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Danfake

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  1. Like
    Danfake reacted to Morgana in [2017.04.21] Update Warspear Online 6.5: Gladiators of Arinar. Preview.   
    Actually I'm pretty amazed of this update but I still got an urgent question about the craft achievements which I wanna ask since a year or longer but I keep on forgetting x.x
    Well there are those achievements for which you have to reach the max. level of each of the craft sections and I find it pretty unfair that it's increasing with every craft update since it takes a really, really long time to even manage one section to complete. Also considering the amount of money you have to spend on scrolls etc., many players won't ever be able to finish those achievements (including me :P). And earlier people were able to get that achievement at the craft level 14, so shouldn't it be put back to that limit, like "reach the 14th level" and not the max. level x.x
     
    Ain't whining!!!! Just asking if it was possible!
  2. Like
    Danfake reacted to Akasha in [2017.04.21] Update Warspear Online 6.5: Gladiators of Arinar. Preview.   
    Those who don't use miracle coins will have to wait the special job be available as usual. The new implemented option (which costs some miracle coins) allows you to see the whole list of all available rare craft jobs, choose and start the necessary rare craft job at any time.
  3. Like
    Danfake reacted to Jzargo in Post Your Drawings Here!   
    pixiemon, I remembered it from digimon world ps1
    ah .... good ol days
  4. Like
    Danfake reacted to Jzargo in Old devs vs New devs?   
    if someone have promised something, isn't it should become the 1st priority?
  5. Like
    Danfake reacted to Kaleidoscope in Old devs vs New devs?   
    I'm not sure what you expect of a winter event, poorly designed and has no character.
    Like wot? Even that it's just a snow covered isle is enough lmao.
    Also, the devs made it pretty clear to not travel alone there.
     
    But Ayvondil is really a different topic. :/ I respect the developers and their decisions,
    but for a game dev team the progress is somewhat slow. Ayvo parts are comming
    out slow. While the campain there is nice, the progress is narrow. Ayvo should
    have been released full at once, after completing maliat you'd have the option
    to go questing in any of the other parts. It'd feel more free. I guess they are giving
    us time to gather up stuff before the level cup is increased.
     
    Also, it's just awful how everybody complains about the mobs in ayvo. THEY ARE
    MEANT FOR YOUR LEVEL!!!!!!! You only think they're op because you had no
    issues with your mobs in Irselnort meant for low levels.
    Fighting them is equal to how you fought back then when you were level 12-16+...
  6. Like
    Danfake reacted to Jigsaw-PZ in Post Your Drawings Here!   
    Am open to interpretations 
     

  7. Like
    Danfake reacted to Mioa in Mioa, ru-Amber   
    Здравствуйте, дамы и господа, хочу представить вам свою работу на конкурс: ).

     
    Начнем с обозначений, чтобы понимать что есть что. Стандартный набор объяснять думаю не стоит, а вот зоны ускорения/замедления надо разобрать. Давайте вспомним новогодний ивент, а именно аттракцион под названием "марафон". Целью этого аттракциона являлось пробежать, как можно больше  локаций. По пути можно было встретить вихри, которые замедляли движение персонажа или же наоборот ускоряли его. У нас все практически тоже самое, но вместо вихря зона размером 2*2, за нахождения в которой более 2 секунд нам дается бафф (ускорение) или дебафф (замедление) на 4 секунды. У нас также есть шипы, которые наносят периодический урон в размере 5% от вашего хп (вспоминаем инсты балагана).
     
    Для чего все это нужно? Шипы помимо урона, также замедляют наступление противника, что нам очень кстати, т.к. две верхние печати находятся близко друг к другу. Зоны ускорения/замедления должны помочь игрокам уйти от стандартного боя(от потосовки на миде).
    Храм печатей уникален в своем жанре и для победы вовсе необязательно кого-то убивать, и я вам это докажу. Относительно недавно я познакомилась с одними ребятами (пару месяцев назад), так вот они на арене творили нечто невообразимое, а именно ходили в храм печатей без своего оружия и к удивлению практически все бои заканчивались победой. (Противники были разные от нубов до собранной пати +9+10 в величие и в топ ги) Я и сама попробовала так пофанится и у меня получилось : ) Это ли не доказательство, что все таки тактика в этой категории существует?
     
