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Ogull

Legendary Mentor
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  1. Haha
    Ogull reacted to nabnecro in The over powered classes   
  2. Haha
    Ogull reacted to Omercix in [2017.09.11] Weekly ratings tournament in all categories! Astonishing rewards are waiting for you only this week!   
    Really ? I did not know that , you illuminated me 
  3. Thanks
    Ogull got a reaction from Morgana in Please Help!!! Skill/Item Bar PROBLEM!   
    a better way is to put the health pots in the mana pots place, then they will disappear from there original place and go to the mana pot place
    keep doing to for all the other things, bag, sphere and at the end you will only have the health pots, then do whats said above and you are good to go
  4. Like
    Ogull reacted to TheCabbage in Ideas For Skills 3   
    Best way to commit suicide. But as a support skill this one looks cool.
  5. Thanks
    Ogull reacted to wyrm in Ideas For Skills 3   
    Oh you are getting better doing this dude.

    But with so many skills and some with such high cd, it should be cool if we had a skill bar similar to wow
     
  6. Like
    Ogull got a reaction from wyrm in Ideas For Skills 3   
    Hello! Welcome to part 3 of ideas for skills
    Part 2 is here down here
    all the skills are intended as expert skills
     
     
     
     Watching Eye - Active
    this skill will reveal all invisible enemy's around the character and slow them for some time
     
    Skill Development State
    level 1 - reveal enemy 2 yard away from character and slow for 10% for 3 seconds, 30 second cooldown
    level 2 - reveal enemy 3 yard away from character and slow for 15% for 4 seconds, 30 second cooldown
    level 3 - reveal enemy 4 yard away from character and slow for 20% for 5 seconds, 30 second cooldown
    level 4 - reveal enemy 5 yard away from character and slow for 25% for 6 seconds, 30 second cooldown
     
    Information about the skill
    -there is nothing here to say except 
    damn ink users!
     
     Sword Mastery - Passive
    each time the player do a successful attack a buff add to the player
    after 4 buffs the player will get bonus to physical damage and life steal for the next
    4 attacks, if the skill is developed past 3 then attack wont miss!
     
    Skill Development State
    level 1 -  30 bonus damage and 5% life steal, last 7 seconds
    level 2 -  50 bonus damage and 10% life steal, last 8 seconds
    level 3 -  70 bonus damage and 15% life steal, last 9 seconds
    level 4 -  90 bonus damage and 20% life steal, last 10 seconds, attack wont miss
     
    Information about the skill
    -If the player fail to do a successful attack then the buffs will reset
    -past level 3 the skill will have 100% hit accuracy meaning dodge, parry,block
    wont work on it, but skills like stone skin, and dark shield will!
    -if the player have 3 buff and on the fourth he missed then he need to do 4 attacks again
    so building accuracy for this skill is good
    - the skill add physical damage because its not intended for magic users
    - using skills will add a charge to its buffs
     
     Mana Shield - Active
    When activated will grant the character a shield that transform some of the incoming damage to 
    the mana pool!
     
    Skill Development State
    level 1 - 1% of incoming damage will be transform to the mana pool, last 2 seconds, 60 second cooldown
    level 2 - 1.5% of incoming damage will be transform to the mana pool, last 3 seconds, 60 second cooldown
    level 3 - 2% of incoming damage will be transform to the mana pool, last 4 seconds, 60 second cooldown
    level 4 - 2.5% of incoming damage will be transform to the mana pool, last 5 seconds, 60 second cooldown
     
    Information about the skill
    -what i mean buy transforming to the mana pool is that some of the damage will become mana for you
    - the transform is so low because characters in warspear have high damage
    so 500 damage character will give you 20 mana a hit!
     
