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nebullexus

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Posts posted by nebullexus

  1. In any arena bracket, say level 15-18, if all the party members or your temporary arena party members are of the highest level for your group (in this case level 18), there's a chance that you'll be paired against a party of the next higher arena bracket, in this case level 19-20, PROVIDED all the members of the higher arena bracket are of the lowest possible levels for that group. :wacko:

     

     

    Confused? ;D  Ok, short version: Level 18 arena party can be paired against level 19 party, level 20 party can be paired against level 21 party, and so on... :good:

     

     

    As for whether this is a bug or a real feature of the game, I have no idea whatsoever. :yahoo:

  2. Agreed, completely and wholeheartedly! Despite the possibility of a slightly decreased sales of book of oblivion, I think devs should prioritise overall gameplay over small change. I can assure you the returns will be many. Satisfied customers are more likely to become regular customers AND spend more, according to some study hehe.

  3. I too find this skill more than overwhelming, especially so in arena. A single paladin with enough magic power can easily decimate an entire party in 3x3 or 5x5! That truly is an op skill. Of course, paladins would cry otherwise but the truth of the matter is that this skill is way too overpowered. At the very least, devs should look into making its use more restricted in pvp/arena.

  4. Druid's new skill might heal big but only under very specific conditions. It's useless in pvp unless you are in a party. Even then healing is uncertain unless you have max hp. If you use this skill when your hp is low you'll probably heal 100ish or even less. My personal lowest is 1.

     

    In solo pve again this skill has absolutely no use. In party boss hunts or dg, however, the skill does come in very handy indeed.

  5. wtf. The shield should work on the shaman himself. Everyone is using 3rd expert skill for pvp while shaman cant. Why?

     

    Don't cry. Druid new skill has more limitations. Can't cast on self, MUST be in party to use the skill. Useless for pvp and solo pve. Can't even heal someone in need unless we're in the same party.

  6. It's been said way too many times but it's still true: amplification is based purely on chance. Believe it or not, my paladin's 1h level 15 arena mace went +8 with 9 signs! Yes, you heard me right, NINE single pieces of sign! My druid's sd scepter, on the other hand, took 350+ signs to reach +9. So yeah...

  7. Is Druid "Secret link" skill bugged?

    According to description it should have healed to an ally with lesser HP but Its healing self and others. That too its healing +1400 instant and like 2200! crit heal and its cooldown is 22s.

    Where is the logic?

    +300/3s heal and +1400 or 2200! instant heal/22s.

     

    Just asking only.If it is made to work that way let it stay no problems.

     

     

    Druid skill should check ally with lower HP and heal them,It doesn't matter if they heal whole party instead of just a character. But self heal should be removed .

     

    It's not bugged. This skill links the user to another player in the party. Upon usage of the skill, the player with the lower hp gets healed. So if the other player has lower hp than the druid he/she gets the heal. Otherwise the caster of the spell, the druid, gets healed.

     

    I understand your confusion, however, because I myself couldn't figure out this skill for a very long time. The amount of heal depends on the user's magic power AND the difference in hp between the user and the target. It's a highly complex spell that requires the user to be in a party and atleast one member of the party within range to use the skill. The skill CANNOT be self-cast. It can only be cast on another.

  8. I'm sure devs are well prepared by now to receive this sort of response after an update. After all it happens on every single occasion they release new content, without fail. What I've decided to do is sit back and watch the dominoes fall, one after the other, and perhaps shake my head a little and silently chuckle. It does get a bit repetitive though after several years. /s

  9. 1) arena tickets: remove them. Make earned

    arena points much lower. This way everyone can

    fight and you will probably have more online

    players i could make arena all day for fun İF it

    was free . there can be though, a vip room ör

    something for higher arena point but it costs to fight there.

    2)amplify: amplifying is really hard. Some people

    make +10 with very less signs but some spends

    hundreds and hundreds and get nothing

    amplify level could be on +100 for example that

    way your signs wouldnt go waste +100would be same as +10now but with the hundreds of

    signs we spend we could atleast get something

    for it (not +100 but maybe +95)

    3)miracle coins: they cost too much yes you

    make discounts all the time but its not really

    enough i think 0,99dollars for 150miracle coin would be nice İF it was regular price

    4)arena: it shouldnt give many guild points +10

    people always spams arena and wins easily.

    Working hard and questing killing powerfull

    bosses should be the main source of guild points

    5) guilds: too much reward for winners and hard to level up

    6)daily roulette: it can give gold miracle

    coin,miracle coin item arena point crimson

    corundum (mostly gold or worthless items)

    7) balance the classes. Many people complains

    about it. Happy player=good game Some classes are really powerfull i never played as one but

    barbarians are not really good. Necros and

    death knights too maybe.

    8) daily bonus when played 2 3 4 5 6 7 days in a row

      Please read this and consider it. Mods i hope

    you can show this to developers or something i

    dont know who is in charge. Somethıngs really need to change. dont be greedy you will earn

    more if you get more people to buy miracle coins

    and not just rich players.

     

    I hope atleast one dev or gm has read this!

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