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Ogull

Legendary Mentor
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Everything posted by Ogull

  1. Kronus full set for secret reserve or a combination of Golden dawn and divine defense for armor Don't really care about parry nor do i think its good in PvE, i prefer Block also i get a lack of mana because of my high cd and spamming skills so the extra mana on the golden dawn helmet is really nice for me
  2. iin my opinion i find hunter really good, from experiences i had playing him and from watch other people in my party/guild with a stun, fear and silence and his high physical damage, the class really is good in arena and his attack speed and physical defense reduction could outmatch a rogue in damage output in pve and dungeons as for that, there is a lot of classes that don't have passives and doesnt hunter have combat stance (although you can't really count it as a passive, guess you can call it semi-passive?!)
  3. aside from charmer, even if counter attack is back to its old days nothing will change about bd you will still not be able to beat a charmer
  4. Ogull

    Vladeath Vs Warden

    1:00 and here dear viewers you can see a warden in his natural habitat regaining over 5k HP in the matter of 30 seconds
  5. "Warden shouting Yes! from afar"
  6. sorry for late reply i don't think that how skill work, because the regen from the skill is different from the normal regen, and you can see each of them happening alone the skill multiply your normal regen when activated, i tried the skill so many times and each time i try it while i am not under attack the regen get doubled from when i am under attack the skill multiply when activated meaning if the skill activate while you are not under attack, even if later you get attacked the buff will not get cut, because the skill already activated
  7. devs are not lifeless zombies they need to eat, sleep, and have time for them self, maybe some with family's and children they also need a place to live and a place to go to work handing payment to artists, programmers and sound designers let alone warspear is not THAT popular, to have a good income
  8. allow me to leave some suggestions my self here 1 - whats the point of 2 handed weapons these days? tanks can carry these weapons(and recently seeker)but no one does because tanks need defense and shields are the choose for almost every tank + there stupid slow attack speed buffing such weapon will be in adding skills that need a 2 handed weapon to work, like barbarian shield strike that only work with a shield another way to buff these weapons is to increase the benefits that come from enchanting the weapons, while for example 1 handed sword can have 3% dodge and a class like bd can equipped 2 swords meaning 6% dodge, 2 handed weapons only give 3% 2 - change barbarian and mage immunity and how it work instead of giving 100% immunity for a specific time, why not make these skills increase the resistant parameter the characters have by lets say 60% or 80% at max level, this will make classes use the resistant gear/potions more to reach higher resis value
  9. its funny how the title is about classes balance and people are talking about women's
  10. i thought about that, but i thought it would be to op i mean what else could you give wizard other than staffs or rangers other than bows melee classes are the only class that can have verity of weapons i know that, that class was just an idea i had in my head and liked to shared, same for everything here
  11. Greater skills Greater skills are skills that will be unlocked after reaching level 30, each player will have 3 slots to choose from 17 different Greater skills to apply on his/her character Greater Skills will increase the character offensive and defensive parameter by the specific % depending on which one you choose from blow will be the list of the Greater skills Greater Evasion - increase the character dodge by specific % from current dodge - number of levels 1, meaning it does not need leveling - increase dodge by 50% of current dodge - mana cost 50 points - cool down 2800 seconds - meaning if you are a rouge with 40% dodge, then this skill will give you an extra 20% dodge to reach a total of 60% dodge this kind of skills will be on all the following skills Greater Critical Strike Greater Accuracy Greater Attack Speed Greater Penetration Greater Parry Greater Block other possible Greater Skills Greater Heath Steal Greater Skill CoolDown Greater Stun Greater Rage Greater Reflection Greater Resistant Solidity Ferocity and resilience are not included in the Greater Skills because that will effect arena and pvp to much as you can see skills like these are best used if the character use his/her normal states buff before using these New Weapon Types Rapier Rapiers are a one handed weapons that have the speed of an dagger but the strength of an axe, rapiers also have a unique/new effect that can only be acquired from them because of the weapon power, you can't equip anything in the offhand Now to the Rapier unique effect Pierce With the specific chance allow the character to ignore all defensive parameters the enemy have (Does not work on Defense and Magical Defense) note : by defensive parameters, i mean (dodge, parry, block, reflection, resistant, Solidity) Gauntlets What is the only attacking style in warspear that no one use? fist attack Gauntlets are gloves that will increase your damage but allow you to attack with your fists 2 Gauntlets can be equip in hand and off hand and they also have there unique effect note that no matter what type of gauntlets you have they all have the same attack speed Now to the Gauntlets unique effect KnockBack With the specific chance allow the character to Knock the enemy 1 yard away from you True Strike With the specific chance allow the character to ignore all positive buffs the enemy may have note Gauntlets can not have both of these unique buffs at the same time New Skill Iron Shell When Activated will increase defense and magical defense by a % and decrease moment speed by a % number of levels 4 skill progression deff/mdeff increase 70%/80%/90%/100% move speed decrease 30%/40%/50%/60%
  12. i guess by ignoring my points and start throwing insults at me only prove what i said is right what are you talking about? when you clicked on the ground after you clicked on the stones the bd moved immediately xD go rewatch your own video dude lmao
  13. there are soo many proves that what hes saying about shield strike is wrong the debuff under the character name, a video that shows the duration of the stun, the missclick he did, the skills brightness when get stunned but he still think that hes right and the everyone else here is wrong
  14. well ofc you didnt move because you were stunned but the moment the stun went off and you tried to move you missclicked on the stones then click above them to move because the moment you clicked on the stones was the moment that you tried to move while the fading animation still active and you failed think better dude, really leave it for the artist? that effect is there to show us that we can't use our skills because we are stunned why would they add something like that to the game if it is not for us xD a lot of mmos and other game have this effect when you are stunned, to show us that we can't use our skills and that effect clearly when off before the stun animation did if you think something like that is not important for us players, then you really need to learn the game and its mechanics :) don't dismiss my point by this stupid excuse
  15. about that video they prove that the stun end before the animation is the bd skills blow as you can see the skills go grayer when he get stunned and when they stun debuff end the skills go back brighter right before the animation end because the animation have a fading away effect to it and since that happen that mean that the character had no cc or stuns on it, you just missclicked the stones and if you think missclicking the stones is a stupid excuse why not you take another video in a wide open area to prove us wrong and that your right
  16. you missing the point, even if bd is "Weak or need a buff" as you say or that mc are more powerful than elf people who spent lot of money on there characters surely will not just leave, just like you although you always threatening of leaving you never did or if you do you will be back in less than a year, even if barb/dk/charmer stay overpowered as you claimed, people won't quit the game, they will just make one of these op classes if not all and pay even more to amp them to full, again just like your barbarian and when they consume us, they will yet again change the power spike to different classes so that yet again people like you will get triggered by these classes and spend more money making them if you didn't get my point, devs get more money by making new classes op, by making old players who stop spending because there character hits it limit re spend because there classes are not op anymore the point that devs "will lose clash if they did nothing" is just stupid that's my take on the situation, maybe i am over thinking it thank you for your time...
  17. yeah that exactly what i was saying
  18. its black magic! no but seriously i don't know what the problem there... is it that barbarian stun activated rouge absolute reflexes? if you look at the video, after you stun him you auto attack and rouge dodged that auto attack thus activating AR if that's not what you mean then sorry
  19. Ogull

