-
Posts
407 -
Joined
-
Last visited
-
Days Won
1
Posts posted by Danfake
-
-
-
-
-
1 - Danfake, https://forum.warspear-online.com/index.php?/profile/43349-danfake/
2 - Oscar Javier Muñoz Maciel
3 - 26
4 - Paraguai
5 - Educação Universitária - Cursando Quinto Ano Faculdade de Direito, Ciências Políticas e Sociais.
6 - Sim, Servidor oficial da Discord BR-Turmaline, forum Internacional e forum português.
7 - Experiência em administração não, experiência em outro fórum só como membro.
8 - Eu costumo visitar forum 6 ou 8 vezes por semana, mas quando tem ou vai ter atualização entro forum cada dia.
9 - Nas minhas palavras eu poderia dizer que obtivo de um moderador é de alguma maneira ajudar os membros em postagem olhar o que el quer dizer ou precisar ajuda, tentar resolver conflitos de jogo no fórum, verifique se ninguém infringe as regras do fórum com algum postagem.
10 - Administrador e Desenvolvedor acho que conecta sempre bem com a comunidade, eles sempre tentam ajudar, suportar muitas reclamações não é um trabalho fácil.
11 - Poderia ter mais concurso de criar item, tipo concurso de criar um skin, concurso de criar um pet, criar um mini mapa com mecânica, criar uma dungeon, a comunidade Warspear é muito criativa para muitas coisas, esses concursos podem ajudar os desenvolvedores.
12 - Eu estou me candidatando porque gosto de Warspear tô jugando há 7 anos ja, acho que tenho alguma experiência com jogo, ainda é bom aprender algo novo em um mundo onde a Internet é o pão de cada dia de muitos, qualquer tipo de experiência soma.
13 - Gostaria cuidar forum Espanho, Português é Internacional.
14 - Tenho: Danfake#7104
15 - Eu jogo há 7 anos ja, Server: BR-Tourmaline, Nick: Danfake, Guild: Kingdom (Suscetível de chute)
- Salazam and Marcelo-TU
- 2
-
Keep in mind that it's almost 4 +- years since the Pirates update.
The problem is not the ease of PvE, Each update has its difficulty, they only become easy because obviously you got improvements. A clear example was when Beregar Guard was just launched, That dungeon was challenging in its time, the same goes for T5 today.
Lack of challenge in PvE is the fault of developers for not releasing anything new update.
Only Parts Updates..
Raid bosses in my opinion for me it will never be a raid if only 1 pt has drop possibilities, It's like 1 PT farm and the others give support with no chance of getting anything, Sooner or later any boss raid will become easy, any mechanic can be learned is easy.
Exaggerated Vampirism always leaves many class obsolete for dungeon, it requires revision years ago.
The war hummmm I can say about this, in the 2015 2016 2017 was fun, today it is the most boring and obsolete event for my taste, To the rank arena helps a lot but as most wins rank with trap, secondary chars, farm PT Loser hahahaha
-
-
-
4 of 10
I hope this year there will be permanent updates of new map, new level, new more permanent events.
- Drakoslayd and Salazam
- 2
-
Could use a crossbow, so as not to be so dependent on two-handed weapon.
-
17 minutes ago, Ridonkulas said:
may we knowwhen we can expect test server?
Monday first test
Tuesday second test
Wednesday filler test
Thursday update
Friday Christmas Eve, time to prepare punch
Merry Christmas Saturdays
-
Same thing as last year..
Let's hope to test in the test.
That faction fight I do not like every year the same, it is evident that the faction with more players will always have advantages.
Alliance events we never won in BR-Tourmaline Legion side.
-
I keep thinking...
In short, DEVs do not listen to players... they only hear the whining of players doing PvP 1vs1, The Deathly Eye skill It deserved a total change, take out that x2 combo to activate.
Increased their CD for 7 seconds, continues with the same effect of decreasing magic defense with the difference that will be 14%, effectiveness in boss, i can't say the word but it's the same ****.
It was practically an indirect nerf, because we used the Skill to activate CD with relic, now with 7 second impossible. I feel helpless because of what they are going to do to my class.
Every time I start reading the skill I find more failures in the future.
🥲🥲🥲
- coldravens and Salazam
- 1
- 1
-
RIP NECRO 2014 - 2021
"Rest in peace Mr. Necromancer, He lived quite a while being dead ironically"
-
Decrease basic cure of all classes.
But what happens with the shaman's Totem Heal?
With Castle potion of 60% gives a lot of heal in GvG, WAR..
In the end they will leave the shaman better healer and with new buff.
-
I'm mega frustrated, I don't feel like entering the game.
Developers every year lie to us in that x2 drop chest, It's a vile lie.
The worst thing is that always together a lot of chest and 2 or 3 chars, never drop anything.
Hopefully one day the drop system will change.
"Player in depression who ran out of gold, he also didn't get drop dungeon"
-
-
4 minutes ago, Kaesarz said:
A rich seeker maybe, obviously will destroy you in 2 hits xd
These types of players are the ones that ppl use as Examples of how "x" class is strong.
Regardless if the player is rich or not, it is not the point that I wanted to imply, the Seeker does exaggeratedly high damage with a PvE set, his basic dps destroys you, I was using a PvP set, he was using PvE equipment, in addition to the ease that it has certain classes to do anything alone, it is not the same with all classes.
-
2 hours ago, Jcbreff said:
are those mobs and bosses pvp or pve mobs?
i tested getting hit by mobs there and they hit me more when i wore pvp set than when i used pve set
They are PvE, only in GvG are mobs PvP
2 hours ago, Speedom said:I never understand how seekers maintain their mana with 3 mana drain skills. Well clearly, that's a rich Seeker. And definitely not the only class that can solo that boss when it's well-built.
The game itself allows you to be stronger to the class that are already strong, full of buff, skill and relics so that certain class are OP.
-
Here you can see how ridiculously strong the Seeker is in PvE, the basic damage level is very high, I kill myself with 2 punches and I'm supposed to have my PvP set and he uses PvE set.
I don't have as much faith in rebalancing when the Developers tell you "It's not a game to play alone" but every day they make certain class is OP and independent, to kill a BOSS who isn't supposed to kill him alone.
- Matador and Alone Zzzz
- 1
- 1
-
-
You failed to mention the shield.
It is the weakest shield in the game, just like that of the priest.
- Alone Zzzz and Baphomet
- 1
- 1
-
I didn't like it, but I understand that the survey was based on questions from well-to-do players who in that form already have stable chars.
Many classes are already well balanced for the function they were created.
Basically they were based on what a player wants for their chars without sizing the function it fulfills.
Many basic skill of varias class are obsolete for the current game, requiring adjustments or improvements.
Base the capacity of each class on what it should have, but each class is linear in its function.
Certainly in PvP is where there is more imbalance, But increase stats control, damage, defense to class that were created for a certain function.
I totally agree that VAMPIRISM has to nerf to balance the party when it comes to Dungeon, PvP, GvG, etc.
18 minutes ago, Rhaast said:with the mandatory builds that the guilds on the BR server put in the chieftains really won't do damage.
Exactly, on the one hand the mandatory BUILD helps the guild a lot, but it is for the same reason that it loses functions.
Remember the Chieftain Baas the full DMG Physical towards quite a bit of damage in x1 boss.
-
-
Bug guild totem in buildings
in Support
Posted
@Nolan@LeeLoo
Let's hope that devs change the mechanics as quickly as they usually do when some class or player legion have advantages in skills