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Ogull

Legendary Mentor
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Everything posted by Ogull

  1. right, so this is a hard question sense its chance, it took me 20 sets of signs to level a one handed mace by 2 levels ( from +5 to +7 ) while it took me 1 set to reach my spear the same level, the gear im talking about are level 21 "lord enchanted" mace and spear. its all come to luck, you can never know these things. i recommend getting a spear for its magic damage along side max level sharp shadow. spear = more damage from skills. mace and shield = more dps and survivability.
  2. i guess you don't know the weight of rewriting a entire game code from the start for a simple thing as movement that's your opinion, i like the click control much more, at least it is better than having a huge analog controller covering third of my screen i don't know what you mean by that, can't we play it every where now?
  3. an analog won't work for warspear because the characters in the game walk in a fixed 4 direction, while a analog is for a 360° movement, and switching the movement to that will mean rewriting the entire game. probably a D-Pad would work for warspear movement, thought it won't look good or feel good, and it will defeat the purpose of finding a better controlling way
  4. after reading this topic by @Parentez, i wanted to create my own new class so here we go Alchemist Alchemist are wizards who dedicated their entire life to study the art of Potionary, enhancing their art with magic they could deal incredibly amount of magical damage while help there team as well. Group Support, Ranged damage, Weaken enemy's Skills Chemical Strike - active Throw a potion at a enemy target that deal increase magical damage and with some chance slow all enemy in a small AoE around the selected target, leveling the skill will increase the damage, the area of effect and number of target effected by the slow. Decaying Field - active Throw a potion at a target area, all enemy's inside the area will have minor decrease in hp/energy regeneration while allies will have minor increase in hp/energy regeneration, leveling the skill will amplify the effect and duration. Art of the Potionary - active Throw a potion at a friendly target, there is a 60% chance for the potion to be a small one, 30% chance to be medium potion and 10% chance to be a large potion, leveling the skill will increase the chance of medium and large potion, while decrease small potion chance. Smoke Screen - active Throw a bottle of dust at an enemy, rendering him unable to move for sometime, leveling the skill will increase the duration of the effect. Armor Fatigue - active Apply a debuff on an enemy that increase the penetration of any attack on the character, leveling the skill will increase the duration and the amount of penetration applied against the character. some expert skills :) Mana Control - active When activated increase the mana regeneration of the character for sometime, if the character is in a party the effect will be decreased by 20% for each party member, and in the same time the skill will drain all mana from every party member then disrepute it evenly among the party members, leveling the skill will decrease the energy penalty for being in a party while increase the energy regeneration amount. Potion affection - passive amplify the effect of potion on the character leveling the skill will increase the duration of potion the alchemist use( with the exception of some potions ) and the effect. Teleportation - active Teleport the alchemist a short distance with a short cooldown, after teleportation, apply a debuff on the alchemist that increase the cooldown of the skill by 20%, leveling the skill decrease the duration of the debuff Healing Wave - active Throw a potion that bounces between target healing each target it bounces on, with each bounce the effect of the skill will decrease by 10%, leveling the skill will increase the healing effect and the number of target the potion bounces between
  5. oh really?, i guess there is no avoiding it i hope that doesn't stop you from making yours, i would love to know about the rise and fall of our higgings
  6. Disclamer i had to cut some of the story to meet the 3000 character rule i had fun making this story and recalling the thing i did in this wonderful game sorry if the story was long i just started writing and without me knowing i wrote this much Words count : 503. Character count : 2025 ( without spaces ). Character count : 2527 ( with spaces ). Clutching to the handle of my mace, fighting off the hordes of Alliance as they are attacking the Flag, within my last Breath my life started flashing in front of me as if it all was just a dream, a dream filled with memories, happiness , friends, rivals and enemy's. It all started when I woke up in front of a house in a dark, rotten and "Forsaken" land, I spoke to the first person I saw, he greeted me and said that there is a chance that the resurrection is preformed incorrectly?, he then congratulation me for joining the house of blood. I then spent my days Working for the house of blood, fighting monsters, delivering letters and getting the help from others to kill strong monster commonly known as "Boss Monsters", after a while I gained strength, wisdom and trust in the house of blood, then the day came when I got told that there is nothing left for me here and I was instructed to travel to a far land, with the strength I gained and some gold in my pocket I set sail to a far land. Irselnort, the name that was giving to this vast land, I was a stranger in this land, but to survive I needed to work, gain trust and get some gold, the land was big and filled with all kind of people, I won't forget the first time I saw someone kill a boss with one hit as if it was nothing, it blew my mind, but I knew how strong I can get if I just tried, a spark lit in my eye as I found a new goal for my adventure. Then a day came, that I would never forget, a horde or rather let's say a sea of weird looking people that I never saw before was moving in a line toward the city of Armor Cliff, I was confused, I didn't know what I was looking at, but I knew one thing they were killing anything in sight, they were like a swarm of grasshoppers eating a field of wheat, I didn't know what to do aside from hiding until this horrible day was over. While asking around and getting information from people, I found out that these people were called Alliance and they were two tribes known as FirstBorn and Chosen, and that we are in a war since the day a spear fell from the sky??, I was stunned by the information, it was like a whole new world was opened for me. A while later I woke up to a sound of a horn echoing in the skies as a I hear a call or rather a plead for help, war was starting, and we had to defend our flags while attacking the Alliance flags, and this bring us back here, where here I am falling in the middle of the Alliance watching with my last breath the legion flag fallen, knowing that we have lost. Thanks for reading with all love, Ogull
  7. i wonder why they give bd a skill that increase dodge if dodge doesn't work for them🤔
  8. almost all classes can do them now, so ¯\_(ツ)_/¯
  9. I'm not bios against barb, they are just a memeable class i guess...
  10. Ogull

