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Aglaophotis

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Posts posted by Aglaophotis

  1. Hello fellow mages

    I just came back on the best class of the game, and noticed a lot of things changed. Both dragon eye and ethereal barrier seems to be nerfed (for good reasons).

    Shattered stones, and many others skills have been modified too.

     

    Since we can run 2 builds simultaneously, what do you have ?

    Single target hitting with fireball/frost/roaring/overload ? Aoe hitting with time warp, shattered stones,  aura of fire/blazing ground ? Or mixed with the support skills like sun armor/ethereal barrier/dragon eye ? 

     

    Feel free to share your feeling about your mage playstyle :ok:

  2. I'll say that you can have a lot of fun of this game for free. Leveling is pretty easy, and you will get lvl 30 pretty fast.

     

    But at some point, the game becomes very hard to play, especially if you're a lone wolf. Mobs hits like a truck, and withstand a lot of hits.

     

    And at some point, you'll be looking for teamates to play the dongeon. And you will get rejected by them, since you do not reach the stats requirements.

     

    You will end up farming pelion/t3 quests for 10k/20k a day, until you can afford the gear/signs. And it will take a lof of time.

  3. 2 hours ago, Nolan said:

    It depends pretty much on the group you're trying to join. You can find groups that won't mind your damage and amplification, but you might find other groups that will ask 800 dmg + 

    Early in the event, i felt like it was easier to get an invite. I'll need %dmg to achieve 800+ tho.

     

    2 hours ago, rafa9876 said:

    I noticed that problem, which is why I often invite weaker players as many pts will prefer to invite strong rangers/seekers/bds.

    Getting friends to go with you might be a good idea too, and also if you want you can tell me your ingame name and I will invite you for some runs at least. :happypumpkin: 

     

    Sometimes there's players asking for "last any" which might be a good way to get into a party. (Usually they are currently using a unity potion and someone in their party left and they want to continue as fast as possible)

    My ign is Nairce. I'd be happy to get some runs, but you musn't feel forced :panda7:

  4. Hi 

    I'm a mage with currently 630 magic power, going slightly under 700 with war buff. In both cases, I end up unanswered when I ask for 32 dungeon invitation. (I have no problems joining techno since it aoe clear is more usefull)

    I would like to know how much Magic power I should target to be able to join those festives dungeon.

     

    Good day 

  5. 1 hour ago, Khrone said:

    That's what i said that the 2 shield skills are ok, and maybe Enoblement makes sense too for the same reason, but, man, Magic Ban is just "we don't have anything good to put on the Mage, let's put a universal skill that every class would be good with"

    They want mage to be more than the aoe nuker. Now the duelist build is stronger.

     

    Of which class is this spell the most representative, if not that the magus himself ? A mage to dispell Magic.

     

    In my opinion ennoblement and dragon eye as support skills makes less sense on this class.

  6. The random is a predominant mecanic of the game. I'd like to see, for exemple, the odds of amping (instead of an inacurate "average" that hides something like 5%), the percentages associated with the different loot.

     

    We all know this game is using the player frustration by telling them "everyone wins" altough awarding a very fews. 

     

    Wouldn't it make the game healthier if players were playing mindful of the actual odds ? 

     

    this aspect of the game is taboo for obvious reasons, but isn't it time to have a real discussion about that ?

  7. It pains me to say, especially because lvling and stuffing my mage was very hard, but yeah it's a broken class.

     

    Outstanding aoe burst/dps, scaling stupidly with vampirism, unstopable,  strong support with with his eye, the ethereal barrier compensates his weaker 1v1, allowing him also to solo bosses (the fact shattered stone can stun bosses with 50% chance at lvl 5 is pretty weird)

     

    The (now old) ferocity update benefited him a lot, since he already had a lot of damages.

     

    The more the game progresses (New lvl cap, stronger gear), the more mages hardscales, when compared to others class.

    In comparison to their legion alter, warlock are/were strong in the early game. But their stun doesn't scale on Magic damages, and the cc resistance stat doesn't make their future bright.

  8. 26 minutes ago, Morgana said:

    Sorry, but what's the point of this post?

    Kicking the ambient hypocrisy of developers and a part of the community  that is full of illusion. With humor ofc. 

     

    5 years ago, peoples would denounce aigrind's scandalous pratices of marketing. Those peoples are gone.

    Everyone knows it.  Nobody says it. I say it

     

    Critics with regard to aigrind's business aren't welcome 🙂

  9. On 7/3/2018 at 3:30 AM, Blossoms said:

    Lvling, getting reps in ayvondil for my mains, and ampllifying are my favorites for now :smoke:

    Pve isn't fun when u don't get drops:derpina1:

    Spamming the dongeon 100 times during the events, or token's rides isn't fun at all.

     

  10. I have nothing against peoples that feed a winning party with arena point.

    Some might say it's p2w, but every arena challengers gotta realize that it has always been the case.

     

    I'm here to complain about arena loosers that will take random players with'em.

    Here it goes :

    One 3 members winning party.

    2 solo looser asking for 3v3 separately.

    And you, who join a 1v3 fight.

     

    When will aigrind will do something about arena abusers ?

    The system is trash since its release. 

    They're too much arena brackets, that grants too many arena awards, and not enought players to make the system "healthy".

     

    5v5 disaparead since max lvl22, followed with the 3v3 and seals bracket.

    now 2v2 rules, because it's faster to get a fight.

    the arena lost her charm, and you only go there to get some ap/gp (but since dongeon grants  hundred of gp...)

     

    I know it's not in aigrind's policy to interfer with the players in-game. But I'm bored with what the arena has become.

  11. 4 hours ago, subhojeet said:

    dear devs, These some dgs and bosses difficulty lvl  specially made for wardens, we mc fractions haven't warden type tank. So these dgs and bosses are much hard for mc. 

    Ayaaaa devs wanted to give firstborn a tank, because blade dancer can't use a shield 1522325846-jesusopti.png

    Warden reducing the incoming damage by 50% with just fortification (you can still add the heavy armor reduction)  restores % of their health, while destroying your offensive stats 1501188178-jesusbestreup.png

    They're like the 53k dummies in town, unkillable but noone will complain because a dummie can't kill you 1466366209-risitas24.png

     

    Your reason to not play warden in 2018 ? 1469486040-masterissou.png

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