     Borrowed time - Passive
    when health get to a critical level push the character and the enemy away from each other
    and slow the enemy for sometime, meanwhile grant the character a shield that absorb some
    of the incoming damage
     
    Skill development State
    level 1 - 10% of health to activate, slow by 5%, shield absorb 5% of damage, last for 1 seconds, 120 second cooldown
    level 2 - 15% of health to activate, slow by 10%, shield absorb 10% of damage, last for 2 seconds, 100 second cooldown
    level 3 - 20% of health to activate, slow by 15%, shield absorb 15% of damage, last for 3 seconds, 80 second cooldown
    level 4 - 25% of health to activate, slow by 20%, shield absorb 20% of damage, last for 4 seconds, 60 second cooldown
     
    Information about the skill
    - the enemy that this skill need to work on, is the enemy that droped you to the critical level
    - this skill will not be activated by other skills
    - the effect on you and the enemy will start at the same time, and last for the same time
     
     Everlasting Fire - Active
    When activated the Character will get a fire shield that will burn enemy's around it
    for % of there health
     
    Skill development State
    level 1 - burn 2% of enemy's health every 5 seconds, last 25 seconds, 60 second cooldown
    level 2 - burn 3% of enemy's health every 5 seconds, last 30 seconds, 80 second cooldown
    level 3 - burn 4% of enemy's health every 5 seconds, last 35 seconds, 100 second cooldown
    level 4 - burn 5% of enemy's health every 5 seconds, last 40 seconds, 120 second cooldown
     
    Information about the skill
    - this skill will not burn depend of the max health, but on the currant health
    so if enemy health droped low, then the effect is not much
    - states like dodge..etc wont work, but dark shield and stone skin will reduce the damage
     
     Soul Swap - Active
    Swap the % health of your character and the enemy character
     
    Skill Development state
    level 1 - can be casted from 2 yards, cooldown 120 second
    level 2 - can be casted from 3 yards, cooldown 160 second
    level 3 - can be casted from 4 yards, cooldown 190 second
    level 4 - can be casted from 5 yards, cooldown 200 second
     
    Information about the skill
    - this skill will swap the current health value not the max by the %
    so if you are a rouge with health 1000/2000 then your health % is 50%
    and the character with this skill health is 1000/5000 then its 20%
    what happen is the 50% and the 20% will be swapped giving the casting character
    2500/5000 and the rouge get the 20% of this health of 800/2000
    - this skill can be also casted on allies for help
     
     Corruption - Active
    When casted on enemy, the enemy will lose control attacking the closest 
    allies for sometime, while reducing its power
     
    Skill Development State
    level 1 - reduce power by 20%, last 3 seconds, 60 second cooldown
    level 2 - reduce power by 25%, last 4 seconds, 70 second cooldown
    level 3 - reduce power by 30%, last 5 seconds, 80 second cooldown
    level 4 - reduce power by 35%, last 6 seconds, 90 second cooldown
     
    Information about the skill
    - the character this skill casted on will lose all control over his character
    - if 2 characters have this effect on them by 2 casters then they will be considered allies and will not attack each other
    - the idea of reducing the enemy power is for balance, as he hit the enemy he will hit them will the reduced damage
    - if an enemy died by the corrupted character then the kill will be scored for you
     
    hope you like this crap i am posting, after all its for fun
    please tell me what you think about these over powered skills
  7. Thanks
    Ogull reacted to hello1010 in Ideas For Skills 2   
    The skill hope should be equalised. Maybe do something like:
    -Comes with a debuff, if respawned by this skill ally's attack power is halfed for 20seconds and cannot have skill applied again for 10minutes (debuff dissapears upon death as usual)
    -High cooldown time
    -High % energy cost (like 50% of casters max energy) or in case of necro 25% of max energy and 25% of max hp
     
    Just some suggestions, hope u like em!
     
    P.S. I love the ideas of these skills.
  8. Thanks
    Ogull reacted to wyrm in Ideas For Skills 2   
    We really need revive skills, it would be awesome, but I dont really think they would give us one.
  9. Thanks
    Ogull reacted to Speedom in Ideas For Skills 2   
    Sounds like a charmer expert skill 
     
  10. Thanks
    Ogull reacted to wyrm in Ideas For Skills 2   
    Dude, I just got a cool idea, imagine if charmer could revive a death ally corpse for like 20 secs or so? As a zombie, or something like that, but the ally would still be able to control the his zombie char
     
  11. Like
    Ogull reacted to Gladiator in What is BladeDancer?   
    You never seen BDs 2 shotting ppl? I never felt like a bird against Rangers or Rogues, yet BDs kill me in 1 hamstring, and I'm a fking full resi tank.
  12. Like
    Ogull reacted to Gladiator in What is BladeDancer?   
    However Warspear's BD kills faster than assassins/Rogues, has same dodge possibilities, and tanks better than true tanks.
  13. Like
    Ogull reacted to Gladiator in Sad story: Lost some gold   
    Hi...
    This is embarrassing... I know.. don't laugh please. 
    Today around 22:40 CEST I accidentally pressed "SELL" in the dealer for an item that had 29,999,999 as a price, I lost 165k as a fee. 
    I just wanted to check what's the max price possible to sell stuff and what's its fee, but I accidentally pressed f2 (sell) instead of f1 (cancel). It's dumb but don't laugh.
     
