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Jcbreff

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Everything posted by Jcbreff

  1. I dont think there is a limit because not too many sources increase it
  2. do you mean critical hit chance or critical damage multiplier
  3. just ignore them or the duration of the event
  4. one of the reasons why these gvgs are copypasted might be that devs have been (hopefully) working on new classes, balance update and also that new island that was teased so this is a way for them to have everything ready faster, but who knows for sure gvgs can either be long ones that require constant attention like chaos or ones that a strong guild can complete in just a few minutes and its subjective which is better they could make it to how it was last year with guilds ranking but then the difference between rewards for different ranks would have to be something to avoid #5-10 being basically the same they want to give weaker guilds and newer players something to take part in without having to worry about getting next to nothing, although that is exactly what happened to stronger guilds too in few gvgs where higher level guilds just kept the orbs until the end
  5. i see your seeker and raise with this chieftain
  6. i had similar problem few months back and updating graphic drivers did the trick for me
  7. Vampirism makes normal dungeons trivial but other dungeons with special mechanics cant be completed fast with life steal slone, for example new castle dungeons since they require someone to kill mobs to heal npcs or then normal healer needs to heal
  8. I mean i would like some new raid boss that would have some actual mechanics to consider Maybe not world of warcraft levels where one mistake can mean entire team or in this case guild gets wiped but maybe something that would require more than few minutes to kill and require actual strategy
  9. cooldown and the expert skill "demonic pact"
  10. Nah none have ever tried this 13 year old game
  11. it wont, it was an exclusive battle pass skin
  12. Im not sure if you have "all" blue quests because you get them before completing easy dungeon quest
  13. Last peluli is quest for easy termitary
  14. Then this is a no no becausw you could kill bosses without anyone being capable of stopping you by killing you Passive mode would have to be one that turns off all combat but also that you couldnt just turn in off instantly because for example in war you could just walk to flag in passive mode and disabling it and using unity
  15. Would passive mode allow you to still attack monsters
  16. Idk about limits but these are theoretical maximums Max speed for light armor user Underwater speed Base 100% Calm swimming 10% Swimming technique 10% for 5 min when using oxygen tank Underwater ascent 20% when at 1 oxygen Adaptability 0.5% for every 1 unit missing = 10.5% max Book 10% Light boots 25% Rat minion 25% Smoked marlin food 15% Scroll of underwater speeding up 15% =240,5% Max speed for cloth armor user Underwater speed Base 100% Calm swimming 10% Swimming technique 10% for 5 min when using oxygen tank Underwater ascent 20% when at 1 oxygen Adaptability 0.5% for every 1 unit missing = 10.5% max Book 10% cloth boots 22,5% Rat minion 25% Smoked marlin food 15% Scroll of underwater speeding up 15% =238% Max speed for heavy armor user Underwater speed Base 100% Calm swimming 10% Swimming technique 10% for 5 min when using oxygen tank Underwater ascent 20% when at 1 oxygen Adaptability 0.5% for every 1 unit missing = 10.5% max Book 10% Heavy boots 17,5% Rat minion 25% Smoked marlin food 15% Scroll of underwater speeding up 15% =233% Max speed for chieftain with wolf's alacrity skill active Underwater speed Base 100% Calm swimming 10% Swimming technique 10% for 5 min when using oxygen tank Underwater ascent 20% when at 1 oxygen Adaptability 0.5% for every 1 unit missing = 10.5% max Book 10% Light boots 25% Rat minion 25% Smoked marlin food 15% Scroll of underwater speeding up 15% Speed buff from 5/5 skill 50% =290,5 Idk if seeker skill at max level gives 50% buff aswell
  17. Secondst and thirst
  18. Its something higher than 0% and lower than 100%
  19. Some destructible objects have damage reduction buff and before summoned monsters bypassed that reduction and dealt "normal" amount of damage that was higher than intended
  20. If you left click on skill you still have to use it on yourself, by right clicking you just use it immediately, so its basically the same as alt/ctrl + skill I dont think there is a way to customize hotkeys unless you can make some other key to act like its f2
  21. have you taken into account that switching to dmg % ring removes that flat dmg increasing ring so % buff has less flat dmg to buff
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