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Mewingdrip

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Everything posted by Mewingdrip

  1. Yet you didn't answer the question... Also don't you think this maneuver would take ages? Firstly you should have one santinel char (strong, considerring you want to kill someone who may be also strong, and strong means $$). Secondly you should always make sure you have your santinel char in the same place as your mc char. Don't you think this is time consuming? Now I understand you may be afraid of a bit more freedom than what you're used to. But let's be serious now: do you really enjoy being a bunch of sheep that only do what they are told and supposed to?
  2. Consider this situation: you pvp in cave when suddenly someone from your legion comes and disturbs your pvp, ganking your opponent. What do you do?
  3. Yeah Ik but in the other games I experienced similar things there were enemy reigns and factions too, but it was never a problem
  4. Yes that is true. Also true is that you have to be a member of a lv5+ guild to join those games.
  5. Anyone could answer and I apreciate, thank you. For me personally it's not about farming, I'm not even farming.. I just don't like the idea of being constrained to killing only elves as long as there are so many people from my legion that deserve it, just as there are so many elves I get along with very well and never kill them. I like the idea of having this extra "freedom" if you wanna call it that way, I like the game a lot and honestly this is the only game I'm playing atm. Not intending to quit regardless of the choice that developpers will make about this. I just think it's a cool and nice thing that would not as much CHANGE the game, but add something new, something related to the idea of freedom in my oppinion, freedom being something most of us desire and search for.
  6. 6 to 7 years And this is why the "Enemy" is a good thing, does it not make sence now?
  7. Please allowe to ask you @Raezer@Pecleb@Ninja Owl @Gladiator and anyone else who is questioning about it: did you ever experience a system like this before in other games?
  8. Well obviously you wouldn't set yourself to free during a war :/ what kind of logic is that? But now again it depends on your interests, if your only desire is to be a d*ckhead troll master, then whatever, but you"ll have to take the consequences. Looking from another perspective, if you're a d*ck to your mom or dad and always talk back to them, they'll eventualy slap you. Why couldn't you do it in a game also? But if you abuse your power, you'll have to bear the consequences. And the way you'll get punished if you abuse your power and kill evryone just for troll is that you'll be a target to evryone else. They will punish you enough. You'd eventually have to avoid other players, stay hidden, and maybe delete your char and start a new one. This is why the title system wouldn't go only towards bad things. As someone who experienced something very similar for years in other games, I can guarantee you that. And again this is why: while gaining rank points is EXTREMLY difficult, recieving only 5 points on each mob kill, but losing it is a lot easyier, losing 50> points for killing another player, and this value could be raised even more, wouldn't be a bad thing, even up to -150 points for player kills. @Lady Livi can aprove it I bet.
  9. So you are saying that an addition would be useless because it wouldn't change anything, right? Then why lv20 was added? Why lv22 was added? Why lv24 was added? And so on. In the end the proportion of who wins/loses is the samez right? So if you think it wouldn't change anything then why are you so against it? I mean you said it yourself... Moreover, it would be something new, funny, more to play for, sometimes more to fight for, that could be another way of seeing if someone is trustworthy or not.. you would really question twice about a cruel titled one than a knight, don't deny it. A lot of other new and useless stuff was added, like the new guild castles thing, in which only the top 2-3 guilds will win always anyway, making already invincible players.... more invincible. At least with these titles you have a choice. You can be a noble and never kill others, while being smart and knowing how to solve your problems/get a farm without starting swinging your sword or axe or whatever, or you can be a dishonoured one who only likes to troll others or steal bosses and so get targeted by anyone else who sees you.
  10. Do you think that if you'd be a SMART and nice guy that wouls happen to you? Plus, rank points and titles will be VERY hard to achive and EXTREMLY EASY to lose, nobody will sacrifice a good ammount of those points just to get a farm. I bet after you'd see yourselfz you'd try to talk to that player before, not instantly jump and kill him. Plus come on, seriously, how old do you have to be to lack so much comunication? Like 10 yo? I don't mean to ofence you but seriously, not evryone has that "evil" thinking way: "hey look some noobs, let me get this easy farm"
  11. To kill or get killed is a matter of items, amp and skill. Logicly speaking, if you kill someone cos he steals your farm, the same one most probably won't be able to kill you.
  12. + you CAN'T POSSIBLY tell me that you never desired to be able to kill someone from your own legion because he is annoying as f*ck. It happens to evryone, this will motivate people being nicer or shut up
  13. Okay it seems like you need a more detailed explication for this (tho I think it's pretty easy): Once you create a new character, you are automaticly set on Peacefull. That mean you can't touch other people on peacefull or enemy, but you can hit/kill players on free. You can switch between Peacefull-Enemy-Free with a Cooldown of 10 seconds. It's not about "protecting" you from free players, you have to know one thing: if you are a d*ck to others, they will now be able to kill you for saying stupid sh*t. But if they are setting themselves Free YOU CAN ALSO HIT THEM, so it's not a one way attack system. If you are set free, you can hit anyone and evryone, but also evryone else will be able to hit you. If you are stronger you win, if you are weaker you lose. So you might be afraid of getting killed by players who set free: YOU DO NOT have to fear that, because they will have no reason to set free and kill you and lose points because they killed you if you are a nice player. But as soon as you start being a d*ckhead you'll now risk getting killed by others if you annoy them. Hope you understand now ^_^
  14. There is no "frees" and others, " the Peaceful, Enemy and Free state is not something permanent. You can turn them on and off whenever you feel like it." If they kill players while set on Free, they lose points. And that's it. No exceptions. They will lose points, and they will go below 0 AND STILL LOSE POINTS until as low as -10000. That's exactly what I meant
  15. So someone who set's himself on "Free" and goes bellow 0 rank points will become a target for evryone is above 0 points. Nobody wants that I assume. That's the whole point ;) On the other hand, think about this: you are farming on your own when suddenly some low lv bd/pala comes and just uses agro 5/5 to distract the boss and run around to make you lose the target and get it full HP again. Wouldn't you sacrifice few Rank points to kill the stubborn bastard and then continue farming? BTW: the Peaceful, Enemy and Free state is not something permanent. You can turn them on and off whenever you feel like it. And chaos pots will be used only for 1v1 pvp without losing Rank Points.
  16. Mewingdrip

