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About IIturkII
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Rank
Hero from Nowhere
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Gender
Male
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Location:
Turkey
Game server
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EU-Emerald
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Mages have very much damaging area based skills. Warlocks dont. In dungeons, I dont see warlocks causing good damage much. Warlocks' advantage is only area stun (dark circle), but it resists mostly on many mobs anymore. I find warlocks bad nowadays.
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Higgings reacted to a post in a topic: A new system about transition between builds
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lore reacted to a post in a topic: A new system about transition between builds
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Drakoknight reacted to a post in a topic: A new system about transition between builds
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TheCaster reacted to a post in a topic: A new system about transition between builds
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Lyzoic reacted to a post in a topic: A new system about transition between builds
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IIturkII started following A new system about transition between builds
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Hello everyone. I like playing Warspear Online like players do, and playing for 8-9 years including some short time breaks . There have been many updates including improvements, new mechanics, new maps, new characters etc. It grows fast, and always makes players being enjoyed. As a lover of this game, I think about a new feature on game that will make players very happy in my opinion. As all know, there is 2 main builds, pve and pvp, for both skills and items. Same skill build is not good for both pve and pvp, it is obvious, Pve and pvp items a
- 7 replies
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- different builds
- different items
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Yes, I was thinking both of your suggestions to write here. These improvements seems easy and are really useful developments. Especially the tradition one. It is really annoying to select items on that one rowed interface. it would be really good to chose from an interface like our bag, as @0sloarg7 mentioned. Please consider them, thanks.
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IIturkII reacted to a post in a topic: Simple and convenient suggestions
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IIturkII started following Cancelling Crafts Started
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[2019.12.13] Warspear Online Update 8.2: Preview. Part I.
IIturkII replied to Peony's topic in News & Announcements
I tried this skill It is written just about energy drained, but I looked at if damage it gives is changed or not. Yes it is changed, in normal game server I hit 1861 with that skill (4 points), and in test server it hits 1687. So, dmg is significantly reduced. Is it a mistake or done intentionally??? EDIT: Sorry, I forgot activating power of relaxation in test server 😄 Works same now in damage. -
[2019.12.13] Warspear Online Update 8.2: Preview. Part I.
IIturkII replied to Peony's topic in News & Announcements
Has it changed that 2 effects are given in time? Or this new effect is an addition? -
[2019.12.13] Warspear Online Update 8.2: Preview. Part I.
IIturkII replied to Peony's topic in News & Announcements
This skill is an expert. How the cost of sustaining the effect can be 3 - 3.5 - 4 - 4.5 - 5 points of energy per seconds? Experts can have 4 points, but there are 5 value there. -
IIturkII changed their profile photo
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I want to see a new button on craft screen that u can cancel the craft just started with wrong license or wrong craft. It is really annoying Thanks
- 1 reply
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- craft
- craft cancel
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Thank you all. It is 10 minutes to respawn for baits now. Much better than 15 minutes. Really thanks.
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new Reserve became bad also, a bad new expert came Death Knight goes BAD.
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IIturkII reacted to a post in a topic: Last Expert Skill of Death Knight
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I had a pt And yes. I thought reducing of respawn time. Also a solution is needed too for the same problem caused by players who walk alone
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Akasha reacted to a post in a topic: Ayvondil Fourth Town Bait Quests
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Hello, I've just closed the game irritably and come here. I was travelling on ayvondil fourth town for about 1 hour, but could not do even one bait quest, because many many many players were doing these quests at the same time. Why it takes 15 minutes to refresh. It is really much. Let me repeat. 1 HOUR BUT NO QUEST DONE !!!🤬
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Vlawot reacted to a post in a topic: Battles of Alliances need new war !
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Omercix reacted to a post in a topic: Battles of Alliances need new war !
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I think Warspear makers support or like Elf side. Elfs have always been more powerful than Mcs. One Mage can kill 4-5 Mcs easily in wars. There is class distinction. Something should be done really. +1
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Norlantta kotaravvada sarı bi görev vardı onu yapmam lazımmış dungeon görevleri için tamamdır. Teşekkürler