    If there is any hope of getting the golds back I can provide the character's name and the server, or tell me if I need to contact support, if there is no hope, show some support: 1 like = 1 prayer
  14. Like
    Ogull reacted to Higgings in Why walk so much?   
    Looks like you tried to make a forsaken 
  15. Like
    Ogull reacted to Cochonnou in Ideas For Skills 2   
    Great ideas, but in my opinion, you should change the developpement stats of "hope". The duration of the buff isn't important and nobody will upgrade the skill. I advise you a developpement like : - Level 1 - 25% of max hp and energy
                                      - Level 2 - 50%
                                      - Level 3 - 75%
                                      - Level 4 - 100%
     
  16. Like
    Ogull got a reaction from Omercix in Ideas For Skills 2   
    Hi! i am going talk about more skills that i thought off
    this is part 2 if you didnt see part 1 and want to here it is
    anyway here are the skills
     Multi-Hit
    this skill bewitches the weapon in order to increase the attack speed of the character to max for the next attack
    a spear must be equipped for this skill to work
     
    Skill development stats :
    level 1 - last 3 second, 1 hit at max speed
    level 2 - last 4 second, 1 hit at max speed
    level 3 - last 5 second, 2 hit at max speed
    level 4 - last 6 second, 3 hit at max speed
     
    Information about the skill :
    - What i mean by max attack speed is that the attack speed parameter will get to 100% for the next attack ONLY!
    - at max level the character will be able to hit 3 times at max attack speed
    - the skill buff will end in either the character attack or the buff time end
    - as the skill description say a spear must be equipped for this skill to work
    - when the character is doing his 3 hits at max attack speed if the character use a skill or move the effect will be cut and end
     
     Beast Form
    Change the character form into a mighty beast that have increase physical damage and hp
    but reduced move speed and attack speed
     
    Skill development stats :
    level 1 - increase damage by 10% and hp by 15%, reduce move speed by 30% and attack speed by 30%
    level 2 - increase damage by 15% and hp by 20%, reduce move speed by 25% and attack speed by 25%
    level 3 - increase damage by 20% and hp by 25%, reduce move speed by 20% and attack speed by 20%
    level 4 - increase damage by 25% and hp by 30%, reduce move speed by 15% and attack speed by 15%
     
    Information about the skill :
    - this skill will take 1 second for the character to change, enemy's will be able to attack him in this time
    - that beast form will last 1min at all levels
     
     Hand of justice
    Drop and hand made of stone from the sky that deal physical damage and reduce the enemy defense 
    the damage and the reduce time and amount will increase as the development of the skill
     
    skill development stats :
    level 1 - 150 physical damage 10% reduce last 5 second
    level 2 - 200 physical damage 12% reduce last 6 second
    level 3 - 250 physical damage 15% reduce last 7 second
    level 4 - 350 physical damage 20% reduce last 8 second
     
    Information about the skill :
    - the damage reduce will be applied after the damage so the skill will not increase it own damage
     
     Ranger Wrath
    Ranger will shoot 3 arrows with a 0.5 second in between each arrow will do its own effect, first arrow will deal physical damage to the enemy
    second arrow will poison the enemy third arrow will stun the enemy, the ranger will be immobilize at the time of the skill
     
    Skill development stats : 
    level 1 - 200 damage 3 second of poison debuff and 1 second of stun
    level 2 - 250 damage 4 second of poison debuff and 1.5 second of stun
    level 3 - 300 damage 5 second of poison debuff and 2 second of stun
    level 4 - 350 damage 6 second of poison debuff and 2.5 second of stun
     
    Information about the skill :
    - The ranger will not be able to move during the effect of the skill
    - the skill will take 3 second to be fully casted
     
