If there are other games that are performing better than Warspear not using the consumable minion system, then how come their not changing the system to permanent? :wacko:
I want a clear answer. :facepalm:
It revolves back to the money concept....people have friends in Warspear (the whole reason why players still play), thus the game makers continue to implement more game concepts that benefits them with money like consumable minions. Its cost and benefit in other words. The number of players that quit and could potentially add more money in the pockets of these game makers, is outweighed by the fact that there are players who would spend more money on this game than normal person (cover the loss in the average money of potential player, economics concept....)
Thus....with this in mind, in MY opinion, its corrupted as far as in the money and on top of that, not hearing these great ideas or making subtle changes(of course its too early to say), so as far as this topic suggestion, as of right now, I find it real difficult for change, even though I agree with you. :good: