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Drakoslayd

Lord of Knowledge
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  1. Haha
    Drakoslayd reacted to Higgings in Death Knight: skills and talents Information   
    You described a heaven. Ahh... how cozy and warm
     
    *wakes up* 

  2. Like
    Drakoslayd reacted to 100xp in Game improvements   
    The missions are released randomly for each NPC, it is not possible to do all the blue missions for each NPC in a single day 
     
    Only a certain amount of missions are released per day, but never all the NPC missions, if you want to do them all you will have to accumulate over 5 to 6 days of missions and even if you accumulate missions you still have a limit of accumulated missions which is 75 
  3. Like
    Drakoslayd reacted to 100xp in Game improvements   
    REWORK VISUAL 
     
    It would be great if we had a visual update to the Ability animations of the older characters, as they are visually distancing themselves a lot from the new characters.
     
    I suggest something nice and lighter, subtle so that it doesn't overload the game in moments of massive battles
     
    IMPROVEMENT IN ESCORT 
     
    It would also be great if we could view the life bar of the guild member who carries the torch in the T5 cave event on the Ayvondil map, in the corner of the screen and also be able to select him as the target of support skills even if he is not in the same group as the player
     
    PLAY MORE AND GET REWARDED
     
    I think it would be cool to remove the knowledge limit received for daily missions since we already have a limit on the number of missions we can do per day
     
    now with the addition of the talent branches and the knowledge that is spent to switch between them I think that limiting knowledge gain too much makes the game boring.
  4. Like
    Drakoslayd reacted to Khrone in Death Knight: skills and talents Information   
    Of course the DK did a lot of damage, he stayed alive for more time, so he had more time to deal damage
    Also, he was the only one on his team, so there wasn't anyone else to deal damage to the Shaman and the Charmer besides him
     
    Using that logic, we should buff Warlock since on this print, it only dealt 2K damage compared to the other 3 classes
     
    Also, using that logic, we should nerf both Charmer and Shaman defense and healing skills since both could tank 134K damage for 5 minutes without any problems
     
    And in the end, the DK's team lost, so i don't really understand what are you complaining about, it is just a tank doing its job: receiving lots of damage 
  5. Like
    Drakoslayd reacted to Higgings in Death Knight: skills and talents Information   
    Feel free to try. Let me know if you manage to achieve even 30 seconds against an elven party. I'd be glad to hear your experience in that case
     
     
    The DK died. Idk what you're on about by saying that it never dies. 
  6. Like
    Drakoslayd reacted to Higgings in Death Knight: skills and talents Information   
    In none of my words you might get that you are low amped or such. From my words you might get (maybe) that I am assumig you're trolling; In which planet would someone request a nerf for a class he/she can already kill duo, exactly as the game requires? 
     
    Besides, if you state that you can kill Wardens and BDs easily and that you had more troubles vs a class incapable of counting on any defensive stat besides the ones given from the equipment, allow me to say that you haven't faced very good Wardens or BDs (but mainly Wardens). 
  7. Thanks
    Drakoslayd got a reaction from Malik Campbell in Death Knight: skills and talents Information   
    Your two party members are low armored, possibly not +10 Amp arena gear. 
     
    God on the other hand is a +10 pvp specialized magic dmg tank with full merman gear. 

    He is the exception not the norm
  8. Like
    Drakoslayd reacted to Higgings in Death Knight: skills and talents Information   
    Yea, definitely an invincible class. Definitely deserving a nerf since you couldn't kill it in 2 minutes; you had to fight for (brace yourselves) 3 more intense minutes where that DK just stood doing nothing but eating your stuns. Clearly the fact that he might have invested tons of money and gold (not to count time) for that kind of equip just to survive 3 more minutes against 2 CC classes is irrelevant, isn't it? 
  9. Haha
    Drakoslayd reacted to Sigma in Examples of how abusable chieftain is   
    @Gladiator 🤣

  10. Like
    Drakoslayd reacted to Malik Campbell in Examples of how abusable chieftain is   
    Dude no, I do not want such a thing for chieftains or any other damage dealer class, that's not fair for a damage dealer to be tanky like a tank, but I believe that damage dealers who can equip heavy gears should be able to go toe to toe with tanks (aka Reapers and Bladedancers) but shouldn't have health on par with them, which would help bridge the gap between the both, but I could be talking nonsense right here. Feel free to call me out on that if you want.
     
