switch it up a bit
  6. Nah you just need to get good.
  7. Actually, it's not as hard you think. Yes it's a grind fest for them gears and books. But it'll pay off at the end.
  8. Overall, the skill is fine where it's at. 55% is not high when you're going against 50% resilience with dmg reduction players(both side in war or arena). The skill is more of an anti dodge class(rogue, ranger, hunter, bd) and high dodge boss more than anything. Here's a tip, Chieftains always cast that skill 2nd after wolf to close in the gap. If you're using a class with some kiting abilities, just yeet his/her butt and you'll see them zig zag. Or root them.
  9. It's not as op if you have high resilience. But I do feel ya when your staff doesn't have much vs duel maces. Honestly, I feel like Chieftains and Templars cancel each other out for war. Legions are stacking with Chieftains. If Sentinels stack more Templar, there will be a topic just like yours.
  10. Glad I'm not the only one. Seems like players in this game doesn't know the difference between stun, silence, root and also petrified(charmer)
  11. Ehh, just cast the resist skill to avoid that relic debuff. I see the fixes, but I don't see anything needing to be nerf atm. Yes BD strong in pvp and can solo well built. Gotta remember the bigger picture. Including: [(WAR)] & [(PVE)]. Getting stun? Gets some resist in your gear Die fast in PVE? Get some solidity Can't tank? Block and Parry Lastly, scrolls and pots are so underrated. Everyone just trash them thinking they're useless. If you're high level player and still haven't figures out the pros and cons. Here's an advice - *Get Good*
  12. 20% is pretty high. Already seemsblike 10% works pretty decent.
  13. The problem is players are forgetting the effects of these "idea nerfs," but not looking at the bigger picture. In terms of both pvp and pve.
  14. Okay, Elves Full buff,
  15. Speedom

    Rogue skills

    For dk basic defense skill. Seen some very high def and max solidity dk (max amp) can tank anything.
  16. Speedom

    Rogue skills

    Well, we were talking about rangers that I don't have. But I can see other dmg class that can mop rogues' faces.
  17. I really think the season pass buffs need to be increased. You'll get more costumers.
  18. Lol yea it was mentioned with season 1 Money milker right there. Seal your wallet utters.
  19. Speedom

    Rogue skills

    Situation dictates. I wish I can confirm this.
  20. Speedom

    Rogue skills

    This topic is about rogues, but every class are broken in a specific area. Paladin: shield, prayer(hp buff), crazy aoe stuns Mage: Barrier can take 3 hits somehow Priest: can drain your hp and mp with 1 skill Seeker: insane dmg stacks Templar: great versatile class Bd: self explanatory Wd: nearly immortal Druid: nearly immortal and kite until victory Ranger: insane dps Chief: dps hybrid mage Barb: underrated power house DK: higher defense, higher dmg reduction Warlock: Master of crowd control Necro: underrated dmg build Charmer: self explanatory Rogue: just like any other game, evasive and does tons of dmg Shaman: a healing nuke Hunter: defense destroyer Like bro, every class are broken if you created them that way. Overcome and adapt with a new strategy. Find the counterparts. Bd is the counterpart of warlock and vice versa removing the bd resist stacks. You played this game long enough to easily figured this out. There's relics, gear, minions, pots, and scrolls in the game for multiple reasons. Here's a word of wisdom for you young bucks. GET GOOD
  21. Speedom

    Rogue skills

    Yea that's true. Maybe rangers can switch it up with some dodge stats. Some survivability plays a key role in pvp. Honestly, it's whoever land the first combo wins from the two. I've seen rangers destroy rogues and of course vice versa.
  22. Speedom

    Rogue skills

    Yea and kiting works too. A tactic players rarely use anymore.
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