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    False got a reaction from Paineater in [2023.12.13] Update Warspear Online 12.2. Announcement. Part I   
    @Dr Strange
    @LeeLoo
    @Holmes
    @snorlax

  18. Like
    False got a reaction from Daniel Paulo in Buff Magical Chieftain and Rework Physical Chieftain!   
    The time of the spell that increases the chief's resistance has the same time as the magician's, that is, there is nothing "abnormal" about it.
    Hello players!
    I'm sorry for the translation errors.
    As I see here and in all the topics when talking about chiefs, one thing in common caught my attention, all the chiefs' videos are the chiefs' grandeur +10 crits, and with a collection of huge books, including the 2 from the sea (orcinus + octopus) these 2 books mentioned combine very well with the "pack support" magic and this makes the chief quite strong, in fact!
    However, the reality of 95% of chief players is different. We don't have a book collection.
    We die as fast as mages in pvp.
    We don't have high damage per second compared to other classes.
    So a few chiefs full of books cannot serve as a parameter. To make a fair balance and not "kill" the class and the legion!
  19. Like
    False got a reaction from Jlicenok in ОТКАЗ ИГРОКА   
    Всем привет!
     
    прошу прощения за ошибки перевода
     
    По мнению многих, в мире аринар высокий уровень уклонений игроков, причины этого не выявлены, но здесь я прихожу к тому, чтобы оставить гипотезы по этому поводу.
    Всем известно, что почти все игровые события ориентированы на игроков «эндшпиля», находящихся в конце игры и находящихся в конкурентной гильдии для ГВГ. Учитывая этот факт, новые игроки не имеют доступа к этому контенту и не прогрессируют.
     
    Предложения
    1 - Уклонение начинающих игроков > Новым игрокам сложно прогрессировать в игре и поэтому они бросают ее. Предлагаю увеличить получаемый опыт, выполняя квесты для новичков, карта 1, карта Изельнорт, Болота Нортленда.
    2- улучшить снаряжение, полученное в миссиях для новичков. Для того, чтобы начинающий игрок чувствовал себя более комфортно и независимо по мере своего прогресса.
    И здесь ниже я хочу оставить самое спорное предложение, но, на мой взгляд, единственный способ «сбалансировать» игровые фракции, будь то на сервере, где доминируют Стражи, или на сервере, где доминирует Легион.
     
    Прошу прощения за ошибки перевода, мы видим, что у самой крупной фракции лучшая техника, БОСС-РЕЙД, ВОЙНА и другой важный контент в игре. Этот факт увеличивает дисбаланс, который углубляется между фракциями.
    Здесь я предлагаю создать ЕДИНЫЙ Рынок между легионом и стражей. Это обеспечит равные возможности между фракциями в выборе подходящего снаряжения и, таким образом, сбалансирует игровой процесс.
  20. Sad
    False got a reaction from SeaDemon in Is this the end of Warspear?   
    The legion of the Br-Tourmalina server finds itself in this way.
    We can no longer even make the event tower
    There are almost no players, many have stopped playing due to the unbalanced factions.
     
    The market has almost no equipment available, and when it does, it is expensive for beginners. Then they decide to stop playing or become a sentry.
    Some classes on the Sentinel side are more attractive, such as the summoner, mage and explorer...
     
    In the video you can see magicians hitting players.
    It's a massacre. 
    Vídeo sem título ‐ Feito com o Clipchamp.mp4 22.mp4
  21. Sad
    False reacted to SaltyCoffe in Beastmaster or Godmaster?   
    The changes are already decided, it's useless to keep making forum posts now , better wait during next year to make other suggestions 
  22. Like
    False got a reaction from Jlicenok in Beastmaster or Godmaster?   
    This class urgently deserves a rebalance, everyone suffers from this, especially new players.
    The game administration considers her a damage hero, so she can only do damage and logically won't have much defense.
    Currently beastmaster has a lot of damage, a lot of healing and a lot of defense, it is completely broken.
    I come here to propose some changes.
     
    Proximity to Nature:  Currently skill heals ALL players within 2 meters of it. (This is broken, since no class in the game has unlimited healing).
    It now heals a maximum of 6 players within 3 meters of the character.
    Now the beast is also unable to attack while the summoner is under the effect.
    Healing reduced from 45% -> 35%
     

    Here shows the 4k healing of SINGLE beastmaster in GvG
     
    Forest Symbol:  With a single use, the skill imprisons the same target several times.
    Now the player who is imprisoned will no longer be imprisoned.
  23. Like
    False got a reaction from Paineater in Beastmaster or Godmaster?   
    This class urgently deserves a rebalance, everyone suffers from this, especially new players.
    The game administration considers her a damage hero, so she can only do damage and logically won't have much defense.
    Currently beastmaster has a lot of damage, a lot of healing and a lot of defense, it is completely broken.
    I come here to propose some changes.
     
    Proximity to Nature:  Currently skill heals ALL players within 2 meters of it. (This is broken, since no class in the game has unlimited healing).
    It now heals a maximum of 6 players within 3 meters of the character.
    Now the beast is also unable to attack while the summoner is under the effect.
    Healing reduced from 45% -> 35%
     

    Here shows the 4k healing of SINGLE beastmaster in GvG
     
    Forest Symbol:  With a single use, the skill imprisons the same target several times.
    Now the player who is imprisoned will no longer be imprisoned.
  24. Like
    False got a reaction from Paineater in Chain Lightning Change   
    I've never seen a summoner's dog with 7k hp, stun or be invulnerable like the beast.
    Nerf beastmaster.
  25. Like
    False got a reaction from Dseta in Beastmaster or Godmaster?   
    This class urgently deserves a rebalance, everyone suffers from this, especially new players.
    The game administration considers her a damage hero, so she can only do damage and logically won't have much defense.
    Currently beastmaster has a lot of damage, a lot of healing and a lot of defense, it is completely broken.
    I come here to propose some changes.
     
    Proximity to Nature:  Currently skill heals ALL players within 2 meters of it. (This is broken, since no class in the game has unlimited healing).
    It now heals a maximum of 6 players within 3 meters of the character.
    Now the beast is also unable to attack while the summoner is under the effect.
    Healing reduced from 45% -> 35%
     

    Here shows the 4k healing of SINGLE beastmaster in GvG
     
    Forest Symbol:  With a single use, the skill imprisons the same target several times.
    Now the player who is imprisoned will no longer be imprisoned.

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