Another idea for the shaman new skill...
COULD be a shield just like necro or priest ones
COULD be a totem spawning x minions(with LOW HP?) a second that would attack the shaman target or the nearest player or mob
Somewhat like a bunch of ehereal parasite, except these would be many with higher damage)
(Let the shaman invoke their ancestors from Arinar)
COULD be a passive increasing DMG?
COULD be a passive increasing crit odds?
I have an idea!
New shaman skill could be "Summon minion"
It would use 100% total mana capacity and it would summon a minnion for about a minute(4/4) to help the shaman in battle, dealing ?equal damage? to the shamans magic attack?
Since the shaman would lose all his mana to use this, i think its kite fair
"2. Changing of the fraction of all NPC in the cities of the III and IV Ayvondil sectors to "neutral" (they cannot be killed anymore); the shops on the enemy Alliance's territory will also have a debuff now;"
I could kill Elf market npc in t4 ayvo haha
Was a fun moment