    Lf guild

    well the game sure have enough players the main reason that no one invited you to a guild is your level, you are to low to bring any benefits to the guild that you might join also guild need active users, and GP(guild points) makers, they also need people for dgs or bosses. just keep asking if anyone is willing to invite you and you might get lucky or you might have a friend who owns a guild Hope you find a guild!
  11. My dad made this one
  12. some one had to do it
  13. What challenge are you talking about, its just boring walking :(
  14. "Death Knight bewitches his weapon in order to deal increased magic damage and disarm the target during the next attack" i have 2 question about this skill that i hope someone will be able to answer them 1 - the skill Silence the enemy, then why does it say disarm in it description. am i missing something? 2 - the skill deal increased magic damage, but the skill also increase the damage of physical skills if used while BOTS is on you so how does that work, does the skill switch (for example) thorns of death damage from physical to magical or what? how does the increased magical damage work on physical skills is my question i hope dk's or anyone can answer my questions and thank you for your time
  15. Book of Knowledge is an item that once consumed apply a buff that last about 12 hours on you that allow you to speak the language of opposed factions enabling you to talk, trade or maybe even form Party's thou you are only capably of speaking in personal and area chat even if you can speak and trade with opposed factions they are still capably to attack and kill you and same goes for you i feel this item will change the market Prices drastically because it will allow us to exchange items with the opposed factions and trade items that a faction might have a lot of but the other don't or items that maybe useless to people but useful to people in other factions
  16. Ogull

    FUN DAMMIT

    we play warspear for fun???
  17. well its hard to answer that question sense it depend on level and leveled skills and wither you want for pvp or pve i am not a warden player but as a fellow tank i can help a bit as for pve as for pvp relics for warden idk, ask an expert getting great relic of menacing well help you aggro bosses and enemy's even if you have low damage or have fortification active ( or both ) Getting relic of shield mastery and high block in general is really good and with block master expert skill these are just the basics and i can't go anymore in details ofc having physical and magical defense relic is important hope i helped and sorry the simple suggestions i'm not a warden player
  18. well maybe they are the same the thing is not about different but rather amount as a tank we have shield which give us that extra block also tank gear will have some block in them parry might be good on bd or rogue because of there 2 weapons which will have parry and parry enchant but not so on tank who cant enchant his shield with parry so having a block on a tank will give you more than having parry thou its my personal opinion
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