    semi retiring.

    hey look a 7k hp damage class :(
  20. Ogull

    semi retiring.

    I'm with you MC have to much stuns, although i am one, but you failed to mention that mc stunners need to be at least level 22 to have a good stun cycle, with there expert skills who might in the end fail sense there stuns are not 100% guaranteed, and a single mistake will cost that stunner his life because of elf crazy damage output. what does guild have to do with arena?, sure it give you good passive and active skills to use, but having a level 10 guild doesn't mean no one can stop you and you are talking about balance?, after all guild skills are just skills, like every other skill classes have. sure MC complained about counter attack and devs listened, but after how much time?, how much time did we wait, suffered and hoped for a nerf to the skills when devs told us "don't fight bd alone if you can't beat him" of course they wont change it just because you want it to change, you think its that easy to make a game balanced or making everyone one happy possible why won't you try and balance the game if you think so, instead of pointing on every class you don't like. they still have millions come on, give me a break... you are telling me BD a class that can equipped heavy armor and have a necro/priest shield and an aggro skill is a damage class the same as rouge who only have gouge and dodge :(, he was considered firstborn tank and just because warden appeared doesn't mean bd is not a tank if we are talking about balance then give rouge heavy armor a shield skill and stuns if you think the two are the same sorry for taking much of your time in reading what i have to say i will end in saying elfs you have war and guild tournament leave us something you can't be that greedy to want everything thank you
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