    Strange man

    I've seen the Bonerippr char too. The only thing that bothers me about it it's that I have another char named Boneboy and people might think it's mine :/ Elsways I don't care about farm bots, as long as you are a good tank or dmg you can steal from them and they'll end up just helping you to kill the boss. Moreover, most of the so called "farm bots" are not even detectable becuause they are not liteally bots, they are made with an auto-click program that does the exact same job an actual person would do so nobody can detect a hack or a cheat. It's just instead the owner of the account farming itself, he programed an AI program that farms for him.
  17. This is how I spent 5 years of my life, few of them while playing warspear too :)) Welcome! What server are you playing on?
  18. Yes I admit some other games use this kind of system... more or less xD but it's a cool fun thing And yes, after 7 years now... you could say I'm at least a bit dedicated. Hope it's going to be implemented
  19. What I mean through this is reciveing a certain ammount of Rank Points after killing mobs. Once reached a specific ammount you'd get a Title. Example: Let's say you are lv20 and you have 0 Rank Points. Each time you kill a mob you recive between 3 and 10 Rank Points. At 500 points you recive Title "Friendly", at 1000 points "Gentleman", at 2000 points "Noble" and the last at 5000 point "Knight". On the other hand, once this Rank Points system is being implemented, you will have the option to set your character on 3 different states: Peaceful, Enemy and Free. The Peaceful state disables any opportunity to deal damage to anyone in your legion, as long as they are set on Peaceful too or Enemy, so you can attack Free players, like they can attack you. The Free state will let you deal dmg to any other player in game, including players from your own aliance, but this will alter your Rank Points. If you set yourself Free and kill someone else from your aliance, you will lose Rank Points (faster than reciving them by killing mobs, like 20-50/kill). Once your Rank Points get below 0, no matter how much (even -1) your Title will change to "Aggressive". At -200 you'd get the "Bad" Title, at -700 points you'd get the title "Dishonorable" and at -1500 points you get the Title "Cruel". And this is where the Enemy state joins in: The Enemy state will let you attack any player whos' rank is below 0 incresing your Rank Points faster than killing mobs (20-50/kill), but while you being able to attack and kill him, he won't be able to, unless he set's himself on Free risking to lose Rank Points again. !!!ALL TITLES ARE AWARDED AUTOMATICLY AS SOON AS YOU REACH A CERTAIN AMMOUNT (POSITIVE OR NEGATIVE) OF RANK POINTS. PLAYERS CANNOT DELIBERATELY CHOSE THEIR TITLES!!! In my oppinion this option would give the player more freedom, at a price of course. Hope you consider my suggestion :D
  20. Agree. So I suppose you understood what I meant to say xD
  21. Agree +1. This is actually what I thought Guild castles would be at first. So dissapointed..,....
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