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Jcbref

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Posts posted by Jcbref

  1. this has been the subject of many topics

     

     

    image.png.5f2bdd20c4d81c805dc0d014f2f18383.png

     

    image.png.11aafaa396e6224c1f4729c55a09d82f.png

     

    image.png.d28f7a3e57ae51ecde2163fe843d5459.png

     

    out of combat simple enough

     

    in combat 

    image.png.6b0a31ffb6f4311a2857032865c33d17.png

     

    image.png.11aafaa396e6224c1f4729c55a09d82f.png

    image.png.984203867d5e6e5a8fbff3bbd7d41251.png

     

     

     

    no matter the situation skills reduce energy regen by same amount

     

    as you can see using skills and going into combat seems to reduce regen by more than 50%  but thats just because it first reduces base regen by 50% and then applies any additional reductions

    image.png

    image.png

  2. 1 minute ago, Unkindled said:

     

    You're right about the option being there, but only few actually use that option.. And it doesn't solve much of the problem at hand... How is this going to help with the already fractured population in legion, and the still declining population? The elf side toxicity too, why aren't they underpopulated?

    i mean it wouldnt make too much sense to ban players for being toxic, you could chat ban them but that wouldnt solve population being fractured

     

    neither side is "underpopulated" because you can create a character to either side but other side might just have more active players and that is up to players themselves

  3. 20 minutes ago, Drakoknight said:

    Game managers = gms

    One way gms could help is by removing offensive chats, apply warnings or temp bans on toxic individuals, and other similar individuals.  

    Gms would he very helpful in reducing toxicity in the game

    there is a slight problem with deciding what is offensive and what isnt, some things might be offensive to others but not all and language barriers are a problem

  4. On 9/7/2022 at 10:30 AM, LeeLoo said:

    Please note that there is a total daily Knowledge limit for winning the Arena and completing quest tasks!

    So they dont have separate limit and you can get daily 900 knowledge by either doing arena, quests or combination or both?

     

    2 minutes ago, Khrone said:

    It is supposed to be a gift, but people will see it as another way of profitting

    Then they should acknowledge the risks of trading stuff that you cant get the gold for at the same time unless you use 2nd account

     

    One reason why they have made it so battle pass isnt an item might so that nobody forgets it in their bag or personal storage because after the season ends it would be utterly useless

  5. On 9/7/2022 at 10:30 AM, LeeLoo said:

    you will be able to gift a Battle Pass to any player of level 6 or higher, within your Alliance and game server!

    Waiting for the first person who "accidentally" gifts it 

    18 minutes ago, Khrone said:

    P1: "Hey bro, give me pass and i'll give you money"

    P2: "Sure"

    P2 gives pass

    P1 logs out

    I mean its supposed to be a gift ans those are usually given without any expectation to get anything back right away

  6. 21 minutes ago, adywijaya said:

    Finally battle pass is tradeable. But im bit disappointed because it shouldn't be gift, it should be in game item so it allows people to exchange. To prevent scam etc. 

    Idk how would you scam someone to gift it for you

    27 minutes ago, Khrone said:

    So level 30 characters will get 60,000 Knowledge?

     

    6 minutes ago, Xharyx said:

    old hero lv32 get free 60k?

    Yes

  7. not me because there are many things that prevent this

    firstly the technical side which has been labeled as technically impossible 

     

    secondly who would have castles and legendary achievements

     

    and thirdly event times are different across the servers so merging them would make them worse for either mejority

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