    Так как режим арены все таки называется "храм печатей", то хотелось бы и видеть какой нибудь заброшенный храм с мясом и кровью, возможно летающий в облаках : ) 
     
    Ниже предоставляю вариант как бы эта карта смотрелась в нашей игре

     
    Путей, отходов на карте получилось достаточно, просторные зоны для боев, также есть узкие проемы, где можно ловить врагов на свои удочки, все это в совокупности нам должно дать разнообразные, интересные бои (но это не точно)
     
    За критику, отзывы буду очень благодарна : ) Всего доброго
     
    UPD: Изменены точки появления 


  8. Like
    Danfake reacted to Akasha in [2017.04.14] In development: Guild Castles   
    serious question: Is this what I think this is?? 

  9. Like
    Danfake reacted to r0land in Help Char FORUM   
    Daria is absent today, but don't worry.
    I've fixed the name.
  10. Like
    Danfake reacted to Tantarip in Момба   
    Думаю все согласятся, что слишком жирный отхил сделали у рб.. 2-3 пати дд +8-10 даже 50к хп снести не могут.. толпой бить? А кто пойдёт помогать тем кто её агрит, никто! Либо отхил убрать в половину либо зачёт кв всем кто бьет, иначе рб бред
  11. Like
    Danfake reacted to Jzargo in Player's Real Life Pictures   
    plz no fap here
  12. Like
    Danfake reacted to rafa9876 in Spring Dungeon 28 with lvl20 Mage   
    By using the barrier it's possible to avoid most of the damage.
     
    Tactics : Kill it before it kills you
     
    Buffs from war and events are extremely helpful too!
     
     

  13. Like
    Danfake got a reaction from Kaleidoscope in Aerial Herald   
    Nice
  14. Like
    Danfake reacted to Danfake in TIERRA HELADA «FROSTVAL EART»   
    ISLA FROSTVAL (Islas Heladas)
    Después de la guerra de la Lanza, una isla fue sucumbida hacia los fríos lares del Norte, con la isla también fue una raza llamada "Tuiling" que tuvieron que adaptarse a los gelidos lares del Norte. Los Tuiling son una raza pequeñas de orejas grandes, ojos grandes brillosos, adorables, pero por sobre toda las cosas buenos creadores de armas, crearon la vara IceFrost cuyo poder podía sólo se otorgado a aquel héroe de corazón puro.
    Al terminar la guerra de la Lanza, los Tuiling en su afán y miedo, que dejó semejante guerra que hizo dividir todo, volvieron a empezar todo de nuevo en los frío Norte, crearon su propio reino llamado "Frostval", y para no volver a sufrir ningún presagio de ninguna otra guerra, cubrieron su reino con un muro de hielo para que nadie de Arinar supieran de sus existencia, como todo Reino los Tuiling nombraron un Frost King (Rey Escarcha) y una Tinsel ( Una Guardiana), un Rey para regir con sabiduría y una Guardiana para proteger de los males que dejó la guerra de la Lanza de Arinar.
    Los Tuiling celebraban la Fiesta del Frostvale (Navidad, Christmas), cuya celebración era dada a finales del mes del calendario Tuiling, los Tuiling adoraban al espíritu de Blizzy que en cada víspera del Frostvale cumplía los deseos de aquellos Tuiling que eran puros de corazón y pensamiento, era un reino mágico sublime, pero en las profundidade de los fríos FROSTVAL habitaba una fuerza corrompida, los Tuiling la llaman Aisha, espíritu de odio que corrompe toda felicidad y paz del reino. Pero este año, Aisha mandó su secuas Golemom a lanzar la flecha Helada (Icefear), maldita con el edor del frío abisal, un frío tan malvada que con el más mínimo raspon de la flecha podía congelar el corazón de cualquier ser vivo, el Golemom lanzó la flecha al Frost King y al Tinsel, sin el Rey y la Guardina el reino estaba en peligro de ser corrompido con el frío Abisal de Aisha.
    Los Tuiling en su desesperación y miedo, decidieron abrir el gran muro de hielo que cubría su reino, para pedir ayuda los héroes de Arinar, cuya tarea es encontrar los 3 obres del espíritu de Blizzy para poder expulsar el frío Abisal malvada de los fríos frostval y conseguir la vara del IceFrost para poder destruir el espíritu de Aisha y su secuas Golemfirst, para así poder festejar el Frostvale y el espíritu de Blizzy libere al Frost King y a Tinsel de la flecha maldita, para que el reino vuelva a ser el Gran Reino FROSTVAL. Aisha con tal poder del frío abisal creo un Frost King Evil para sucumbir más miedo a los Tuiling.
    Guerreros de Arinar, el reino de FROSTVAL precisa tu ayuda, los fríos muro fueron abiertas a la carga.