    The first quote is about me (being a death knight) who is amped to +2  or isn't in a high-level guild at the moment with guild buffs and a ton of event buffs like you rich folks in Map 5 giving the benefit of the doubt that tanks who are well equipped with the very best gear sets are as killable like that chieftain that had a guild laying a beat down on him.
  11. Like
    Drakoslayd reacted to Malik Campbell in Examples of how abusable chieftain is   
    Tanks should be able to give damage dealers a hard time, but to do damage like one? is complete nonsense and I don't support that.
  12. Haha
    Drakoslayd reacted to Gladiator in Examples of how abusable chieftain is   
    "Right... But I noticed that you play elf, I don't see MC complaining... Have you considered that elves like to cry for no reason and because they don't want to lose wars? I saw vid pala tank 3 random ppl so I think tanks can be this level of unkillable while also doing 800k+ damage. So what if cloth armor chieftain also tank a whole town of elves while killing half of them??? Sux for u lol. Also I think mage and BM are worse, even though there are full crowds of elves including both BMs and mages in all of these videos. You ask nerf cuz u mad u lose pvp???? Maybe you should stop crying and play better noob"
     
     

     
  13. Like
    Drakoslayd reacted to 555Wars in Necromancer rework   
    The Necromancer needs a rework.
     
    It is a very vulnerable class, which does not have any passive or long-lasting protection, like the Shaman or the Druid, that their shields and healing skills continue to work under control effects.
     
    The game increasingly has more explosive damage, which leaves the necromancer more vulnerable, the class also does not have an efficient stun. The nightmares skill is easily removed with damage from mobs and continuous damage from the necromancer himself. Many classes have "resist".
    The Panic Skill only works against enemies close to the necromancer. It should have an effect on all enemies that are attacking it.
     
    But to summarize: the Necromancer needs efficient stuns and passive protection, like the Mage's Barrier.
     
  14. Like
    Drakoslayd reacted to Baphomet in Necromancer rework   
    All I see is a Necro with buffs on a near dead server were people are focusing on killing a boss, healing off of low level players and mobs with a skill that's only good in a situation like the one in the video. I say, if it were many other classes in that situation every enemy would be dead. 
  15. Like
    Drakoslayd reacted to Gladiator in [2023.11.29] Game servers restart   
    Increase the quest limit to 100 quests
  16. Like
    Drakoslayd reacted to Theweasel in Is this the end of Warspear?   
    There is a russian server were legion rules, and apparently in tourmaline the two factions are kind of equal on players,  in all other server the legion is dead
     
    We need the character limit per class/faction again,  
    Many ppl says its It's a matter of taste.
    But what a coincidence that 80% "like" sentinels 
  17. Haha
    Drakoslayd reacted to Kimi Jamoh in [2023.11.22] New client version 12.1.1   
    Hello Sir/Madam, Please add Arena Points in the Blue Quest of killing players.
  18. Haha
  19. Like
    Drakoslayd reacted to SaltyCoffe in A way to balance seeker class   
    My suggestion involves all point of view of situations and scenarios and I feel like right now what seeker class needs is an adjustment more than a Nerf :
     
    Current Situtation :
     
