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About Yalaharian

  • Birthday 09/22/1993

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  1. but this improvent is immportant too. for me is more important than this update xD
  2. Yes. In 8lvl guild the skill is crazy expensive when my guild making 100k gp/week and skill cost 7k gp oh god.. but that crying kids crying every that 2 hours for exp skill.. they making quests without upot and its big waste but they dont understand it. Heirs are bad and they want explorer again and new people when they want join they cant bcuse i cant be online 24/7 but when i have full guild and some of them have 0 g nobody can kick them and this is a big problem
  3. hmm if we talk about guilds... we need more ranks or more options to add ranks and abilities for them. I mean we need rank who can invite and dismiss members but cant use guild skills etc. Bcuse i have heirs for helping me but they got alot off massages to use guilds skills but my guild need gp for lvl up sooon but kids dont understand it. They want exp skill or ap skill all time.. and heirs when have enough they use this skills and makes me angry and they wnt explorer not heir to have quiet. This is a big problem bcuse we leaders cant make ranks and they cant give them abilities. We have newbie, explorer heir and leader but we cant change what they can to do. I need rank who can invite and dismiss members but cant upgrade skills and levels or cant use guild skills. It is possible?
  4. i need to say is alot of good changes gamemasters does't sleep :). I have only 2 subbestions 1. charmer and barbarian need area agro. This agro expert skill on charmer for 1 monster is usseless and charmer cant tank in dgs, barbarian have that problem too, if barbarian is a tank at hero dg this agro expert skill warcry doesn't work correctly and moobs start to attack healers? dk have good agro bcuse agro all monsters but barb agro is bugged and charmers agro is very usseless bcuse at dgs moobs attack more groups and when he got a heal from others so healers die easy. 2. Chieftain... is too strong and very weak.. its good bcuse he deal alot of damage but with magic armour is too strong and without invisibl spell he have big problems at t5. Better idea is give him heavy armours ability. He can deal less damage i mean normal damage bcuse now he is so strong and with heavy armour he can eaisly make other missions on t5 etc. He cant be tank without agro and its good and he can do less damage and he can get more def. Light armours are very unfair. Nobody using it
  5. Well wardens skill not drain mana when block? Well there is not balance im very bad for this changes. Warden can kill all ppl solo and dk got big nerf for saturation but with this skill still cant do nothing i mean warden vs deathknight. Warden all time got stone skin and i atk him 0 max 100 and he got heal 1100hp this is balance? I atack him 0-100 and this skill saturation heal me not too much and i lose hp 10% for use and secret reserves cooldown 2min seriously?
  6. hello. how many gp, usigns and gold cost each upgrade of dmg buff at 7lvl guild? bcuse i have now 6 lvl but i need to know how many gp need. 7lvl cost 12mln gp, 1,4mln gold and 450 usigns.
  7. haha but stonr skin on barb its crazy why from block only like one guy said in this topic. 2h barb cant have stone skin>? change it from parry and its ok
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