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Aglaophotis

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Everything posted by Aglaophotis

  1. I think the idea of limited expert skills would force peoples to choose the stats they're looking for, and not ridiculously stack expert book to dig a gap between them and regular players. And passive skills were originally there to help peoples that doesn't ahve enought hotkeys.
  2. Tell me my friend, why are you waiting 6/8 hours if you can play better games ?
  3. Hey Daria Aren't you supposed to be retired ? (I'm not used to english, don't see anything harsh in my pronunciation) Or you're working overtime 🙂 Edit : I never go in the tavern, don't mind this
  4. The further you go, the higher amp you need. Hard tp is impossible for average amp because full amped don't even bother inviting them.
  5. Peoples stay at lvl20 because they have access to a few expert skills, they don't need to upgrade their gear anymore. That way, they can go in arena/dongeon/boss without being a weight. But if you aren't looking for camping at lvl20, I advice you to keep lvling up, as you will get more skills, more ap from arena and access to new farming area (aka more gold incomes). And lvling up is the only way to become stronger.
  6. How 'bout a reward based on how much mcs you already bought With 100k+ tier
  7. Maybe it's not about who have the highest physical dmg or crit, but the dps ?
  8. I never said that this skill is as strong as chop or hamstring, you idiot. I said it's a dot similar to bleeding, and that it was usefull to kite/closing the gap. And I gave my opinion that its scaling on damage should be buffed, to make poison based build viable.
  9. This skill is usefull for kiting (like barb/bd bleeding). The damage should have been balanced with the other skills, so you can level it without being penalized (lvling a skill increases base damages and the % of your damages, a low % damage is weak on a high dmg character). Imo, hunters are balanced atm, but if you want to up the poison, you have to withdraw some power elsewhere in their kit.
  10. They're 4 boss like that you can kill (thought, t4's one might be tought for lvl20 solo kill). It takes 10 min for a boss to respawn, you can kill it 4 or 5 times/hour in average. The drops the same as elf side. Lvl 13 items. But the price is pretty low, as the value on the market of these kind of stuff. And I don't mention the repairs you will have to buy. So, in my very opinion it's not very profitable. I would more likely recommend you to go in swamps (if you're used to it, and manage to survive well) and berengard tower (necro are always needed). Drops are still low, but at least you meet peoples, spare your weapon, and when you get your hands on a drop, it's worth something. Good luck with being rich
  11. I don't have any other grief toward forum members, and he lost godmode after leaving because he did not like his job anymore (thought, he has my respect for having dealt with the 13 yo kids)
  12. I did not like Roland when it comes to censorship. But with dalia, it felt like the speech has been released. Dunno about the new admin. Haven't seen anyone getting punished for writting in game chat.
  13. The only peoples that would agree are tasteless peoples that have access to rare costumes And if you start adding stats, why not making it enchantable with runes/cristal/amp ?
  14. The purpose of costumes is that you can have any appearances you want without being penalized on the stats. Why do you absolutely wish to make it be a stupid piece of equipment like rings or helmet ? I don't see why I should be exited or happy because my costume increased my stats
  15. Rogue's stealth is ducked by too many aoe in arena, so most of the time they also need to use their elusive jump to get the first hit. And if they can't kill someone in under 2/3 seconds, they most likely lost.
  16. This game is already about gambling hundreds of $ to get superior stuff. If someday devs add a lottery, it will be using tickets from mc shop (and sometimes/rarely looted from dongeon/bosses), with fixed prizes. But you can make your own lucky draw with your own relatives if you're well trusted, using a random number generators.
  17. Getting a rare positive event doesn't reduce your chances to get another drop, in probability. And I highly doubt there is a karma to balance everything in this game, since some players manage to chain up lucky drops, and some other won't get a chit during the whole event. Tho, he got a costume, which is already great in this game ruled by low drop rate.
  18. The game is dying because of the system limits. Very few character animation, visual bugs, real soundtrack absence, game position desync... Improving it would probably cost a lot of time to the devs, meaning no update for a while. Leading to the next reason : economical goal. The update are always meant to make earnings. New stuff to enchant, clothes sets... The mcshop is getting more and more present. The further you go, the more you need to buy mcs. I've been at the actual end (techno), the game looks like a demo without mcs. A lot of players are leaving for that reason. Also, new mmo games have been released and drain part of ws community. Developpers are aware of the game slowly dying. So they're milking nostalgics and newfags, until they can release the new game they're on.
  19. QDruids are quite annoying with their cc combo, but the new stat put them in a difficult spot, since they lack defense.
  20. I never seen such an unjustified complaint. Sometimes it's a good thing that devs doesn't pay a duck to the forum
  21. 1v1, 3v3 or even 5v5, getting tri-shot is the same. I don't know how well this statistic works, but honest talking, it does not disadvantage the class with low cc abilities, and vulnerable to kite. But it's cool to break free from a warlock/druid combo ((((((:
  22. Haven't you been some kind of hard duelist ? Sleeping your opponent for 5 seconds ?
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