    PVE Currently there is no advantage of having same amount of "PVE Damage" between the two factions as there is no more neutral bosses like the old spring raid , so the only reason for a pve damage change would be not nerfing Seeker pve damage but buffing Legion classes PVE damage like the rogue  PVP GVG It just provides some help with "Attack instinct " + " Splitting blow " combo to help but nothing more PVP  PvP Seeker is really difficult to comprehend as for starters the class is really weak and becomes "good" ( in terms of damage ) when you have a fair amount of talent levels / branch unlocked and well amped pvp weapons  Damage : For starters it's really meh  It upgrades when you reach well amped char  It upgrades even more when you have damage books ( which cost a lot like 10/20+ milions of gold ) , so it is not a simple milestone to reach It reaches the good amount of damage when you have all this combined + 2 key talents of Left Branch " Steel Hurricane " The "big" damage everyone talks about is the 2x talent proc + the 10% buffed piercing proc , that deals a lot of dmg on the enemy, but it's still a 10% chance + you need to have the 2x talent ready in that moment Damage received sustain ( this topic is what gets me the most as ) : For starters the class basically pops with a simple gear Upgraeds a bit when you reach full lvl 31 gear + 1/2 greatness accessories Upgrades a bit more when you reach full lvl 31 gear well amped + full accessories greatness + Resilience book Here it's still weak when a stun hits or another enemy dmg class targets you Here comes the strange part : We all know that classes needs to become strong at a certain level ( for example maxed greatness + books ) , as the seeker is a damage class it's fair that it will deal a lot of damage ; When you are at a super high level with Greatness set ( hard to obtain ) and many books def ( hard to obtain with milions of gold ) , here is where seeker becomes really strong in Arena  as with the "abuse" of spring defensive books + Potions + Scrolls that give % hp every 10 ish seconds , it will reach a high level survivability  ( ofc in combinations with nearly all pvp books ) In conclusion it feels strong but seeker need to play it really good + either have more hp gain or more resist ecc... ; so it really depends on the situation and on the enemies  
    The adjustments I would apply  :
     
    PVE I don't really see a good reason to nerf it , maybe just buff other classes PVE , but I don't see how it affects anything PVP GVG I don't know maybe , as I suggested in another topic , add to both Seeker and Rogue a " % Resist Buff " for like I don't know 3 seconds, after using the Net and Gouge(?) ability so it can escape better in bad situation PVP Here comes the tricky part Damage PVP : I think what really is hurting people is the Dmg that is coming from the key talents of Left Branch so my idea is : Make the key talents in Left Branch ( Steel Hurricane ) work only on PvE This way you make the other 2 Branches viable to either : Do a different type of damage with 2h bleed branch ( Middle ) Be a little bit more tanky but with less damage on Right Branch Damage received sustain : I wouldn't really change anything in the dmg reduction of Seekers abilities but do it in a different way ; Make the potions and scroll work 50% less Like the vampirism reduction, while using talent Same apply to distortion of life book procs With these 2 changes, I feel like Spring defensive books would be the normal boost Seeker could receive to sustain more , so not sure i would nerf the interaction at this point  
    Please refrain from comparing the class to anything else ( except for rogue similarities ) and refrain to end with insults ecc... as it is not a drama chat but discussion and suggestions
     
    Thank you for reading !
  20. Like
    Drakoslayd reacted to Smymithu in Balance in the number of players in both factions   
    Will be kinda funny, yes I agree. Then mc will have better beneficial advantage. 
  21. Thanks
    Drakoslayd got a reaction from Eduro in Reaction on update   
    Well- you can pull the enemy into the fire but yeah- magic damage dk is now useless in terms of damage. Though dk shouldn't be a support tank but a aoe dmg tank instead. 
     
    I do think Knights Curse fire should actually "burn" the enemies by causing enemies to catch on fire. 
  22. Haha
    Drakoslayd reacted to Steelblade in Meta Reaper?   
    reaper needs a nerf, causing absurd damage and killing a lot of pvp players even though they are in pve
  23. Like
    Drakoslayd reacted to Skstorm in Beginner seek for advices   
    My advice just focus on leveling up with the help of 3 free minions given for new players. Save your gold. When you go to island 2 Irselnort, it is recommended to use defend minion (unique state, not common) buy them at market, so it can help you kill all boss easy as they will tank them all (or you can cry at world chat and ask for help your choice). After complete island 2,  next is island 3 Ayvondil, you should be level 18 by now, use your gold to buy weapon only because you can still walk thru mobs even with your level 10 equipments, again use minion to help you, preferably support heal type.  Should be easy until you reach town 3 Ayvondil. 
  24. Like
    Drakoslayd reacted to Avamanyar in Balance in the number of players in both factions   
    Most servers are mostly populated by Sentinels (elfs) and Warspear Online has been kicking still since 2011 (Although it started around 2008) 
  25. Like
    Drakoslayd reacted to Julio in BUFF DK   
    Screenrecorder-2023-11-11-12-00-21-293.mp4   Afer You CRY Nerf elf in coming Nerf druid x3 healer don't died in PVP Nerf pet Master don't died in PVP time heal 18 seg CD time  SKILL Nerf BUFF DK SHIELD HEALER SKILL Secret reserve Coming 
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