     Hope!
     If casted on allies will add a buff if an allie died while the buff is active
     after death the allie will respawn at the same place he died with half of max hp and enengy
     
    Skill development stats :
    level 1 - buff last 3 second
    level 2 - buff last 4 second
    level 3 - buff last 5 second
    level 4 - buff last 6 second
     
    Information about the skill :
    - the buff need to be active on the character to revive
     
     Over hit
    Attack that always deal critical hit and applied bleeding to the enemy
     
    Skill development stats :
    level 1 - bleed last 3 second
    level 2 - bleed last 4 second
    level 3 - bleed last 5 second
    level 4 - bleed last 6 second
     
    Information about the skill :
    - this skill will always crit hit but dodge and other defense stats will work on it
     
    Hope you liked the skills i thought off and i might make more
  17. Like
    Ogull reacted to Higgings in Skills descriptions!!!   
    I made a topic as well about this site, but asking a different thing. The calculator is the option I use the most on that site, and it makes me disappointed to see some items, even old ones, missing.
     
    I tried to put the missing items in the site, but as soon as I upload the 2nd Picture of the item, the page refreshes and all the thing done got resetted. Like the site is trolling me lol. So I've left a picture of the item I wanted to add with the hope that the Admins there would have put the item by themselves. But it's several months i did it and the up mentioned item hasn't been added yet. 
  18. Like
    Ogull got a reaction from Pecleb in Skills descriptions!!!   
    its not hard!,i read the topic cooldown and energy cost is already in the skills description so adding more description to a skill wont harm them we can always scroll down and up on some skills so adding more stuff to a skill wont change anything

    take this skill for example
    cooldown and mana cost are already in description so forget about them, fixed damage of the skill is not necessary 
    chance to stun, stun duration and the 3 additionals are what needed to be added, after all assuming this topic is correct 
    adding more skill description is important, and they need to find a way to do it
    just saying that a skill do something is not enough, we need to know how much it do
  19. Like
    Ogull reacted to Higgings in Rank Points system -> Titles for Evryone <3   
    Oww I want this rank :Q______
     
    What if someone, however, desires to stay Neutral? I mean, During war it is hard to see the allies and the enemies once you are fighting in a camp. We risk to kill our same faction as well. 
  20. Like
    Ogull reacted to Higgings in Skills descriptions!!!   
    Well thought. I like this. The fact old skills need to be "Updated" it's something i would take in consideration, If I were a dev. Hope they read this topic asap.
     

  21. Like
    Ogull got a reaction from Mewingdrip in Alchemy system   
    yeah it would be amazing
  22. Like
    Ogull got a reaction from Higgings in Rank Points system -> Titles for Evryone <3   
    I totally agree with this idea!
    it will bring the game back to live, instead of adding new skill/ new maps/ new armor
    add something else as a change

  23. Like
    Ogull got a reaction from Higgings in Skills descriptions!!!   
    This topic is a follow up to the Detailed skill description here
    So when new classes came out better skills description came with them, But old classes did not get any Updated skill description
    I came up with an idea on how the new skill description should work, and in my opinion its a good way to update skill description even on new classes as people might not
    see the change in description or not notice it (specially new players), so this way might help fix everything
     
    I tired my best to demonstrate how they should look like, so here they are
     

     

     

     
    this way you could read everything about the skill and each skill have its own development description
  24. Like
    Ogull reacted to Mewingdrip in Skills descriptions!!!   
    When I played barb I was very grateful to that guy for all the info he provided, but honestly I would like to be grateful to the devs for that. We need more info in the description of the skills in order to play more accurately.
  25. Like
    Ogull got a reaction from Mewingdrip in Skills descriptions!!!   
    its not hard!,i read the topic cooldown and energy cost is already in the skills description so adding more description to a skill wont harm them we can always scroll down and up on some skills so adding more stuff to a skill wont change anything

    take this skill for example
    cooldown and mana cost are already in description so forget about them, fixed damage of the skill is not necessary 
    chance to stun, stun duration and the 3 additionals are what needed to be added, after all assuming this topic is correct 
    adding more skill description is important, and they need to find a way to do it
    just saying that a skill do something is not enough, we need to know how much it do
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