    ISLA FROSTVAL
    Mazmorras 6, 10, 14, 18, 22, 24, 28,
    Jefe de mazmorra Frost King Evil
    Jefes Principale AISHA, esta en el trono del Frío Abisal, HP [1500000]
    -Skill de Evento
    1- EDOR DEL FRIO (Con probabilidad de congelar al oponente)
    2- ALIENTO DE PICOS DE HIELO (Unos pocos de hielo que hace retroceder al oponente
    -Atraccione
    -Bola de Nieves (Disparar a pinguinos de hielo, Cuando más le das al blanco más punto ganas)
    -Skiar en hielo (Correr en hielo intentar no caer a los agujeros las agua congelan hasta el pensamiento)
    -Boss

    http://i.imgur.com/d9G1j7h.jpg
    http://i.imgur.com/DSx4kh6.jpg
    http://i.imgur.com/LeOAFKY.jp
    http://i.imgur.com/ab6irEJ.jpg
    http://i.imgur.com/XG9T1i6.jpg
    -Mapa

    http://i.imgur.com/sjKsqor.jpg
    http://i.imgur.com/HZqANZO.jpg
    http://i.imgur.com/1zX2Uhc.jpg
    http://i.imgur.com/2HJezOs.jpg
    http://i.imgur.com/0O10xcx.jpg
     
    translation

     
    FROSTY ISLAND   After the War of the Spear, an island was succumbed to the cold northern homes, with the island also a race called "Tuiling" that had to adapt to the frozen homes of the North. The Tuilings are a small with big ears, glittering eyes, adorable, but after all, good craftmen, they created the IceFrost rod whose power could only be granted to that hero of pure heart.   At the end of the War of the Spear, the Tuilings in their eagerness and fear, have left such a war which divides everything. They've started all over again in the north cold, creating their own kingdom called "Frostval", and conviced not to suffer again from any other war, they covered their kingdom with a wall of ice. So that, no one of Arinar knew of their existence.   As every Kingdom, the Tuilings named a Frost King and a Tinsel (a Guardian), a King to rule with wisdom and a Guardian to protect from the evils left by the Arinar's War of the Spear. The Tuiling celebrated the Frostval Feast, which was celebrated at the end of the month of the Tuiling's calendar. The Tuilings worship the Blizzy spirit which every Frostval's eve answer the wishes of those Tuilings who were pure in heart and mind. A magical kingdom, but in the depths of the cold FROSTVAL inhabited a corrupted force, the Tuilings call it Aisha, the spirit of hatred that corrupts all happiness and peace of the kingdom. This year, Aisha sent her Golemom henchmen to cast the Icefear Arrow, cursed with the skill of the abyssal cold, a cold so strong that with the slightest raspon of the arrow could freeze the heart of any living creature. The Golemom threw the arrow to the Frost King and Tinsel, without the King and the Guardian the kingdom was in danger of being corrupted with the Aisha's cold abyssal.   The Tuiling in their desperation and fear, decided to open the great wall of ice which covered his kingdom, to ask help to Warriors of Arinar, whose task is to find the 3 statues of the Blizzy spirit, and be able to expel the abyssal cold of the Frostval and get the IceFrost stick to destroy the spirit of Aisha and his Golemfirst Seals, in order to celebrate the Frostval. And Blizzy spirit set free the Frost King and Tinsel from the cursed arrow. So the kingdom will once again become the Great Kingdom of FROSTVAL.   Aisha with such power of the abyssal cold has created a Frost King Evil to succumb more fear to the Tuiling. Warriors of Arinar, the kingdom of FROSTVAL needs your help, the cold wall were open to        FROSTVAL ISLAND Dungeons 6, 10, 14, 18, 22, 24, 28,   Dungeon's Boss - Frost King Evil Raid Boss - Aisha, is on the throne of the Abyssal Cold, HP [1500000]   Skills: 1- COLD EDGE (freeze opponent) 2- BREATH OF ICE PEAKS (A few ice hits that backs the opponent draw     Ride - Snowball (Shoot ice penguins, The more you give the target more points you win) Ride -Sky in ice (run on ice, try not fall to the holes the water freeze before the deadline)
  15. Like
    Danfake got a reaction from Akasha in O melhor Conto de Inverno! Lançamento   
    Nice ya tenho idea pra concurso
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